shadow caster

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Page 1: Shadow Caster

LAWFUL

CHAOTIC

GOOD

EVIL

MaxRanks

EffectiveCharacter

Level

CLASSES Level

Othe

r ski

lls:

Craf

t - IN

TPe

rfor

m -

CHA

Know

ledg

e - I

NTPr

ofes

sion

- W

IS

RanksRacial,Feats,

SynergySkill

BonusMisc

ArmourCheck

Penalty

FavouredEnemyBonus

Skill Ranks LevelAdjustment

Hit Die

/Untrained

= ECL + 3

Appraise INT-Balance DEX

Bluff CHA-Climb STR

Concentration CONDecipher Script INTDiplomacy CHADisable Device INTDisguise CHA

-Escape Artist DEXForgery INTGather Information CHAHandle Animal CHAHeal WIS

-Hide DEX+ Size diff x4

- Size mod x4

Intimidate CHA-Jump STR

Listen WIS-Move Silently DEX

Open Lock DEXRide DEXSearch INTSense Motive WIS

-Sleight of Hand DEXSpellcraft INT

INT

Spot WISSurvival WIS

× 2-Swim STR-Tumble DEX

Use Magic Device CHAUse Rope

Knowledge:DEX

ddddd

1

23

4

5

1 3 4 52

Track Trained

Class Skills

SURVIVAL

Name

Race Size SizeModifier

FEMALEM

ALE

CHARACTER

SKILLS

- 1 per 5lb carried

Campaign

Player

XP

Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)

AbilityScore

AbilityModifier

ItemBonus

TempBonus

TempModifier

STRSTR STR

CONCON CON

DEXDEX DEX

INTINT INT

WISWIS WIS

CHACHA CHA

ABILITIES

LA

NG

UA

GE

S

FEATS & SPECIAL ABILITIES

© Marcus Downing 2014 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 2: Shadow Caster

DEX +10 +

Armour AC Shield ACSize

Modifier

+ -

NaturalArmour

DeflectionModifier

+

Misc

++=

HIT POINTS Stable UnconciousDyingWounds Non-lethal

hp hp hp

TOUCH ARMOUR CLASS

FLAT-FOOTED ARMOUR CLASS

ARMOUR CLASS

Special AmmoAmmo

Range Type

ft sq

# #

Attack Bonus CriticalDamage

×d

Range Type

ft sq

Attack Bonus CriticalDamage

×d

Range Type

ft sq

Attack Bonus CriticalDamage

×d

Range Type

ft sq

Attack Bonus CriticalDamage

×d

Special AmmoAmmo# #

Special AmmoAmmo# #

Range Type

ft sq

Attack Bonus CriticalDamage

×d

AC

10 + - + ++=AC

DEX

+/

10 + - +/ / / +=AC

Spell Resistance Conditional Modifiers

Damage Reduction

Temp AC

AC

/

INITIATIVE BONUS Feats

+

Misc

+= DEXINIT

Speed with Armour Temp SpeedSPEED

ft sq

Swim Speed

ft sq

Fly Speed

ft sq

Climb Speed

ft sq

ft sq ft sq

BASEATTACK BONUS

MELEEATTACK

RANGEDATTACK

GRAPPLE BONUS

STR× 4 += +

Size Modifier× 4

+Base

Atta

ck

Misc

CONFORTITUDE SAVE

+=

Temp

+

Racial

+

Base

Evasion Endurance TrapSense

ImprovedEvasion

Misc

+= ++

+= +

+

+

++

REFLEX SAVE

WILL SAVE

WIS

FORT

DEXREF

WILL

INITIATIVE

SPEED

BASE ATTACK

GRAPPLE

SAVES

METAMAGIC COMBAT ABILITIES

ATTACKS

HEALTH

ARMOUR CLASS

BuffsMoraleBonus Nerfs

+ -

PowerAttack

-=

BuffsMoraleBonus Nerfs

+ -

PowerAttack

+=

Temp AttackBonus

+Temp DamageBonus

+

EFFECTS

© Marcus Downing 2014 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 3: Shadow Caster

WeightValue

Check Penalty

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Properties

Hat / Mask

Properties

Properties

Properties

Hands

Headband

Eyes

Neck / Throat

Shoulders

Chest

Belts

Clothes / Body

Ring Arms / Wrists

Ring Feet

Type Max AC DEX

sqft

Max Speed

Armour ACWeight

lb ACSpell Failure

%

Check Penalty Shield ACWeight

lb ACSpell Failure

%

Properties

Properties

INVENTORY ARMOUR

SHIELD

EQUIPMENT

SCROLLS POTIONS

lb

Light Load

lb

Medium Load

lb

Heavy Load

lb

lb

lbCarried Items

Weapons, Ammo

Armour, Shield

lb

lbWorn ItemsScrolls, Potions,

Wands, Components

Total Weight lb

WANDS

#

CHAR

GES

#

CHAR

GES

#

CHAR

GES

#

CHAR

GES

#

#

#

#

MONEY

Copper cp,

Silver sp,,

Gold gp,,

ppPlatinum ,,

Total .,,,

© Marcus Downing 2014 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.

Page 4: Shadow Caster

SHADOWCASTERLAWFUL

CHAOTIC

GOOD

EVIL ShadowcasterLevel

SHADOWCASTER

ABILITIES

BONUS FEATS

ShadowCasterLevel

1Fundamentals

3

4

5

6

7

8

Mysterie

s

234567

89

10111213

1415

1617181920

√√√√√√

√√√√

1234567

89

10111213

1415

1617181920

Apprentice paths

Bonus feats

Umbral sight (darkvision 30ft)

Sustaining shadow (eat 1 meal /week)

Sustaining shadow (sleep 1 hour /day)

Umbral sight (see in darkness 60ft)

Initiate pathsApprentice paths as spell-like abilities

Master pathsInitiate paths as spell-like abilitiesApprentice paths as supernatural abilities

Unlimited use of fundamentals

Sustaining shadow(immune to poison and disease)

Affected by antimagic field

Use provokes attack of opportunity

Subject to spell resistance

Can be dispelled

Can be counterspelled

Requires somatic components

Spells Spell-lik

e

abilities

Supernatural

abilities

Sustaining shadow(no need to breathe, eat or sleep)

PATHS & MYSTERIES

123

Uses per dayMystery LevelPath

Cate

gory

Scho

ol

###

###

###

###

###

###

###

###

###

###

###

###

###

###

(Round down)

BONUSFEATS

÷ 2

KnownPaths

=

FUNDAMENTALS

#

#

#

#

#

#

#

#

#

#

#

#

123456789

1011

12

Uses per day

© Marcus Downing 2014 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS®, D&D®, PLAYER'S HANDBOOK 2®, and DUNGEON MASTER'S GUIDE® are trademark[s] of Wizards of the Coast and D&D® core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.