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SKV- Recreation Curriculum U-8 Lesson Plan Week 1

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Page 1: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

SKV- Recreation Curriculum

U-8 Lesson Plan Week 1

Page 2: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Modified Knockout

Each player has ball Set up two equal grids with an even number of players in each. The players try to knock the ball away from other players in their grid. If they are knocked out of their grid, then they join play in the other grid. Competition: Fewest number of

times a player switched grid.

X.

X. X.

X. X. X.

Awareness/vision

Timing of the move Turn away from pressure

Get low when cutting

Side goals game

20x30 The coach has all the balls at the top of the box. Two teams are lined up next to her. She plays the ball in and the first player in each line enters plays 1v1. Build to 2v2.

2pts for the side goal. 1pt for big

goal

GK

xxxx Coach yyyyy

Same as above

Talk to players about turning from

pressure to another goal.

4v4 to Goal

40x 30 Play a normal 5v5 game to goals.

Organize team into a 1-2-1-1

formation. Try to highlight

opportunities when players can

use a change of direction move.

Give a point for a quality pullback

or cut.

X Y

GK X GK

X Y

Y

Y

X

Same as above Recognizing when

to turn away from pressure.

Page 3: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Activity Name Description Diagram Purpose/Coaching

Points 1 Gate Dribbling a. every player with a ball

b. one more gate than the number of players

c. must dribble through free gate

d. 1 point for each gate

e. play again, improve by 1 point

See ball through X bottom of eyes

X. use foot brake

X.

X.

Stop & Go a. every player dribbling a ball

b. on whistle, players stop ball and then go with speed

c. coach demonstrates stop & go, and players

try to copy

d. players invent their own stop & go

e. coach observes, and choose players to demonstrate their stop & go for others to copy

X. X.

X.

X. X.

X. X.

a. see ball through bottom of eyes b. speed up after stop c. change of direction d. different surfaces

3

SKV- Recreation Curriculum

U-8 Lesson Plan Week 2

.

Page 4: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Pac-Man a. two or three players are “it” to start, and

have balls

b. if you are “it”, try to dribble and hit others

with passes below the knees

c. players who are not “it” may run and jump

to avoid being hit

d. if you are hit with a pass, you become “it” too

X X

IT. X X X

IT. X X

X

IT.

a. keep ball rolling

b. eyes up to find space and who is “it”

c. change direction and speed

d. fake passes

4 Knockout a. every player dribbling a ball

b. try to kick other players’ balls off the field

c. if your ball is stops rolling or is kicked out,

then you must do two juggles before you return to the game

X.

X. X. X.

X.

X.

a. keep ball rolling

b. body between ball and other

players

c. see ball through the bottom of

your eyes

5

2v2 “Get Outta There”

X & O = players

C = coach

. = ball

a. coach is boss of the balls

b. coach passes ball onto field to start play

c. two players from each team play until a goal

is scored or the ball goes out of bounds

d. out of bounds, coach yells “get outta there,”

and two new players from each team go on

with the next ball

e. goal is scored, 2 who scored stay on, and two

new players from the other team play against

them.

X X a. see ball through bottom of eyes

b. keep ball rolling

c. first try to solve game by

dribbling

d. player w/o ball find big, easy

spot to receive a pass

X X

C

O O

X

X

O .

O

Page 5: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Activity Name Description Diagram Purpose/Coaching

Points 1 Warm-Up

Retrieval Activity in

Pairs-getting them to

work together

Every pair gives their ball to the coach and the

coach tosses the ball out for each player to collect

individually. Players bring the ball back by: 1)

Picking up the ball and running back to the coach;

2) Picking up the ball and hopping back to the

coach; 3) Picking up the ball and skipping back to

the coach; 4) Running after the ball and passing

the ball the ball back to the coach. The coach

walks around while the players dribble the ball

back to them.

