post visit activity — migration madness board game · 2018-12-13 · migration madness board game...

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Oak Hammock Marsh Interpreve Centre Pre & Post Visit Acvity Guide 5-1 Specific Learning Outcomes 5-4-01: Use appropriate vocabulary related to their invesgaons of weather. 5-4-04: Recognize that warm and cold air masses are important components of weather, and describe what happens when these air masses meet along a front. 5-4-07: Describe the key features of a variety of weather phenomena. General Learning Outcomes 5-0-4c: Work cooperavely with group members to carry out a plan, and troubleshoot problems as they arise. 5-0-5a: Make observaons that are relevant to a specific queson. 5-0-7b: Base conclusions on evidence rather than pre- conceived ideas or hunches. Vocabulary weather, wetland, migraon, wind, tornado, hurricane, fog, lightening, thunder, sleet, blizzard, sun dogs, cold front, warm front, air masses, nimbostratus, altocumulus, cumulonimbus, cirrus, rain, snow, sun, water cycle Post Visit Activity — Grade Five Image from naturewatch.ca. Migration Madness Board Game Summary Students learn about the key features of a variety of weather phenomena while exploring the value of wetlands during migraon, and the impact weather has on migratory birds. Materials Print out game board (5 pages per game +1 page of instrucons) - please consider reusing for future use Scissors (to cut out cards, game pieces, and die) Tape (to tape together the 3 pieces of paper making up the game board and the die) Procedure Warm Up Begin by reminding students about their visit to Oak Hammock Marsh Interpreve Centre, briefly reviewing the days acvies. Remind students of the word wetlandand ask them what they think it means now that they have visited one. Review different kinds of weather and cloud formaons (see accompanying sheets for specific terms used in this acvity). Discuss the concept of migraon, if this was not covered during your field trip, arculang what it is (see definion). Migraon is a large movement of animals who are driven by the need to find more favourable living condions and/or food, with some animals migrang to breed. For birds in North America, there are usually two migraons that occur per year: a migraon during the fall to travel to overwintering sites, and a migraon during the spring to travel to summer breeding sites. Migraon is a difficult journey with many challenges, including the weather. Connue by having students list different kinds of weather, then discussing as a class how weather might impact migraon, parcularly bird migraon. Explain that students will be playing a board game to learn more about how weather impacts birds who migrate from wetland to wetland during the fall and spring. Explain that there will be a maximum of six players per game, each represenng a migratory bird who uses wetlands either as rest stops, breeding grounds, feeding

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Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-1

Specific Learning Outcomes 5-4-01: Use appropriate vocabulary related to their investigations of weather. 5-4-04: Recognize that warm and cold air masses are important components of weather, and describe what happens when these air masses meet along a front. 5-4-07: Describe the key features of a variety of weather phenomena.

General Learning Outcomes 5-0-4c: Work cooperatively with group members to carry out a plan, and troubleshoot problems as they arise. 5-0-5a: Make observations that are relevant to a specific question. 5-0-7b: Base conclusions on evidence rather than pre-conceived ideas or hunches.

Vocabulary weather, wetland, migration, wind, tornado, hurricane, fog, lightening, thunder, sleet, blizzard, sun dogs, cold front, warm front, air masses, nimbostratus, altocumulus, cumulonimbus, cirrus, rain, snow, sun, water cycle

Post Visit Activity — Grade Five

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Migration Madness Board Game Summary Students learn about the key features of a variety of weather phenomena while exploring the value of wetlands during migration, and the impact weather has on migratory birds.

Materials

• Print out game board (5 pages per game +1 page of instructions) - please consider reusing for future use

• Scissors (to cut out cards, game pieces, and die)

• Tape (to tape together the 3 pieces of paper making up the game board and the die)

Procedure

Warm Up

Begin by reminding students about their visit to Oak Hammock Marsh Interpretive Centre, briefly reviewing the day’s activities. Remind students of the word ‘wetland’ and ask them what they think it means now that they have visited one. Review different kinds of weather and cloud formations (see accompanying sheets for specific terms used in this activity). Discuss the concept of migration, if this was not covered during your field trip, articulating what it is (see definition).

