pokemon gold version
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Pokemon Gold Version: FAQ/Walkthrough byiamhungry
Version 1.11, Last Updated 2006-08-14 View/Download Original File
Hosted by GameFAQs
Return to Pokemon Gold Version (GBC) FAQs & Guides
Liked this FAQ? Click here to recommend this item to other users.POKEMON: GOLD/SILVER VERSION
A GameFAQs Guide by Mitchell Linton
Began: June 9, 2006
Last Updated: August 14, 2006
E-mail: [email protected]
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|
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| TABLE OF CONTENTS
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||
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|
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| 1. The Mitchell Linton Story...........................
[doughnuts] |
| 2. Versions............................................[Coca-
Cola] |
| 3. Introduction........................................[iced
cake] |
| 4. Pokemon for Beginners.................................
[cookies] || 5. Walkthrough...........................................
[muffins] |
| 5.01 A Legend's Beginnings.........................[ice
cream] |
| 5.02 The Zephyr Badge...........................
[marshmallows] |
| 5.03 The Hive Badge..................................
[Reese's] |
| 5.04 The Plain Badge....................................
[M&Ms] |
| 5.05 The Fog Badge.................................[apple
pie] |
| 5.06 The Storm Badge................................[Kool-aid] |
| 5.07 The Mineral Badge..............................
[brownies] |
| 5.07 The Glacier Badge..........................[Lucky
Charms] |
| 5.08 The Rising Badge.....................[chocolate
pretzels] |
| 5.09 The Elite Four.............................[potato
chips] |
| 5.10 East Kanto.....................................
[slushies] |
| 5.11 West Kanto....................................[hot
fudge] || 5.12 The Last Parts of Johto...................[juice
pouches] |
http://www.gamefaqs.com/features/recognition/64792.htmlhttp://www.gamefaqs.com/features/recognition/64792.htmlhttp://dw.com.com/redir?asid=0&astid=8&siteid=19&edid=107&destCat=&destURL=http%3A%2F%2Fdb.gamefaqs.com%2Fportable%2Fgbcolor%2Ffile%2Fpokemon_gs_na_g.txthttp://dw.com.com/redir?asid=0&astid=8&siteid=19&edid=107&destCat=&destURL=http%3A%2F%2Fdb.gamefaqs.com%2Fportable%2Fgbcolor%2Ffile%2Fpokemon_gs_na_g.txthttp://www.gamefaqs.com/http://www.gamefaqs.com/gbc/198308-pokemon-gold-version/faqshttp://www.gamefaqs.com/features/recognition/64792.htmlhttp://dw.com.com/redir?asid=0&astid=8&siteid=19&edid=107&destCat=&destURL=http%3A%2F%2Fdb.gamefaqs.com%2Fportable%2Fgbcolor%2Ffile%2Fpokemon_gs_na_g.txthttp://www.gamefaqs.com/http://www.gamefaqs.com/gbc/198308-pokemon-gold-version/faqs -
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| 6. Checklist...............................................
[pizza] |
| 7. Pokedex..........................................[Mountain
Dew] |
| 8. Item List...................................[chocolate
bunnies] |
| 9. TMs/HMS..........................................[SugarSmacks] |
| 10. Weekly Timeline..................................[pixie
sticks] |
| 11. Gym Leader/Elite Four Guide...................[tapioca
pudding] |
| 12. Rival Battle Guide.....................................[Jell-
O] |
| 13. FAQ..................................[high fructose corn
syrup] |
| 14. Credits & Thanks...............................[pure
sugarcane] |
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--|For easier search, just press Ctrl+F and type in one of the reasons
I |
| am probably going to get diabetes one day in brackets next to the
|
| section to take you where you want to go!
|
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| THE MITCHELL LINTON STORY | doughnuts
|
| |
|
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--
A long time ago, in a galaxy not too far away (about driving
distance),
there lived a simple young boy. No one could see anything special
about
him, but little did they know that he would one day change their
entire
lives forever. You see, this boy, named Mitchell, had a dream. A
dream
that, to most people, remained distant and among the unreachable. But
not to Mitchell. He felt in his heart that one day, if he worked hard
enough, he would accomplish his ultimate goal: to write a GameFAQs
guide
that was highly informative, but gave away no major plot spoilers.
All of his noble life, he traveled around the world, in search of the
key ingredients to fulfill his quest. He explored the depths of the
unknown, squared off against monsters, and conquered every obstacle
that blocked his path. After years of countless trials and
tribulations,
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he finally mastered the art of the GameFAQs. However, there was one
who
managed to stall his lifelong mission. A girl named Luanda stole his
heart, and shared with him lessons of love that he would soon never
forget. Nevertheless, Mitchell knew he needed to leave the only
person
he ever cared for in order to complete his destiny. Before his finalexpedition, he arranged to meet with her one last time.
"Luanda," he began, "I must leave you."
"I know," she said with a sigh. "I always knew you would go off and
finish what you were always meant to begin. But why? Haven't you
finally found true happiness with me?"
"I have. But this cannot be helped. I must put this unalleviated hunt
to rest once and for all. It's in my blood."
"But listen to reason!" Luanda pleaded with him. "You don't have to
doanything! If you're happy here, you shouldn't force yourself to
leave."
"Damn it, woman! You just don't understand." Mitchell turned his back
on her, not able to bear the look of anguish on her lovely face. "All
of my life, I have longed to complete the perfect GameFAQs guide. If
I
relent now, what does that say about me? I just cannot leave with a
guilty conscience like that!"
Luanda buried her tear-drenched face in her palms, as she now
realized
her undying adoration was not enough to stop a man from his
ambitions.
Mitchell turned back and lent a comforting hand on her shoulder. Once
she revealed the sparkling eyes he treasured so much, he reminded her
in a soft truthful tone, "I will always love you, my butterfly."
"Promise me you'll return...alive," she added as she placed her
delicate hand over his.
"I'll do my best," was all he could guarantee. They engaged in one
last passionate kiss before he departed into his spaceship, unsure of
the challenges that awaited him. Luanda watched him fade away into
the night sky, wondering when and if her gallant hero will once again
return.
Will Mitchell be successful in his quest for completing the all-
around
best GameFAQs guide ever? Can he answer all gamers' questions
regarding
some of the trickiest puzzles and battles in video game history? And
is
the jerk who wrote this on crack or something? These questions will
be
answered...by you! Just follow the guide before you, and you can be
the
judge whether or not Mitchell Linton was able to perfect the most
instructive and spoiler-free strategy manual ever! Or you can just
spit
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on it and make fun of how stupid I am. Either way, enjoy the
following
guide presented by the self-proclaimed King of GameFAQs!
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| VERSIONS | Coca-Cola
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|
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--
Version 1.0: Walkthrough, Pokedex, FAQ complete. I'll make revisions
where necessary later.
Version 1.01: Made small corrections to some idiotic mistakes. I'veal-
ready punished myself for it with my ceremonial whips
as
well.
Version 1.1: I've decided to morph my Pokemon Gold and Pokemon Silver
guide into one hidious blob. It will be even more con-
fusing but...uh...well...that's it: it will be even more
confusing.
Version 1.11: Lotta ones. Anyway, I found more spelling mistakes that
I
was just too picky to let go. Damn OCD!
