"this product sucks!" better experiences, better business, better world

68
“This Product Sucks!” Better Experiences, Better Business, Better World 25-Minute version for Centerville Rotary 12May2011 Darren Kall [email protected] @darrenkall #thisproductsucks #Rotary © Kall Consulting 2011 KALL Consulting Customer and User Experience Design and Strategy

Upload: darren-kall

Post on 27-Jan-2015

114 views

Category:

Business


0 download

DESCRIPTION

This Product Sucks brings awareness that the things we design could suck unless we are intentional and conscious of the impacts on users. Examples include the distinction between a bad product and one that sucks. Principles are supported by abstracted examples. The problems and root causes can (and should) apply to any product that people interact with. Please don't design any more products that suck.

TRANSCRIPT

Page 1: "This Product Sucks!" Better Experiences, Better Business, Better World

“This Product Sucks!”Better Experiences, Better Business, Better World

25-Minute version for Centerville Rotary 12May2011

Darren Kall

[email protected]

@darrenkall #thisproductsucks #Rotary

© Kall Consulting 2011

KALL ConsultingCustomer and User Experience Design and Strategy

Page 2: "This Product Sucks!" Better Experiences, Better Business, Better World

“Thisproductsucks!”

Allen the Customer

Page 3: "This Product Sucks!" Better Experiences, Better Business, Better World

• Stealing money from his company

• Ruining productivity across the enterprise

• Impacting Allen’s health

Allen was rightWe had made a product that sucks

• Target users happy, but we missed Allen• Missed the whole Allen persona• Missed that the product fit poorly in an existing business system

Allen’s User Experience (UX)

Page 4: "This Product Sucks!" Better Experiences, Better Business, Better World

Where was this?

Page 5: "This Product Sucks!" Better Experiences, Better Business, Better World

Where was this?

Page 6: "This Product Sucks!" Better Experiences, Better Business, Better World

My point is . . .

It could have been any of these companies

It could be your company

Not just software, Internet, mobile, etc.

It could be your product

Page 7: "This Product Sucks!" Better Experiences, Better Business, Better World

To avoid making products that suck:

Distinguish between bad UX and one that sucks

Know how to prevent products that suck

Page 8: "This Product Sucks!" Better Experiences, Better Business, Better World

Audience Test:

Does this product suck?

Distinguish between bad UX and one that sucks

Page 9: "This Product Sucks!" Better Experiences, Better Business, Better World

This product

is disturbing

but

does not suck

Photo Credit

Page 10: "This Product Sucks!" Better Experiences, Better Business, Better World

This product

is broken

but

does not suck

Photo Credit

Page 11: "This Product Sucks!" Better Experiences, Better Business, Better World

This product

is annoying

but

does not suck

Photo Credit

Page 12: "This Product Sucks!" Better Experiences, Better Business, Better World

This product

is ugly

but

does not suck

Photo Credit

Page 13: "This Product Sucks!" Better Experiences, Better Business, Better World

This product

is a lie

but

does not suck

Photo Credit

Page 14: "This Product Sucks!" Better Experiences, Better Business, Better World

YES.

This product sucks

Photo Credit

Page 15: "This Product Sucks!" Better Experiences, Better Business, Better World

The people who design products that suck

don’t think about, or don’t know about,

the people that have to use them

Products suck when

they can’t be used for the purposes

they were designed for

But this worst type of user experience breakdown is preventable

Page 17: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

One Dozen Products that Suck

No Internet or Mobile Examples Even Though they Exist

General Principles to Apply to your Product

Problem

Root Cause

Prevention

Know how to prevent products that suck

Page 18: "This Product Sucks!" Better Experiences, Better Business, Better World

Problem 1: Triathlon scenario = running, biking, swimming

Watch is ruined if you press buttons underwater

Photo Credit

Page 19: "This Product Sucks!" Better Experiences, Better Business, Better World

Root Cause: Implementation or technology did not meet up with user scenario

Photo Credit

Page 20: "This Product Sucks!" Better Experiences, Better Business, Better World

Prevention:

•User scenarios

•Task flow analysis

•Usability test

•Beta test

•Customer concept validation

Photo Credit

Page 21: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Problem 2: Adaptive transmission not designed for a shared car or variable driving style

Page 22: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root Cause: Designed for ideal-world case not real-world case

Page 23: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Prevention*:

•User research

•Workflow

•Task flow

•Activity cycles

•Beta test

* To credit VW, they redesigned and eventually dropped this feature

Page 24: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Pull or Push? Can you tell?

Page 25: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Problem 3:

Even with signs users bang into doors

Page 26: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root Cause:

Handle affordances not distinguishable

Page 27: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Prevention: Design for affordances. Things that look the same should act the same

•Heuristic evaluation

•Usability checklist

•Remembering your own experiences

Page 29: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Problem 4: Frustrating experience to pay for parking

Page 30: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root Cause:

Bad information architecture, bad visual design, bad task flow …

Page 31: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Prevention: •Intentional IA design

•Task flow analysis

•Usability study

•Participatory Design

•Guerilla UX

Page 32: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Problem 5: Scalding or freezing shower

Page 33: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root Cause: Fixing bad UI in help, the manual, or in training

Page 34: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Prevention: Fix the product, not the user

Page 36: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root Cause:

•Did not anticipate expected user behavior

•Did not prevent fatal errors

Page 37: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Prevention:

•Do not design against engrained user behaviors

•Usability test

•Task flow analysis

Page 39: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Problem 7: Believing “Don’t worry, we’ll fix it later.”

