sots thepit manual
TRANSCRIPT
-
7/30/2019 Sots Thepit MANUAL
1/46
-
7/30/2019 Sots Thepit MANUAL
2/46
2
A deadly plague ravages your world. Your last hope: alegendary alien facility dug deep into the FeldsparMountains...a massive Pit, built by the ancient Suul'ka.
If The Pit really exists, there might be somethingleft. Something that will give your doctors a fightingchance at the cure.
All you know for sure is that every expedition intothose mountains has failed to return...
And nothing sows death like the Suul'ka.
-
7/30/2019 Sots Thepit MANUAL
3/46
3
ContentsQUICK START 5STARTING THE GAME 8CONTROLS 11HUD 14TURNS 15STATS, SKILLS, & EXPERIENCE 16
MIGHT 16FINESSE 16BRAIN 16LEVELING UP 17
HEALTH AND HUNGER 18STARVING 19
POISON, BLINDNESS, & OTHER AFFLICTIONS 20POISON,DISEASE,&RADIATION 20UNCONSCIOUS,PARALYZED,DIZZY,CONFUSED,STUNNED 21BLIND 21LINE OF SIGHT 22
ITEMS AND PROPS 23DAMAGE 23REPAIR 23CHARGES 24SKILLED ITEMS 24INTERACTING &USING PROPS 24PICKING UP ITEMS 25INVENTORY 25
WEAPONS 28TYPES 28TARGETING 28SPLASH DAMAGE 29MULTIPLE SHOTS 29LOAD,RELOAD,&UNLOAD 29
TRAPS, MODS, & MUTAGENS 31CRAFTING 33SOTSDEX 34
MESSAGES 34
-
7/30/2019 Sots Thepit MANUAL
4/46
4
RECIPES 35GAMEPLAY 35WEAPONS,ITEMS,MONSTERS 35LOG 35
CREDITS 36CROWDFUND SUPPORTERS 37
PIT FIENDS 37REPENSUMITES 39LOA DIGITAL 39TEES CAMPAIGN 39BLACK SECTION 39SCHEMATICS 39SOLFORCE MUGGERS 40BLACK SECTION SCHEDULING 40FLEETSPOTTERS 40POST-CAMPAIGN PACK 40ULTIMATE PACK 40TRUE BELIEVERS 40LORE HISTORIANS 41
LEGAL 42ABOUT KERBEROS 43
-
7/30/2019 Sots Thepit MANUAL
5/46
5
QUICK START
Welcome to The Pit! It is recommended that you playthrough the tutorial first before you head into The Pit,but since you've taken it upon yourself to be a rebel andactually read the manual, here is a basic overview of thegame.
The Pit is a Roguelike game, which refers to a genrethat began back in the day with the game Rogue.
Roguelikes are about the journey rather than thedestination. Which is good, because The Pit will do itsbest to keep you from your destination. Its about howfar you can make it before your strategy and luck runout.
The Pithas an end, but make no mistake The Pitisout to get you. So take heart should you fall. You
havent failed rather you made a spectacular attempt!Over time, youll begin to learn secrets in the game that combined with a bit of luck can help you reach Level30: THE BOTTOM OF THE PIT! Prior to that, youll have alot of fun get into and out of trouble, all the while usingall manner of crazy alien tools and weapons.
The Pit is a turn-based RPG, which means thatwhichever of the three character types you can chooseto play will have a different set of Stats and Skills(p.16) compared to the other two. These Stats andSkills dictate how well you are able to carry out a widevariety of actions in the game, from fighting a monsterto repairing equipment and so on.
These actions take time, which is measured inMoments (p.15). As Moments pass in the game you willget hungrier, so moving through and exploring The Pitisall about finding food to stave off hunger as well asItems to help stave off the creatures that will attempt to
-
7/30/2019 Sots Thepit MANUAL
6/46
6
kill you. You can watch your Health and Hunger in thebottom left of the screen (p.18).
You move through the world using the WASD keys(p.11) - as you move, you will notice a shadow fillingyour surrounding and even behind you. This representsthe Line of Sight, what you can and can't see (p.22).
Throughout the levels of The Pit are a variety ofequipment, storage lockers, and other miscellanea. Bywalking up to them, or mousing over them, you willautomatically see what they are, and depending on whatthey are, you can interact with them by standing next tothem and pressing the SPACE bar (p.24). What theinteraction is can be as simple as rifling a pile of garbageto prying open a damaged locker, or as complex asopening up a Crafting Table or picking the lock on adoor.
As you explore and search the levels, you will findItems. Lots of Items. And Items do lots of differentthings that we won't cover here in a quick start. You caneven combine items to craft them into a new item(p.33)! So, play that tutorial or dig deeper into themanual (p.23).
Each character starts with some basic supplies -weapons, food, perhaps a lock pick set or toolkit. You
will see what each character begins with when you makeyour choice at the start of the game, but when you arein the game, you can check your Inventory at any timeby PRESSING I (p.25). From the Inventory, you canmove Items around to make room for even more Itemsby dragging and dropping them or you can use them byRIGHT CLICKING on them. You can also find more aboutan item by selecting it using the ARROW keys or the
MOUSE POINTER.
Should you find yourself in a fight (and who are wekidding - you are going to get into a lot of fights) PRESS
-
7/30/2019 Sots Thepit MANUAL
7/46
7
F to attack the nearest target your weapon can reach. Ifyou want to attack a specific target, use the arrow keysto move a targeting reticle over the monster (thisdoesn't take up any of your action turns, don't worry),then PRESS F (p.28). If you're using a gun and it runsout of ammo, PRESS R to reload. And if you don't haveany ammo to reload with, PRESS TAB to cycle throughyour other weapons.
