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© Eisenberg 2010 The Library Game-Changer Prof. Mike Eisenberg Summon the Future

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Page 1: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

The Library

Game-Changer

Prof. Mike Eisenberg

Summon

the Future

Page 2: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

What’s at stake

How can we best help

our users – in order for

them to be fulfilled and

successful in the 21st

century?

Page 3: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Agenda

1. Setting the Scene

– The information society – game-changers

– Students in 2010…and beyond

2. Implications & Recommendation

– Rethink…library…sacred cows

– Energize with a game-changer

3. Questions & Discussion

Page 4: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Setting the Scene

Page 5: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Our world has changed - fundamentally

Page 7: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

especially in relation to

information & technology

Page 8: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Computers today are one

million times more powerful

than those 20 years ago.

Page 9: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

IT Game-Changers

• 1981 – the personal computer

• 1985 – the Internet

• 1993 – the Web

• 1999 – Wireless

• 1999 – Google

• 2001 – iPod

• 2004 – Facebook

• 2005 – YouTube

• 2006 – Twitter

• 2010 – iPad

Page 10: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

• 1981 – the personal computer

• 1985 – the Internet

• 1993 – the Web

• 1999 – Wireless

• 1999 – Google

• 2001 – iPod

• 2004 – Facebook

• 2005 – YouTube

• 2006 – Twitter

• 2010 – iPad

IT Game-Changers

Page 11: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

• 1981 – the personal computer

• 1985 – the Internet

• 1995 – the Web

• 1999 – Wireless

• 1999 – Google

• 2001 – iPod

• 2004 – Facebook

• 2005 – YouTube

• 2006 – Twitter

• 2010 – iPad

IT Game-Changers

Page 12: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

IT Game-Changers

• 1981 – the personal computer

• 1985 – the Internet

• 1995 – the Web

• 1999 – Wireless

• 1999 – Google

• 2001 – iPod

• 2004 – Facebook

• 2005 – YouTube

• 2006 – Twitter

• 2010 – iPad

Page 13: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

IT Game-Changers

• 1981 – the personal computer

• 1985 – the Internet

• 1995 – the Web

• 1999 – Wireless

• 1999 – Google

• 2001 – iPod

• 2004 – Facebook

• 2005 – YouTube

• 2006 – Twitter

• 2010 – iPad

Page 14: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

In 20 years computers will be

one million times more

powerful than today!

Page 15: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

in

the physical world

and in

Increasingly, we will live

Page 16: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

• Anyone

• Anywhere

• Anytime

• Any Form

• Anyone

• Anywhere

• Anytime

• Any Form

A parallel INFORMATION universe.

Dreamstime.com

Page 17: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

IT Game-Changers

• 1981 – the personal computer

• 1985 – the Internet

• 1995 – the Web

• 1999 – Wireless

• 1999 – Google

• 2001 – iPod

• 2004 – Facebook

• 2005 – YouTube

• 2006 – Twitter

• 2010 – iPad

Page 18: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

IT Game-Changers

• 1981 – the personal computer

• 1985 – the Internet

• 1995 – the Web

• 1999 – Wireless

• 1999 – Google

• 2001 – iPod

• 2004 – Facebook

• 2005 – YouTube

• 2006 – Twitter

• 2010 – iPad

Page 19: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Users/Students 2010

Page 20: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

• Those born 20 years ago have never

known a world without the World Wide

Web!

– 1989 – Tim Berners-Lee invents the Web

– 1993 – CERN puts Web in the public domain

– 1992 – Mosaic browser

– 1995 – Netscape browser

– 1999 – Google

The Google Generation

http://news.bbc.co.uk/2/hi/technology/7375703.stm

Page 21: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

• Experiences

• Expectations

• Pace

From Digital Immigrants to Digital Natives

The Google Generation

Page 22: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Experiences

pla

yli

sts

Co

mp

ute

rWifi

Xbox, Wii, Playstation

WWW

Google

Page 23: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Expectations

On

dem

an

d

24/7

AnywhereNow!

Practical

Page 24: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

PaceS

pe

ed

of

lig

ht

Multiprocessing

Last minute

Page 25: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

What is it like to be a student in the digital age?

Page 26: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Page 27: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

How Today’s College Students

Find & Use Information

Alison J. Head, Ph.D. , Research Scientist

Mike Eisenberg, Dean Emeritus and Professor

The Information School

University of Washington

Project Information Literacy

Page 28: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Project Information Literacy

How college students define

and operationalize research tasks:

2008 2009 2010

• Student

Focus groups

(7 campuses)

• Pilot survey (n=6 campuses)

• Follow-up interviews

• Content analysis (28 campuses)

• Large-scale

student survey (25 campuses)

• Follow-up interviews

• Ongoing, cross-campus study in U.S.: Course Related + Everyday

Life Research

• Social science methods

• Based in UW’s iSchool

• Funding: MacArthur Foundation; ProQuest

Page 29: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Meet Jessica

Page 30: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

• Curious and engaged—in the

beginning.

• Looking for that ―perfect

source.‖

• Self-taught and independent.

• Waits until the last minute.

