the art of computer science information technology
TRANSCRIPT
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THE ART OF COMPUTER SCIENCEINFORMATION TECHNOLOGY
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INTRODUCTION
• Computer Science
• Incredibly expressive — allowing for an infinite number of combinations of words, images, and ideas
• Produces a functional and useful product that can entertain and inform the masses
• The art of blending human ideas and digital tools to increase problem solving power
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PROBLEMS TO SOLUTIONS
• Examples:
• Maybe there is too much information produced by a study for one human to be able to sort through it all in a lifetime.
• Perhaps an elderly person finds it hard to physically connect with long-distance relatives.
• There might even be an organization that needs to find the best route to get the most miles out of its airplanes using the least amount of fuel possible.
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PIECE BY PIECE
• Once an issue has been identified, it may seem too overwhelming to tackle. That’s why computer scientists learn to look at individual pieces, instead of just the big picture. Chopping a task up into manageable pieces is a great way to make progress through a series of little successes.
• Simulation—Pretending to be (a stand-in for) the real thing
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DEFINITIONS
• Interface: The way something allows you to connect with it
• Computer Scientist: A person who is skilled at modifying problems for digital solutions
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RESPONSIBILITY
• Technology vs. Physical Movement
• Stretch breaks every 30 minutes
• 20/20/20 rule
Technology vs. Environment
• What can we do in our classroom?
• Technology vs. Philanthropy
• Paying it forward
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MORE DEFINITIONS
• Automate: To make something happen automatically (without help from people)
• Data—Information, including: facts, samples, names and numbers
• Environment—The world we live in
• Open Source—Software that is created for free use by everyone
• Programming—Writing instructions for a digital tool
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