team d curriculum night (1)

18
Curriculum Night Adriana Agosto, Alice Marcus, Widlynne Pierre, Heather Wilson MTH/214 December 15, 2014 Michael Braverman

Upload: adriana1b6

Post on 11-Aug-2015

28 views

Category:

Presentations & Public Speaking


0 download

TRANSCRIPT

Page 1: Team d curriculum night (1)

Curriculum Night

Adriana Agosto, Alice Marcus, Widlynne Pierre, Heather Wilson

MTH/214

December 15, 2014

Michael Braverman

Page 2: Team d curriculum night (1)

Math Concepts

• Probability: The chance that something will

happen - how likely it is that some event will

happen.

• Measurement: A number that shows the size

or amount of something.

• Graphs: A diagram of values, usually shown

as lines or bars.

Page 3: Team d curriculum night (1)

Probability Relevance

The concept of probability is relevant to student learning because it involves something

practiced in the real world. Students must learn how to find the probability because

probability is a concept that is utilized in almost every career or profession. If one how to

find the probability of something, then they will have better problem solving skills than of

that person who does not. Probability is used to predict the likelihood of a future event, for

example of winning the lottery or buying a house or a car.

Adriana Agosto

Page 4: Team d curriculum night (1)

Probability Manipulative

In order for students to learn about probability, I would use this manipulative

to teach them. I would divide the classroom up into 4 groups.

•Place skittles in the bag to see how many of each color the students take

out. The trick is I would put a lot more of one color than the rest. For example, 10 red, 3 yellow, 2 purple, 1 orange, and 2

green into every bag given to each group.

•I would then have each team pick one student to reach into the bag without

looking and pull out a skittle 10 different times.

•Another student would put a tally mark on a sheet of paper labeled with the

colors, which corresponds with the color skittle pulled out from the bag.

•They would then dump the bag to see what was left over.

•The team would have to answer 3 questions. What color did they think they

would pull out more, what color was actually pulled out more and why?

Page 5: Team d curriculum night (1)

How Probability Builds on Skills and Concepts

Probability builds on the skills and concepts learning in MTH/213 in many ways. One

concept learned in MTH/213 was one-to-one correspondence and probability builds on that

because if students learn how to solve the probability of a one-to-one correspondence, then they will have solved the likelihood of the solution before the correspondence has

even been solved.

Page 6: Team d curriculum night (1)

Measurement Relevance

•Measurement is finding a

number that shows the size

or amount of something.

•There are two main

"Systems of Measurement":

Metric and US Standard

Heather Wilson

Page 7: Team d curriculum night (1)

Measurement Manipulative

• Students each start on a different

starting point (A) and end at a

different point (B). Measure using the

foam feet to see how many feet it

takes to reach the destination.

• Compare using a cutout of their own feet.

Do you get the same answer?

Will smaller feet take more or less steps to

make it to the destination?

What about larger feet?

Page 8: Team d curriculum night (1)

Building on to what was learned

The measurement concept covered in this course will build upon the mathematics already

learned in the previous math course. Mathematics is a cumulative subject. Students must

be proficient in basic math skills before they can move on to more complex mathematical

concepts › Addition › Subtraction › Division › Multiplication › Basic Algebra › Graphs and

Data Analysis It is vital to practice and apply concepts learned in this math course outside

the classroom. This leads to deeper understanding of the subject.

Page 9: Team d curriculum night (1)

Just graph it

Widlynne Pierre

Page 10: Team d curriculum night (1)

The Data

• Students will use data from two different sources to create three graphs.

Alice Marcus

Page 11: Team d curriculum night (1)

Graphing Manipulative

• During curriculum night, parents will write their age on a scrap paper and anonymously submit it in a fish bowl.

• Students will also use data compiled from a bag of buttons. The bag will contain varying amounts of six different buttons.

Page 12: Team d curriculum night (1)

From these numbers they will make the following graphs/plots:

1.Stem and Leaf Plots

2.Pictograph

3.Bar Graph

Page 13: Team d curriculum night (1)

Stem and Leaf Plot

Page 14: Team d curriculum night (1)

A picture graph is use to show data

Page 15: Team d curriculum night (1)

Pictograph

• Great for an elementary level

• Seen in newspapers and magazines

• Elementary students will relate well to picture

Page 16: Team d curriculum night (1)

Bar graphs

Page 17: Team d curriculum night (1)

Bar Graph

• This type of graph is more advanced than the other two

• Data can be easily transferred to a bar graph from our other two graphs

Page 18: Team d curriculum night (1)

References• www.explorationworks.org

• www.fayar.net

• https://www.pinterest.com/pagejen/math-portfoliofractions-probability/

• http://

www.awellspringofworksheets.com/one-to-one-correspondence-fun-ways-to-practice-matchin

g-and-counting

/

• graph2014EncyclopaediaBritannicaOnlineURhttp://

academic.eb.com.ezproxy.apollolibrary.com/Ebc hecked/topic/241997/graph

• Billstein,R.,Libeskind,S.,&Lott,J. (2013). A Problem Solving Approach to Mathematics for

Elementary Educators. (11th ed.) Pearson Education, Inc.