Completing actions successfully gains you experienceand eventually that experience will add up until youhave enough to level. Your experience is displayed in ayellow bar at the bottom of the screen. When you'reready to level, PRESS C, and you will see all your Statsand Skills, how much it will take to improve them, andhow many points you have available to spend on thoseimprovements (p.17). When you level, you're healthwill return to full - your hunger however will stay thesame.
As you explore, PRESS M to bring up a map of thelevel you are on. You will see a marker for where youentered. When you find the exit to the next level, it willalso get a marker, in case you want to keep exploringthe level a bit more. When you're ready to leave to thenext level, stand on the exit hatch and PRESS SPACE.
Since the game is turn-based, you can easily walk
away from the computer for a sandwich and not have toworry about anything attacking you. Heck, you can walkaway in the middle of a fight if you want. Risky, if youcome back and can't remember what your strategy forthe fight was, but kind of a thrill. If you have to turn offthe game or the computer, PRESS ESC to exit to themain menu and then exit the game. The next time youcome back to the game, you can load up your last game
and continue (p.8).
Good luck!
-
7/30/2019 Sots Thepit MANUAL
8/46
8
STARTING THE GAME
It's extremely easy to get into trouble in The Pit. Onemight think we've done this on purpose, that we takesome evil joy in helping you face off against 30 levels ofhorrors and starvation. One would be right.
When you start the game, the Main Menu gives youtwo options - Start or Exit. Exit is for cowards or a bravefew who have been playing the game, but need to shut
it down and go have dinner.Selecting Start presents you with the option to start a
new game, load up your last game again, play thetutorial, check your high scores, or return back to themain menu you just came from. Coward.
Tutorial - The tutorial is an excellent introduction toplaying the game, going somewhat beyond the QuickPlay you just read, but still not as detailed as this fullmanual. It is worth it to play through it at least once.You will get to make things and shoot things and blow afew things up, so it's not boring. At the end of thetutorial level you will leave and begin a full, new game.
Load Game - Once you start a game, you can shutthe game down, then return later and pick up where youleft off using Load Game. You can stop and start thegame as much as you want, but you only have the onegame - if you start a new game at any time, your lastgame will be lost, replaced by the new one. So, if youhave a kid brother, buy him his own copy, lest he sneakinto your room and ruin your awesome run.
-
7/30/2019 Sots Thepit MANUAL
9/46
9
New Game - When you start a game, you will beasked to set the difficulty level for the game. Don't be ahero, choose Normal. You can choose Easy - nobody willjudge you - but it will still be a challenge. If you manageto make it to the bottom of The Pit on Normal, thenmaybe think about trying Hard. Just forget aboutInsane. Insane will just kill you quickly, quietly, thenroam your computer looking for other things to destroy.
After setting the difficulty level, you will get to chooseone of three SolForce character classes - Marine,Engineer, and Scout. Each has their own specific set ofstats and special equipment load-outs.
Marine - A good starting character. While not greatat scavenging for Items or picking locks or openingdamaged storage lockers compared to the others, Travis
Hudson is tough and comes prepared for a fight. His keystarting skills are all weapons-based.
Engineer - Tougher than the Scout, but not as toughas the Marine, Themba Mbale is more adept at crackingopen things that are locked, from computer terminals tofood freezers, particularly as he starts with a lock-pickset. He's not bad in a fight, but pick your battles
carefully. His key starting skills are all geared towardsconquering the various systems found in The Pit.
-
7/30/2019 Sots Thepit MANUAL
10/46
10
Scout Toshiko Hoshinara is fast to make up for notbeing as tough as the others. Getting good armor on heris a priority and always think twice before getting herinto a scrap. But never fear - avoid trouble as much asyou can and in return her scavenging skills will help gether better equipped and fed faster than the other two.Her key skills allow her to better fight when guns andammo are absent, as well as glean importantinformation from the computer systems in The Pit.
-
7/30/2019 Sots Thepit MANUAL
11/46
11
CONTROLS
Everything in the game can be controlled with just akeyboard. A mouse can also be used if you prefer.
MOVE - WASDMove to nearby, unobstructed spaces using these keys.
TURN - SHIFT+WASDIf you'd like to change your facing, but not leave the
spot you're on.ATTACK - FThis will automatically attack the nearest target. Handyin most situations, but when you have a plan, you maywant to pick your shots.
TARGET CURSOR- ARROW KEYS
When you want to shoot a target other than the onenearest you, or if you want to target a particular area(like when you want to lob a grenade or physicallyattack a locked door), use the arrow keys to move thetargeting reticle to where you like, then use ATTACK asabove.
WEAPON SELECTION - TAB, SHIFT+TABUse TAB to move forward and SHIFT-TAB to more backbetween available weapons in your Inventory. You canselect your weapon using the Inventory, but that's slow.In a fight, this is faster. Faster still is assigning weaponsto item shortcuts in the Inventory (p.25).
PICK UP ITEM - GStand near any objected dropped by a monster or foundin a locker, and PRESS G to add it to your Inventory.Eventually you will have to do a little house cleaningwhen your Inventory gets full.
-
7/30/2019 Sots Thepit MANUAL
12/46
12
PICK UP MULTIPLE ITEMS - CTRL+GIf after a particularly hairy battle it looks like its yourgruesome birthday, with Items all over the place, youcan PRESS G a lot, or CTRL+G to pick up a bunch all atonce.
RELOAD - RWhen your weapon runs out of ammo, PRESS R toreload. Your selected weapon is displayed in the bottomright of the screen, where you can see how many shotsthe weapon has as well as ammo available for reloading(p.29). You can also unload a weapon's ammo in theInventory. Trust us, it can come in handy.
MAP - MOpens and closes a map of the level, showing youeverything you've explored, as well as displayingentrances, exits, and other critical spots of note.