Page 40: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root cause: “Later” never happens

Page 41: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Prevention: Prioritize user-impacting “bugs”

Page 42: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Problem 8: Breaking user trust

Page 43: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root cause:

•Telling lies

•Making mistakes

•Assuming customers can’t do math

Page 44: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Prevention:

•Don’t lie

•Correct even minor mistakes – they accumulate

•Remember users are smarter than you think

Page 45: "This Product Sucks!" Better Experiences, Better Business, Better World

Problem 9: The self-locking hotel internal bedroom suite door

Photo Credit: Darren Kall

Page 46: "This Product Sucks!" Better Experiences, Better Business, Better World

Root Cause: Things are not used in a vacuum – missed system design

Photo Credit: Darren Kall

Page 47: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit: Darren Kall

Prevention:•Interactive system analysis•Beta testing•Fix stuff customers complain about

Page 49: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Problem 10: No sidewalk where people want to walk

“I’m the user damn it!”

Page 50: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root Cause: Prohibition does not work

Page 51: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

•Prevention:

•Participatory design

•Catch the user

•Democratize design

Page 53: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Problem 11: Can’t set alarm. Can’t follow directions. Don’t trust product

Page 54: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root Cause: Product not designed for use. Instruction is a poor substitute for good design

Page 55: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Prevention: Usability test. Products should be easy to use

Page 57: "This Product Sucks!" Better Experiences, Better Business, Better World

Root Cause: “We lost sight of our customers.” James Lentz

Photo Credit

Page 58: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Root Cause: “Complaint investigations focused too narrowly on technical without considering HOW consumers USED their vehicles.” James Lentz

Page 59: "This Product Sucks!" Better Experiences, Better Business, Better World

•Check if solution explains the user data

•70% not the pedal

•Test for worked “as used” not “as designed”

•Ethnographic research into drivers

•Analytics on real users to build test scenarios

•Listen to experts

• …

•Prevention: •Listen to customers

Photo Credit

Page 60: "This Product Sucks!" Better Experiences, Better Business, Better World

UX design prevents products that suck:

1. Meet (advertised) user scenarios with capabilities2. Design for real-world use, not ideal-world3. Distinguish affordances 4. Design with conscious intention5. Fix the product, not the user6. Don’t design against engrained behaviors7. Prioritize user-impacting “bugs”8. Correct even minor mistakes9. Remember your product is part of a whole system10. Prohibition does not work – democratize design11. Products should be easy to use12. Don’t lose sight of HOW customers USE your product

Page 61: "This Product Sucks!" Better Experiences, Better Business, Better World

Products don’t have to suck

to create a UX breakdown

A UX breakdown can happen if your

product is disturbing, unpredictable, difficult,

untrustworthy, awkward, broken, ugly,

annoying, sloppy, etc.

Page 62: "This Product Sucks!" Better Experiences, Better Business, Better World

Customer-centered businesses have insights about the people who purchase and use the system, object, process or concept that they sell

And they keep this in mind as they develop products

Page 63: "This Product Sucks!" Better Experiences, Better Business, Better World

UX design is a customer-centered approach to the innovation, design, engineering, development, anddeployment of a product or service

The 12 examples of products that suck could have been prevented if the companies had taken a UX approach

UX design is a way to keep customer insight in mind during product development

Page 64: "This Product Sucks!" Better Experiences, Better Business, Better World

Photo Credit

Page 65: "This Product Sucks!" Better Experiences, Better Business, Better World

Step 1: Do something yourself - today

Step 2: Learn more on your own

Step 3: Get a coach to teach you

Step 4: Rent UX help through vendors

Step 5: Hire UX employees

Step 6: If you already have UX people, use them!

The Six Step Program

to Better User Experience

Page 66: "This Product Sucks!" Better Experiences, Better Business, Better World

In Conclusion:

Don’t tolerate products that suck

Don’t buy products that suck

And …

Photo Credit

Page 67: "This Product Sucks!" Better Experiences, Better Business, Better World

Don’t

design

products

that

suckPhoto Credit

Page 68: "This Product Sucks!" Better Experiences, Better Business, Better World

Darren Kall• [email protected]• http://www.linkedin.com/in/darrenkall• @darrenkall• +1 (937) 648-4966• http://www.slideshare.net/DarrenKall

Thank you.

KALL ConsultingCustomer and User Experience Design and Strategy

Please rate my presentation on SpeakerRate.com• http://speakerrate.com/speakers/15597-

darrenkall

Darren Kall• [email protected]• http://www.linkedin.com/in/darrenkall• @darrenkall• +1 (937) 648-4966• http://www.slideshare.net/DarrenKall