2. Pong

1st Activity-“Pong” This

is a simple game. . Two players play against each other and share a

ball. They place two cones anywhere from 2-8 yards apart. They choose! Players pass back and

forth to each other. The rules are that the ball must never stop, must always stay on the ground,

and must go thru the two cones without touching them. Whenever this is violated the other person

receives a point. Because of the rule that the ball must never stop, players have to play 1-2 touch.

The closer the two cones are the more they closer the pairs are probably going to be. The farther

apart they are, the more they will have to move laterally and look more like the old arcade “pong”

game. Play for time and see who can become the

PONG Champ!

SKV- Recreation Curriculum

U-8 Lesson Plan Week 3

Page 6: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

3 Gates Passing

All players have a ball

inside a playing area.

Set up gates/small goals throughout the playing area. Players dribble and pass the ball through as

many of the gates as time allows.

Variations: a) Players work in pairs and must

pass through a gate to their teammate who is on

the other side.

4. Activity-“Gates”

Divide into two teams of

3-4 players each.

Make a goal with flags, cones, etc in the corners of

the field, but they are diagonal. Coach has a supply of balls in order to keep the game flowing. When a

goal is scored or the ball goes out, the coach plays in a new ball. The object of the game is to score

thru any of the 4 corner goals. The only way to score is to pass the ball through the goals.

At first allow the players to score at any of the 4

goals, then tell them that one team has two goals

to score on and 2 to defend.

5 Final Activity-The Match

Coach has a supply of balls

to keep match flowing. “CELEBRATE”

Play 4v4 in a 2-1-1 formation or a 3-1 formation.

Page 7: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Activity Name Description Diagram Purpose/Coaching Points

1

Balloon juggle (or beach

ball)

In a 15x20 area each player has a balloon or beach

ball.

Demo using different body parts and see how long

they can keep the ball in the air. Which is the

easiest body part to use? The hardest?

Eyes on ball, body part choice, vision,

technique introduction, cooperation,

balance, coordination, fun, fair play.

2

Same as before but now

with a partner.

Partners try to knock balloon or beach ball back

and forth to keep it up as long as they can.

How many times can they touch it to keep it

going?

Can they do it without their hands?

Keep eyes on ball, decide early what

surface to use, have fun!

3

SKV- Recreation Curriculum

U-8 Lesson Plan Week 4

Page 8: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Soccer tennis In an area 20x15 with a 1 yard space for a “net”

have players play 2v2 to hit ball over, control, and

hit back over. Serve two hands underhand or

small punts.

X X

O O

Keep eyes on ball, get body behind ball,

decide early what surface to use,

control ball.

Cooperation, movement, soccer control

and service.

4

4v4 Toss, Control, Catch

on a 30x15 area

including two 5 yard end

zones.

Players are organized into two teams of 4.

Players advance ball by tossing to a teammate,

controlling the ball and catching it before it hits

the ground. If ball hits the ground it’s the other

team’s ball.

Score by playing into end zone and controlling and

catching.

X O

X O X O

X O

Keep eyes on ball, get body behind ball,

decide early what surface to use,

control ball.

Cooperation, movement, soccer control

and service.

5

Scrimmage 4v4 in 45x30 with 4 yd wide goals no GK. Coach is

boss of Balls. Toss new one to a player after a goal

or out of play. 1 pt for goal, 2 pts for volley goal.

Keep eyes on ball, get body behind ball,

decide early what surface to use,

control ball.

Cooperation, movement, soccer control

and service.

Page 9: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Objective: To provide fun, active, age appropriate activities that foster comfort with the ball for each player. At this age we introduce activities that foster

dribbling, passing, shooting and receiving. (Sessions, including the 4v4 game, should be about 60-70 minutes in duration.)

1) Tag---Every child dribbles a soccer ball in the space defined while trying to tag other players with their hand. Players cannot leave their own ball. Have

them keep count of how many people they have tagged and, if playing twice in a row, see if players can tag more people than they did in the first game.