ZOOM - ZThere are three distance settings for the game camera,depending on what you prefer. Zooming out becomesparticularly handy the deeper you go, and the levels getlarger.
CHARACTER INFO - CThis open and closes your character info, allowing you tosee all your stats and skills. You can check at any time,
but it is mostly used when your character is ready to beleveled up (p.17).
INVENTORY - IOpens and closes your Inventory.
SOTSDEX - LYou can open your SotSDex clicking the little PDA
icon next to your Health and Hunger meters, butthere is also the hotkey for quick access to all the
critical data you've gathered along the way.
-
7/30/2019 Sots Thepit MANUAL
13/46
13
SKIP TURN - XThere will be times you won't want to move, but as it's aturn-based game, time doesn't move forward until youdo. So pressing X allows you to cycle a turn Momentwithout moving or doing any other action.
REST - CTRL+XThere will be time when you won't want to move for alot of turns - as time passes, you slowly heal. As well,you can find yourself blind, poisoned, or stunned, andrather than wandering around in these states, you maywant to find a safe place to hole up and rest. Resting willend when your health returns to full, an enemy isspotted, or PRESS ESC.
SHORTCUTS - 1 thru 4In your Inventory, you can move any item into one offour slots, which you can then select outside theInventory using the numbers 1 thru 4. This is handy forfast switching between favorite weapons, but also forslapping on a quick heal, poison anti-serums, and so on.
SCREEN SHOT - PRINTSCREENThere's a lot to see and do in The Pit. You won't see it allin one game. Probably not in several games. So whenthat particularly crazy situation arises, rare creatureappears, or especially awesome weapon falls into yourhands, you'll want to record it posterity, which is Latin
for "shoving it in your friends faces".
-
7/30/2019 Sots Thepit MANUAL
14/46
14
HUD
1 Your character! Good luck little guy!2 The name of the area you are in.
3 Turn number and current level ofThe Pityou are at.
4 Your Health (red) and Hunger (blue) meters.
5 Icon to open SotSDex (you can also PRESS L)
6 Your Experience meter. Also says Level of your
character.7 The weapon you are currently holding.
Weapons that use ammo display;
Shots Left / Max Shots (available Ammo)
8 Prop name in Tool Tip by mousing over the prop onthe floor.
-
7/30/2019 Sots Thepit MANUAL
15/46
15
TURNS
As a turn-based game, The Pit is measured inMoments, a set increment of time that passes as youcarry out your actions. Walk two steps and a momentwill pass. Take a shot at a monster and another willpass. Step into a trap that slows you down, and now youcan't walk as far in a moment. Once you've doneeverything you can within your turn, the game will thenmove the rest of the world around you, bringing
monsters closer, or have a nearby monster attack you,or perhaps even have an injured monster flee from you.
PIT TIP! You can cycle a turn without doinganything by PRESSING X. It might not seemimportant, but it can be.
Some actions will take more Moments than you can
carry out in a single turn, which means they'll carry overto your next turn automatically. For example, you startto pick the lock of a door. You get a third of the waythrough picking that lock when your turn is up - theworld moves around you, and then you pick some moreto complete another third of the task. And so on. Thismeans then that tasks like this - picking locks, pryingopen freezers, hacking security terminals - should onlybe done when you think you're safe. If you start a taskan a monster attacks, they'll get a crack at hurting you,and interrupting your task, which you'll then have tostart later.
-
7/30/2019 Sots Thepit MANUAL
16/46
16
STATS, SKILLS, & EXPERIENCE
Characters come with three stats; Might, Finesse,Brains. Each plays a different role in how the characteris able to carry out actions in the game. As well, theyeach contribute to associated skills roughly five Statpoints will add another one point to an associated Skill.PRESS C to see your characters Stats and Skills thereis an icon next to each Stat. That icon is displayed nextto Skills associated with that Stat.
MightDictates the strength and resilience of the player.It increases the size of your Inventory, yourresistance to poisons, your ability to avoid getting
grabbed, and the amount of food you can eat to avoidstarvation (p.18).
FinesseDictates the coordination of the player, any whileit mostly acts on associate skills, it does helpcounter certain conditions, such as blindness.
BrainDictates the smarts of the player, any while itmostly acts on associate skills particularly thoseinvolved in hacking and repairing machines - it
does help counter certain conditions, such as confusion.
-
7/30/2019 Sots Thepit MANUAL
17/46
17
Leveling UpAs you proceed into The Pit, your actions will earn you
XP, which after a certain point will earn you a new level.You will see the XP earned as you complete actions (killa monster, lock pick a door, etc.), which is then addedto your XP bar at the bottom of the screen. When youreach a new level, the bar will flash, instructing you toPRESS C to assign new points to your traits and skills.
You can assign as many of your available Stat pointsto a single Stat as you like. Your Skills can only beimproved by one per new level.
If you happened to have improved a skill in the fieldby using it successfully (or unsuccessfully practicemakes perfect), you will notice that it will only cost halfas much to improve the next time you level.
IMPORTANT! When you have earned a new level,don't delay too long in assigning your points andskills - you are still earning more XP all the time
and if you happen to earn yet another level beforeyou've assigned your points, well, you've missed out andthose points are lost. Stop waving your arms - there'sno good reason to not level up as soon as possible. "Ithink I'll stick with the pistol skill I have for now." issomething no one has ever said.
-
7/30/2019 Sots Thepit MANUAL
18/46
18
HEALTH AND HUNGERThe main pressures to The Pit are your health and
your level of hunger. As time passes, you will get moreand more hungry. Staving off hunger means findingmore food. Finding that food means exploring and ofcourse exploring means running the risk of deadlyencounters with creatures in The Pit. You might findbetter equipment and more ammunition, which will helpminimize the damage you'll take, but you can't eatammunition.
