presentation outcomes
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Embedding computing in Key Stage 1 and 2 Jon Chippindall (@ drchips _) [email protected] www.primarycomputing.co.uk. Presentation outcomes. Inspire confidence to plan Computing across your school’s curriculum - PowerPoint PPT PresentationTRANSCRIPT
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Embedding computing in Key Stage 1 and 2Jon Chippindall
(@drchips_)[email protected]
www.primarycomputing.co.uk
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Presentation outcomesInspire confidence to plan Computing across your school’s curriculumProvide examples of how Computing can be used to enrich and enhance learning across the curriculumDemonstrate progression across the primary phase
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OverviewWhy embed computing across the curriculum?(How) Literacy and numeracy examples (CS) Task 1: Ideas for literacy and numeracy Topic examples (CS)Task 2: Ideas for topicNext steps and questions
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Why cross-curricular approach?Purpose & context for computing
Time constraints of curriculum
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Vs
Stimulate/scaffold learning
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StimulusWe say ‘We are going to write about…’
Purpose
Skills
Practise
Strategies
Context
ModellingProgressio
n
AFL Fun
Examples
Framework
J. CabotMy Diary24th June in the year of our Lord 1497, Land sighted…
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Literacy KS1- Computational thinking: Pupils thinking algorithmically- Oral instructions with EYFS/KS1 developing directional vocabulary
(blindfolded hide and seek & guiding robots around mazes)- Instructional writing (CT skill of decomposition along with thinking
algorithmically)- Algorithms written as short narratives
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Literacy- Animations in Scratch (sequencing)
- Interaction between characters (selection)- If sprite one touches sprite two then …
- Quest story game with levels - (variables for reward, lives)
- Literacy > computing- Computing > literacy
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Literacy
- IT and DL
Film Animations
Multimodal ebooks
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Numeracy • Pupils write algorithms to trace shapes (investigate
patterns)• KS2 pupils create learning games for younger pupils • Pupils program their own calculators or teaching tools
(developing understanding of number and calculation processes)
• Pupils write out algorithms for written methods of calculation – turn their partner into a calculator!
• Investigate the numeracy behind the ‘playability’ of games
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Numeracy
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Numeracy learning games Can pupils alter this game to change the numeracy objective?
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NumeracyHow is ratio important in this game?
Can you create a simple calculator?
(Youtube: Calculator in Scratch)
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Task 1
- Discuss on your table ideas for embedding computing within literacy and numeracy with your pupils at your school
- Feedback to group
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Topic examples• The poem of Tam o' Shanter
- Robert BurnsWriting
FoodDrama / Role Play
Dance
Art
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Topic examples• The poem of Tam o' Shanter
- Robert BurnsProgramming
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Topic examplesEgyptians: How to make a mummy?
Decomposition
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Topic examples Vikings: Viking raider
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Don’t forget…Control – Create(or simulate) physical systems(Design technology)
Data logging –Collect data(Science)
Simon Walters http://cymplecy.wordpress.com
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Task 2Split yourselves into KS1, lower KS2 and upper KS2
Identify your main topic areas.
For each topic, identify:
• What ICT is currently included?• What new Computing objectives are already
covered?• Identify possible projects to link with Computer
Science learning objectives
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Next steps…• Reflect on this activity• Discuss and share your ideas with staff in your
school MLT / SLT and pupils (computing champions)• Identify what aspect you need further support
with: CAS (forums/network events), www.Code-it.co.uk, www.primarycomputing.co.uk, Twitter
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