Migration is a large movement of animals who are driven by the need to find more favourable living conditions and/or food, with some animals migrating to breed. For birds in North America, there are usually two migrations that occur per year: a migration during the fall to travel to overwintering sites, and a migration during the spring to travel to summer breeding sites. Migration is a difficult journey with many challenges, including the weather.

Continue by having students list different kinds of weather, then discussing as a class how weather might impact migration, particularly bird migration. Explain that students will be playing a board game to learn more about how weather impacts birds who migrate from wetland to wetland during the fall and spring. Explain that there will be a maximum of six players per game, each representing a migratory bird who uses wetlands either as rest stops, breeding grounds, feeding

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-2

grounds, and/or as their main habitat. Show the pictures and accompanying descriptions for each bird, briefly discussing each of their migratory journeys. Activity Explain to students that they will be getting a taste of the challenges experienced by migrating birds species, who each strive to survive and arrive safely in their overwintering or summer breeding grounds. Each of these bird species use wetlands, either as rest stops, breeding grounds, feeding grounds, and/or as their main habitat. Explain that students will be divided into groups of six (or less) and each will play as a different migratory bird with the objective to make it to the finish circle first (which ends the game). Students will encounter obstacles throughout the game including severe weather warnings where each players’ understanding of weather will be tested. The elements of chance, strategy and an understanding of different weather phenomena will all come into play as players navigate the board to see who becomes the first to make it to the finish line, surviving the madness of migration!

Go over the rules of the game (see game instructions). Divide students into groups of six or less, giving each group a board game, one die, a card set (contains 30 cards), and a set of six game pieces. Either give each group the game instructions or post on the board. Once all games are set up, have students play the game.

Wrap Up

Once all students have played at least one round of the game, bring class together for a discussion on the students’ overall experience as a bird in the game (did they experience any set backs, did they encounter any advantages, what kinds of weather did they encounter, were any of them able to finish the game). Conclude by stating that weather impacts all living things, whether be birds during migration or humans during an outdoor field trip. We must remain mindful of this important force in our world.

Optional: Have students write an exit slip where they write down three things they have learned about weather and wetlands from their experiences with the board game, the pre-visit activity, and/or the field trip.

Pre-Visit Activity — Grade Five

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-3

Different Kinds of Weather

Snow - solid precipitation formed by ice crystals.

Blizzard - blowing snow with temperatures below freezing and wind speeds of at least 70km/hour.

Sleet - precipitation that occurs at temperatures around 0ºC which creates a slush.

Tornado - when a warm, moist air mass and a dry air mass meet, they create instability in the at-

mosphere and a narrow, rotating funnel that stretches from the ground to the clouds is created,

with wind speeds varying from 100 km/hour to 400 km/hour.

Hurricane - considered the most violent storms on earth, hurricanes (also known as typhoons or

cyclones, depending on where they occur) form over warm ocean waters. Moist air rises from

the water, forming storm clouds which turn into rotating bands around the “eye” (centre) of the

storm. Cool air is sucked into the “eye” and wind grows in speed, reaching at least 63 km/hour to

be considered a hurricane.

Cold Front - a cold air mass replaces a warm air mass.

Warm Front - a warm air mass replaces a cold air mass.

Rain - liquid precipitation formed by water droplets.

Thunder & Lightening Storm - negatively charged particles sink to the bottom of clouds and gather

until a giant spark is created, followed by a loud noise (created by the increase in pressure,

temperature and expansion of air).

Fog - water droplets mix with dust and/or air pollution, creating a cloud near the ground.

Wind - the movement of air around the world, and is a fundamental ingredient to developing

weather.

Air Mass - a large body of air that has a similar temperature and moisture levels throughout the

air body.

Forest Fire - when there is no rain for many days and the air has been very dry, forest fires can

start with just a small spark, and significantly change habitats.

Flood - when an area experiences heavy amounts of precipitation in a short period of time,

water stays in an area, significantly changing habitats.

Drought - when an area experiences drier-than-normal conditions, like no rainfall, this drought

or lack of moisture can significantly change habitats.

The Effects of Weather

Sun Dogs - an effect of very cold temperatures, ice crystals refract sunlight creating a bright spot on

the left and/or right of the sun, creating the illusion that there are two or three suns in the sky.

