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Technology Lesson Maren Williams

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Page 1: Technology Lesson

Technology LessonMaren Williams

Page 2: Technology Lesson

Lesson Objective

For this lesson, I taught students about homophones.

I wanted to integrate technology, so I gave them the opportunity to earn a chance to play a homophone game on one of the five Mac Book laptops in the classroom.

Page 3: Technology Lesson

LessonStudents, after learning about

homophones, were given an assessment of writing sentences

using sets of difference homophones.

Before this, it was explained to the students that if they worked

independently, quietly, and were on-task, they would get a

computer pass to play a game about homophones on the

computers.

Page 4: Technology Lesson

Homophone Game

I found a matching homophone game online at http://www.quia.com/mc/1055.html.

The game was fairly simple.

Students looked at the game board to find words that sounded the same when they said them out loud, but were spelled different.

When they got all the pairs, the game reset for the next person.

Page 5: Technology Lesson

Online Homophone Game

Page 6: Technology Lesson

Modeling the Game

To show students how to play the game, I pulled out a projector and connected my laptop to it.

The students sat on the rug as I modeled to them how to play.

I made it interactive by

having the students do one or

two examples as a class.

Page 7: Technology Lesson

Students

As the students were working on the sentences, I passed out 5 computer passes if they were on-task.

When students played and finished one round, the game reset and they brought me back the pass, which I then gave to another student.

All students received a turn playing the game.

Page 8: Technology Lesson
Page 9: Technology Lesson

What went well

I think the whole lesson worked well.

Each student was able to have the opportunity to play the game.

The game was motivation to do their work and follow instructions.

The students enjoyed doing something out of the norm.

The game wasn’t too long and was age appropriate.

The game was appropriate for the lesson.

Page 10: Technology Lesson

Principles of Effective Technology Integration:Student Use of Technology

The technology started as me modeling to the students how to use the activity, however, it was mostly the students using the technology and all students got the opportunity to use the computers.

It promotes active learning by giving students a hands-on experience with the technology and the major concepts being taught that day.

Page 11: Technology Lesson

Principles of Effective Technology Integration:Technology Use Is Essential

The technology was an add-on to their formal assessment of writing sentences.

There isn’t much technology in the classroom and most students don’t get many opportunities to use it.

It acted as a motivation to give students the chance to use the computers.

Page 12: Technology Lesson

Principles of Effective Technology Integration:Focus on Learning Task

The game was specifically geared toward the lesson on homophones.

It not only was a game, but acted as extra practice on using and identifying homophones.

The benefit of the game was that it was only about a 1 minute game, giving all students the chance to play it.

Page 13: Technology Lesson

Principles of Effective Technology Integration:Added Value

The use of technology for this lesson was not difficult and did not make it a burden to use in the lesson. It fit hand-in-hand with what the students were learning and did not take much time.

Using the technology allowed me to give the students a break from the normal assessment. They got extra practice and enjoyed using the technology.