Version 2: Players must tag other players on their knees. (8 minutes)

2) Shield-Steal---Two players (partners) with one ball. One player starts with the ball and, on the coach’s command, her partner tries to steal the ball from

her. Play 30-45 second matches. Whoever has the ball at the end of the time allotment, receives a point. Play many matches. If ball goes out of bounds, one

of the players must get it back into play quickly. Coaching points: Show shielding technique with body sideways on to opponent, arm providing protection,

ball on outside foot, knees bent, turning as defender attacks, using feel to understand where defender is going. Fix technical shielding errors throughout this

activity and make sure entire group knows how to properly shield. (8 minutes)

3) 2 vs. 2 to End lines---In a space that is wider than long (20 x 25 yds) each team defends one end line and attacks the other. Players score by dribbling the

ball, under control, over the opposing

team’s end line. Note: Coaches should make multiple 2v2 fields and have 1 team on deck at each field. (10 minutes)

4) Team Gates--- Using cones, set up many small goals (gates) approximately 2 yards wide all around the playing area. Players are split into two teams and

each team has a ball and must pass the ball through the gates in order to score. Players must count how many goals their team scores in 45 seconds. After the

two teams get comfortable moving and passing through the gates with their own soccer ball, play a competitive game with only one ball. (10 minutes)

5) Get “Outta” There---Place two small (2 yard) goals at the end of a field 15 x 10 yards. The coach stands at the halfway line with all of the soccer balls.

Half of the players are lined up on his left side and half of the players are lined up on his right side in different colored bibs. When the coach kicks a ball onto

the field, the first player in each line runs out and tries to score on their opponent’s goal. If the ball goes in the goal or out of bounds, the coach yells “get outta

there” and plays a new ball into the field immediately for the next two players. Version 2: Coach can stop yelling “get outta there” and see if the 1st

players in

each line recognize that they should begin play when a new ball is kicked into the field. Version 3: Coach can vary service of ball. Sometimes play it to one

player, sometimes toss the ball up in the air. Version 4: If the Coach calls out the number “TWO” before he/she kicks a ball on the field, the first 2 players in

each line enter the field and play as a team of 2 against each other.

(10 minutes)

6) 4v4 Game---Separate players into two teams and play a game of 3 against 3 or 4 against 4 without goalkeepers. Let the players play and give plenty of

positive feedback to them as they compete.

REINFORCE TECHNIQUE! (20 minutes)

SKV- Recreation Curriculum

U-8 Lesson Plan Week 5

Page 10: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Objective: To provide fun, active, age appropriate activities that foster comfort with the ball for each player. At this age we introduce activities that foster

dribbling, passing, shooting and receiving. (Sessions, including the 4v4 game, should be about 60-70 minutes in duration.)

1) Soccer Marbles---Players are in pairs, each with a ball. One player plays out their ball (using the inside of the foot) and the partner passes their own ball

in an attempt to strike the ball their partner played out. Players should keep track of how many times they hit their partner’s ball. Version 2: Once players

understand this game, make it fast paced by having the players take turn at trying to hit each other’s ball without ever stopping. If player 2 misses player 1’s

ball, then player 1 immediately runs to their own ball and tries to hit player 2’s ball (player 2 does not get to touch his ball after missing player 1’s ball). After

player 1 has a chance, then player 2 immediately tries to hit player 1’s ball right back. etc. etc. This game is continuous and players should keep score. Hint:

If 2 balls are very close to each other a player should kick their ball hard at the other ball so when they hit it, it is more difficult for the other to hit their ball

back. Version 3: Three players start the game in a triangle, ten giant steps apart. They take turns trying to hit another player’s ball. Number one goes first and

so on. They keep score, and the first to ten points wins. If they hit two balls with one shot, they get two points. (10 minutes)

2) Gates Passing---Using cones, set up many small goals (gates) approximately 2 yards wide all around the playing area. Players are now paired up with one

ball and must successfully pass the ball through the gates to their teammate to earn a point. Players try to accumulate as many points as possible in the time

allotted. Coach can manipulate the game by requiring the players to pass only with their left foot, right foot, or the outside of their foot. (10 minutes)