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| INTRODUCTION | iced cake
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Hello all, and welcome to Mitchell Linton's (a.k.a.: iamhungry) guide
to
Pokemon: Gold & Silver Versions. In my opinion, the Johto
Gold/Silver/
Crystal series was the best of all the Pokemon games, playing-wise
and
plotline-wise. It added a lot of updates compared to the
Red/Blue/Yellow
versions, but still gave it the old school Pokemon feel. What the
hell
am I talking about, you ask? I don't know; my therapist has been
trying
to figure that out for years! Nevertheless, Pokemon Gold/Silver is a
great game, and you should feel honored to have it in your
possession.
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Cherish it. Love it. Lick it all over. Well, no, that might ruin it.
Just platonically love it at most.
GAME BOY COLOR CONTROLS:
D-Pad - Move character, scroll through options
Start - Bring up/put away pause menu
Select - Move items and attacks, use registered itemA - Confirm, Talk, Examine
B - Decline, Cancel
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| POKEMON FOR BEGINNERS | cookies
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Okay, if you are new to this Pokemon ordeal, youve come to the right
place. Although you could just buy the game and look in the little
manual that comes with it to find out everything Im about to explain
to
you in this section, Im glad that youve chosen to rely on me
instead.
*laughs evilly at you* However, you should only read this if you find
it
necessary. Usually, one is able to play the game without prior
knowledge
of what to do by just going with the flow. I mean, who really reads
the
manual?! Ikea buyers, can I get a "What what"?
WHAT THE FUDGE ARE POKEMON ANYWAY?
----------------------------------
I'm glad you asked in such a non-derogatory manner. First off,
"Pokemon"
is short for Pocket Monster. But since that's kind of dumb, just call
them Pokemon. Here's the basic premise behind them. Pokemon are
really
just magical animals that you can catch and carry around in compact
compartments so you may release them to do your bidding. It's kind of
like if you had a dog with fire breath that you're allowed to sic on
the
neighbor's cat. Nothing unethical about that, is there? In the
Pokemon
world, Pokemon trainers search the world to find the best Pokemon
they
can catch, and then battle with them to see who's the greatest
trainer
around. Some people only use Pokemon as pets, while others revolve
their
entire meaningless lives around them for sport. You're going to be
one
of the latter. Aren't you special?
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BATTLING WITH POKEMON
---------------------
To become stronger, Pokemon must battle. If they dont battle, then
whats the point of you having the game? Jeez, if youre just going
to
waste it, give it to a poor Ethiopian kid for Petes sake. The firstPokemon in your party will be automatically sent out when you engage
in
a battle. You can switch the order of your party at any time. When
your
Pokemon comes face to face with another, you have the opinion of four
choices:
Fight
Item
Pokemon
Run
When Fight is selected, your Pokemons moves will be displayed. Fouris
the maximum number of moves a Pokemon can have. Choose an attack and
the
battle sequence begins. Whichever Pokemon has the higher Speed is
given
the liberty of attacking first. Some moves do damage and others do
not.
Each attack has a type so use them to your advantage. They also have
a
certain amount of PP, the number next to the attack. That shows how
many
times you can use the attack. When it reaches 0, you can no longer
use
it. Generally, stronger moves have less PP. And if the letters PP
made
you think of urination in anyway, may God help you.
When you click on the Pokemon option, you go to a screen of Pokemon.
You
can select switch in which you switch in a Pokemon and waste a turn,
or
just check a Pokemon's stats. You always go first when switching
unless
your opponent using the attack Pursuit.
When Item is chosen, you can use an item in battle if it can be used,
but you can't attack afterwards. You always go first unless Pursuit
is
used.
Run is escape from battle. You can only run from wild Pokemon;
running
away from trainers is forbidden. You dont lose anything if you run
from
a wild Pokemon. Pansy.
With that being said, let's review the two kinds of battles: Trainer
and
Wild. To start a wild Pokemon battle, just go to a place wild Pokemon
may live. They are usually found in grasses but they also live in
caves,
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oceans, abandoned buildings, and more. They are random battles
consist-
ing of one Pokemon. The only reward you get from winning is
experience.
Only certain Pokemon are in certain areas.
Trainers usually hang out at just about anywhere except cities andtowns. To start a battle with them, let them make eye contact with
you.
Trainer battles are a bit different from wild Pokemon battles. First,
you cannot run so make sure you have Pokemon in good shape. Second,
they
will have more than one Pokemon usually, including Pokemon you cannot
find in the wild or that area. They are smarter and are a higher
level
than those wild Pokemon. Third, you will get both experience and
money
as a reward. Hooray for legal gambling!
CATCHING THESE FUDGING THINGS
-----------------------------
Catching Pokemon is essential. You need to have a wide variety of
Pokemon on your team and getting all 251 is part of the fun, if you
call
endless nights of playing, hard labor, wasting time and money, and
cont-
inuously doing pretty much the same thing with every Pokemon over and
over and over again fun! *sigh* Here's how to do it.
First, get into a wild Pokemon battle. Weaken the Pokemon down to red
to
low yellow health. Now go to the item screen, press right till you
are
in the balls pocket (shut up, sicko), and use one of your Pokeballs.
Each Pokemon's catch rate can differ. Generally, the higher level the
Pokemon and the rarer it is the harder to catch. Legendaries are by
far
the hardest Pokemon to catch.
Each Pokeball also has a catch rate which can affect the chances of
the
Pokemon staying in the Pokeball. The basic ones are Pokeball, Great
Ball, Ultra Ball, and Master Ball, but there are several others in
which you can get.
The Pokemon's status can also affect the difficulty of capturing it.
Try
to get it to fall asleep or even better, frozen (I'll explain those
in a
bit). Any other status will work fine but with these two, the Pokemon
doesn't have a chance of fainting itself and can not attack.
Remember that some Pokemon may be holding items that will help them.
A POKEMON'S STATS
-----------------
There are six different stats that each Pokemon have. Here they are:
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HP: Stands for hit points. When you have 0, your Pokemon faints.
Attack: Decides how strong your physical attacks are along with a
move's
base power.
Defense: Decides how much damage you take from physical attacks.
Special Attack: Decides how strong your special attacks are along
with a
move's base power.
Special Defense: Decides how much damage you take from special
attacks.
Speed: The Pokemon with higher speed goes first. On wild Pokemon
battles, if your Pokemon is fast it also has a higher chance of
running
away when selected.
The higher the stats are, the better they are. Different Pokemon have
different stats then others. Usually higher level Pokemon have better
stats.
CRAPPY CONDITIONS
-----------------
When battling sometimes Pokemon have attacks that may change your
normal
condition. These will impede on your battling abilities and are very
annoying. There are two kinds of conditions, direct and indirect.
You can only have one direct condition at a time and it will say so
above your HP. They stay after the battle and when switched and can
only
be cured when you go to a Pokemon Center or use a special item. These
conditions are:
Poison (PSN): Takes about 1/16 out of a poisoned Pokemons total HP
each
turn in battle. Outside of battle, it takes away 1HP every four
steps.
You will know when this happens because you will hear a really
annoying
noise and the screen will distort for a millisecond. There is also a
special poison condition when Toxic is used. This starts off taking
only
1/16th of your max HP, but doubles every turn until switched.
Sleep (SLP): Cannot attack unless you use a special move for being
asleep. Wakes up after two to five turns.
Freeze (FRZ): Cannot attack for two to five turns. Frozen Pokemon
getting hit with a Fire attack automatically defrosts.
Paralyze (PRZ): Speed is cut in half. Paralyzed Pokemon have a 30%
chance of not being able to attack and wasting a turn.
Burn (BRN): Attack is cut in half. Takes about 1/8 out of a burned
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Pokemons total HP each turn.
Faint (FNT): User cannot stay or be sent into battle.
