the new visual world and future education design

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October 18, 2013 The New Visual World and Future Education Design Professor Ilju Rha, Ph.D. Seoul National University Korea 4 th International Conference on Education Research ( e Education Design for All te Speech

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My Keynote presentation ppt for The 14th International Conference on Education Research (ICER) Conference theme: Future Education Design for All

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Page 1: The new visual world and future education design

October 18, 2013

The New Visual World and Future Education Design

The New Visual World and Future Education Design

Professor Ilju Rha, Ph.D.

Seoul National UniversityKorea

The 14th International Conference on Education Research (ICER)Future Education Design for AllKeynote Speech

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Contents

The Visual World: old and new

The New Visual World and Education

Implications of the New Visual World for the Future Education Design

Aware / understand Use / apply Find / create

Concluding remark

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The Visual World

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Vision

Human visual intelligence

The visual world

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Human Vision

400nm-700nm

See color, depth etc

Not perfect

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Human Visual intelligence

Human visual intelligence is the ability to utilize the direct or indirect products or by-products of human vision (Rha, 2007)

I. Rha

James J. Gibson

The ecological approach to visual perception (Gibson, 1979)

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Human Visual intelligence Human Eyes plus human brain

Interpretation, operation, and creation Rha, 2007

Generative, Psycho-motor, Instrumental, Proactive, Representational visualiza-tion Rha etal. 2009

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The visual world

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The visual world“The visual world can be described in many ways, but its most fun-damental properties seem to be these: it is extended in depth; it is upright, stable, and without boundaries; it is colored, shadowed, il-luminated, and textured; it is composed of surfaces, edges, shapes, and interspaces; finally, and most important of all, it is filled with things which have meanings.”

Gibson (1950), p.3

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The visual world“The visual world can be described in many ways, but its most fun-damental properties seem to be these: it is extended in depth; it is upright, stable, and without boundaries; it is colored, shadowed, il-luminated, and textured; it is composed of surfaces, edges, shapes, and interspaces; finally, and most important of all, it is filled with things which have meanings.”

Gibson (1950), p.3

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The visual world“The visual world can be described in many ways, but its most fun-damental properties seem to be these: it is extended in depth; it is upright, stable, and without boundaries; it is colored, shadowed, il-luminated, and textured; it is composed of surfaces, edges, shapes, and interspaces; finally, and most important of all, it is filled with things which have meanings.”

Gibson (1950), p.3

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The visual world“The visual world can be described in many ways, but its most fun-damental properties seem to be these: it is extended in depth; it is upright, stable, and without boundaries; it is colored, shadowed, il-luminated, and textured; it is composed of surfaces, edges, shapes, and interspaces; finally, and most important of all, it is filled with things which have meanings.”

Gibson (1950), p.3

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The visual world“We believe that we see a complete, dynamic picture of a stable, uniformly detailed, and colourful world, but [o]ur stable visual world may be constructed out of a brief retinal image and a very sketchy, higher-level representation along with a pop-out mechanism to redi-rect attention. The richness of our visual world is, to this extent, an illusion.”

Susan Blackmore & her collegues (1995), p.1075

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The visual world“We believe that we see a complete, dynamic picture of a stable, uniformly detailed, and colourful world, but [o]ur stable visual world may be constructed out of a brief retinal image and a very sketchy, higher-level representation along with a pop-out mechanism to redi-rect attention. The richness of our visual world is, to this extent,

an illusion.”

Susan Blackmore & her collegues (1995), p.1075

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The Visual World

Illusion?

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The Visual World

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The Visual World

How Vision works?

David Hubel & Torsten Wiesel

- 1981 Nobel Prize

- The columnar organization of primary visual cortex was first described

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The Visual World

The visual is not perfect.

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The Visual World

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I lost my parents due to AIDS …. We need your Help!!

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I want to go back to school and study again…. Help us Rebuild our School!

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The Visual World

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The Visual World

The visual is not perfect.

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The old and new Visual World

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The old and new Visual World

“How do we differentiate?”

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The old and new Visual World

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The old and new Visual World

“How do we differentiate?”

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The old and new Visual World

“How do we differentiate?”

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Old Visual World

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The Old Visual World

Humans saw what existed in the natureDirect PerceptionTheory of Affordance

James J. Gibson (1950). “The Perception of The Vis-

ual World”

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The Old Visual World

Affordance

“The affordances of the environment are what it offers the animal, what it provides or furnishes, ei-ther for good or ill.”