3) Freeze Tag---Break up the group into two teams. Everyone must dribble their soccer ball, but one team tries to tag (freeze) the other team. If they do tag a

player on the other team, that player must freeze, place their ball above their head and spread their legs. Another player on their team must kick his/her ball

through the frozen player’s legs to unfreeze the teammate. If all players are frozen, game ends and the frozen team becomes the Taggers. Otherwise, stop

game after a few minutes and have teams reverse roles. Version 2: Coach can be the freeze monster and try to tag all the players; players continue to unfreeze

each other. (10 minutes)

4) Get Outta’ There with Numbers--- Place two small (2 yard) goals at the end of a field 15 x 10 yards. The coach stands at the halfway line with all of the

soccer balls. Half of the players are lined up on his left side and half of the players are lined up on his right side in different colored bibs. The players on each

team are assigned numbers (1-4 or 1-5, depending on the total number of players) The coach then calls out a number, kicks a ball onto the field and the player

assigned that number on each team enters the field to play 1v1. If the ball goes in the goal or out of bounds, the coach yells “get outta there”, calls out a new

number and plays the next ball into the field immediately for the next 1v1 dual. Version 2: Coach can vary service of ball. Sometimes play it to one player,

sometimes toss the ball up in the air. Version 3: Coach can set up particular match-ups and call out more than one number at a time for 2 vs. 2 or 3 vs. 3

competition. (10 minutes)

5) 4v4 Game---Separate players into two teams and play a game of 3 against 3 or 4 against 4 without goalkeepers. Let the players play and give plenty of

positive feedback to them as they compete.

REINFORCE TECHNIQUE! (20 minutes)

SKV- Recreation Curriculum

U-8 Lesson Plan Week 6

Page 11: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Objective: To provide fun, active, age appropriate activities that foster comfort with the ball for each player. At this age we introduce activities that foster

dribbling, passing, shooting and receiving. (Sessions, including the 4v4 game, should be about 60-70 minutes in duration.)

1) Freeze Tag---Break up the group into two teams. Everyone must dribble their soccer ball, but one team tries to tag (freeze) the other team. If they do tag a

player on the other team, that player must freeze, place their ball above their head and spread their legs. Another player on their team must kick his/her ball

through the frozen player’s legs to unfreeze the teammate. If all players are frozen, game ends and the frozen team becomes the Taggers. Otherwise, stop

game after a few minutes and have teams reverse roles. Version 2: Coach can be the freeze monster and try to tag all the players; players continue to unfreeze

each other. (8 minutes)

2) Gates Passing---Using cones, set up many small goals (gates) approximately 2 yards wide all around the playing area. Players are now paired up with one

ball and must successfully pass the ball through the gates to their teammate to earn a point. Players try to accumulate as many points as possible in the time

allotted. Coach can manipulate the game by requiring the players to pass only with their left foot, right foot, or the outside of their foot. (10 minutes)

3) 4 vs. 1 keep away---In a grid 15yds x 15yds, five players play 4 vs. 1 timed keep away. Four attackers combine to keep the ball away from one defender.

The four attackers are awarded a point each time they complete 3 consecutive passes without losing possession. If the defender wins the ball, he or she

immediately attempts to dribble out of the grid for a point. The four attackers try to prevent this from occurring by trying to win possession of the ball back

immediately. Balls out of play are dribbled in or passed into the grid by one of the attackers. Play multiple 1 minute games, changing the defender each game.