Indirect status conditions are not mentioned directly. Many of these
are
incurable by items and are eliminated by switching out or ending thebattle. Here's a list of some indirect conditions:
Confusion: 50% chance of confused Pokemon attacking itself. Damage
determined by Attack and Defense.
Leech Seed: Seeded Pokemon will have 1/8 of its total HP drained and
given to its opponent.
Attract: 50% chance of attracted Pokemon not attacking. Eliminated if
either Pokemon are switched out or fainted.
POKEMON TYPES-------------
Each Pokemon has a type (some even have two). Moves also have types.
Types determine how effective a type move is against another. All
these
Pokemon types do affect the battle. Some types of attacks are strong
against others. If the Pokemon is dual type, things aren't much
different. If one type is strong against another, it does 2x the
damage.
If both types are weak to the attack, it does a whopping 4x the
damage.
If the type is resistant to the attack, it does 1/2 the damage. If
the
type is immune to the attack, it does no damage. If one type is weak
to
the attack but the other attack is resistant to it, the damage will
be
normal. Sometimes critical hits and added effects happen on moves.
Are
you following this?
Here are the Pokemon and move types:
Normal (No)
Fire (Fi)
Water (Wa)
Electric (El)
Grass (Gr)
Ice (Ic)
Fighting (Ft)
Poison (Po)
Ground (Gd)
Flying (Fl)
Psychic (Ps)
Bug (Bu)
Rock (Ro)
Ghost (Gh)
Dragon (Dr)
Dark (Da)
Steel (St)
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For example, Fire type Pokemon are weak against Water type moves, so
it
does 2x the damage. Fire type moves aren't very effective against
Water
type Pokemon, so it does .5x the damage. Fighting and Electric are
normal damage to each other, so a Fighting type move on an Electric
typePokemon does 1x the damage. There are a lot of combinations, so watch
out for them. Here's the freaking chart for all of the types
abilities
against one another:
O : 2x damage
- : 1x damage
X : 0.5x damage
/ : No damage
TYPE OF POKEMON ATTACKED
No Fi Wa El Gr Ic Ft Po Gd Fl Ps Bu Ro Gh Dr Da St
T No - - - - - - - - - - - - X / - - X
Y Fi - X X - O O - - - - - O X - X - O
P Wa - O X - X - - - O - - - O - X - -
E El - - O X X - - - / O - - - - X - -
Gr - X O - X - - X O X - X O - X - X
O Ic - X X - O X - - O O - - - - O - X
F Ft O - - - - O - X - X X X O / - O O
Po - - - - O - - X X - - - X X - - /
M Gd - O - O X - - O - / - X O - - - O
O Fl - - - X O - O - - - - O X - - - X
V Ps - - - - - - O O - - X - - - - / X
E Bu - X - - O - X X - X O - - X - O X
Ro - O - - - O X - X O - O - - - - X
U Gh / - - - - - - - - - O - - O - X X
S Dr - - - - - - - - - - - - - - O - X
E Da - - - - - - X - - - O - - O - X X
D St - X X X - O - - - - - - O - - - X
And if you connect all of the Xs and Os, you'll spell out a hidden
mess-
age! Hehe, that'll keep you occupied while I'll make myself a
sandwich.
AH, THEY'RE GROWING UP SO FAST!
-------------------------------
Pokemon become stronger by battling other Pokemon, whether they are
wild
or trained. As Pokemon become stronger, they also learn better moves.
You can keep up to 4 moves. When you're trying to learn a new move,
they
will first ask if you want to keep that attack, then you go to a
screen
where you choose the attack you want to delete. If you select no or
the
new move, then the game will ask if you are sure you don't want to
learn
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the new move. Say yes or no. To reach a certain level, a Pokemon
needs a
certain amount of EXP Points. You automatically gain these when you
make
your opponent faint. Pokemon also have different growth rates. Some
Pokemon get to level 100 with only 600,000 experience, but some can
takemore than 1.5 million (change for Bill Gates).
At a certain level, most Pokemon turn into stronger creatures, or
evolve
(blasphemy!). They will have higher stats, but sometimes they will
not
learn attacks they could only learn in their previous stage and they
learn new attacks more slowly. Some Pokemon even evolve twice! If you
wish to stop evolution, press B when the Pokemon is evolving. Some
Pokemon require a certain condition in order to evolve although most
evolve with level. There is:
Level: Evolves at a certain level.
Stone: You need to use a certain evolution stone.
Trade: Trade it with a friend, and get that sucker back.
Taming: Make the Pokemon happy by giving it vitamins, battling with
it,
and never letting it faint. Probably the hardest and stupidest to do.
GETTIN' IT ON, BABY
-------------------
Breeding is an essential thing to raising good Pokemon. There are
many
advantages to it, such as passing new moves and TMs or getting
multiples
of rare one of a kind Pokemon. Get a male Pokemon and a female
Pokemon
in the same egg group and putting them both in a Breeding Center.
Come
back later and you may find an egg. Walk around a lot, and it will
eventually hatch into a Level 5 Pokemon.
Most Pokemon can breed with a Ditto, even if it doesnt have a
gender.
There are a few that arent allowed to breed at all. If you put two
Pokemon in the Breeding Center and the man says that the two dont
like
each other, then there is a high chance of the two not breeding.
When breeding two different species, the egg will always be the
species
of the female (unless Ditto is used, then it will be the one other
than
Ditto). The egg can take a certain amount of steps before hatching
depending on the Pokemon.
SOME GOOD IDEAS
---------------
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There are some essential things that you should do that are vital in
the
game. These tips are sure to help beginning players:
- Save often. This is a must in every game. Do especially after tough
battles and before a legendary or Gym Leader.
- When you reach a town, the first thing you should do is go to a
Poke-
mon Center and heal your party unless a guide says not to.
- Have at least 10 balls with you (12 if you're male). You never know
if
a rare Pokemon comes up.
- Don't use your Master Ball unless you are facing a legendary that
can
run (*cough* Raikou, Suicine, Entei *cough*).
- Have a wide variety of moves so that you can have an attack that is
super effective to all types.
- Have HM Slaves. Stick worthless HMs on Pokemon you won't use so
that
your "good" team won't have useless attacks.
- Each type of trainer (going by sprite) usually holds specific types
of
Pokemon. Ex: Hikers usually hold Rock types and Machop/Zubat and
have
a fat sprite (you'd think hikers would burn some of it off).
- Search around in each area of grass for new Pokemon.
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| |
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| WALKTHROUGH | muffins
|
| |
|
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--
Now that we've gotten all of that straightened out, LET'S DO THIS
THING!
Push in the game, turn on your Game Boy, sit back, and watch the
opening
movie thing. Wasn't that great?! Press Start to go to two choices.
Let's
screw around with the options for a sec. Set your text speed, sound,
and
border frame. Battle scene means whether or not you want to see the
att-
acks during a battle. Make sure it's on to get the full Pokemon
expir-
ence. In Battle Style, there are two choices: Shift and Set. Shift
means
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you can switch a Pokemon while in battle mode, and set means you must
keep the same one out until it faints. It really doesn't matter. I
sugg-
est you go with Shift, even if you're an expert, just so it's easier
to
strategize. Menu account, when it's on, gives a little explanation
be-side a menu choice when you're paused. When you're done, press B, and
click on New Game!
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|
| Chapter One: |
|
| A LEGEND'S BEGINNINGS | ice cream
|
| ||
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--
NEW BARK TOWN
-------------
Look at your clock or watch or whatever, and input the current time
into
the game. Next, Prof. Oak will ask you to give your name. Are you
with
me so far? Good, just keep up; it'll get even more difficult soon.
