surface reconstruction some figures by turk, curless, amenta, et al

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Surface Reconstruction Surface Reconstruction Some figures by Turk, Curless, Amenta, Some figures by Turk, Curless, Amenta,

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Page 1: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Surface ReconstructionSurface Reconstruction

Some figures by Turk, Curless, Amenta, et al.Some figures by Turk, Curless, Amenta, et al.

Page 2: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Two Related ProblemsTwo Related Problems

• Given a point cloud, construct a surfaceGiven a point cloud, construct a surface

• Given several aligned scans (range Given several aligned scans (range images), construct a surfaceimages), construct a surface

Page 3: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Surface Reconstruction from Surface Reconstruction from Point CloudsPoint Clouds

• Most techniques figure out how to connect up Most techniques figure out how to connect up “nearby” points“nearby” points

• Need sufficiently dense sampling, little noiseNeed sufficiently dense sampling, little noise

• Delaunay triangulation: connect nearest Delaunay triangulation: connect nearest pointspoints– Officially, a triangle is in the Delaunay triangulation Officially, a triangle is in the Delaunay triangulation

iff its circumcircle does not contain any pointsiff its circumcircle does not contain any points

Page 4: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

The “Crust” AlgorithmThe “Crust” Algorithm

• Amenta et al., 1998Amenta et al., 1998

• Medial axis: set of points equidistant Medial axis: set of points equidistant from 2 original pointsfrom 2 original points

• In 2D:In 2D:

Page 5: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Medial Axes in 3DMedial Axes in 3D

• May contain surfaces as well as edges May contain surfaces as well as edges and verticesand vertices

Page 6: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Voronoi DiagramsVoronoi Diagrams

• Partitioning of plane according to Partitioning of plane according to closest point (in a discrete point set)closest point (in a discrete point set)

• A subset of Voronoi vertices is an A subset of Voronoi vertices is an approximation to medial axisapproximation to medial axis

Page 7: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

The “Crust” AlgorithmThe “Crust” Algorithm

• Compute Voronoi Compute Voronoi diagramdiagram

• Compute Delaunay Compute Delaunay triangulation of triangulation of original points + original points + Voronoi verticesVoronoi vertices

Page 8: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Voronoi Cells in 3DVoronoi Cells in 3D

• Some Voronoi vertices lie neither near Some Voronoi vertices lie neither near the surface nor near the medial axisthe surface nor near the medial axis

• Keep the “poles”Keep the “poles”

Page 9: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Crust ResultsCrust Results

• 36K vertices36K vertices

• 23 minutes (1998)23 minutes (1998)

Page 10: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Crust ProblemsCrust Problems

• Problems with sharp cornersProblems with sharp corners– Medial axis touches surfaceMedial axis touches surface

– Theoretically need infinitely high samplingTheoretically need infinitely high sampling

– In practice, heuristics to choose polesIn practice, heuristics to choose poles

• Topological problemsTopological problems

Page 11: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

The Ball Pivoting AlgorithmThe Ball Pivoting Algorithm

• Bernardini et al., 1999Bernardini et al., 1999

• Roll ball around surface, connect what it Roll ball around surface, connect what it hitshits

Page 12: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Alpha ShapesAlpha Shapes

Page 13: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Problems With Reconstruction Problems With Reconstruction fromfrom

Point CloudsPoint Clouds

Page 14: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Surface Reconstruction from Surface Reconstruction from Range ImagesRange Images

• Often an easier problem than Often an easier problem than reconstruction from arbitrary point reconstruction from arbitrary point cloudsclouds– Implicit information about adjacency, Implicit information about adjacency,

connectivityconnectivity

– Roughly uniform spacingRoughly uniform spacing

Page 15: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Surface Reconstruction From Surface Reconstruction From Range ImagesRange Images

• First, construct surface from each range First, construct surface from each range imageimage

• Then, merge resulting surfacesThen, merge resulting surfaces– Obtain average surface in overlapping Obtain average surface in overlapping

regionsregions

– Control point densityControl point density

Page 16: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Range Image TesselationRange Image Tesselation

• Given a range image, connect up the Given a range image, connect up the neighborsneighbors

Page 17: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Range Image TesselationRange Image Tesselation

• Caveat #1: can’t be too aggressiveCaveat #1: can’t be too aggressive– Introduce distance threshold for tesselationIntroduce distance threshold for tesselation

Page 18: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

• Caveat #2: Which way to triangulate?Caveat #2: Which way to triangulate?

• Possible heuristics:Possible heuristics:– Shorter diagonalShorter diagonal

– Dihedral angle closer to 180Dihedral angle closer to 180

– Maximize smallest angle in both trianglesMaximize smallest angle in both triangles

– Always the same way (best triangle strips)Always the same way (best triangle strips)

Range Image TesselationRange Image Tesselation

Page 19: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Scan Merging Using ZipperingScan Merging Using Zippering

• Turk & Levoy, 1994Turk & Levoy, 1994

• Erode geometry in overlapping areasErode geometry in overlapping areas

• Stitch scans together along seamStitch scans together along seam

• Re-introduce all dataRe-introduce all data– Weighted averageWeighted average

Page 20: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

ZipperingZippering

Page 21: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Point WeightingPoint Weighting

• Higher weights to points facing the Higher weights to points facing the cameracamera– Favor higher sampling ratesFavor higher sampling rates

Page 22: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Point WeightingPoint Weighting

• Lower weightsLower weights(tapering to 0)(tapering to 0)near boundariesnear boundaries– Smooth blendsSmooth blends

between viewsbetween views

Page 23: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Point WeightingPoint Weighting

Page 24: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Consensus GeometryConsensus Geometry

Page 25: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Zippering ExampleZippering Example

Page 26: Surface Reconstruction Some figures by Turk, Curless, Amenta, et al

Zippering ExampleZippering Example