(10 minutes)

4) Capture the Balls---Set up three or four “home bases” (squares) with cones roughly 2-3 yards apart. Organize the players into 3-4 teams and have each

team get together in their home base. Place all the balls in the center of the space between the home bases. On the coach’s command the teams are free to

gather as many soccer balls as they can into their home base. Players cannot use hands and there is no pushing each other or sitting/laying on the balls. Teams

try to gather as many balls as possible into their home bases. Teams can steal balls from each other’s’ home bases. Play multiple 2 minute games. When time

is up, the Coach counts the number of soccer balls in each base to determine a winner. Coach allows each team 1 minute to make up a new team strategy

before playing again. (10 minutes)

5) Get Outta’ There with Numbers--- Place two small (2 yard) goals at the end of a field 15 x 10 yards. The coach stands at the halfway line with all of the

soccer balls. Half of the players are lined up on his left side and half of the players are lined up on his right side in different colored bibs. The players on each

team are assigned numbers (1-4 or 1-5, depending on the total number of players) The coach then calls out a number, kicks a ball onto the field and the player

assigned that number on each team enters the field to play 1v1. If the ball goes in the goal or out of bounds, the coach yells “get outta there”, calls out a new

number and plays the next ball into the field immediately for the next 1v1 dual. Version 2: Coach can vary service of ball. Sometimes play it to one player,

sometimes toss the ball up in the air. Version 3: Coach can set up particular match-ups and call out more than one number at a time for 2 vs. 2 or 3 vs. 3

competition. (10 minutes)

6) 4v4 Game---Separate players into two teams and play a game of 3 against 3 or 4 against 4 without goalkeepers. Let the players play and give plenty of

positive feedback to them as they compete.

REINFORCE TECHNIQUE! (20 minutes)

SKV- Recreation Curriculum

U-8 Lesson Plan Week 7

Page 12: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Coaching Points:

Ankle Locked, Eyes on the ball, Instep: toe down, snap at knee, strike ball with shoelaces, Inside: toe up, strike from middle to heel of shoe,

Outside: toe down and in, balance foot a bit wide

Warm-Up- Tag Game-Clone Tag- Inside a small area, players with the ball are it. Players without a ball run around and try to not get tagged with a ball.

Players that are “it” run with ball and must tag players with the ball in their hands. Players who are not “it” are safe from being tagged if they stand back-

back with someone else who isn’t “it”. “Clones” are only allowed to stand back to back for 3 seconds. The purpose for playing tag is to get their legs going

and for fun. Another variation is to have the players that are “it”, throw the ball off of their foot (laces of shoe) and try and hit someone. Foot stays on

ground and player throws ball off top of foot and ball pops up and hits player.

1st Activity “Moving Marbles”

All player s have a ball and are inside a playing area. Each

player tries to pass and hit another player’s ball while they

are moving. If they pass and hit someone else’s ball they

get a point. Variation: Divide into two teams. One team

is trying to hit the other team’s ball. One team is

designated as the passing team, the other is the dribbling

team. After time, they switch roles. Play 3 rounds and see

which team has the most total amount of hits.

2nd Activity-“Duck Hunt”

Players get into pairs. Each player has a ball. One person

is in front of the other like “follow the leader”. The person

in front dribbles anywhere, but cannot lose his/her partner

who is following right behind with a ball. When the coach

says “pull”, the person in front passes their ball to the side

and the person behind has to pass immediately and try and

hit the ball that was just passed. If a ball is hit then a

point is scored. Players switch roles after 3 times.

Variation is to allow players in front to decide themselves

when they pass a ball out instead of listening to the

coaches’ yell.

SKV- Recreation Curriculum

U-8 Lesson Plan Week 8

Page 13: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

3rd Activity-“Junkyard” Soccer

Divide team into two teams. Each team goes to a half.

Use an odd number of balls, like 5. The objective of the

game is to strike the ball into the other team’s yard. Each

team wants to have a clean yard when the coach calls

time. The team that has the fewest balls on their side

when time is called gets a point. Play to a certain amount

of points or for time. Variation: Give each team a point

every time they can strike the ball past the back line of the

playing area. Another variation is to require a pass to be

made to a teammate before the ball can be struck back to

the other half.

4th Activity-Number Shootout

Two teams each take a place behind the goals. The coach will yell out a number of players and a direction like “2

Right”. Two players from each team run by the right side of the goal and then come in. The coach can call any

number and direction. After the coach yells out a number and a direction, they roll in a ball for the players. Play for

time or a certain amount of points. Players should be looking for the earliest chance to strike the ball towards

goal.