List-
en to the account it gives, and you'll finally be ready to play. And
sorry, ladies, that you have to be a guy; the sexist fiends at the
Poke-
mon Company still refuse to recognize you. Don't worry: you can play
Pokemon Crystal if you want to explore Johto in your true form.
Anyway, once you can control your little guy, explore your room for a
bit, then go down the stairs in the upper-right corner. Your mommy
will
stop you and give you POKEGEAR! Set the day of the week and Daylight
Saving Time (yes between the first Sunday in April to the last Sunday
in October, no if anywhere else). Come to Mom to change the DST
setting
when necessary. She'll explain how to use the phone (yes, it's just
as
easily as it sounds), and then leave you alone. God, Mom! You're
always
embarrassing me! When you're good, exit your house at the bottom.
Welcome to New Bark Town, a quiet little village on the Johto eastern
border. You can walk around and talk to your fellow New Barkers, but
you now want to enter Prof. Elm's Lab. He'll ask you to pick your
first
Pokemon! You have three choices, and since I'm a nice guy, I'll
critique
them for you. Yes, I know, I love you too.
CHIKORITA - The starting Grass Pokemon. It learns a very good move,
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you have no idea what the hell you're doing in Battle Mode, scroll up
to
the Pokemon for Beginners section.
Here are the wild Pokemon you'll find in the grass and their
percentage
ratings according to the time of day:
------------------------------------------
| ROUTE 29 | MORNING | DAY | NIGHT |
------------------------------------------
|Hoothoot | - | - | 75% |
|Pidgey | 65% | 45% | - |
|Rattata | 15% | 10% | 25% |
|Sentret | 20% | 45% | - |
------------------------------------------
These are the first Pokemon you'll most likely see. Which, of course,
pretty much mean that they blow chunks. The most useless is Hoothoot,
who is a very weak Flying type with no good attacks. Sentret alsosucks,
but it's kind of good to have since it can learn a whole bunch of
moves
using TMs that are different types. It may be a good choice to use as
an
HM drone one day. Rattata is pretty good in the beginning, with
pretty
good speed and the ability to learn the powerful Hyper Fang at Level
13.
Still, it's usefulness fades in the long run as stronger Pokemon are
available to you. Pidgey is quite the opposite. It sucks in the
begin-
ning, but when it evolves into Pidgeotto at Level 18 and Pidgeot at
36,
it's really fast and powerful. And since a Flying Pokemon is really a
must in every winner's party, you might want to consider it. It's
act-
ually to your advantage that everything is so weak because, since you
cannot catch anything yet, you should fight all of these as you go to
give your starter Exp. points.
Let's get through this place, shall we? Go southwest past the ledge
and
trees until you see an opening to the north. Go up, then right, and
up
into the wild grass. Take the upper most path right to find another
POTION! Go west, and keep going west above the ledges until you see a
weird plant thing above you. Click on it, and you'll receive a BERRY!
Berries are a new edition to the Pokemon games. If you let a Pokemon
hold a berry, it will heal himself in the middle of battle without
you
losing a turn. A regular berry, like the one you just picked, will
heal
10 HP when your health is low. Your starter should have already come
with a berry, but now you have another one for the road! Berries will
grow back in the plant when the day changes, so pick up another berry
at that same spot tomorrow. Jump over the ledge to the left, and keep
going until you enter Cherrygrove City.
CHERRYGROVE CITY
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---------------
Not much of a city, now is it? You'll also notice that, while all of
the
towns in Kanto from the previous games were named after colors, the
city
names in Johto all are derived from plants. Clever, eh. What am I,Can-
adian?! Yuck! Anyway, see the building to the north with the words
"Poke" on them? That's the Pokemon Center! If you go in and talk to
the
lady at the counter, and she'll heal your Pokemon for free! How come
my
HMO doesn't do that? There's other stuff you can do in there, but not
right now. Exit and go into the building left of it with the words
"Mart" on it. It's the Pokemart! You can buy crap here at everyday
low
prices. And no illegal aliens living in the warehouses...that we know
of. Since you start with 3,000 Pokebucks, you can buy some Potions
andwhatnot. Antidotes save your Pokemon from Poison, Awakening from
Sleep,
and Parlyz Heal from Paralysis. Don't buy too much though; you need
to
save some of that moolah for later.
Exit the Mart when you're done and talk to that old guy standing by
the
entrance of the city. He'll give you a tour of Cherrygrove and pretty
much explain to you everything I said in the previous paragraph.
Maybe
I should have told you to talk to that guy first. Nah! When he's
done,
he'll reward you with the MAP CARD! It's an upgrade to your Pokegear
that lets you look at the Johto Map whenever you want. If you feel
like
it, talk to the people in this city to get some vital (or if you
played
Pokemon before: obvious) information. When you're ready, leave
Cherry-
grove in the northwest exit.
ROUTE 30
--------
----------------------------------------------
| ROUTE 30 (G) | MORNING | DAY | NIGHT |
----------------------------------------------
|Caterpie | 60% | 40% | - |
|Hoothoot | - | - | 40% |
|Metapod | 15% | 30% | - |
|Pidgey | 25% | 30% | - |
|Rattata | - | - | 40% |
|Spinarak | - | - | 20% |
----------------------------------------------
| ROUTE 30 (S) | MORNING | DAY | NIGHT |
----------------------------------------------
|Hoothoot | - | - | 75% |
|Ledyba | 25% | - | - |
|Kakuna | 10% | 20% | - |
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|Pidgey | 15% | 60% | - |
|Rattata | - | - | 25% |
|Weedle | 50% | 20% | - |
----------------------------------------------
Here is the first wild grass that the wild Pokemon differ between
Goldand Silver. Pokemon charts marked with a "G" in parenthesis refers to
Gold Version only, while a "S" represents just Silver. For Gold, Cat-
erpie is the most common of the bunch, the first Bug available. It
only
knows Tackle and String Shot until it evolves into Metapod, where it
gains Harden. Oh boy. Metapod's evolution at Level 10, Butterfree, is
pretty good though. It learns Psybeam at Lv34, and is eligible to any
Psychic TM out there. The other new bug, Spinarak, ain't so bad
either.
It has decent Attack, and it can learn some weird moves like Night
Shade
at Lv17. Plus it's Poison, allowing you to annoy your opponents by
in-fecting that on them. Now for the Silver Bugs. Weedle is a lot like
Cat-
erpie, only it's half Poison and knows Poison Sting. Like Caterpie,
it
evolves into a worthless Kakuna at Lv7, then Beedrill at Lv10.
Beedrill
is kind of good though, but lacking in powerful attacks. The other
new
bug, Ledyba, is even worse in my opinion. While it's good
defensively,
its Attack blows, which goes along with its shortage of offensive
moves.
Gold got the better deal with the Pokemon here, but Silver, you will
ex-
act your revenge later.
Go right around the ledge, then north till you see a house with a
berry
plant next to it. Go to it and get another BERRY. Now enter the house
and talk to the man there, who will give you yet another BERRY! We're
just stocking up on these, aren't we? Exit the house and go north on
the
right side. We'll come to a fork in the road. Try to go to the left
end,
and two young trainers are having a Pokemon battle. Exciting. Go to
the
east side and continue going north. Eventually, you'll arrive at a
house
with a berry plant a bit left of it. This plant contains a
PSNCUREBERRY.
It has the same function as a normal berry, only it helps a Pokemon
that
is plagued with Poison. Enter the house to meet Mr. Pokemon.