Behavior

Page 31: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

• Exists somewhere.

Just have to find it.

• Best approach?

Just Google it.

• On first page of results?

Awesome.

• Up-to-date and current?

Essential.

• But make it brief, please.

Expectations

Page 32: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

“Want it just in time,

find it just in the right place.”

Page 33: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Page 34: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Page 35: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Course research

0% 20% 40% 60% 80% 100%

Library shelves

Wikipedia

Instructors

Scholarly Research Databases

Google

2010 PIL Survey, n=8457

Page 36: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Everyday life research

0% 20% 40% 60% 80% 100%

Scholarly research databases

Instructors

Wikipedia

Personal Collection

Friends and Family

Google

2010 PIL Survey, n=8457

Page 37: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Wikipedia

• Wikipedia - www.youtube.com/user/ProjInfoLit#p/u/2/9nOe26xY1zM

Page 38: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Wikipedia

• To obtain a summary (82%)

• To help to get started (76%)

• Interface is easy to use (69%)

• To find meaning of terms (67%)

• Comprehensible explanations (64%)

85%

15%

85% of students

use Wikipedia for

background material

- 2009 Survey

Page 39: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

• Is a competency learned by rote.

• Use the same small set of common sources.

• Employs a model of efficiency.

• Finding facts vs. conducting research.

• Dialing down aperture of all that’s available.

RESEARCH:

Page 40: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Research is not without its frustrations…

Page 41: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

2010 Preliminary Results, n = 8,417 | 25 campuses

Course research difficulties

84%

66%

62%

61%

46%

42%

41%

40%

39%

38%

0% 25% 50% 75% 100%

Getting started

Defining a topic

Narrowing a down topic

Filtering irrelevant results

Knowing if a good job’s been done

Finding articles in library databases

Knowing how to cite sources

Determining credibility

Reading through material

Writing the paper

Page 42: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

“The longest part of research

is getting to the question to ask.”

Page 43: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Procrastination

• Procrastination –

• http://www.youtube.com/user/ProjInfoLit#p/u/3/OBMVUqnPank

Page 44: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

take-aways

aka

findings that keep us up at night

Page 45: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Students 2010

• Immersed technologically: Facebook, txt messaging,

mobile devices.

• Overloaded and busy; do things at the last minute.

• Focus on immediate goals, not sustained learning.

• Say they learn critical skills mostly on their own.

• Rely on Google and Wikipedia.

• Use library databases partially because faculty say, “use

library databases”

• Few course handouts give specifics (e.g., tool, vendor,

database name) about library databases.

• Don’t turn to librarians.

Page 46: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

implications

Page 47: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

change

Page 48: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

library

Page 49: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

re-think

Page 50: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Sacred Cow Finding Change

The Reference Desk

Last minute syndrome;

Don’t turn to librarians

Digital Reference

Reference

Page 51: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

WikipediaFor

summary; to get started

Sacred Cow Finding Change

Wikipedia

Page 52: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Page 53: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Instruct on APA, MLA

For summary; to get started

Create a ―culture of

citing‖

Sacred Cow Finding Change

Plagiarism

Page 54: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

options options options options options options options optionsoptions options options optionsoptions options options options

options o options optionsoptions options options options

options options optionsoptionsptions options options

Google Rules!

Less is best

Sacred Cow Finding Change

Access Tools

Page 55: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

library research databases

Few specifics; Use tried and true; Prefer Google and Wikipedia

A Google-like LIBRARY tool: simple, unified, powerful, and

credible

Sacred Cow Finding Change

Collections

Page 56: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

recommendation

Page 57: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Summon

the

Library

Game-Changer

Page 58: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Page 59: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Something to capture users’ imagination

Something to directly meet user needs in a new way

Something super-cool

Something like other game-changers

Something like Google

Something like

Page 60: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985
Page 61: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

previously….

Page 63: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985
Page 64: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

databases

Page 67: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Page 68: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Page 69: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

The Game Changer

Page 70: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985
Page 71: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

Go for it!

Page 72: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985
Page 73: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985
Page 74: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

For Summon & Libraries

a little Eisenberg advice…

Page 75: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

K.I.S.S.

―What would Google do?‖

Page 76: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

K.I.S.S.

• Embrace the game-changer!

• Simple screen, simple interface.

• Simple message:

– Summon the source

– Summon for credibility

– Beyond Google – Summon.

• Be bold

– embrace and promote

– about across campus/communities

– Focus on little else for 6 months!

Page 77: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

Brand

Summon Serial Solutions

Sherlock Claremont Colleges

Library One SearchArizona State

University

Q Eisenberg (dream)

Boogle“Better than Google”

Claremont submission

Page 78: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

In Conclusion

Page 79: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

We must change

Page 80: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

is a

game-changer

Page 81: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

and it’s just the beginning

Page 82: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010

• ―…but that’s another story.‖

Page 83: The Library Game-Changer - University of Washingtonfaculty.washington.edu/mbe/Eisenberg-Summon-June-2010.pdf · 2010-06-26 · IT Game-Changers •1981 –the personal computer •1985

© Eisenberg 2010