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USER EXPERIENCE PORTFOLIO

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USER EXPERIENCE PORTFOLIO

Bachelor of Engineering in Computers ( B.E ) (2005-09)

Vidya Pratishthan’s College of Engineering,BaramatiPune University

PRASAD R PADASEUser Experience Designer

Master’s in Design ( M.Des ) (2012-14) IIITDM JabalpurDeemed to be University under Ministry of HRD, India

[email protected]

[email protected]

+91 94 7 94 22 385

EDUCATION CONTACT ME

Web and UI DesignerKonnect Technologies Pvt. Ltd. Pune.

From May 2011 to May 2012

UI/UX Designer ( Android apps ) Intern at InoxApps Pvt. Ltd. Noida

From 17th May 2013 to 28th July 2013

Audio, Video and Graphics content processing for mobile

Playerx Mobile Entertainment Pvt. Ltd. Pune.

Zed Group of Companies.

From August 2010 to Nov 2010

Content Production Specialist

SKILLSWORK EXPERIENCE

XHTML & CSS

JAVASCRIPT & JQUERY

ADOBE PHOTOSHOP

ADOBE ILLUSTRATOR

ADOBE FLASH

ADOBE DREAMWEAVER

ADOBE PREMIERE PRO

HUMAN FACTORS

USER RESEARCH & ETHNOGRAPHY

AXURE & BALSAMIQ

PAPER PROTOTYPING

ECLIPSE & SVN

FamiliarComfortableCon�dent

User Interface Design

Likeythis a web-based product of Konnect technologies is an online assessment and

survey software that helps to assess employees, students and conduct online surveys.

www.likelythis.com

www.likelythis.com

Designed and developed admin dashboard

considering requirements and tasks to be ac-

complish by admin.

Stepwise creation of survey or assessment

with ease.

Used various UI patterns like implementing

tab view in design of settings page.

Modal dialogs for alerts and feedbacks.

Used javascript and Jquery UI library to im-

plement UI patterns.

Constantly conversing with developer to

solve any technical or browser compatibilty

problems.

Promotional website for “DailyHrz - e manage your resources” product of Konnect technologies is a J2EE based Web application

to cater needs of human resource management. ( Note: This is a previous design. The current design is changed ) www.dailyhrz.com

www.dailyhrz.com

DailyHrz web application screenshots

Designed and developed user interface for various users dashboards.

UI included data visualisation using Jquery for eg.Bar chart, sortable data tables, jquery organisation tree,

drag and drop functionality.

Also worked on creating graphic content for Android app.

Used adobe photoshop, adobe dreamweaver, eclipse and SVN. Delivered XHTML CSS templates.

Website designed for Design discipline , IIITDM Jabalpur.

Informative site designed and developed for institute. Provides information about the design

discipline, courses offered and people associated with it.

Design Team :

Ranjith R

Prasad R Padase http://design.iiitdmj.ac.in/

Dashboard Template Design

Mobile App Design

Decided the �ow for the game.

Created wireframes.

Designed User Interface.

Designed logo for the app.

Created marketing assets like banner, app icons for google play market.

Used only �nger swipe gesture to set aim and strike.

“Carrom” on android a game for Android platform is a

mobile version of famous board game carrom. Its avail-

able on google play market and received fair download.

This is a 2D game with easy to strike gesture like �nger

swipe. You can easily set aim of striker by double tapping

on striker and moving it along line, setting the direction

and then swiping the �nger across screen to strike. More

faster you swipe the �nger more the striker gains speed.

Game is played in landscape mode.

Worked collaboratively with the developer to meet technical challenges regarding graphics in the game. Porting was the prominent technique used to create graphics.

Created graphics in hdpi, mdpi and ldpi resolutions as required for the android platform.

Sofwares Used:

Adobe Photoshop

Adobe lllustrator

Internship Projects

From 17th May 2013 to 28th July 2013

at InoxApps Pvt. Ltd. during internship I was

responsible for designing engaging, visually

rich mobile apps for android devices.

Categories of apps:

Social, Brain & Puzzle Games, Music & Video

The targeted user’s or persona’s for apps are

majorly teenage and young girls and boys.

Software Used:

Photoshop, Illustrator

Design Process:

To understand the given design brief or an app idea and do the benchmarking considering

existing apps in the market of that category / genre.

Design the �ow and its functioning based on user study and what it is intended to do.

Prepare wireframes on paper considering the inputs from core team and developer.