Mr. Pokemon (Nintendo spent weeks coming up with that name) will give
you the MYSTERY EGG for Prof. Elm to examine. Then, the old man named
Prof. Oak will make his Johto debut and talk to you. He'll be
impressed
by your rare Pokemon, and will go on about love and care and all that
other bullcrap. When he's done babbling, you'll receive the POKEDEX!
It
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will record what Pokemon you've encountered on your journey. Before
you
depart, Mr. Pokemon will heal your starter, then exit.
BACK TO NEW BARK
----------------
Okay, so Prof. Elm just called you and said something terrible
happened.
Let's make our way back to his lab. Just keep going south, fighting
wild
stuff as you go, until you return to Cherrygrove. Heal your guy at
the
Pokemon Center, give him/her a berry, and save. You'll find out why
soon
enough.
Go to the eastern exit of Cherrygrove and you'll be stopped. Hey!
It'sthe jackass with the red hair! He'll go on about how much you suck at
life and challenge you to a battle. Oh, it's on, mofo! Your first
train-
er battle really isn't that tough. He'll have the weakness of
whatever
you picked in Prof. Elm's lab: if you chose Chikorita, he has
Cyndaquil;
if you chose Cyndaquil, he has Totodile; and if you chose Totodile,
he
has Chikorita. Hopefully, you advanced your Pokemon up two or three
levels, because his Level 5 starter will be really no match if you
did.
Just keep using Tackle (or Rage if you have Totodile) against him and
it'll faint. If your opponent gets lucky and nails you with a couple
Critical Hits, don't fret. Remember your guy has a berry with
him/her,
and you still have a few potions in your bag. Once it's over, the
jerk
will introduce himself as ??? (no, not the hand sticking out of the
toi-
let from The Legend of Zelda games), and will run off to fulfill his
ambitions. Idioth.
Exit Cherrygrove and continue east by jumping over the ledges. Arrive
at
New Bark and enter Elm's lab. Hmm, a male with red hair just stole a
Pokemon, huh? What a coincidence! He will ask for the young man's
name.
DO NOT TELL HIM HIS NAME WAS ???! This is where you give him a name,
for
he is going to be your Johto rival. In the Pokemon games, naming your
rival is one of the most fun things to do, I believe, because you can
dawn that moron with whatever you want. You can give him the name of
some jerk you personally hate, or a completely stupid foreign title,
or,
most commonly used, an inappropriate insult. Yes, Assface fits, and
so
does another word that starts off the same.
After you name him, the policeman leaves. Give the Mystery Egg to Elm
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and he'll be taken aback. Literally. He goes on about how great you
are
and suggests to take the Pokemon League Challenge. Uh, sure, why not?
When you leave, that noisy scientist will talk to you and give you
five
POKEBALLS! Now you can catch crap!
Exit the lab and talk to your mommy. She'll ask if she can save money
for you. If you're worried about squandering money on stuff, choose
yes,
otherwise I don't suggest it. Sometimes she'll buy rare stuff for
you,
like dolls and evolutionary stones, but it's pretty stupid. Exit your
house, and leave New Bark altogether.
--------------------------------------------------------------------
--
| |
|| Chapter Two: |
|
| THE ZEPHYR BADGE | marshmallows
|
| |
|
--------------------------------------------------------------------
--
ROAD TO VIOLET
--------------
Go through Route 29 once again, "Dude" will stop you and show you how
to
catch Pokemon. Make sure that you actually weaken your opponent
before
throwing a ball at it though. Keep going and you might notice a house
on
the north end. Enter it and exit out the other side to arrive in
Route
46! This is just a route coming down from the mountains, and since we
can't go up it, all we can do is catch stuff.
------------------------------------------
| ROUTE 46 | MORNING | DAY | NIGHT |
------------------------------------------
|Geodude | 40% | 40% | 30% |
|Rattata | 36% | 48% | 70% |
|Spearow | 24% | 12% | - |
------------------------------------------
Geodude is a pretty good Rock Pokemon, and its evolutions are really
the best if you're looking towards having a Rock in your party. Its
resistance to normal is the foundation of the type, but double
weakness
to Water, Grass, and Ice sort of nullifies that. Steel is better than
Rock in the long run. Spearow is really just Pidgey on drugs. It's
faster than it's bird rival, and learns some pretty sweet attacks if
you
stick with it. However, I'd rather look for a Flying thing with a
dual
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type other than Normal if I were you.
Exit Route 46 when you're done and go west to Cherrygrove. You might
notice that the Pokemart here now carries Pokeballs! Stock up if you
need it, and go north to Route 30. Continue up past the house until
you arrive at that fork once again. Go left and the Pokemon battle
thatblocked you before has ended. However, now the trainers look to
battle
you! Oh crapshait! No problem really, since they all suck worse than
your rival. The first trainer, Youngster Joey, will just have two
Level
4 Rattatas. Piece of cake. When you beat him, he'll ask for your
phone
number. Some trainers would like to keep up with you and maybe even
battle you again. However, you only get a certain amount of spaces in
your phone's database, so save some for the important numbers. If you
want to remember him for your first non-Rival trainer battle, add him
in.
Continue up the left side of Route 30, battling the other Youngster
and
Bug Catcher for Exp. points. Try to even out the leveling of all of
your
Pokemon. Don't have a go-to Level 10 guy, and then have to rely on a
weak Level 5 if the other fails. Go north until you hit a dead-end,
and
backtrack right into some wild grass to hit Route 31.
----------------------------------------------
| ROUTE 31 (G) | MORNING | DAY | NIGHT |
----------------------------------------------
|Bellsprout | 20% | 25% | 15% |
|Caterpie | 50% | 30% | - |
|Hoothoot | - | - | 15% |
|Metapod | 10% | 20% | - |
|Pidgey | 20% | 25% | - |
|Rattata | - | - | 40% |
|Spinarak | - | - | 30% |
----------------------------------------------
| ROUTE 31 (S) | MORNING | DAY | NIGHT |
----------------------------------------------
|Bellsprout | 20% | 25% | 25% |
|Hoothoot | - | - | 25% |
|Ledyba | 20% | - | - |
|Kakuna | 10% | 20% | - |
|Pidgey | 20% | 25% | - |
|Rattata | - | - | 50% |
|Weedle | 30% | 30% | - |
----------------------------------------------
Hello there, Bellsprout. Don't get excited; Bellsprout is not that
good,
nor are its evolutions (Chikorita wipes the floor with it in the
Grass
category). Vine Whip can be pretty scary against you, but it's really
not all that great. Wait until Oddish comes around if you're looking
for
a Grass type.
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You might also notice a cave in front of you. This is Dark Cave, and
if
you enter it, you might realize why (the naming department working
hard
once again).
------------------------------------------| DARK CAVE | MORNING | DAY | NIGHT |
------------------------------------------
|Dunsparce |
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BITTER BERRY. This particular berry snaps a Pokemon out of confusion.
Now go south over the ledge and snag the POKEBALL. Beat Bug Catcher
Wade and go west into the tall grass. Go north into the opening and
left through the door. When you come out the other side, you'll find
yourself in Violet City.
VIOLET CITY
-----------
Well, it's more of a city than Cherrygrove, but still not really as
in-
dustrialized as a normal one (wait until Goldenrod). Heal your stuff
at
the Pokemon Center and go southwest into the house there. You can
trade
a Bellsprout for an Onix here. Onix is basically the same as Geodude,
only with higher Speed and Defense, but Geodude gradually catches up
as
it evolves. The big fuss about Onix is its new evolution, Steelix.Guess
what type it is. Wrong! It's Steel! Oh, that's what you said? Well,
you
shouldn't mumble so much! Steelix is a lot better than Onix in every-
thing but Speed, and its resistance against many types increases.