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-4

How Weather Impacts Bird Migration

How the Effects of Weather Impacts Bird Migration

Drought Forest Fire Flood

Heavy Rain, Thunder & Lightening Storm,

Fog, Sleet, Snow

• Grounded, delayed

Blizzard

• Grounded, delayed

• Increases chances of death

Tornado, Hurricane

All

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• Grounded, delayed

• Blown off course (on a smaller scale for a Tornado)

• Use more energy to avoid

Warm & Cold Front

• Impacts when the birds actually begin to migrate;

they are sensitive to weather changes

Effects stop-over sights / Increases chances of death / Use more energy to avoid

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-5

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Kin

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Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-6

American Avocet

Ruby-throated Hummingbird

The Ruby-throated Hummingbird is a medium to long distance migrant, traveling as far as Central America. The hummingbird will travel from its breeding ground in southern Canada and eastern United States across the centre of the US and Mexico, then fly across the Gulf of Mexico to reach its destination.

The hummingbird overwinters in Central America (in countries such as Guatemala, Belize, Honduras, El Salvador, Nicaragua, and Costa Rica), but will also overwinter in southern Mexico and the southern tip of Florida (US).

The American Avocet is a medium distance migrant, traveling as far as southern Mexico. The avocet flies from its breeding ground, located in central United States and the southern region of the prairie provinces in Canada, traveling over central and western United States and Mexico.

The avocet overwinters throughout Mexico, Cuba, and in the United States in southern Florida, Georgia, and the Carolinas.

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Migration Madness! Board Game

Migratory Bird Information

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-7

Blue-winged Teal

Canada Goose

The Blue-winged Teal is a long distance migrant, traveling as far as South America. The teal flies from its breeding ground, which is located across Canada and the United States, and travels over eastern and western United States as it migrates to its overwintering ground.

The teal overwinters throughout central America and the northern region of South America.

According the Cornell Lab of Ornithology, the teal is among the last of the ducks to migrate in spring , and is also one of the last to migrate in the fall.

Migration Madness! Board Game

Migratory Bird Information

The Canada Goose is a medium distance migrant, where some geese fly from arctic to the southern United States. The goose flies from its breeding ground, located across Canada, northern United States, and Alaska (USA), and travel over North America during migration.

The goose overwinters in the southern United States and the northern region of Mexico.

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-8

Snowy Owl

The Snowy Owl is an irruptive medium– to long distance migrant. This species of owl is an irruptive migratory bird, which means they can have irregular migrations where large numbers of birds fly to areas where they are not typically found. This irruptive migration behaviour is usually due to a lack of food in the areas they normally inhabit, or very cold and/or severe weather. This owl flies from its breeding ground, which is located in the arctic, traveling to the central, eastern areas of Canada and northern and mid–United States.

The Barn Swallow is a long distance migrant, flying as far as South America. The swallow flies from its breeding ground, located throughout North America, traveling over southwest United States, the Caribbean, and Florida (USA) to their overwintering grounds.

The swallow overwinters throughout Central and South America.

Barn Swallow

Migration Madness! Board Game

Migratory Bird Information

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-9

Game Description: Migration Madness the Board Game allows players to experience a taste of the challenges experienced by migrating birds species, who each strive to survive and arrive safely in their overwintering or summer breeding grounds. Each of these bird species use wetlands, either as rest stops, breeding grounds, feeding grounds, and/or as their main habitat.

Playing as six different migratory birds, players will encounter many obstacles including severe weather warnings where each player’s understanding of weather will be tested. The elements of chance, strategy and an understanding of different weather phenomena will all come into play as players navigate the board to see who becomes the first to make it to the finish line, surviving the madness of migration!

Materials:

• Game board (3 pages taped together)

• 30 ‘Weather Warning’ cards

• 6 game pieces

• 1 die

Set Up: Tape board game pages together. Cut out cards, game pieces, and die. Fold game pieces so they stand (see diagram A). Fold die to make a cube, taping sides (see diagram B). Place game pieces on the start circle. Shuffle ‘Weather Warning’ cards (30 in total).

How to Play:

1. Have each player roll the die once to determine the playing order. The highest number rolled by a player goes first, with the other players following according to their number.

