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    ENGLISH DEPARTMENT

    TEACHER TRAINING AND EDUCATION FACULTY

    SEBELAS MARET UNIVERSITY

    SURAKARTA

    2010

    THESIS

    ENHANCING STUDENTS VOCABULARY ACQUISITION

    USING COMPUTER ASSISTED GAMES (CAG)

    (A CLASSROOM ACTION RESEARCH AT THE FOURTH

    GRADE OF SD NEGERI KALIMACAN IN ACADEMIC YEAR

    2009/2010)

    MAS SULIS SETIYONO

    X2206045

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    Problem : students

    vocabulary acquisition islow

    Indicators :

    a. Competence

    b. Class situation

    Could not pronounce thewords correctly

    Could not spell the words

    correctly

    Did not know the meaning

    of the word dealing the

    topic

    Could not differ plural

    and singular form

    Did not do homework Paid little attention to

    the teacher Often asked permission to

    the bathroom at the sametime

    Talked with other duringthe lesson

    Proposed solution

    = CAG

    What is

    CAG

    Reason

    Problem

    statements

    Objectives

    Implementation

    BACKGROUND OF STUDY

    The teacher teaches students by

    text book

    There is no media used in

    teaching and learning process

    There is no effective technique

    to teach students

    Causes :

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    A. Background of the Study

    B. Problem Statements

    C. Objectives of the Study

    D. The Benefits of the Study

    CHAPTER I

    INTRODUCTION

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    b. For situations :

    1. THE PROBLEMS

    a. Vocabulary acquisition

    The students could not pronounce the words correctly

    The students could not spell the words correctly

    The students did not know the meaning of the word

    dealing the topic The students could not the differ plural and singular

    form

    b. Class situation The students did not do the homework

    The students paid little attention to the teacher The students often asked permission to the bathroom at

    the same time The students talked with other during the lesson

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    Causes : The teacher teaches students by

    text book

    There is no media use in

    teaching and learning process

    There is no effective technique

    to teach students

    2. CAUSE OF THE PROBLEMS

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    CAG

    (Computer Assisted Games)

    3. PROPOSED SOLUTION

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    Form - Activities

    Before Research After Research

    - Doing task in LKS

    - Translate the

    meaning on the

    blackboard

    - Learning vocabulary

    by playing computer

    games

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    CAG is more interested because it providesvisual, audiovisual, and sounds students have achance to speak up.

    CAG can provide contextual environment.

    CAG also allows students to become active

    learners in teaching and learning process.

    learning English using computer games attractstudents attention because games is fun andenjoyable.

    REASON FOR USING CAG

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    enjoyable

    independent student.

    self confident.

    passiveness to activeness.

    SOME POSITIVE CONSIDERATION OF CAG

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    Does and to what extent CAG

    improve students vocabulary

    acquisition?

    How is the class situation when CAG

    implemented in the classroom?

    B. PROBLEM STATEMENTS

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    CHAPTER IIREVIEW OF RELATED THEORIES

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    Computer-assisted games

    is fun activities operating

    with computer. The games

    are played when one or

    more players compete or

    co-operate for playoffsaccording to a set of rules

    and goals.

    ACTIVITIES IN CAGStudents listen the correct simple of pronunciation .Students repeat the pronunciation from computer games.Students see the pictures.Students do the game in computer.

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    CHAPTER IVRESEARCH FINDINGS

    AND DISCUSSIONS

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    a. Openingb. Main activity

    Teacher asks students to mention name of

    food which they eat before go to school.

    Teacher introduce computer to students.

    Some students are asked to operate the

    computer.

    Students are asked to do the hangman game.

    c. Closing

    IMPLEMENTATION

    c. Closing

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    Research Findings Before Action Research After Action Research

    1. The

    improvement

    of Students

    vocabulary

    acquisition

    The students vocabulary acquisition was low with

    the pre-test score is 5.45.

    The students vocabulary acquisition

    got better than theirs before

    research. It is proven by the cycle 1

    test mean score 6.89 and the cycle 2

    test mean score 7.62.

    a. The students

    comprehension of

    vocabulary aspects

    The students had difficulty in meaning aspect.

    They find difficulties in finding the meaning of

    some English words.

    When the teacher asked the meaning of the

    word chalk, nobody could answer the

    question.

    The students have fewer difficulties

    in finding the meaning. They still

    remember what the teacher

    explained in the previous meeting.

    Mr, sekarang aku tau,

    ternyata itu gambar keju to!

    The students had difficulty in spelling aspect. They

    found it difficult the English words because

    sometimes the written and the spoken of English

    words is different.

    The teacher could not answer the teacher

    asked to spell TABLE

    The students have fewer difficulties

    in finding some English words.

    They still remember what the

    teacher explained in the previous

    meeting.

    Most students could mention

    the spelling of the word burgercorrectly.

    The Students had difficulty in pronunciation

    aspect. It was difficult for the students to

    pronounce some English words correctly

    The students pronounce the word eraser

    inappropriate way.

    The students are able to pronounce

    the English words according to the

    topic correctly.

    Most of the students pronounce

    the word potato correctly.

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    The students make mistakes in simple grammar. In the

    fourth grade, the students are taught singular and plural

    form.

    Most students do not know when they have to add

    s/a/an before/after English words.

    The students reduce their mistakes in

    singular and plural form

    Ternyata kalau bendanya banyak

    ditambah s atau es.

    2. The

    improvement ofclassroom

    situation during

    teaching and

    learning process

    by using

    computer

    assisted games

    The students talked to each other in teaching and learning

    process. The topic discussion does not have correlation with

    the material given by the teacher. It makes the class so

    noisy.

    Most of the students talked to each other during

    teaching and learning process.

    The students talked to each other when they

    have to discuss with their group dealingwith the material given by the teacher. The

    class is noisy but under control.

    Most students gave less complaint.

    The students do not do the homework;

    Every the teacher gave homework to students; they

    often did not do the homework.

    The students are able to do homework

    correctly.

    Pak, saya sudah mengerjakan PRlho!

    The students paid little attention to the teachers

    explanation. They looked busy with own activities.

    Some students looked drawing in her book, the other

    students looked play with his pairs.

    The students pay more attention to the

    teacher; they do not look bored or make

    noise.

    They looked serious listened to the

    teacher when he explained the rule of

    the games.Many students ask for permission to the teacher to go to the

    bathroom. When the writer checks them, they do not really

    go to the bathroom. They just want to get out of the class

    because they are easily get bored.

    Some students asked for permission to go to the

    bathroom in the same time.

    Nobody ask for permission to the teacher to

    go to the bathroom as the reason to get out

    of the class. When a student ask to go to the

    bathroom, he really go to the bathroom and

    it does not take a long time

    Nobody asked for permission to go to

    the bathroom in the same time.

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    CHAPTER V

    A. Conclusions

    B. ImplicationC. Suggestion

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    A. Conclusions

    1. CAG can improve students vocabularyacquisition.

    (improvement of pronunciation, spelling,meaning and grammar)

    2. Computer Assisted Games is able toimprove classroom situation

    3. Various communicative activities in CAG canchange the English class toward a student

    centered class

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