Des-
pite all of this, I would not recommend trading for him, nor should
you
accept any of these transactions. Usually, the Pokemon you're trading
for can be caught not too long afterwards, as is the case with Onix.
Also, the traded Pokemon always comes with a retarded nickname that
you're not allowed to change. So wait until you can catch them
instead
of wasting your time with these trades.
Wander around Violet City. You'll see a huge building with the words
"Gym" on it. This is the Pokemon Gym! Where would you be without me?
This is where you battle to earn the Johto Gym Badges. There are
eight
of them you need to earn to beat the game (well, at least half of
it).
We'll come back to it later; there's some stuff we should do
beforehand.
Notice the guy standing around left of the Gym. Click on him, and
he'll
spin around and talk like Yoda. Say you did not battle the Gym
Leader,
and he'll lead you to Earl's Pokemon Academy. You can go inside and
learn about more of the basics of Pokemon.
Go west and find the Pokemart. The new things on sale are the X Stat
Increasers. Use a turn in a battle and give them to a Pokemon to
raise
that stat until the fight ends. I don't really like them, but they
can
be helpful in tough battles. Also, buy yourself a few Escape Ropes.
If
you get lost or need to get out of a cave, use it to return to the
sur-
face. You can also buy Flower Mail if you want to trade mail around
with
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your friends. I don't use them because, you know...no friends. *cries
to
sleep*
The next thing to do now is to beat Sprout Tower. Go right of the Gym
and north to a tall, how you say, tower. This is Sprout Tower. This
tower right here. The tower called Sprout Tower. Sprout Tower that isthis tower. You got it? Okay, then enter that tower...which is aptly
named Sprout Tower.
SPROUT TOWER
------------
--------------------------------------------
| SPROUT TOWER | MORNING | DAY | NIGHT |
--------------------------------------------
|Gastly | - | - | 30% |
|Rattata | 100% | 100% | 70% |
--------------------------------------------
In the RBY games, Gastly and its evolutions were the only Ghosts
around,
but not anymore. They still however are the best Ghosts in the GSC
games
since Misdreavus really isn't that great. Gastly is still good since
Normal and Fighting can't touch it (MC Hammer style), but it's still
an
okay Pokemon. The biggest advantage to catching a Gastly is actually
to
use it to catch other things. The move Mean Look freezes Pokemon in
their place, preventing those pain-in-the-butt fast ones from
fleeing.
You can talk to the people around here, then go up the stairs in the
upper corner next to the bald dude. Go right on the second floor to
battle a Sage with three weak Bellsprouts. Go past him to walk down
an-
other set of stairs. Pick up a PARLYZ HEAL below you, then go up and
around the corner to meet another Sage with some more Bellsprouts.
Are
you noticing a pattern here? Go down to reach the next set of stairs.
Grab the X DEFEND above you, and go down to battle even more Bell-
sprouts! Go right past him and up the stairs. Walk up and beat the
Sages
that only have one Bellsprout (but it's Level 6! Watch out!). The guy
blocking your path to the left adds a Hoothoot to the Bellsprout mix,
so be wary.
Go up the right way and you'll see Assface there (I decided that's
what
I'm going to call him from now on). When he leaves, go up and talk to
the final Sage. He can be a hassle for beginners, but if you've been
leveling up this whole time, it's nothing to worry about. He has two
Lv7
Bellsprouts and a Lv10 Hoothoot. If you have a Fire or Flying, the
Bellsprouts are cake. The Hoothoot is a little more tricky. If you
caught a Geodude earlier, whip it out now, especially if you managed
to
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get it all the way up to Lv11 for Rock Throw. If you don't, just
bring
out anything that isn't Grass or Bug and keep doing your strongest
att-
ack on it, then use a potion if you need it. When the battle has been
won, he will give you HM05! HMs are moves you can teach to a Pokemon
asmany times as you want. HM05 contains Flash, which helps you see in a
dark cave. Hmm, where was a dark cave that we saw earlier? If you
want,
pick up the ESCAPE ROPE in the right corner and use it to get out of
Sprout Tower.
VIOLET CITY
-----------
The only thing that's left to do for now is get the Zephyr Badge. I
would say your Pokemon should be around Lv10 to get by the Violet
Gym,but you can get by with lower if you're lucky enough. Make sure you
buy
a good amount of Potions just in case. With no further ado, step into
the Pokemon Gym!
Wow, listen to that music! It's kind of like you're Rocky or
something,
only without the speech impediment. Walk around the curvy path until
the
first trainer sees you. Take out his Lv9 Spearow and continue. You
can
exit the gym and heal your guys if you want, and you won't be
penalized
or anything like that. Next is a Bird Keeper with two Lv7 Pidgeys.
Even
easier! Next up, Faulkner. Make sure all of your Pokemon are at
complete
health, they all have a berry or something like that, and you save
the
game. Always save before a Gym Leader or something important so you
can
restart the game if you lose. I know it's cheap, but it's better than
losing half of your money in the process.
--------------------------------------
| FAULKNER'S POKEMON | LV | DIFFICULTY |
--------------------------------------
|Pidgey | 7 | Easy |
|Pidgeotto | 9 | Less Easy |
--------------------------------------
Once again, if you have a Lv11 Geodude, this will kind of be a joke.
Even if you don't, it's still relatively simple. Take out the
pathetic
Lv7 Pidgey right off the bat and get ready for its evolved form. Even
your Geodude might have trouble against this, just because of the
att-
ack Mud Slap. Rock is weak against Ground moves, so it might do a
little
more than you want on it, but it won't kill it or anything. Mud Slap
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also sucks because it lowers your Accuracy, making it harder to land
a
hit. Just keep chipping away at Pidgeotto's HP with whatever you
have,
and keep switching your Pokemon to get rid of the low Accuracy
problem.
When you emerge victorious, you receive the ZEPHYRBADGE! Faulknerwill
also reward you with TM31! TMs are just like HMs only you can use
them
once, so choose carefully. It contains the annoying Mud Slap
technique
you just went up against. However, you should know that while it does
lower Accuracy, it really doesn't do much damage at all. Save your
game
so you won't have to beat him twice if your batteries run out or
some-
thing, and exit the gym.
--------------------------------------------------------------------
--
| |
|
| Chapter Three: |
|
| THE HIVE BADGE | Reese's
|
| |
|
--------------------------------------------------------------------
--
ROAD TO UNION CAVE
------------------
Once you're outside, Elm will call you. He'll say, "Oh my God, you'll
never guess. Rob asked me out. Oh my God, he's sooooooo cute!" Well,
maybe not. He wants you to meet his aide at the Violet Pokemon
Center.
Go there, and his aide will give you an EGG! Oh boy! Keep it in your
party until it hatches later.
Now we can officially leave this place! Go to the Pokemon Gym and
take
the path below of it. Pick the PRZCUREBERRY (gets rid of Paralysis)
and
continue south to Route 32. If you go left, you'll enter the Ruins of
Alph. There's nothing really important we can do there just yet, so
skip
it for now. Keep going down until you see a guy standing there. Talk
to
him and he'll award you the MIRACLE SEED! It ups the power of Grass
att-
acks by 1.5x. Also, if it's Tuesday, you can go back to Route 29 (the
one west of New Bark Town) and towards the bottom you'll meet
Tuscany.
