user experience and ebooks
DESCRIPTION
What User Experience Experts can teach Publishers - slides from a live WEBcast on 3/31/2011. Audio available to members of Digital Book World. Learn more at http://www.digitalbookworld.com/joinTRANSCRIPT
DigitalBookWorld.com | @digibookworld | #dbw
Todd TolerDirector of User Experience, John Wiley & Sonssolidstateux.com | @solidstateux
Whitney QuesenberyPrincipal, WQUsability and author of Storytelling for User Experiencewqusability.com | @whitneyq
Brett SanduskyDirector of Product Innovation, Kaplanabout.me/bsandusky | @bsandusky
Anne KostickPartner, Foxpath INDFoxpath.com | @bklynanne
Reader Experience and EbooksWhat User Experience Experts Can Teach Publishers
DigitalBookWorld.com | @digibookworld | #dbw
Laura DawsonContent Chief, Firebrand Technologies | ljndawson.com | @ljndawson
Pablo DefendiniInteractive Producer, Open Road Media | thenewsleekness.com | @pablod
Kate RadosMarketing Director, F+W Media | katerados.com | @katerados
Bridget WarrenFormer Co-Owner, Vertigo Books | vertigo-books.com | @vertigobooks
Matt MullinCommunity Relations Manager, Digital Book World | @muttinmall
DigitalBookWorld.com | @digibookworld | #dbw
“In the world of software application development, UX designers and researchers physically watch people using an application and determine information about them and their needs through observation. In the eBook world, the ability to track usage data, feature adoption, and time spent with each product has meant that we have a whole new world open to us, and a new way of conceiving of and talking about our products and product development.
Digital products have brought the customer back into the equation.”
— Brett Sandusky. “Portraits of an Industry in Flux: Digital publishing and UX,” UX Magazinehttp://bit.ly/ei3vlO
DigitalBookWorld.com | @digibookworld | #dbw
“We all tell stories. It's one of the most natural ways to share information, as old as the human race. This book is not about a new technique, but how to use something we already know in a new way.”
― Whitney QuesenberyStorytelling for User Experience
http://bit.ly/cJvF12
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Tackling Complicated Design to Deliver Better Than Print Experiences
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Satisfying Readers Across Devices
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— screenshots from The Atavist iPad App
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“The thing about eBooks is that they are such a part of the print production process, almost like an afterthought of that whole workflow, that they don't get planned in the same way that our other digital stuff gets planned. So now you've got this strange situation where the print production people and typesetters, who also bundle up the eBooks into their various special formats, are being asked to do stuff that's basically user experience design. It's just a strange moment in the evolution of all the technologies.”
— Todd Toler. “Portraits of an Industry in Flux: Digital publishing and UX,” UX Magazinehttp://bit.ly/i6bP5W
DigitalBookWorld.com | @digibookworld | #dbw
IBM’s Customer Facing Solutions Strategyhttp://bit.ly/gIkIsz
DigitalBookWorld.com | @digibookworld | #dbw
Erin Scime, HUGE http://bit.ly/hdl9wz
DigitalBookWorld.com | @digibookworld | #dbw
Product and Marketing Lifecycle
Marketing: Planning & Ideation
Mktg: Development & Execution
Marketing: Launch
Mktg: Monitoring
Mktg: Design & Prototype
Product: Planning & Ideation
Prod: Design & Prototype
Prod: Development& Execution
Product: Launch
Product: Monitoring
Performance Analysis
DigitalBookWorld.com | @digibookworld | #dbw
Thank You for Attending.
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