2. Following the order established in the beginning of the game, each player will roll the die on their turn to see how many spaces they move forward. The number rolled is the amount of spaces the player moves forward.

a) If a player lands on a circle with specific instructions (such as: You have lost your flock, go back three spaces) follow those instructions.

b) If a player lands on a Weather Warning circle, another player will pick a card from the Weather Warning deck of cards, reading out the question. The player (whose turn it is) must answer the question. If the player answers correctly, they can move ahead one space. If the player answers wrongly, the player must skip their next turn.

c) If a player lands on a space that is already occupied by another player, the player whose turn it is must go back one space. If the player lands again on a space occupied by another player, the player whose turn it is must go back another space, until they land on a space that is free.

3. The objective of the game is to land on a finish circle first, resulting in the end of the game.

2. 3.

A)

1. B)

Migration Madness! Board Game

Game Instructions

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-10

American

Avocet

Barn

Swallow

Snowy

Owl

Canada

Goose

Ruby –throated

Hummingbird

An

swer: H

urrica

ne

A

nsw

er: Torn

ad

o

Wea

ther

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arn

ing!

This

kin

d o

f st

orm

in

clu

des

an

eye

; th

e ce

ntr

e o

f th

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orm

. W

hat

am

I?

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ther

W

arn

ing!

W

eath

er

War

nin

g!

Wea

ther

W

arn

ing!

W

eath

er

War

nin

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Wea

ther

W

arn

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W

eath

er

War

nin

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Wea

ther

W

arn

ing!

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f w

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ud

es t

em

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low

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ake

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lt t

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ee, a

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w

ind

sp

eed

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f at

leas

t 7

0km

/ho

ur.

Wh

at a

m I?

An

swer: B

lizzard

This

kin

d o

f w

eath

er

incl

ud

es c

lou

dy

skie

s an

d

pre

cip

itati

on

. Wh

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m I?

An

swer: R

ain

A

nsw

er: Forest Fire

Wh

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een

no

ra

in f

or

man

y d

ays

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r h

as b

een

ver

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ry,

I can

be

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st

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all s

par

k an

d

sign

ifica

ntl

y ch

ange

h

abit

ats.

I am

an

eff

ect

of

wea

ther

. Wh

at a

m I?

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kin

d o

f w

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er

hap

pen

s w

hen

pre

cip

itati

on

occ

urs

at

tem

per

atu

res

aro

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, cre

atin

g a

kin

d o

f

slu

sh a

nd

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per

y

con

diti

on

s. W

hat

am

I?

An

swer: Sleet

This

kin

d o

f w

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er

mak

es it

har

d t

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and

lo

oks

like

clo

ud

s h

ove

rin

g o

ver

the

gro

un

d. T

his

kin

d o

f w

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er h

app

ens

wh

en

wat

er d

rop

lets

mix

wit

h

du

st a

nd

/or

air

po

lluta

nts

. Wh

at a

m I?

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g

An

swer: Lig

hten

ing

This

kin

d o

f w

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hap

pen

s d

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ng

sto

rms

and

on

ly a

fter

ligh

ten

ing

stri

kes,

wh

en a

su

dd

en

incr

ease

in p

ress

ure

, te

mp

erat

ure

an

d

exp

ansi

on

of

the

air

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a lo

ud

no

ise.

An

swer: Th

un

der

An

swer: Su

n D

og

s

This

kin

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f w

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er

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hen

a w

arm

air

mas

s re

pla

ces

a

cold

er a

ir m

ass.

Wh

at a

m I?

An

swer: W

arm

Fron

t A

nsw

er: Co

ld Fro

nt

Blue-winged

Teal

1

2

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ther

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arn

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ith

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fro

m 1

00

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to

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Wh

at a

m I?

3

4

5

6

7

8

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ther

W

arn

ing!

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f w

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pen

s d

uri

ng

sto

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wh

en n

egati

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d

par

ticl

es

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k to

th

e b

ott

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of

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ud

s an

d

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er u

nti

l a g

ian

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ark

is c

reat

ed. W

hat

am

I?

9

10

W

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nin

g!