Concluding Activity-4v4 “Millionaire Soccer”

Play is 4v4 or small numbers and players get a million

points for every goal that is scored! Have balls on the side of the field to keep the game going or behind the goals.

Coach could be on the side playing balls in as soon as a ball goes out. The field is shorter than normal so that

players are encouraged to shoot.

When finished-Celebrate their success!

Page 14: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Objective: To provide fun, active, age appropriate activities that foster comfort with the ball for each player. At this age we introduce activities that foster

dribbling, passing, shooting and receiving. (Sessions, including the 4v4 game, should be about 60-70 minutes in duration.)

1) Ball Tag---Similar to other tag games except players try to tag others with their soccer ball, by kicking it at another player’s feet or ball. Have them keep

count of how many times they kick their soccer ball and tag another person. Options: If the players tag the coach, they are awarded 10 or 20 points. If the

players tag other selected players, they can be awarded 50 or 100 points etc. (8 minutes)

2) Team Ball Tag---Split into two teams. One team (the Taggers) is trying to tag the players on the other team by kicking their soccer ball at them below

their knee or on their soccer ball. They keep track of how many times they tag the other team; after each game the coach can help them add up their numbers.

Then the other team gets a chance to do the same thing. In each game, only one team is designated as the Taggers. The other team is trying to keep away and

shield their soccer balls. Version 2: Can only have the teams tag the other team’s soccer balls. (10 minutes)

3) Soccer Marbles---Players are in pairs, each with a ball. One player plays out their ball (using the inside of the foot) and the partner passes their own ball

in an attempt to strike the ball their partner played out. Players should keep track of how many times they hit their partner’s ball. Version 2: Once players

understand this game, make it fast paced by having the players take turn at trying to hit each other’s ball without ever stopping. If player 2 misses player 1’s

ball, then player 1 immediately runs to their own ball and tries to hit player 2’s ball (player 2 does not get to touch his ball after missing player 1’s ball). After

player 1 has a chance, then player 2 immediately tries to hit player 1’s ball right back. etc. etc. This game is continuous and players should keep score. Hint:

If 2 balls are very close to each other a player should kick their ball hard at the other ball so when they hit it, it is more difficult for the other to hit their ball

back. Version 3: Three players start the game in a triangle, ten giant steps apart. They take turns trying to hit another player’s ball. Number one goes first and

so on. They keep score, and the first to ten points wins. If they hit two balls with one shot, they get two points. (10 minutes)

4) Clean Your Backyard---Break group into two teams and have each team stay only on their half of the field. Place a 6 yard buffer zone between halves

that no one can enter or cross. Each player needs a ball. Place three small (3yd) goals at the far end of each side of the field. Have both teams shoot balls at

the other team’s goals in an attempt to score through any one of the 3 small goals (below knee height). Players can only enter the buffer zone to retrieve a ball

that has stopped inside. Otherwise they cannot enter the buffer zone or go into the other team’s half. Balls get recycled naturally in the game. This is a

competition and teams need to keep score. Play 2 or 3 games and have teams re-strategize between each game. Teams can play defense, though no hands

allowed. Options: Shots with laces are awarded 2 points. Version 2: Allow teams to defend with hands as well. Version 3: Take out the buffer zone and play

a normal game except with 3 goals at each end. (10 minutes)

5) Get “Outta” There---Place two small (2 yard) goals at the end of a field 15 x 10 yards. The coach stands at the halfway line with all of the soccer balls.

Half of the players are lined up on his left side and half of the players are lined up on his right side in different colored bibs. When the coach kicks a ball onto

the field, the first player in each line runs out and tries to score on their opponent’s goal. If the ball goes in the goal or out of bounds, the coach yells “get outta

there” and plays a new ball into the field immediately for the next two players. Version 2: Coach can stop yelling “get outta there” and see if the 1st

players in

each line recognize that they should begin play when a new ball is kicked into the field. Version 3: Coach can vary service of ball. Sometimes play it to one

SKV- Recreation Curriculum

U-8 Lesson Plan Week 9

Page 15: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

player, sometimes toss the ball up in the air. Version 4: If the Coach calls out the number “TWO” before he/she kicks a ball on the field, the first 2 players in

each line enter the field and play as a team of 2 against each other.

