protocols for multiaccess networks
TRANSCRIPT
Protocols for Multiaccess Networks
Hosts broadcast packetsWhen a collision occurs, all transmitted packets are lostLost packets have to be retransmitted
ProtocolsSlotted AlohaCSMA and CSMA/CD
CSC358 - Introduction to Computer Networks
Multiaccess Protocols
Using multiaccess protocols in everyday life:Slotted AlohaCSMACSMA/CD
Lesson?
CSC358 - Introduction to Computer Networks
Network Layer
Service:Delivers data packets (segments) from the transport layerof the origin host to the transport layer of the destinationhost.
FunctionalityPath Determination (Routing)SwitchingAddressing
CSC358 - Introduction to Computer Networks
Network Layer
ComplexityCoordination between peer processes of all nodesError handling (link/node failure)Adaptation to changes in the traffic load
CSC358 - Introduction to Computer Networks
Outline
IntroductionRouting
Shortest Path RoutingBellman-Ford algorithmDijkstra’s algorithm
Internet Nework Layer
CSC358 - Introduction to Computer Networks
Routing Algorithms
Performance MeasureRelation Throughput - Average Delay
CSC358 - Introduction to Computer Networks
Routing Algorithms
Routing Decision:Datagram service: for each packetVirtual Circuit service: for each session
What is the advantage of virtual circuit service?
CSC358 - Introduction to Computer Networks
Virtual Circuit Service
Connection OrientedVirtual Circuit setupData TransferVirtual Circuit teardown
CSC358 - Introduction to Computer Networks
Virtual Circuit Service
Call Admission ControlRate Allocation (and Policing)QoS guarantees
CSC358 - Introduction to Computer Networks
Datagram Service
Connectionlessno Call Admission Controlno QoS guarantees (“best effort service”)
− > dynamic transmission rate adaptation (TCP)
CSC358 - Introduction to Computer Networks
Routing Algorithms: Classification
Centralized - DistributedCentralized: routing decision are made at a central nodeDistributed: computation of routes is shared among thenetwork nodes
Static - DynamicStatic: routes are fixed regardless of traffic conditionsDynamic: routes are changed in response to changes intraffic conditions (congestion)
CSC358 - Introduction to Computer Networks
Routing Algorithms: Flooding
MechanismEach node forwards packets to all its neighbors
Rulesdo not send packet to node from where it was obtainedsend the same packet to a neighbor at most once
Why use Flooding?broadcast (topology) informationwhen network topology changes frequently
CSC358 - Introduction to Computer Networks
Routing Algorithms: Shortest Path Routing
Link costs will change with time and so may shortest path.Therefore, we need a way to efficiently compute the shortestpaths.Two main approaches
Bellman-Ford algorithm (Distance Vector Routing)Dijkstra’s algorithm (Link State Routing)
CSC358 - Introduction to Computer Networks
Bellman-Ford Algorithm
Find shortest path from all nodes to a destination node.
Di = minj{dij + Dj}
Di : shortest distance from node i to the destination node 1dij : cost of link from node i to node j
CSC358 - Introduction to Computer Networks
Bellman-Ford algorithm
Node 1 is the destination nodedij =∞, when no link from i to jDk
1 = 0, k = 0,1,2, ...
InitializationD0
i =∞, for all i 6= 1Update
Dk+1i = minj{dij + Dk
j }, k = 0,1,2, ...
CSC358 - Introduction to Computer Networks
Distance Vector Routing
Distributed algorithm. Each nodes has local information.Each node maintains a table (distance vector) of its (bestknown) shortest distance to each destination node, as wellas which link to get there.Each node knows the link costs to all its neighborsNodes exchange their distance vector with its neighborsNodes update their distance vector based on theseexchanges
Bellman-Ford algorithm is used to update distance vector.
CSC358 - Introduction to Computer Networks
Dijkstra’s algorithm
Find shortest form a source node to all other nodes.
IdeaFind the closest nodeFind the second closest nodeetc.
CSC358 - Introduction to Computer Networks
Dijkstra’s algorithm
Node 1 is the source nodedij =∞, when no link from i to jDi : estimate of distance from the source node 1 to node iP: set of “permanently labeled” nodes
InitializationP = {1}D1 = 0Di = di1, for all i 6= 1
UpdateStep 1: (Find closest node) Find i /∈ P such that
Di = minj /∈P
Dj
Set P = P ∪ {i}. If P contains all nodes, then stop.Step 2: (Update distance estimates) For all j /∈ P set
Dj = min{Dj ,Di + dij}Go to Step 1.
CSC358 - Introduction to Computer Networks
Link State Routing
Distributed algorithm. Each nodes needs globalinformation.Each node discovers its neighbors and the correspondinglink costs.Each node broadcasts this information to all other nodes.Using this global information, each node computes theshortest path to all other nodes.
Dijkstra’s algorithm is used to compute the shortest path.
CSC358 - Introduction to Computer Networks