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Page 1: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,
Page 2: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Towards more effective mapping strategies for digital musical instruments

Patrick McGlynn

Linux Audio Conference 2011

National University of Ireland, Maynooth

Page 3: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Commercial interest

‘Implicit communication’

Page 4: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Designing a Digital Musical Instrument

1. Decide upon the gestures which will control it

2. Define the gesture capture strategies which work best

3. Define the accompanying synthesis algorithms / music software

4. Map the sensor outputs to the music control

5. Decide on the feedback modalities available,

apart from the sound itself (visual, tactile, kinaesthetic, etc.)

New Digital Musical Instruments: Control and Interaction Beyond the Keyboard

Miranda & Wanderley

Page 5: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Mapping – an overview

“A more holistic performance exploration of the parameter space”

Radical User Interfaces for Real-Time Musical Control

Hunt

“An efficiency-focused approach to interaction may no longer

suffice: it needs to be complemented by knowledge on the

aesthetic aspects of the user experience”

Easy doesn’t do it: skill and expression in tangible aesthetics

Djajadiningrat, Matthews & Stienstra

Page 6: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Mapping in electronic music

1. Convergent

2. Divergent

Page 7: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Mapping in product design

Page 8: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Mapping in product design

“…in a manner spatially analogous to the

layout of the devices they control”

The Design of Future Things

Norman

Naturally-mapped controls are laid-out:

Page 9: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Mapping in product design

The Design of Future Things

Norman

1. Provide rich, complex, and natural signals

2. Be predictable

3. Provide a good conceptual model

4. Make the output understandable

5. Provide continual awareness, without annoyance

6. Exploit natural mappings to make interaction understandable

Page 10: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Systematic mapping

Begins with…

A careful look at the resources available…

Page 11: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Complexity of performance data

A: Raw data

B: Symbolic / semiotic data

C: Gestural data

Mapping groups:

Page 12: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Complexity of performance data

A: Data

B: Information

C: Knowledge

Knowledge management:

Page 13: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Complexity of performance data

A: Raw data

B: Symbolic / semiotic data

C: Gestural data

Mapping groups:

Page 14: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Degrees of freedom

A mousepad is a two-dimensional surface

with three degrees of freedom: X, Y, and

QZ Motor Behaviour Models for Human-Computer Interaction

MacKenzie

Page 15: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Combining simple control data

Motor Behaviour Models for Human-Computer Interaction

MacKenzie

Page 16: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Combining simple control data

Motor Behaviour Models for Human-Computer Interaction

MacKenzie

Page 17: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Example application - DroneLab

Four-oscillator additive

synthesizer, with

distortion and

low/band-pass filters.

A drone/noise machine.

Page 18: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Example application - DroneLab

(caution)

Page 19: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Example application - DroneLab

Page 20: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

On/off

Example application - DroneLab

Group A: Raw data

Page 21: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Pitch/volume

Example application - DroneLab

Group B: Symbolic / semiotic

Page 22: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Distortion

Example application - DroneLab

Group C: Gestural

Page 23: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Some thoughts…

• The potential for a musical performance system to engage,

challenge and stimulate the user depends upon how their

actions are interpreted by the system.

• Every performance action sends information into the system.

• It is critical that we grasp all possible ways to interpret this

data.

Page 24: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,

Towards more effective mapping strategies for digital musical instruments

Patrick McGlynn

Linux Audio Conference 2011

National University of Ireland, Maynooth

Thanks for listening!

Page 25: Towards more effective mapping strategies for digital musical instruments Patrick McGlynn Linux Audio Conference 2011 National University of Ireland,