Time heals all wounds however - as time passes inthe game, you will slowly regain some health. In apinch, you can find a safe place and take a rest byPRESSING CTRL+X. Time will pass in the gameautomatically until interrupted by an approachingenemy, your health is restored to full, or you PRESSESC. Remember though, as time passes, you'll slowlycontinue to grow more and more hungry. But at leastwhen healed up, you're better able to explore for morefood.
You can see exactly how much health your character hasand can have max by PRESSING C. As well, you can seeyour characters food rating, which is based on yourMight (p.16). The HUD bars are a good guide whenmoving through The Pit, but these exact numbers aremore important when comparing them to how muchhealing or feeding particular Items can do.
-
7/30/2019 Sots Thepit MANUAL
19/46
19
Starving
So long as youre well fed, you will be operating atyour peak. But once you get hungry enough, you will
start to see some negative effects. At first it will start toweaken you. Then it will start to affect your Finesse andslow you down. This will continue until you are alsostunned. Then finally, without food, you will expire andZuul babies will nibble you down to your bones. Thegame will tell you how Hunger is affecting you from timeto time in the bottom left of your HUD.
-
7/30/2019 Sots Thepit MANUAL
20/46
20
POISON, BLINDNESS, & OTHER
AFFLICTIONSIt would be nice to think that the only danger you
face in The Pitcomes from a bullet or a blade, but as ithappens its a filthy place filled with creatures that canpoison you. Or tranquilize you. Or irradiate you. Or justmake you blind. Oh, and traps can do all the samethings. We did say, its not a safe place to be. Scatteredthroughout The Pit may be Items that counter these
effects, so watch for them and keep them near.
Poison, Disease, & Radiation
You can be a little sick or really sick how sick youare will be displayed in the bottom left of your HUD. Themore sick, the longer it will take to fight it off. And asthat time passes, you are slowly dying, so keep an eyeon your health. Your resistance to poison, disease, andradiation is based on your Might stat.
Poison Something bit you and now you dont feelso great. But unless you get bit again, its not going toget worse. If you can find a safe place, you can wait itout. However, if things dont go well, or if you take abad bunch of poison attacks, you will notice a decreasein your Might Stat (which isnt good your Might is whatfights off the poison), then your Skills will start to allbecome less effective, and then youre going to getdizzy. If you find any Anti-venom, keep it handy fortimes like this.
Disease Shaking off disease isnt as easy as ridingit out. Its possible that with every turn your body failsto fight the infection and you get even sicker! But in
general, you will slowly fight it. Just dont get infectedmore if you can help it.
-
7/30/2019 Sots Thepit MANUAL
21/46
21
There are six levels of infection. At six, you die. Up tothen, you will suffer decreased Might and Finesse. Thenyou will start to see it impact all your Skills. Dizziness,Blindness, and finally unconsciousness will follow. ThatAnti-body syringe you found is now your best friend.
Radiation The effects of radiation depend on howmuch youve absorbed. PRESS C and you can see yourcharacters radiation count. You want it at zero, but ifyou get zapped, the radiation can start to have effectson you, same as poison and disease your Might andFinesse decrease, then your Skills start to degrade.Radiation however just wears off in time, so stay out oftrouble and youll be OK.
Unconscious, Paralyzed, Dizzy, Confused, Stunned
Should you take a bad electrical zap, a tranq dart, ormaybe just a bit hit, you may find yourself suffering
from a variety of bad states. You will shake them off intime, but while you are suffering from them you mightnot be able to move, see whats around you, or fightback as well as you normally can.
Blind
If you find yourself blinded, dont panic (were justtrying to reassure you you should totally panic). Theworld will go dark. You can sort of make out yoursurroundings, which means you should be able tostumble around, but you wont be able to see attackers.With a door trap, blindness lasts 30 turns. If you can,find a safe spot and PRESS X or CTRL+X to cycle turnsuntil you can see. If you get attacked while blind, yourenot helpless, you can fight back, but you will have to usea targeted attack with the ARROW KEYS. Automaticallyattacking the nearest enemy is not an option.
-
7/30/2019 Sots Thepit MANUAL
22/46
22
LINE OF SIGHT
The Pituses a black fog to show you what your line ofsight is. The fog not only represents enemies you cannotsee, but also shows when enemies can't see you. Whenin trouble, there is no dishonor in retreat, particularly ifan enemy can't get a clear shot at you.
There is also a general circumference which is themaximum distance you can see around you it extends
quite a ways, just enough to show you nearby rooms,etc. Whether you can see into those rooms depends onan open door and a good line of sight!
Before you ask, the narrow area behind you isbecause you dont have eyes in the back of your head.Hivers might, but you cant play them in this game, sofor now, be aware that if youre not careful, monsters
can sneak up directly behind you and youd never seethem. The good news is that a player that keeps movingwill usually catch at least a glimpse of their surroundingsat all times.
PIT TIP! We know youre very proud of that dooryou unlocked with skill alone no phase gloves orlock pick set or nuthin and on your first try.
That doesnt mean you have to leave it open.Sometimes the simplest defense from danger is a closeddoor. Plus, it keeps the draft out.
PIT TIP! Want to look over your shoulder withoutleaving the space youre standing in? PRESSSHIFT+WASD to turn on the spot!
-
7/30/2019 Sots Thepit MANUAL
23/46
23
ITEMS AND PROPS
There is no easy way to catalog all the things you canfind in The Pitand honestly, that would kind of spoil thefun. But there are a few things you should know aboutthese things.
Damage
You and the creatures you are fighting are not the
only thing that can take damage in The Pit. Everythinghas a durability your weapons will slowly break down,lockers and other props can get caught in a grenadeexplosion, and of course your armor is going to take abeating.