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en it

is v

ery

cold

, ice

cr

ysta

ls c

an r

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act

sun

ligh

t, c

reati

ng

a b

righ

t sp

ot

on

th

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ft a

nd

/or

righ

t o

f th

e su

n, c

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ng

the

illu

sio

ns

ther

e ar

e tw

o o

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th

e sk

y. W

hat

am

I?

11

1

2

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ther

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wh

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pla

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I?

6

2 4

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Sun, cloud, rain image from wral.com.

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-11

Wea

ther

W

arn

ing!

We

ath

er

War

nin

g!

We

ath

er

War

nin

g!

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ath

er

War

nin

g!

Wea

ther

W

arn

ing!

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er

War

nin

g!

An

swer: A

ir Ma

ss

This

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e o

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ou

d is

th

in

and

wis

py,

an

d is

th

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ost

co

mm

on

hig

h-l

evel

cl

ou

d a

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fo

rms

60

00

m

eter

s ab

ove

th

e gr

ou

nd

.

An

swer: A

ltocu

mu

lus

This

typ

e o

f cl

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d lo

oks

lik

e lig

ht

par

alle

l ban

ds

or

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l, ro

un

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s, w

hic

h f

orm

s 2

00

0 t

o 6

00

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eter

s ab

ove

th

e gr

ou

nd

. Wh

at

am I?

An

swer: C

irrus

An

swer: Sn

ow

This

typ

e o

f w

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pen

s w

hen

p

reci

pit

atio

n f

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per

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res

are

be

low

fr

eezi

ng.

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m I?

An

swer: N

imb

ostra

tus

An

swer: C

um

ulo

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bu

s

An

swer: W

ind

This

is t

he

mo

vem

ent

of

air

aro

un

d t

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wo

rld

, an

d

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fu

nd

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tal

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edie

nt

to d

evel

op

ing

wea

ther

. Wh

at a

m I?

An

swer: W

ater C

ycle A

nsw

er: The Su

n

An

swer: P

an

t, flu

ff u

p th

eir

feath

ers to b

e mo

re imm

ersed

in co

ol w

ater, a

nd

dive a

nd

spla

sh to

coo

l do

wn

.

An

swer: P

an

t an

d sp

lash

in co

ld

wa

ter to sta

y coo

l, an

d su

n

them

selves to g

et rid o

f ha

rmfu

l

germ

s an

d p

ara

sites wh

ich a

re

hitch

ing

a rid

e in th

eir feath

ers,

for it is to

o h

ot fo

r them

.

An

swer: Sta

y ou

t an

d a

ctive,

flu

ff u

p th

eir feath

ers to sta

y

wa

rm, a

nd

sprea

d o

il from

a

gla

nd

over th

eir feath

ers for

wa

terpro

ofi

ng

.

Wh

at d

o d

uck

s an

d

gee

se d

o w

hen

it is

co

ol

and

win

dy?

An

swer: A

s win

ds in

tensifi

es,

du

cks an

d g

eese will m

ove to

mo

re sheltered

area

s. They w

ill

also

flu

ff u

p th

eir feath

ers to

stay w

arm

.

Wh

at d

o d

uck

s an

d

gee

se d

o d

uri

ng

thu

nd

er

and

ligh

ten

ing

sto

rms?

An

swer: D

ue to

the in

creased

clou

d co

ver, they sto

p feed

ing

,

an

d m

ove ea

rlier an

d la

ter in

the d

ay; th

ey also

mo

ve to

sheltered

area

s.

An

swer: If sh

allo

w w

ater ices

over, th

ey mo

ve to th

e

rema

inin

g o

pen

wa

ter, an

d

mo

ve farth

er for fo

od

if closest

foo

d so

urce is co

vered b

y layers

of sn

ow

.

An

swer: Th

ey go

into

a sta

te

called

torp

or, w

hich

is wh

en

they red

uce th

eir meta

bo

lic rate

(ho

w fa

st they b

urn

calo

ries),

redu

ce their b

od

y temp

eratu

re

to d

ecrease h

ow

mu

ch en

ergy

they n

eed, a

nd

essenti

ally g

o to

sleep.

An

swer: D

rou

gh

t A

nsw

er: Floo

d

13

W

eat

her

W

arn

ing!

