the app store for (fun and) profit
DESCRIPTION
Slides from my presentation at Øredev, November 2010TRANSCRIPT
The App Storefor (fun and) profit
Jack Nutting www.nuthole.com@jacknutting jacknutting@mac.
com
DIY software business
Things you get to skip
•Web shop
•Payment handling
•Inventory
•Shipping
Things you still have to do
•Software development
•Customer support
•Marketing
Marketing ?!?!
Loads of people who are new to buying software
iOS installed base
100 gazillion!
Lots of these people have never bought software
before.
What prices are developers setting?
Which apps are people buying the most?
Cheaper apps attract more
hatersReducing your price will often decrease your
ratings
The sales channel
The App Store is a hit-driven economy
(somewhat)
How will you make money?
Economy of scale
“Lite”
In-app purchasing
Ad revenue
•iAd
•Greystripe
•Pontiflex
Build free apps that help people
use your business
Nordnet
Before you write a single line of code,
be smart.
Don’t reinvent the wheel
Don’t reinvent the wheel
(or the spinning bottle)(or the spinning bottle)
If you’re going to be a copycat, you
have to add something
A tale of two jumping games
PapiJump
Doodle Jump
People love stories.Even stupid stories.
(Especially stupid stories?)
Pocket God
Don’t make apps that suck.
Make your app as simple as possible,
but not simpler.
Eliminate settings wherever possible. If you can make a choice on behalf of your users, do so.
Begin marketing while coding.
•“marketing”
•Use your social network.
•Find enthusiasts and give them a sneak peek.
•Issue a press release.
•Consider paid advertisements.
A “doodle game” from before there were “doodle games”
QuickTime™ and aH.264 decompressor
are needed to see this picture.
•Started coding September 2008
•Submitted to Apple January 2009
•Approx 1 hour per day
Pretty good start!
2009
$ released free “lite”version
Started dropping off pretty quickly
2009
$
Everything
$
listed among“best doodle games”
FAAD
A bit over $20K
Everything, both versions
DLs
listed among“best doodle games”
FAAD
2.3 million people have downloaded