Only after you beat Faulkner will she give you the PINK BOW. It's the
same as the Miracle Seed, only it raises the power of Normal moves.
There's a person for everyday of the week that will give you stuff,
so
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make sure to go back to where they are on that particular day.
----------------------------------------------
| ROUTE 32 (G) | MORNING | DAY | NIGHT |
----------------------------------------------
|Bellsprout | 20% | 25% | 25% |
|Hoppip | 10% | 10% | - ||Mareep | 45% | 40% | 20% |
|Rattata | 20% | 25% | 25% |
|Wooper | 5% | - | 30% |
----------------------------------------------
| ROUTE 32 (S) | MORNING | DAY | NIGHT |
----------------------------------------------
|Bellsprout | 25% | 10% | 20% |
|Ekans | 20% | 30% | 10% |
|Hoppip | 5% | 20% | - |
|Mareep | 25% | 25% | 25% |
|Rattata | 15% | 15% | 10% |
|Wooper | 10% | - | 35% |
----------------------------------------------
A lot of new things to catch here. Ekans is okay, Silver players, but
not really something you should consider using. Like pretty much all
low-level Poison, its attacks suck, plus it really doesn't grow much
when it evolves. I really wouldn't recommend keeping a Poison in your
party unless it is also a Grass or Flying (*cough* Crobat *cough).
Wooper has a very good type combo: Water and Ground. That means it's
invulnerable to Electric, and is only weak against Grass (Double
Super
Effective however). While Wooper's stats suck now, pretty much all of
them except Speed will nearly double when it evolves into Quagsire
(gigity gigity)! Keep that one in mind. Now, on to Hoppip, if we
must.
This pipsweak is actually a Grass/Flying, even though it never
learns,
nor can you teach it, any Flying moves. I guess it floats or
something.
It starts with Splash, an "attack" that does absolutely nothing, then
learns Tackle all the way at Lv10, and doesn't learn another damage-
dealing move until Lv30 (Lv44 if you evolve it all the way)! However,
it
does learn a good amount of condition attacks, like Sleep- and
Poison-
powder, so it might be useful for catching. And it is pretty cute
(along
with its two evolutions). Just add it to your collection. And
finally:
Mareep. This is without a doubt the best thing you can catch here.
It's
the only Electric type you can get for quite a while, and it grows up
to
be a pretty good one. Be patient with its slow speed and lack of att-
acks, and you'll have yourself an excellent Ampharos at Lv30.
Electric
is a decent type to have in your party, and Mareep is basically the
only
one you can get to train long enough with, so give this freaky-
looking
sheep some consideration.
Try to battle all of the trainers as you voyage your long trek south.
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A ways down, you might notice some water with a bridge going across.
Beat the Fishermen here, and one of them (Fisher Ralph) will ask for
your number. This is one of the swarm experts I was talking about be-
fore. His specialty is in the bevy of Qwilfish that sometimes show up
in this lake here. So, just how do you catch Pokemon in this water,
huh?
We'll find out soon enough. Well, you'll find out; I already know.I'm
just keeping you in suspense. Hehe, I love messing with people.
Keep going south where some stranger will ask you if you want to buy
a
Slowpoke Tail. Even if you wanted to (psycho), you don't have the
money.
Go past him to find a Pokemon Center! Enter and heal, then speak with
the man in here with the straw hat. He'll ask if you want one of his
rods (giggle here if you want). Say yes and you get the OLD ROD! Now
we
can fish like drunk southern people! Well, there goes that
demographic.
Exit the center and, if it's Friday, walk to that girl in the path to
your left. It's Frieda! Because you're so cool, she'll give you the
POISON BARB! Of course, this ups the attack of Dark Pokemon. Haha,
got
ya! It increases the Poison type, so give it to one if you must. Go
to
that water above the Center and fish away!
------------------------------------------
| ROUTE 32 | OLD | GOOD | SUPER |
------------------------------------------
|Magikarp | 70% | 30% | 25% |
|Qwilfish | 0%* | 0%* | 15%* |
|Tentacool | 30% | 70% | 60% |
------------------------------------------
*Increases during swarms
Oh, Magikarp. This Pokemon has just been one continuous joke in the
Pokemon world, and it doesn't let up here. He does learn a new
attack:
Flail. The problem is that he gets it at Lv30, and you should belong
in
a psychiatric ward if you allow to raise it that long without
evolving
it. Of course, its evolution, Gyarados, is a wonderful Pokemon with
high
stats and a good combination of powerful Water and Dragon type moves.
It's only major problem is the fact that its still Water/Flying,
which
makes it Double Super Effective against Electric. I don't know why
they
refuse to change him to a Dragon, since it can't Fly or anything, but
it
is still pretty damn good. Tentacool is an odd fellow. You're going
to
see this guy A LOT in your journey, and usually common = sucky. Not
really the case here. It has good Speed and Special Defense, plus it
learns some decent attacks (Acid and Bubblebeam ain't bad). It takes
a
while to evolve (Tentacruel at Lv30), but it's pretty good all things
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considered. Qwilfish is basically the same as Tentacool, except it
ex-
cels in Attack and Defense instead of Special. It also doesn't have
an
evolution, which is kind of a bummer. Once again, don't use a Poison
unless it's duel with Flying or Grass in your party. Like all of the
other swarmers, Qwilfish is really just a Pokedex filler.
When you're good to go, keep walking south past the Pokemon Center,
beat
the stupid Bird Keeper there, and enter Union Cave.
UNION CAVE
----------
Welcome to your first cave (that stupid thing we did to get a Potion
in
Dark Cave doesn't count)! It's really easy, and you kind of have to
tryto get lost in order to do so, so just stay with me and you'll be
fine.
Maybe.
------------------------------------------------
| UNION CAVE (G) | MORNING | DAY | NIGHT |
------------------------------------------------
|Geodude | 20% | 20% | 20% |
|Onix | 10% | 10% | 10% |
|Rattata | 25% | 25% | 25% |
|Sandshrew | 20% | 20% | 20% |
|Zubat | 25% | 25% | 25% |
------------------------------------------------
| UNION CAVE (S) | MORNING | DAY | NIGHT |
------------------------------------------------
|Geodude | 35% | 35% | 35% |
|Onix | 10% | 10% | 10% |
|Rattata | 30% | 30% | 30% |
|Zubat | 25% | 25% | 25% |
------------------------------------------------
| FISHING (G/S) | OLD | GOOD | SUPER |
------------------------------------------------
|Goldeen | 20% | 80% | 75% |
|Magikarp | 80% | 20% | 20% |
|Seaking | - | - | 5% |
------------------------------------------------
Usually what time of day it is doesn't matter in caves. Sandshrew is
a
decent Ground Pokemon with high Defense, but absolutely no Special or
natural Ground attacks. Moves like Slash and Swift are tempting, but
you can get TMs of those moves pretty soon anyway. Wait a while more
if
you want a good Ground. You can catch a Goldeen in the waters here,
but
it's really not worth it. It can learn Horn Attack, an okay Normal
move,
at Lv15, but nothing else really. It's evolved form, Seaking, can
also
be found, but you need a Super Rod for that, and that one's not much
better. Be patient, there are other fish in the sea. Haha, aren't I
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funny?! Don't answer that.
Go left from the entrance to grab a POTION and battle a Hiker with a
sort of scary Lv11 Onix. Go south than right for another trainer,
than
down for a fork in the road. The southern route merely contains a
GREATBALL, which is the same as the Pokeball only greater (what will they
think of next?), so grab it if you like, than take the left route. Go
to the next turn south and go up the stairs to a platform on the
left.
