presentation for elearning_from_diane_and_barry_wout_video[1]
DESCRIPTION
TRANSCRIPT
- 1. E-Learning Environment
- 2. E-Learning Environment
Web-based learning
Computer-based learning - 3. E-Learning Environment
Web-based learning
Virtual learning environment
Digital Broadcasting
Computer-based learning
CD/DVD
System or application on PC or devices - 4. E-Learning Environment
Advantages and disadvantages
Web-based learning
Better communication
Feedback quicker
Computer-based learning
No network requirement
Only local device requirement - 5. Game-base Learning
Two type of direction
First direction
Actor of gaming
Learn the procedural logic
Deeper level of the system
Second direction
View and solve problems different way
Deeper level of the element of event - 6. Game-base Learning
Popular game now
Online game
Single player
Multi player - 7. Gesture Based Computing
Gesture recognition is technology that interprets human gestures via mathematical algorithms. - 8. Gesture Based Computing
Project Milo demonstrates Interaction with
an on screen character
http://www.youtube.com/watch?v=CPIbGnBQcJY&feature
=BFa&list=FLXtEnxKzirdi2GI6xn8i_xA&lf=mh_lolz - 9. Gesture Based Computing
MIT have developed a gesture
based simulation - 10. Gesture Based Computing
Toshibas Gesture Based Interface
http://www.youtube.com/watch?v=ZEUAJrnhSvk&feature=related
- 11. Questions
- 12. References
The New Media Consortium, Horizon Report 2011.pdf. Available at: http://net.educause.edu/ir/library/pdf/HR2011.pdf [Accessed October 6, 2011].
Stephanie Burnes, 1999. Artistry in Training, Business & Professional Publishing. Available at: http://www.stephanieburns.com/products/artistry_in_training/ [Accessed October 5, 2011].
Stephen Downes, 2010. Publications ~ Stephens Web. Available at: http://www.downes.ca/me/publications.htm [Accessed September 27, 2011].
Stephen Downes, (2008). The Future ofOnline Learning Ten Years on [E-Book]. Retrieved from http://www.downes.ca/files/books/future2008.pdf
S. Pandit, H. Acharya, A. Sanvedi, P.Nahar, S.K. Soni, PreetiSaxena, & A. K. Ramani (2010). An Architecture Solution for E-Learning System ESSA. Technology for Education (T4E), page 56-62.
Videojug, about me [Oneline] Available from URL: http://corporate.videojug.com/about [Accessed 5 Oct 2011].
Pusnik, M. , Sumak, B. and Hericko, M.(2010). Investigation of Virtual Learning Environment in The Context of Web 2.0. Mobile, Hybrid, and On-Line Learning, 2010, ELML '10, page 1-6
YouTube http://www.youtube.com/watch?v=CPIbGnBQcJY&feature=BFa&list=FLXtEnxKzirdi2GI6xn8i_xA&lf=mh_lolz
YouTube http://www.youtube.com/watch?v=ZEUAJrnhSvk&feature=related