stories are experienced
DESCRIPTION
Digital stories are meant to be experienced. Four suggested ways to do so: by navigation, by allowing the user to do thing within the scene, by making the story personal and by playing a role. Examples of each.TRANSCRIPT
STORIES ARE NOT TOLDTHEY ARE EXPERIENCED
Eva Domínguezevadominguez.com@edominguezhttp://www.scoop.it/t/interactive-narrativeshttp://blogs.lavanguardia.com/elcuartobithttp://blogs.lavanguardia.com/thefourthbit
NAVIGATIONTHE ‘PARALLAX’ BOOM
http://kennedyandoswald.com/
http://hollowdocumentary.com/
EXPLORING THE SCENEDO THINGS
http://lab.rtve.es/aniversario-asesinato-kennedy/
http://pinepoint.nfb.ca/#/pinepoint
http://bear71.nfb.ca/#/bear71
http://www.pbs.org/wgbh/pages/frontline/labs/i/perfect-terrorist/
INVITE TO PARTICIPATEHOW DO WE EMBED AND PLAN CONTRIBUTIONS?
http://insomnia.nfb.ca/
http://lab.rtve.es/retrovisor/galeria.html
http://www.nytimes.com/newsgraphics/2013/quiet/
http://www.youtube.com/watch?v=D7o7BrlbaDs
http://www.youtube.com/watch?v=CgC6RT3TAAE
MAKE IT PERSONAL
http://www.takethislollipop.com/
http://www.futurebroadcasts.com/
PLAYING A ROLE
http://fortmcmoney.com/
http://www.insidedisaster.com/experience/
http://cathedrale.arte.tv/webdoc/
http://www.stagework.org.uk/mckellen/mckellen_assets/mckellen_standard-tc.htm
http://blogs.lavanguardia.com/elcuartobit/
http://www.scoop.it/t/interactive-narratives
www.evadominguez.com@edominguez
GRÀCIES