Some of this damage will happen just through use.Other times it may happen due to an enemys corrosiveattack. Some traps even destroy Items youre carrying.
PIT TIP! Aw, you failed to unlock that door andnow the lock is busted. Dont worry about it!Attack the door, using the ARROW KEYS to
specify it as a target, and bust it open. Once bustedthough, theres no closing it again.
Repair
What you break, you can fix. Sometimes. DifferentItems can be repaired in a variety of ways. There areItems you can specifically use to patch up armor. Youcan find portable repair kits, though they have a limitednumber of uses. And sometimes youll find a repair unit,much as youd find a cooker unit or lab station unit.These props might need some repair themselves, butonce working, you can repair your weapons and armor.
-
7/30/2019 Sots Thepit MANUAL
24/46
24
ChargesSome Items have markers showing they have
multiple uses. For things like First Aid Kits or SolForceRation packs, its just the number of times you can useit before there is no more to use. This also goes formore complex Sharpening Kits or Ballistics Repair Kits they can only be used a limited number of times.
Some Items however can be recharged oneexample would be Items that use energy when they areused. Once used up, you can look for a charging huband if you can successfully get it working, you can re-charge the item!
Skilled ItemsSome Items provide a boost to a particular skill. The
simplest example is a Lock Pick Kit, which will increaseyour Lock pick Skill. As outlined above, some of thesehave limited uses a Lock Pick Kit will only help on alimited number of doors. But others can be usedindefinitely, provided you dont lose them.
Some particularly fantastic Items can be used and ifsuccessful, they will improve a Stat. This is some veryalien technology however, so using it will test your Skilland if you should fail, well, there may be unpleasanteffects.
Interacting & Using PropsRooms throughout The Pit are filled with props
Crafting Units, lockers, rot piles, stasis pods lots ofstuff! Some of it is just there as set dressing, some of itis once useful things now busted, and some of it is inworking order and all you have to do it crack into it andsee whats inside.
When you step up to a Prop, its name will appear you can also find this out by putting the mouse pointerover it and a tool tip will appear with the name.Interacting with the Prop is as simple as PRESSING
-
7/30/2019 Sots Thepit MANUAL
25/46
25
SPACE. If interacting with the Prop can be aided byItems, a pop-up will appear, giving you the option to usea particular item (this is hand for when you can pick thelock of a Prop, but you might not want to use yourlimited Lock Pick Set uses. If the interaction doesnt usea helpful item, or you have no Items that can help, theaction will begin hacking the system, picking the lock,etc.
These things take time however and can beinterrupted by attacking enemies, so choose when tointeract with Props carefully. If interrupted, you can tryagain.
Like doors, it is possible to bust a prop, either throughdamage or a botched interaction, in which case, youcant try and interact again. You broke it. Thats why youcant have nice things.
PIT TIP! Most props in a room are big enoughyou have to move around them. Rot Piles are justrubbish though, so you can walk right over them,
right? Yeah, but there might be Items in that pile ofyuck! As with any other prop, stand next (or on) the pileand PRESS SPACE to search it!
Picking Up ItemsYouve cracked a locker or finished off a security bot,
and some Items drop to the floor. You can pick them upinto your Inventory by PRESSING G, or if the floor isparticularly cluttered and you only want to pick up selectItems, PRESS CTRL+G.
InventoryYour Inventory is the amount of stuff you can carry all
at once. This is determined by your Might Stat. As it
increases, the Inventory space available to you will alsoincrease. Some equip-able Items, like utility belts, willalso add to the space size of your Inventory.
-
7/30/2019 Sots Thepit MANUAL
26/46
26
-
7/30/2019 Sots Thepit MANUAL
27/46
27
1- You and all the wearable equipment youcurrently have on.
2- The weapon youre holding as in the SotSDex,you can see all its stats and info.
3- Four slots into which you can place any item youwant quick-key access to, like a favorite weapon,or a medical kit. PRESSING 1-4 will switch to thatweapon or automatically Use the item. Simplydrag-and-drop Items into the slots as you wish
4- Tool tip pop-up will provide you basic stats andinfo on that item. For weapons, anything listed inred indicates your Skill is underdeveloped orcurrently impaired.
5- Right-click menu gives you a variety of optionsfor an item you can Use or Equip it, drop it(how many scent glands do you really need?), oropen up the full SotSDex entry for the item
(handy.) Items that can be used in one of thefour quick use slots will have an option to beplaced into a slot.
6- Five icon buttons that will filter your Inventory if you just want to see what weapons you have,click the gun icon and so on. This becomes veryhandy with a large, full Inventory, and youre notsure whats food and what ammo.
-
7/30/2019 Sots Thepit MANUAL
28/46
28
WEAPONS
The Pit is a fight to stay alive, which means you willbe looking for anything from the veritable arsenal ofweaponry available in the game. But each weapon isunique, and knowing how best to use them is important.
Types
Your proficiency with the weapons in The Pit falls toone of five Skills; Pistol, Rifle, Assault Weapon, Knife,
and Blade. These are assisted by your Stats Finessefor the gun Skills and Might for the Knife and Bladeskills.
In addition to those, you can also fight in close, hand-to-hand, or at a distance with a grenade, both of whichuse your Stats, not Skills.
You can also fight the world, in a broad sense, bysetting traps, which are covered elsewhere (p.31).
Targeting
All attacks, either armed or unarmed, can be easilyperformed by PRESSING F provided you are withinrange, you will automatically attack the nearest target.
However you might wish to focus on a different targetfirst, in which case you will need to specify what thattarget is. You can do this by PRESSING THE ARROWKEYS to move a targeting reticle around. Once thetarget is over the right target, PRESS F, and youll attackthat target.
