sleeper cells week 1
TRANSCRIPT
THE OASIS
LUCID (JP)
PAN CONSERVERS
JUNG AT HEART
PAN CON
LUCID (IR)
DEEP SLEEP NOW
DREAM BROADCASTINGCORPORATION
SLEEPFUTURESFICTIONS
CRITICAL DESIGNYOU
DESIGN FICTION AND BLURRED
REALITY
hypotheticalsthought experiments
what ifwould you
RESEARCHTRUTH
IMAGINATIONPLAY/GSOH
UTOPIA/DYSTOPIA
MIX WHAT WE DO AND DON’T KNOW
(UN)BELIEVABLE(IN)CREDIBLECHALLENGING
(HAVE TO CONSIDER THE AUDIENCE)
EXPERIENCE
performance, object, installation,
interior, video, discussion, text
“Critical Design uses speculative design proposals to challenge narrow assumptions, preconceptions and givens about the role products play in every day life. It is more of an attitude than anything else, a position rather than a method.
It’s opposite is affirmative design: design that reinforces the status quo.”
Hertzian Tales – Dunne and Raby 1999
ASSESSMENT BRIEF 1Shuteye - Dream journal – 20%Throughout the semester you will keep a dream journal. You may use any medium to record your dreams, though it must be contained in some sort of chronologi-cal order. The journal will be assessed on its depth of detail and expression. The dream journal will trigger other ideas and processes in your work. It should come naturally. Could also encompass a Dream resume.
ASSESSMENT BRIEF 2Deep sleep - Sleep research – 30%Over 4 weeks investigate sleep using design fiction techniques through 4 separate projects 1) singular or personal experience; 2) pair, group or social phenomenon; 3) scientific, political, or state policies around sleep, and 4) theoretical/metaphysi-cal/psychological approaches.In each of these areas, create a small design fiction project – which may be part research, and part story. It is not important what is true and what is not – but it must be believable. Video will be the key medium used to express these design fictions.
ASSESSMENT BRIEF 3Sleeper Cells – Final Project – 45%Construct an elaborate and detailed fiction about sleep and people who sleep. Use a variety of media and technology to illustrate this fiction. Refer to critical theory practices in the development of your fictional scenario. You should employ tech-niques of blurring reality with fiction within the project. Utilize video as well as ob-jects and artefacts to address the topic within sleep.
DIGITAL ARCHIVE 5%Coordinator will send brief out to all students mid semester.
-every week-someone invents and brings a snack for everyone and pairs it with a narrative-speculative project in itself!-food as a futures project is powerful, because people ingest your work!
I’ll go first next week
2Research the following projects and lead a 5-10 minute discussion on the issues and conundrums it presents(can use projection to show images etc)
3read chapter 1 of jonathan crary - 24/7 capitalism and the ends of sleepand read the first 7 1/2 pages of Stuart Candy’s PHD dissertation introduction
both will be discussed next week
Equipment each week-laptop-paper and something to draw-camera (phone is ok)
Costs-determine your own budget-roughly $20 for subconscious snack