Discuss the wireframes with the developer team and the core team to review whether it can

appeal to user and meet buiseness goals.

Re�ne according feedback related to feasibility, android UI patterns to be used and time

required to design & develop the app.

Finalize wireframes and provide copies of it to both designer and developer team.

Design the user interface according to wireframes under guidance of design team lead.

Create & provide deliverables for developers such as app icon, cropped graphical assets, icon

sets, colour codes, type of pattern used and fontface used.

High �delity prototype based on the wireframes �xed for the �rst review.

Screen �ow of the app to visualise and ensure the smooth interaction

App Name: AnswerThat

Final Detailed UI Design of the AppWith attention to colors, iconography, typography and textures alongwith tapped, selected events state changes of links.

App Name: AnswerThat

Category of app: Social

Deliverables:

Screens, Graphic assets cropped ( in mdpi,ldpi,hdpi & xhdpi),

Fontface, Color codes along with grid measurements in dp’s.

Light Me is a social app for youth on android devices.

It’s a diffrent and fun way to interact and

collect opinoins about our daily small decisions or

questions we have by sharing it with our friends and

members. Friends answers the questions we asked

and we can be aware of their opinions for whom we

ask for.

For eg. from “ How am I looking today?

( picture attached ) ” to

“whats best place to eat - option1 or option2?”.

We can have real opinions from real people.

App Name: Light Me

Category of app: Social

The app needed an very easy and minimal way to

create a question by a user. Since the mobile user is

expected to use this app at any leisure time or can be

at a hurrying moment too.

So question making and posting it should be a simple,

fast and clear alongwith minimum step process.

The more user asks questions and answers others the

engagement level increases contributing to success of

the app.

Hereby screens describes the asking question steps

and below is answering steps.

Interaction Designed considering effective UI patterns

which would minimise steps to complete the task.

App Name: Slideshow Maker

Category of app: Music & Video

Slideshow Maker is an simple and easy app to make memorable videos/presentations from photos.

Challenging part in designing this app was to choose suitable android UI pattern and de�ning easy plus fast �ow

also keeping app lightweight.

Thus video creation �ow was kept directly discoverable with tab menu’s. It also helped user to guide to do next

probable action. User was also free to use his prefereble �ow.

Academic Work

Information GraphicsProblem ( Hypothetical ) :

Sunil a photocopy machine operator who is semi literate studied till 4th standard

capable of recognising numbers has tough time calculating the cost of multiple

photocopies. Each photocopy costed 0.75 paisa.There was delay and also some-

times mistake in calculating the cost to which customers and the owner of the

shop was unhappy.

Owner didn’t provided calculator since sunil’s hands are busy in counting the

photocopies and also to calculate in mind is faster. Now Sunil’s job is at stake as

owner is searching for a new person.

How to save Sunil’s job?

Solution: - Preparing a “Price chart” was convenient and cost effective. - Retrieving cost from chart should be faster without any confusion is the main constraint.- Applied chunking theory, Gestalt laws to organize content and typograpy for better readabilty.

Columnwise

Categorisation.

Alternating row colors for easy glance through the values.

Prominent entry points with circles.

Selecting appropiate type-face so that numbers are readable.

Objective:

To Identify issues in current pesticide packet related visual ergonomics like

- inforamtion hierarchy,

- use of typography,

- use appropiate of iconography,

- colors and symbols to convey relevant information and redesign to improve its usability.

Approach:

1. Understanding the product journey : Packaging -> Transport -> Storage -> Sell -> Usage ->

Disposal.

2. Studying comprehension of information on the packaging by various users from

new users to frequent users with current design.

3. Evaluating current design on basis of visual ergonomics criteria’s such as visibility,

readability, legibility and comprehension related to imagery and icons, warning signs, symbols

used on package.

4. Understanding information to be conveyed by the design

5. Based on the observations and feedback of the users, information is to chunk according to

its importance, relevance and conveying a message.

6. Considering design directions from above approach initiate redesign / improvement.

Redesigned Packaging

Previous Packaging

Bad contrast

Composition name written very small font size

More prominience can begiven to warning

Information not chunkedeffectively

More use od text and dif�cult to comprehend &not legible

Readability issues

Redesign of Pesticide Packaging from Visual Ergonomics Perspective

Designing Typeface

Exported font �le as .otf

Objective: To design a new, unique typeface inspired from one’s signature style.

To �nd and explore usage, problems, emotions and interactions related to pen drive

among varied users.