Some weapons require you to target a specific area,
such as grenades. The game wont let you lob one at thenearest target someone will end up blowingthemselves up that way, guaranteed. So using the
-
7/30/2019 Sots Thepit MANUAL
29/46
29
ARROW KEYS, pick where you want to send yourgrenade, then PRESS F to lob away.
Splash Damage
Certain weapons, particularly those that explode,have an effect on a wide area. As you set their target,you will see around the target reticle all the spaces thatwill be affected this allows you to make sure yourethrowing it so as to hit as many enemies as possible.
Multiple Shots
Some weapons are multi-shot weapons, which can befired entirely into a single target, or spread out overmultiple targets. PRESS and HOLD CTRL, while using theARROW KEYS to move and place a targeting reticle.PRESS F to target one shot on that enemy. Press againto place another shot into the same target or move thereticle onto a new target, pressing F again. When youhave targeted your last shot, the weapon will then fire.
Load, Reload, & Unload
When you find a weapon item in the world of a typethat uses ammo, it will come loaded that wont lastlong, so keep an eye out for extra ammo.
Should that weapon run out of shots, PRESS R to
reload using spare ammo in your Inventory. This, aswith any action, will take some time, during which youare at risk of attack. However, unlike other actions, suchas picking a lock, reloading cannot be interrupted if youare attacked.
Some weapons share ammo and you may want theshots from one weapon for use in another. You can do
this by right-clicking on a weapon in your Inventory andselect Unload. That ammo is now available for anotherweapon.
-
7/30/2019 Sots Thepit MANUAL
30/46
30
PIT TIP! Yes, we do advocate you reload often it will save your life. But energy weapons useenergy cells as their ammo. If you reload a gun,
you just top up the missing shots it can hold. If youreload an energy weapon, youre swapping one energycell for another. If there are still shot charges in theenergy cell you are swapping out, you are discardingthem.
-
7/30/2019 Sots Thepit MANUAL
31/46
31
TRAPS, MODS, & MUTAGENS
The Pit is full of danger and wonders. Mostlydangerous wonders. Doorways will often have iconstelling you what the rooms original purpose was, butthey will also sometimes have a color. This means thedoor is trapped. The trouble with traps is, some aregood and some are bad and you wont know which iswhich until you trigger a trap. The good news is thatonce you learn what a trap does, make a note, and all
door traps of the same color through the game will havethe same affect. You will always be able to see a doortrap prior to walking through a doorway. Heres the badnews: the colors will change with each new game. Doortraps have a recharge time before they can go off again.
This random color coding goes for Bio-Mods, whichyou can attach to your weapons and armor, and
Mutagens, which you can attach to you, via your belly.Meaning, drink up, Soldier. As with traps, make a noteof what color does what, so you'll know should you findmore of the same later on, but it will only be consistentfor this particular dive into The Pit. Once you die andstart again, you have to figure them out all over again.
PIT TIP! While youll have to make note of doortraps, mods and mutagens are automaticallylisted in your SotSDex!
Not to alarm you, but there are also traps hidden in thefloors here and there, and its up to your Traps skillwhether you spot them or not. Once spotted, they aremarked on the floor. If you wish to clear one, use atargeted attack to trigger it. Just dont stand too close.
-
7/30/2019 Sots Thepit MANUAL
32/46
32
But you can have some fun with traps as well youmight find some trap Items as you forage or you mightbe able to fashion our own trap Items. Either way, youcan set a trap by standing where youd like to place thetrap, open your Inventory, and using the right-clickmenu, set the trap item. It will take a moment to set thetrap and if your Skill fails you, the trap wont set andyoull lose the item. If it fails badly, it might even go off,with you holding it.
PIT TIP! Do not try and set traps unless you areabsolutely certain you are not going to beinterrupted. Or you are desperate enough to try
and the risk of getting interrupted seems worth it.Because its bad if you get interrupted while setting atrap. Do we have to explain what bad would be?
-
7/30/2019 Sots Thepit MANUAL
33/46
33
CRAFTING
Throughout the game you will discover a variety ofcrafting units, each one able to help you turn variousfound Items into more complex and useful Items - thisincludes everything from weapons to food. No recipesare provided at the start of the game (other thanGunnys empire-famous SotSwich. Don't sneer - a goodsandwich is one part art and one part engineering).
Most of the time you will find Cookers and LabStations in various rooms, and with luck they will be inrepairable or working order, but there are some Itemsthat can act as portable crafting units, giving you alimited number of chances to craft Items where floorunits are scarce.
Crafting units are accessed either as furniture in the
environment - by walking up to them and pressingSPACE or by right clicking a portable unit in yourInventory. Once accessed the crafting interface willappear and your Inventory will open. Only Items thatcan be used in crafting will be displayed. Above thecrafting slots of the unit will be a list of your knownrecipes, which are arranged by recipes for which youhave all necessary Items, recipes for which youremissing Items, and recipes that cannot be prepared atthis particular unit - you cant cook at a lab station andyou cant make weapons at a cooker.
Click and move Items from your Inventory to thecrafting slots (up to four different Items), then clickCRAFT. When you successfully make a new item, it willdrop to the floor next to you. If you fail, you will lose theItems with which you attempted to craft. If you have thecomponents for more than one of a particular crafteditem, you have the option to craft multiple Items atonce.
-
7/30/2019 Sots Thepit MANUAL
34/46
34
SOTSDEX
The SotSDex is your PDApal as you head into ThePit. It will keep a record ofall sorts of information foryou, which you can thenaccess for reference at anytime. Checking out yourSotSDex happens without
time passing, so never beafraid to check somethingout.
Messages
Throughout the game you may find computerconsoles and when you successfully interact with them,
there is a chance you may pull a message out of thesystem.