Gibson (1979), p.127

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The Old Visual World

AffordanceNorman (1988)

- “The Design of Everyday Things”

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The Old Visual World

Affordance

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The Old Visual World

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The Old Visual World

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The Old Visual World

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“However…there were exten-sions of the visual world be-yond the human eyes could

see…”

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The Old Visual World

Real objectsColor, Shape, contourHumans saw what existed in the natureAnalogue is the basisRequires interpretation and reaction

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New Visual World

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New Visual World

Cartoons

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New Visual World

Computer graphics

Star Wars 1977

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New Visual World

Computer graphics & Robots

Jurassic Park 1993

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New Visual World

3D Animations

Toystory 1993

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New Visual World

3D & 4D Computer graphics

Avatar 2009

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New Visual World

3D virtual world

Second Life

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New Visual World

Augmented Reality

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New Visual World

Virtual Reality

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New Visual World

Hidden affordanceGaver (1991)

False Affordance

Perceptible Affordance

Correct Rejection

Hidden Affordance

No

Yes

Yes No

Perc

eptu

al

Info

rmati

on

Affordance

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New Visual World

Various tools contribute to the amplification of human vision

The feature, “digital”, allow us to expand our vis-ual world beyond the physical objects and nature, and actively create a new visual environment for ourselves

Digital is the basis

Recquires understanding and participation

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The New Visual World

=> old and new visual world

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Why Should We Care?

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Learning is Changing

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“Visual world?”

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The public actively participates in consumption and creation of visual data

Digital cameras, Mobile phonesYoutube, Ted, Facebook, KaKaoTalk, etc. --uploads…

Massive participation

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The emergence of expressions blending a new form of language, which results from mixed use of oral and literal expressions in online communica-tions, with visual representations can be under-stood as a cultural change

New visual expressions

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New visual expressions blending orality and literacy

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Pictograms

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It is easy to encounter visual representations of not only those objects that are visible in real life, but also even the unseen objects

Diversity of Data Visualization

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Graphs Diagrams

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Diversified forms of visual objects

Moving texts Photos of real objects

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3D movies Mind map

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Text as visual object

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Why are We Interested?

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Why are We Interested?

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The New Visual World

and Future Education Design

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Future Education:

What are we striving for?

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What are we striving for?

Future Competencies

Partnership for 21st Century Skills

European Commission Key Competences

KERIS 21st Century Learner Competencies

• Learning and Innovation Skills

• Life and Career Skills• Information, Media,

Technology Skills

• Communication• Basic competencies in

mathematics, science, an technology

• Digital competence• Learning skills• Social and civic com-

petences• Cultural awareness

and expression• Sense of initiative and

entrepreneurship

• Ability development competencies

• Character building competencies

• Career enhancement competencies

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• Critical thinking & Problem solving

• ICT Literacy, Digital Competency

• Communication, Collaboration,

• Social & Cross-Cultural Competences

• Initiative & Self-direction, Learning to learn

• Flexibility , Creativity

• Artistic thinking, Media and Art literacy

• Care, Whole-heartedness, Ethics

• Multi-disciplinary Competencies

Future Competencies in Sum-mary

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Provide access to quality learning tools or technology resources

Engage learners in the tasks that provoke critical thinking using visual tools which virtualize, simulate, augment, and amplify what is invisible or inexistent.

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Provide opportunities to learn by producing visuals and using digital tools which communicate, collaborate, and share knowledge with others.

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Expose learners in a multi-cultural digital environment and help them interact with diverse persons while acquiring social skills

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- Provide opportunities to express individual perspectives- Value and reward creative and flexible approach

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- Stimulate multiple senses and provide opportunities to express in diverse modalities and to appreciate multi-modal / synesthetic artifacts

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- Value emotion, care, whole-heartedness, ethics and trust - Provide relevant tasks

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Provide multi-disciplinary learning tasks interacting with multi-disciplinary professionals using both digital and analogue approaches

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We need to…

to be helpful for designing future education…

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We need to…

to be helpful for designing future education…

Aware / UnderstandUse / ApplyFind / Create

The New Visual World.