To explore the possibilities in new innovative design of a pen drive by identifying existing

problems and expectations current users have.

Approach:

Direct observation when product is in use.

Contextual enquiry, casual conversation about pen drive.

Video interviews with focus groups. Students,faculty and staff at IIITDM Jabalpur.

Exchanging pen drive to know attachment to the product and also note pros and cons

of pen drive they own.

To know what users like to carry also to get idea of portability for various users.

User Research on Pen Drive Usage

Research Findings :

- Preferred robust design with small size.

- Misplacing and losing pen drive is a pressing issue.

- Some people own more than 2 pen drive and use a sep-

erate small bag to carry them.

- More storage space and fast transfer of data is also much

needed.

Interesting Findings :

- Some UG students didn’t bother about pen drive since they

use dropbox and mail for �le transfer reason being easy and

uninterrupted availabilty of internet.

- Customisable design expected as it would distinguish pen-

drive from similar ones.

- Dif�culties in using pen drive for person with fat �ngers.

RECORDS for Life : A design contest that can save livesDesign Challenge -Bill & Melinda Gates foundation hosted a design competition to address the problems related to tracking child health records and vaccinations.

The Objective -To increase accuracy of child health records, make them easy to interpret and use, and create value for health workers and families. Also to facilitate digital transition of records which appear on health card.

Problem Identi�cation-Research revealed the following issues that need to be addressed are

1. Incomprehension

2. Legibility

3. Improper Information Hierarchy / Chunking

4. Intutiveness

5. Improve its Sense Attachment

6. Increase its Sense of Importance

7. Scalability

8. Provision to ease the conversion to digital record

The Process

Interviews -> Study of existing health cards -> Brainstorming -> Information Hierarchy -> Design Directions -> Design -> Prototype

The Solution

A tri-fold brochure which is handy, clean and useful design with child related information on outer side and relevant, important information related to

vaccination on the inner side.

Concept of time-line and chunking according to

dosage period.

Star shapes to give parents a feel of achievement

OMR concept added to easily transfer data into

computer

Comprehension of dosage types made

easier with use of relevant icons

Also used Color Coding to categorise

the vaccine type.

Use of barcode to serve as a unique identi�er

and easy to digitize the information

Space dedicated for remarks

or to add any information related

to new vaccination & medicationGraphically illustrated information

Design Team:

Prasad, Vipin & Bipratim

iInnovate : Designing Better Commuter Experience

The Scenario : The Challenge : The Approach / Design Directions :

Indian cities have become synonymous with conges-

tion, noise, and air pollution. The continuing urban

boom will stress an already-pressured urban infra-

structure system, especially around transportation and

traf�c.

Tier 1 cities being the most impacted, more so with the

planned rapid transit systems and metro rail projects.

The commuter experience is still the major problem

that needs to be addressed.

To improve commuter experience given the constraint

that no new construction or infrastructure is expected,

no new �yovers, or railway lines, or skywalks, or such

built forms which would disrupt the daily lives further-

more.

- Identifying current commuter

scenario’s.

- Focussing on experience of directly

impacted commuter

- Identifying special issues like with

emergency vehicles and critical situ-

ations like accidents.

- Making transport information easily

available to facilitate smart decisions

organised by Usability Matters www.umo.org

Visual representation of traf�c intensity on the way you would take.

Providing information of the congestion on preceeding road.

Representation in gradation depending upon intensity of the traf�c.

Less Orange depicts normal/light traf�c, Moderate Orange being the Considerable or

moderate tra�ic, Red being almost longested/Heavy traf�c.

The LED mounts gets input from the smart systems mounted at next traf�c signal or

intersection sensing the intensity of traf�c.

The Concept 1:

The Concept 2:

In case of emergency vehicles like Ambulance, signals are

supposed to detect the ambulance’s approching using sensors

and the signal will notify other vehicle’s which are obstructing its

way to clear,

Also signal can also remain green or turn green since the

emergency situation is detected to clear the way for it.

Visual Design

App Icons designed for android apps and games.

Light Me IQ Test

Cruise Control Slideshow Maker

Logo Identity Designed for a Eco Resort

Personal Identity for an Indivisual

www.betterhacker.com

Desktop wallpaper’s

Caricature of my friend

Thank You

PRASAD R PADASEUser Experience Designer

Master’s in Design ( M.Des ) ( 2012-14 )

IIITDM Jabalpur

for your time & consideration

+91 94 7 94 22 385

[email protected]

[email protected]