However, they are in Zuul, so they are impossible toread until you decrypt them. Decryption isnt all ornothing if youre good, you might be able to read theentire message, but with lower skills you may only beable to read part of them. Even then, if you are lucky,you may discover some very useful information, such as
crafting recipes.When a message is found, it will open in your
SotSDex and you can click to decrypt it. You do not haveto decrypt it, so if your skill at deciphering alienlanguages isn't that great, you can always wait until youlevel up a few times.
ITEM ALERT! Keep an eye out for tech Items thatcan help you hack consoles and decryptmessages!
-
7/30/2019 Sots Thepit MANUAL
35/46
35
Recipes
As you acquire new recipes either from successfully
reading them in a message or by experimenting - theywill be saved in your SOTSDex. You can reference theseat any time, but even handier, when you access acrafting table, these recipes will automatically bedisplayed. They will even be sorted into recipes youhave the Items for, the recipes you are missing Itemsfor, and recipes that do not apply to the particular typeof crafting unit you are using.
In the SotSDex, you can click to see what types ofcrafting unit a recipe calls for.
Gameplay
Quick reference to the hotkeys of the game, as wellas gameplay tips.
Weapons, Items, Monsters
As you explore and discover new Items, weapons, andcreatures, the will be added to the SotSDex where youcan check their stats and details. This can be particularlyhandy, as those details will tell you if a charged item canbe recharged, or if a weapon does more damage to a
particularly creature. To a lesser degree, you can readthese details using the tooltips when your Inventory isopen, but SotSDex is everything youve everencountered.
Log
As you progress further and further into The Pit, your
SotSDex will keep track of your encounters what turnthey happened on, what took place, the damage youinflicted and the damage that was inflicted upon you.
-
7/30/2019 Sots Thepit MANUAL
36/46
36
CREDITS
LEAD DESIGNERMartin Cirulis
ENGINEERING LEADDavid Salsman
ART LEADChris Gerspacher
ARTISTSJohn Yakimow
Ken LeeMoses Cirulis
CINEMATICJohn Yakimow
XENOBIOLOGISTArinn Dembo
BUILD AND INSTALLERENGINEER
James Goldthorpe
CROWDFUNDING LEADArinn Dembo
PRODUCERChris Stewart
SOUND AND MUSICPower Up Audio
VOICE ACTORSToren AtkinsonArinn Dembo
Chris Gerspacher
SPECIAL THANKS TO;Landon PodbielskiEvolve PRPaul Tobia
John Vaskis &The Indiegogo Gang
James Barry
EXTRA SPECIALTHANKS TO:Our Indiegogo contributors
andbeta testers
Your enthusiasm forthe game means
a lot to us.So much so, weput you all in the game
credits.
(turn page now)
-
7/30/2019 Sots Thepit MANUAL
37/46
37
CROWDFUND SUPPORTERS
Pit Fiends"Lobukia" BakerAaron Newton
AedrionAlbert Koenig
Alexander PotuzakAlexis Cole
Andrei V. ZhuravlevAnonymous member of
BrokenForum.com
ArcosianBen GrayBleral
Brre NihilismoBugra Cankaya
ChiefMigiziChris Carter
Christian PrellChristopher Beck
Christopher Schlichtchronomancer42
CitronicaDamian GlennyDan S
Daniel "Gambit" von DungenDaniel HefterDaniel Mellor
Daniel WendelinDavid J North
David MaddocksDavid the Grey Falcon
David Winchester
deanztMorten LundMr. Pete
OasisOndrej "Sayeth" Vaclavik
Pat AndrewsPathfinder
Patrick LopezPau Grau Rivas
Peter ClarkPeter Sthlberg
Reimund KreidlerRichard ZamberlanRobert GoemansRobert KraemerRobert VienerRobert Zorko
DeevohDr. B. BanzaiDustin WernerDylan Horkin
Elizabeth BrooksFibio
Firion CorodixFrank Hennig
GalliardGavin M. DoigGlare Games
Grover BrowningGrunthex
Hanghellknight.imp
HypoceeIan Burnell
ImbanIyar "Blackwarder" Binyamin
James BarryJames Di VitoJames Silcock
J-C Voogd
Jeff BrownJenny + Scott Barnes
John VaskisKevin Cross
Kevin Regameykjn
Larry a Pit FriendLiaat
Lou RuggieroMark HeydenrychTuyen Quang Tran
Mauricio ReisMichael "Black Cat" Pankov
Michael AbbottTyler Johnson
V. DavisVeav
Vincent Lussier-NormilWarren Comfortable Banks
Wayne A ArthurtonWill Urban
Xeno
XonoschZaak
+22 Pit Fiends Who Chose to RemainAnonymous
-
7/30/2019 Sots Thepit MANUAL
38/46
38
Ron "Rilbur" LuggeSadrato
Samuel ShreeveScott Martin
Shane Baumgartner
Silvia Moreno-GarciaSimon Rodier-Sylvestre
SirJadedStefan Walle
Steve OnotskySuomynonaSven Finke
Tapani TiilikainenTarrak
Tatu ValliThorsten Schmidt
Tom 'Knyght' CarrickTriggerTuomo "Tupeco" Mattila
-
7/30/2019 Sots Thepit MANUAL
39/46
39
RepensumitesAndrew Harmon
BarleymanBowman
CauseiCanDocBoneGalliard
German.DadKrzysztof Ferenc
LaserlasseMatt Claussen
Matthew PewNigel "Scyr" Lee
Powercow the destroyerRabidchaosSean RiccioSquamatus!
