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The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective

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Page 1: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

The Art and Science of Depiction

Fredo DurandMIT- Lab for Computer Science

Linear Perspective

Page 2: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 2

Page 3: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 3

Assignments for Monday 30.• Solso Cognition and the Visual Arts

– Chapter 8 & 9

• Final project– Firm subject

Page 4: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 4

Plan of the next sessions• Drawing and projection

• Denotation• Tone & color

Page 5: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 5

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 6: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 6

Perspective• Does linear perspective “occur” in nature

– E.g. we “experience” foreshortening

• Perspective or perspectives?

Page 7: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 7

Pictorial depth cues• Occlusion

• Size• Position relative to the horizon

• Convergence of parallels, linear perspective

• Shading, shadow• Texture gradient

• Aerial perspective

Page 8: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 8

Introduction to Perspective• Importance of the single viewpoint

Page 9: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 9

Linear Perspective• Image as a window

• St Jerome In His StudyAntonello da Messina 1475

Page 10: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 10

Some accompanying concepts• Viewpoint

• Foreshortening• Vanishing point

• Very linked to architectural spaces

Page 11: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 11

Primary/secondary geometry• Primary geometry

– Description in 3D object-space

• Secondary geometry– Description in 2D image-space

Page 12: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 12

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 13: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 13

Early attempts• St John the Baptist Retiring to the Desert

Giovanni di Paolo 1454

Page 14: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 14

Early attempts• Giotto, 1297-1299

Page 15: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 15

Early attempts• Lorenzetti 1337-1340

Page 16: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 16

Early attempts• Lorenzetti 1337-1340

Page 17: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 17

Giotto’s rules• Lines and planes above eye level incline

downwards when they move away

• Below eye level upwards when they move away• Lines to the left incline inwards to the right

Page 18: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 18

Giotto• Confirmation of the Rule of St Francis 1325

Page 19: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 19

Giotto• Confirmation of the Rule of St Francis 1325

Page 20: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 20

Early attempts• Pietro Lorenzetti,

Birth of the Virgin 1342

Page 21: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 21

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 22: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 22

Bruneleschi’s experiments, 1413• Existing buildings

• Measurement, surveying• Single viewpoint

• First scientific mimesis

Page 23: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 23

Bruneleschi’s experiment, 1413

Page 24: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 24

Bruneleschi’s second experiment• Cut out

• Note that this is 2-point perspective

Page 25: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 25

Limitations• Existing buildings

• Requires measurement

Page 26: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 26

Masaccio, The Trinity, 1427• The oldest perspective

painting

• Probably measurement• Maybe helped

by Bruneleschi

Page 27: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 27

Masaccio, The Trinity, 1427• The oldest perspective

painting

• Santa Maria Novella (Florence)

Page 28: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 28

Masaccio, The Trinity, 1427• The oldest perspective

painting

Page 29: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 29

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 30: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 30

Leon Battista Alberti, On Painting• 1435

• Intersections of pyramids with image surface

• Proportional triangles

• Use side view for foreshortening

• Check with diagonal• Use pavement as reference

• Center = prince of rays

Page 31: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 31

Leon Battista Alberti, On Painting• Paolo Uccello, The Selling of the Host, 1468

Page 32: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 32

Legitimate construction• Carlo Criveli

Annunciation 1486

Page 33: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 33

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 34: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 34

Piero de la Francesca• De Prospectiva Pingendi, 1474

(On the perspective of painting)

• Ratios of distance and size• Use plan and elevation view

Page 35: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 35

Piero de la Francesca• Use plan and

elevation view

Page 36: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 36

Piero de la Francesca• De Prospectiva Pingendi, 1474

(On the perspective of painting)

• Ratios of distance and size• Use plan and elevation view

• Deformation of square – Angle of view less than 90º

Page 37: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 37

Piero de la Francesca• Flagellation of Christ, 1460

Page 38: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 38

Piero de la Francesca• Invention of the true cross 1452-59

• “wrong perspective on the left

Page 39: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 39

Piero de la Francesca• Invention of the true cross 1452-59

• “wrong perspective on the left

Page 40: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 40

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 41: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 41

Leonardo & perspective• Techniques of artists’ perspective in theory and

practice

• Geometry of visual rays• Devices and instruments

• Optics and the eye

• Curiosities of vision (e.g. anamorphosis)• Apparent contradictions

Page 42: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 42

Leonardo• Last Supper, 1497

Page 43: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 43

Leonardo• Last Supper, 1497

Page 44: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 44

Leonardo & contradictions• Wide angle vision

Page 45: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 45

Leonardo & contradictions• Wide angle vision

Page 46: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 46

Leonardo & contradictions• Wide angle vision

• Lateral recession

Page 47: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 47

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 48: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 48

Dürer• Traveled to Italy

• Mainly influenced by de la Francesca• Instruction in

Measurement withCompass and Ruler in Lines, Planes and Solid Bodies, 1525

Page 49: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 49

Dürer• St Jerome in his

Study 1514

• Very off-center• Note the verticals

Page 50: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 50

Dürer• The artist’s

glass

Page 51: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 51

Dürer• The draftsman's net

Page 52: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 52

Dürer• Jacob de Keyser's invention

Page 53: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 53

Dürer• Dürer’s device

Page 54: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 54

Conclusions about Renaissance• Different techniques, refinement

• Measurement• Mainly central perspective

• No notion of infinity, no vanishing point

• Spiritual notion of mathematical harmony

Page 55: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 55

After Renaissance• 17th

– Vanishing point

– Abstraction– Desargues, Descartes

• Flourished until 19th

• 20th century– Come-back for computer graphics and computer

vision

Page 56: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 56

After Renaissance• Thomas Malton

A Complete Treatise on Perspective, 1779

Page 57: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 57

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 58: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 58

Gadgets• Camera obscura

Page 59: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 59

Vermeer 1660• Camera obscura

Page 60: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 60

Gadgets• Baldassare Lanci’s universal instrument for

surveying and perspective 1557

Page 61: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 61

Gadgets• Camera Lucida

• E.g. Talbot

Page 62: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 62

Perspective grids

Page 63: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 63

Plan• Intro to perspective

• History of Renaissance perspective– Early attempts– Bruneleschi

– Alberti– De la Francesca– Leonardo– Dürer

• Gadgets

• Distortion issues

Page 64: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 64

Leonardo & contradictions• Wide angle vision

Page 65: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 65

Leonardo & contradictions• Wide angle vision

Page 66: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 66

Leonardo & contradictions• Wide angle vision

• Lateral recession

Page 67: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 67

Perspective distortion• The sphere is projected

as an ellipse

Page 68: The Art and Science of Depiction Linear Perspective...The Art and Science of Depiction Fredo Durand MIT- Lab for Computer Science Linear Perspective Perspective 2 Perspective 3 Assignments

Perspective 68

Perspective distortion• The sphere is projected

as an ellipse