1

4

15

1

6

We

ath

er

War

nin

g!

This

typ

e o

f cl

ou

d is

dar

k

and

low

to

th

e gr

ou

nd

,

and

loo

ks f

orm

less

. Th

is

clo

ud

dev

elo

ps

un

der

20

00

met

res

abo

ve t

he

gro

un

d a

nd

is u

sual

ly

acco

mp

anie

d b

y fa

llin

g

pre

cip

itati

on

. Wh

at a

m I?

17

1

8

We

ath

er

War

nin

g!

This

typ

e o

f cl

ou

d is

ver

y la

rge

and

flu

ffy,

usu

ally

d

evel

op

ing

ove

r 2

00

0

met

ers

abo

ve g

rou

nd

an

d c

an r

each

pas

t 6

00

0

met

res

in h

eigh

t. T

his

cl

ou

d t

ype

is u

sual

ly

acco

mp

anie

d b

y fa

llin

g p

reci

pit

atio

n. W

hat

am

I?

24

W

eath

er

War

nin

g!

Wh

at d

o d

uck

s an

d

gee

se d

o w

hen

it is

co

ol

and

rai

nin

g?

23

W

eath

er

War

nin

g!

22

W

eath

er

War

nin

g!

Wh

at d

o d

uck

s an

d

gee

se d

o t

o s

tay

coo

l w

hen

it is

ho

t an

d s

un

ny?

21

W

eath

er

War

nin

g!

This

is w

hat

war

ms

up

o

ur

eart

h, a

nd

infl

uen

ces

the

tem

per

atu

re. T

his

is

on

e o

f th

e fu

nd

amen

tal

ingr

edie

nts

to

cre

atin

g w

eath

er o

n o

ur

pla

net

. W

hat

am

I?

20

W

eath

er

War

nin

g!

This

is t

he

mo

vem

ent

of

wat

er a

rou

nd

th

e ea

rth

an

d o

ur

atm

osp

her

e.

This

is a

fu

nd

amen

tal

ingr

edie

nt

to w

eath

er

dev

elo

pm

ent

on

ou

r p

lan

et. W

hat

am

I?

19

This

kin

d o

f w

eath

er is

a

larg

e b

od

y o

f ai

r th

at h

as

a si

mila

r te

mp

erat

ure

an

d m

ois

ture

leve

ls

thro

ugh

ou

t th

e ai

r b

od

y.

Wh

at a

m I?

25

2

6

27

W

eath

er

War

nin

g!

Wh

at d

o d

uck

s an

d

gee

se d

o w

hen

it is

co

ld

and

sn

ow

ing?

28

W

eath

er

War

nin

g!

Wh

at d

o h

um

min

gbir

ds

do

wh

en it

is c

old

?

29

Wh

at d

o s

wal

low

s d

o

wh

en it

is h

ot

and

su

nn

y?

Wea

ther

W

arn

ing!

Wh

en t

her

e is

an

are

a th

at e

xper

ien

ces

dri

er-

than

-no

rmal

co

nd

itio

ns,

lik

e litt

le t

o n

o r

ain

fall,

I

am a

n e

ffe

ct o

f w

eath

er

and

can

sig

nifi

can

tly

chan

ge h

abit

ats.

Wh

at

am I?

30

W

eath

er

War

nin

g!

Wh

en t

her

e is

an

are

a

that

exp

erie

nce

s h

eavy

amo

un

ts o

f p

reci

pit

atio

n

in a

sh

ort

per

iod

of

tim

e,

I am

an

eff

ect

of

wea

ther

and

can

sig

nifi

can

tly

chan

ge h

abit

ats.

Wh

at

am I?

Sun, cloud, rain image from wral.com.

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-12

Star

t

Wet

lan

d S

top

! Y

ou

nee

d t

o

rest

, ski

p y

ou

r n

ext

turn

.

Wet

lan

d S

top

! Y

ou

nee

d t

o

rest

, ski

p y

ou

r n

ext

tu

rn.

Wet

lan

d S

top

! Y

ou

nee

d t

o

rest

, ski

p y

ou

r n

ext

tu

rn.

Yo

u lo

st y

ou

r fl

ock

, go

bac

k tw

o s

pac

es!