(10 minutes)

6) 4v4 Game---Separate players into two teams and play a game of 3 against 3 or 4 against 4 without goalkeepers. Let the players play and give plenty of

positive feedback to them as they compete.

REINFORCE TECHNIQUE! (20 minutes)

Page 16: SKV- Recreation Curriculum U-8 Lesson Plan Week 1 U8 Recreation Division Curriculum.pdf · U-8 Lesson Plan Week 2 . Pac-Man a.a. two or three players are “it ... Tag---Every child

Objective: To provide fun, active, age appropriate activities that foster comfort with the ball for each player. At this age we introduce activities that foster

dribbling, passing, shooting and receiving. (Sessions, including the 4v4 game, should be about 60-70 minutes in duration.)

1) Shadow Dribble---One player with a ball and another player behind them with a ball as well. The player in front can go anywhere in the 20x20 yard box

and the player behind must try to keep as close to them as possible and follow where they are going and what they are doing. The leader determines where

they are going and the player who is the shadow tries to keep up with them. Then reverse the roles. Players can use both feet to start, then can choose to use

one foot, then the other. Version 2: Now the leader adds in moves while they are dribbling and the shadow player must do the same. (10 minutes)

2) Snake---In an appropriate space, have all players dribble their soccer balls, except for 2-3 players (the snake). The snake players hold hands or lock arms

and work together to tag the other players. The players dribbling the balls try to avoid getting tagged by the snake. If they are tagged, they join hands or lock

arms with the snake. The snake grows until all players are part of the snake. The snake must work together and stay connected…they cannot break into little

parts. Encourage fun by having the snake hiss. (8 minutes)

3) Gates---Set up many pairs of cones (with roughly 2 yards in between pairs) all around the playing area. These pairs serve as gates or small mini-goals.

Players each have a ball and must dribble through the gate in order to score. Players must count how many goals they score; when playing a second time, ask

them if they can beat their score by one goal. Coaches can vary this by asking players to dribble with left foot or right foot. If players end up dribbling back

and forth through only one goal, introduce a rule to protect against this. (8 minutes)

4) Gates with Bandits---Same game as above, but add 2 or more bandits (without soccer balls) who try to steal soccer balls from the other players. If bandits

are successful and steal soccer balls, they are no longer bandits. Players who lose their soccer balls become bandits! Play multiple 1-2 minute games. Play is

continuous for the 1-2 minute period. Players who have possession of a soccer ball at the end of time are awarded a point. (10 minutes)

5) Get Outta’ There with Numbers--- Place two small (2 yard) goals at the end of a field 15 x 10 yards. The coach stands at the halfway line with all of the

soccer balls. Half of the players are lined up on his left side and half of the players are lined up on his right side in different colored bibs. The players on each

team are assigned numbers (1-4 or 1-5, depending on the total number of players) The coach then calls out a number, kicks a ball onto the field and the player

assigned that number on each team enters the field to play 1v1. If the ball goes in the goal or out of bounds, the coach yells “get outta there”, calls out a new

number and plays the next ball into the field immediately for the next 1v1 dual. Version 2: Coach can vary service of ball. Sometimes play it to one player,

sometimes toss the ball up in the air. Version 3: Coach can set up particular match-ups and call out more than one number at a time for 2 vs. 2 or 3 vs. 3

competition. (10 minutes)

6) 4v4 Game---Separate players into two teams and play a game of 3 against 3 or 4 against 4 without goalkeepers. Let the players play and give plenty of

positive feedback to them as they compete.

REINFORCE TECHNIQUE! (20 minutes)

SKV- Recreation Curriculum

U-8 Lesson Plan Week 10