+1 Anonymous
Loa Digital
[USER_ERROR]8) Captain "Spastic" Colon 8)
Abe XedinskiAndrew "Artee" Horn
Artur Michal GadomskiFelix Zipfelmayer
Gerrit SiegerHarry BroaddusHenkalv AlvikJames Bird
Justin "Graves" WienekeKadrasarMarius Caldari
Mikko "Kissamies" SkyttToni Stanii
UlyssesZaknafein
+ 6 Who Chose to RemainAnonymous
Tees CampaignBen "IAimToMisbehave" Allen
Dawn DanielsHaldurson
Larry W. StoneNick Vanderpyl
Sylvia Taylor & Keith PerleyToren McBoren MacBin
+1 Anonymous
Black Section
Jim LedererLudovic Mercier
Matt SowaMatthew Hebdowski
Michael "Lenny" LeonardMotorbit
Patrick FoehseRyan Peterson
Scott Salisbury the geometry-
obsessed and With-Kerberos-Impressed
Schematics
ChristianHawawaa
J. Gavin CraigKyle 'Kalshion' Beaudoin
Lukasz KoscielnyMatthew "The Magus" WillisMichael J. ClarkPETER DAVIESTheTurtleMoves
V_E_B+1 Anonymous
-
7/30/2019 Sots Thepit MANUAL
40/46
40
SolForce MuggersAllattarAmtieBlazer
Bryan "Mckenzie" MitchellChris Woods
Christopher Adam CunninhamClifford Roberson
Craig BentsenDaniel Bearup
Darkreaver1980David BlalockDavid Carroll
David McCombsDennis "Shadow" Greene
Doug Downham
Dr. BEugen Croitoru
Fahnix NogitsuneGarfield78Head0nfire
HickseyIsaac
James YoungJan-Eric Pietralla
Johannes SaraniemiJoseph Murnaghan
Josh RichardsonJoshua MasonJoshua R. Jay
Jurriaan van der ZeeKampfrettchenKris Lighthawk
KYYLaurence BrownMarkus Spaetauf
Mat TurnerMcFragger of the Liandri Corps
Michael BeckMichael PlanteMichal Bure
Michi KossowskyMike WhitbreadRamond Peral
Rexx1888Robin "Yskonyn" Kraak
SeriathShane Fraver
Shannon Riojas
Stephane Gallanttheo IIITheresa Morris
TunaVietor Davis
Vincent Sinigaglio
Vinraithwilddemoncat
Zanzibar+ 5 Anonymous
Black Section SchedulingCrystalDragonSora
Glen BroughGryfalcon
Josh ParkerMarshall Boice
Robert Kolinofskysheepandshepherd
The Old Farmer+1 Anonymous
Fleetspotters
Babar ShariffBC
CuquitoErick Smith and Lindsey Lowry
feldJin Zhen
Mark ThomasMatthew "Vinco" Taylor
Patton1942
??????? ?????? (Dmitry Volkov)
Post-Campaign Pack
Adam J BreteyAndr Clau aka C4Clan
HighLigerBimBamUtter DespairWarcodered
+ 2 Anonymous
Ultimate PackGabriel Rollin
Jonas 'Taroku' JakobsenRichard Ginter
Scott WilliamsonSean R. Tovar
True Believers
Chris EakinsJ. Paul Diederich
Robert & Kristina GillRossinna-Sama+ 2 Anonymous
-
7/30/2019 Sots Thepit MANUAL
41/46
41
Lore Historians
3LFAaron PoynorAnders Ibsen
Andrew SuttonAndrew UitenbroekAnthony Ashbery
Arthur "Nubirak" PereiraArthur BicharzonBen Tan
Boudewijn KroesChris Gibbins
Christian MaierCliff
DaNukerDatam
Debe2233Erik "Erdrik" Strawser
Ethan DutyGabe GarciaGraham Sandison
Heart of StormHelmut
Hidde BrugmansIan "DemoMonkey" Redditt
James Hannam of New ZealandJames JosephJamie Cawthra
Jarret "Zeak" Strong
Jayme SalsmanJoseph Builth-WilliamsJukka-Pekka Jaatinen
Keith "Rat Food" ScholzKevin Rua
KirsendarkenKohlrabi
LemoncheeseMansen
Mark KosteckyMatthew Carr
Matthew Zacharuk (Nekokaburi)Michael AeschbachMichael Nickerson
Miles "Zabaron" BudnekOrion LauridoRyan TaylorSimon Haigh
Skandranon Rashkae
Vacuum PonyVince Colthurst
Vl3rd5Zaygr
+ 7 Who Chose to RemainAnonymous
-
7/30/2019 Sots Thepit MANUAL
42/46
42
LEGAL
2013 Kerberos Productions Inc. ("Kerberos"). Allrights reserved. "Kerberos", "Sword of the Stars","Sword of the Stars: The Pit" and the Kerberos logoare trademarks of Kerberos. All rights reserved.Unauthorized copying, adaptation, rental, lending, re-sale, arcade use, charging for use, broadcast, cabletransmission, public performance, distribution orextraction of this product or any trademark or copyright
work that forms part of this product is prohibited.
-
7/30/2019 Sots Thepit MANUAL
43/46
43
ABOUT KERBEROS
Founded in 2004 in Vancouver, British Columbia,Canada, Kerberos is made up of industry veterans thatwent out on their own in order to develop games asgamers, to revisit the roots of video games, to revivesome old favorites.
Kerberos has released two games and four expansionsto the 4X Sword of the Stars series, as well as the indieFort Zombie, and is pleased as punch to be expanding
the SotS IP into different game genre. Stay tuned wehave much more planned.
For more information, please visit:
www.kerberos-productions.com
http://www.facebook.com/KerberosProductions
@SolForce on Twitter
-
7/30/2019 Sots Thepit MANUAL
44/46
44
-
7/30/2019 Sots Thepit MANUAL
45/46
45
-
7/30/2019 Sots Thepit MANUAL
46/46