Yo

u lo

st y

ou

r fl

ock

, go

bac

k tw

o s

pac

es!

Yo

u lo

st y

ou

r fl

ock

, go

bac

k th

ree

sp

ace

s!

The

win

d is

at

you

r b

ack,

ski

p

ahe

ad t

wo

sp

ace

s!

We

ath

er

W

arn

ing!

We

ath

er

W

arn

ing!

We

ath

er

W

arn

ing!

Ro

ll th

e d

ie.

Wh

o e

ver

has

th

e h

igh

est

nu

mb

er g

oes

firs

t.

Go

od

luck

!

Migrating birds image from clipart library. Cattail image from clipground.com. Sun, cloud, rain image from wral.com.

The

Bo

ard

Ga

me

Mig

rati

on

M

ad

nes

s!

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-13

Wet

lan

d S

top

! Y

ou

nee

d t

o

rest

, ski

p y

ou

r n

ext

turn

.

Yo

u lo

st y

ou

r fl

ock

, go

bac

k th

ree

spac

es!

Yo

u f

ou

nd

a

sho

rtcu

t!

Wet

lan

d S

top

! Y

ou

nee

d t

o

rest

, ski

p y

ou

r n

ext

tu

rn.

The

win

d is

at

you

r b

ack,

ski

p

ahe

ad t

wo

sp

ace

s!

The

win

d is

at

you

r b

ack,

ski

p

ahe

ad t

wo

sp

ace

s!

Yo

u n

ee

d t

o

rest

, bu

t h

ad t

o s

ear

ch

for

a p

lace

, as

the

w

etl

and

on

yo

ur

mig

rati

on

ro

ute

d

isap

pe

are

d, s

kip

yo

ur

ne

xt t

wo

tu

rns.

We

ath

er

W

arn

ing!

We

ath

er

W

arn

ing!

We

ath

er

W

arn

ing!

W

eat

he

r

War

nin

g!

Oak Hammock Marsh Interpretive Centre Pre & Post Visit Activity Guide 5-14

Wet

lan

d S

top

! Y

ou

nee

d t

o

rest

, ski

p y

ou

r n

ext

tu

rn.

Wet

lan

d S

top

!

Yo

u n

eed

to

rest

, ski

p y

ou

r

ne

xt t

urn

.

Yo

u lo

st y

ou

r

flo

ck, g

o b

ack

two

sp

aces

!

Yo

u g

ot

lost

an

d d

id

no

t kn

ow

ho

w t

o

fin

d y

ou

r w

ay. R

oll

the

dic

e t

o d

isco

ver

you

r fa

te..

.

Yo

u f

ou

nd

a

sho

rtcu

t!

Od

d N

um

ber

: Y

ou

we

re n

ot

able

to

su

rviv

e in

th

is

ne

w a

rea

so

yo

u

die

d. G

o b

ack

to t

he

st

art.

Even

Nu

mb

er:

Fin

ish

! Y

ou

we

re a

ble

to

ad

just

to

th

is n

ew

are

a, p

oss

ibly

e

stab

lish

ing

a n

ew

re

gio

n

for

you

r sp

eci

es

to

inh

abit

!

Yo

u n

ee

d t

o

rest

, bu

t h

ad t

o s

ear

ch

for

a p

lace

, as

the

w

etl

and

on

yo

ur

mig

rati

on

ro

ute

d

isap

pe

are

d, s

kip

yo

ur

ne

xt t

wo

tu

rns.

Fi

We

ath

er

W

arn

ing!

Extr

eme

wea

ther

ca

n g

et b

ird

s

turn

ed a

rou

nd

!

Ro

ll yo

ur

dic

e a

gain

:

Od

d n

um

ber

mo

ve ↑

Eve

n n

um

be

r m

ove

Wet

lan

d S

top

! Y

ou

nee

d t

o

rest

, ski

p y

ou

r n

ext

turn

.

Yo

u lo

st y

ou

r fl

ock

, go

bac

k th

ree

sp

ace

s!

We

ath

er

W

arn

ing!

Yo

u w

ere

ab

le t

o m

igra

te

succ

essf

ully

to

yo

ur

des

tin

atio

n!