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Aware / Understand

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BASICS

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BASICS

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BASICS

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BASICS

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BASICS

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BASICS

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BASICS

More…

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Recent Development

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Flipgrid (video discussions)http://flipgrid.com/info/

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Google Hangouts Class Sync Collaboration and Discussion(Spring, 2013)

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Recent Development

More…

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Use / Apply

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More…

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Find / Create

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Visual Organizers

Develop a tool for web in-formation visualization, namely Visual Organizer

Visualizing electronic texts Advance awareness of struc-

ture and comprehension of contents on electronic doc-uments

Han, A. H. 2006. Design and Utilization of the Visual Organizers in Web-Based Learning

Prof. Han, Ahnna

Associate ProfessorCatholic University of DaeguInstructional DesignHuman Visual IntelligenceTeaching & Learning MethodGamification

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Design instructional inter-faces on e-Learning

Visual navigating aids and signaling aids in an e-Learning system

- Reduce extraneous processing

- Manage essential processing

- Foster generative processing

Sung, E. 2009. A Study of Visual Design Principles on Digital Text Structure for Developing e-Learning Contents

Visual Design for Digital Text Structure

Dr. Sung, Eunmo

Instructional System DesignSciences of Learning and Teaching Human Visual IntelligenceEducational Smart MediaHuman Performance Technology

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Visual design for digital text

Development of two structure de-

sign guidelines and two selective-

attention design guidelines

Better text structure understand-

ing , essential contents compre-

hension and usability of digital

text

Jin, S. (2009). A study on visual transformation of digital text for enhancing text comprehension

Dr. Jin, Sung-Hee

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Visual Narrative

Design Principles of Visual Narrative

Advance accuracy and efficiency for learning procedural knowledge

Visualizing operational information

Byun, H. J. 2011. Design principles of visual narrative for learning procedural knowledge

Dr. Byun, Hyunjung

Instructional DesignEducational Media & TechnologyHuman Visual IntelligenceHigher order thinking skillsQuality in higher education

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Visual Summary

A visual organizer with a summarizing function

Diagrammatically organizes and integrates essential con-tent of the preceding texts into a comprehensible whole

Utilizes the natural meanings of spatial properties and dy-namic interactive technolo-gies

Lee, J. (2012). Development of a visual summarizer design model for digital learning.

15 page-long

Text

Dr. Lee, JihyunInstructional DesignNew Media for LearningHuman Visual IntelligenceBrain-based Learning DesignTeacher Education, Higher Ed.

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Fantasy in the Educational Context

Kim, I. S. 2008. A Study on the Factors and the Principles of the Fantasy in the Educational Context

PrinciplesCategory Subcategory

Derivation

Distortion of being

Distortion of time and space

Distortion of material

Embodiment

Embodiment of an abstract idea to fan-tastic space

Embodiment of an abstract idea to fan-tastic being

Hyper-realiza-tion

Physical experience of fantastic events

Descriptive experience of fantastic events

Composing

Concealment of learning purposes

Storytelling

Harmony with learning material and fantasy setting

Exploring the factors and the principles of the fan-tasy as design strategy for educational environment

Identifying six factors (fantastic space/time, fan-tastic being, insight into origin, insight into value, novelty, affinity) with three categories.

Dr. Kim, Insu

• Human Visual Intelligence• Fantasy storytelling • Creative thinking• Behavioral Intentions to Educational Media use

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Visualization Process

Analysis of Visualization Process of verbal informa-tion

Expert has a unique process named NVD( Novel Visual Decision).

Visual Task Analysis was developed and applied for finding visualization process

Heo, G. 2006. Visualization process of verbal information through the protocol analysis

Dr. Heo, Gyun

Computer & EducationSmart Media for LearningLongitudinal & Comparative Study for Learning

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Structure of Human Visual In-telligence

Develop a hypothetical framework of the func-tional structure of human visual intelligence

Suggests three dimen-sional model of Human Visual Intelligence

Rha, I. 2007. Human visual intelligence and the territory of educational technology research

Dr. Ilju Rha

Prof. of Education, SNUEducational Technology

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More…

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Conclusion

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The New Visual World

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Design of The New Education

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OECD Schooling for Tomorrow

Attempt to envision the future for education and to

prepare strategies for future schooling

Six scenarios in three clusters

- Maintaining the status quo

- Re-schooling

- De-schooling

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OECD Schooling for Tomorrow

( 오헌석 , 이예경 , 윤순경 , 2009)

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“How do we differentiate?”

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The visual world in the Fu-ture?

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Thank You!

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Dr. Ilju [email protected]

Seoul National University, Korea

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Special thanks to professor Curtis J. Bonk, Indiana University

for the sharing of his `World is Open` resources.