Battle the Pokemanic with the Slowpoke and go down the stairs up
here.
Get off this platform and follow the path northwest for TM39! This is
Swift, a relatively good Normal attack that will NEVER miss (unless
your
opponent is underground or in the air). Pretty much any Pokemon can
learn it, so give it to whichever one you think is right. Now go back
upthe stairs to where the Pokemanic is and go south towards the water.
Keep going right until you need to go south to a trainer. And voila!
There's the exit!
ROUTE 33
--------
------------------------------------------
| ROUTE 33 | MORNING | DAY | NIGHT |
------------------------------------------
|Hoppip | 40% | 40% | - |
|Rattata | 20% | 48% | 60% |
|Spearow | 25% | 12% | - |
|Zubat | 15% | - | 40% |
------------------------------------------
This is just a filler route. Actually, the wild grass here is a
pretty
good place to train for the next Gym Leader if your levels are low.
Exit
the cave and look below you for a berry plant. Pick the PSNCUREBERRY
and
go left. Battle Hiker Anthony here. Hey, where have I mentioned Hiker
Anthony before? Oh yeah, he's the Dunsparce swarm guy! Get his phone
number, and continue left into the next town.
AZALEA TOWN
-----------
This is a peaceful little town with no real worries (and cool music,
might I add). Well, not anymore. As soon as you enter, you may notice
a guy in all black blocking a staircase. RBY players, I hope you know
who that is! Beginners, you'll find out soon enough.
Heal yourself at the Center and check out the Mart. They have
something
called Charcoal on sale here, a hold item that ups Fire moves, but
it's
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$9,800! (Psst, I'll let you in on a secret. You'll get one for free
kind
of soon anyway. Don't tell anybody, okay?!) Now, Super Potion is
ready
to be purchased. It's the same as Potion, only it heals 50 HP instead
of
20. They have also added Repel to the inventory, which is a handyitem
that keeps wild Pokemon lower-leveled than the first one in your
party
from bothering you for 100 steps. Get some if you're up to it, and
leave.
What the hell? Another one of those black-clothed people is blocking
the
door to the Gym! What's going on here? Go north of the gym to a house
with a berry plant above it. Pick it for a WHT APRICORN. What do
these
things do, you ask? Nothing yet, but be patient, young grasshopper.
Enter the building there and talk to the man. He'll go on a tangentfor
a little and then go storming out of the house. Walk outside and go
all
the way back to the stairs one of the weird people was blockading.
He's
gone now, so traverse down into your next challenge.
SLOWPOKE WELL
-------------
----------------------------------------------------
| SLOWPOKE WELL (1F) | MORNING | DAY | NIGHT |
----------------------------------------------------
|Slowpoke | 20% | 20% | 20% |
|Zubat | 80% | 80% | 80% |
----------------------------------------------------
| FISHING | OLD | GOOD | SUPER |
----------------------------------------------------
|Goldeen | 10% | 70% | 65% |
|Magikarp | 90% | 30% | 30% |
|Seaking | - | - | 5% |
----------------------------------------------------
If you at least have a first grade education, you should figure out
what
stat Slowpoke is lacking in. If you still can't, get a job, hippie!
This
is the first Psychic you can catch, and it actually ain't half bad.
True, it has crappy Speed and Special, and no Psychic attacks until
Confusion at Lv20, but stick with him. At Lv37, he turns into
Slowbro,
and all of his stats (except Speed, of course) increase about two and
a
half times! Also, Slowpoke now has an alternate evolution other than
Slowbro. If you trade him with the King's Rock (which we can't get
yet),
he becomes Slowking! His Attack triples from Slowpoke's, and he
learns
the ultimate Psychic move Psychic (yes, that's what it's called) at a
much earlier level. By being both Water and Psychic, he could single-
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handedly fill two needed roster spots by himself. Just beware of the
whole, you know, slow...thing.
Your mission is simple: get Azalea rid of those people dressed in
black,
otherwise known as Team Rocket. Talk to Kurt, and go north to meet
yourfirst of many (about thirty to be precise) Rocket Grunts. Two
Rattatas,
no problem. Keep going up onto the platform. Hey, a female Rocket! At
least they didn't leave you out for being the bad guys, ladies. Beat
her
Poison duo, and grab the SUPER POTION to your left.
Go down the stairs and left for another Rocket Grunt battle. Once
that's
over, talk to the Slowpokes there, and battle the final Rocket. His
Lv14
Koffing is a little tricky, especially if he uses Selfdestruct. As
longas you have more than one living Pokemon in your party, you'll win;
you
just won't get the Exp. Points. Congrats on beating your first four
Team
Rocket members! Kurt will walk over to you and warp you back to his
house.
AZALEA TOWN
-----------
Kurt will thank you for your help (well, you did all the work) and
re-
ward you will a LURE BALL! This is a Pokeball specifically designed
to
catch Pokemon you fish up! He will also agree to make you special
balls
out of apricorns. So that's what they're for! Give him the Wht
Apricorn.
It will take him a day (or until the next midnight) to make a Fast
Ball
out of it. This will catch Pokemon that have high Speed, so don't
waste
it on a Slowpoke! There are seven different colored apricorns that
turn
into different balls, and the rest of them are pretty much grouped
to-
gether and easy to find.
Make sure your Pokemon are at least Lv15 for this next part. Try to
leave Azalea to the west, and you'll be stopped. Guess who? It's that
idiot Assface, and he wants to challenge you to another battle!
-----------------------------------
| RIVAL BATTLE #2 | LV | DIFFICULTY |
-----------------------------------
|Gastly | 12 | Annoying |
|Zubat | 14 | Simple |
|(Starter) | 16 | Depends |
-----------------------------------
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As you can see, he leveled up quite a bit, and added to his party of
doom. He'll send out Gastly first, who can be a pain in the butt if
you
don't kill it quick. His move Lick easily Paralyzes you, so beware.
He
also comes with the move Spite, which is an annoying piece of crap
thatreduces the PP of the move you used last. It's a hefty fine to pay if
your attack has low PP to begin with. Zubat is just as easy as it was
when the Rockets used it. His starter (Bayleef, Quilava, or Croconaw,
depending on whatever you picked) is the hardest. Just how hard it is
goes on whether or not you have a Pokemon that has a type advantage
over
it. If you don't, good luck. Just keep using your strongest attack on
it, and try not to bring out your starter (remember, he has whatever
your weakness is). When you whoop his butt, he'll complain about how
he
hates everything and run away. Man, he needs antidepressants or some-
thing.
Now, it's time to take on the Azalea Gym. Enter, and you'll think
you've
just gone into a forest! Never mind that, and make your way around
the
trees (beating crappy trainers as you go) to make it to the center.
Save
and talk to him to start the battle.
-----------------------------------
| BUGSY'S POKEMON | LV | DIFFICULTY |
-----------------------------------
|Metapod | 14 | Easy |
|Kakuna | 14 | Easy |
|Scyther | 16 | Ahhhh! |
-----------------------------------
It has begun! Metapod and Kakuna will make you wonder, "Man, how easy
is
this?" They have simple attacks, and while they have good Defense,
just
eat away at their HP until they roll over. And now comes the Scyther.
Geodude or Onix catchers, get him/her in there! It's double weak
against
Rock, so kill it now. Everyone else, get ready. The major problem
with
Scyther is the move Fury Cutter. As long as the attack doesn't miss,
it
will keep doubling its power, which may cause your strongest Pokemon
to
drop like flies if you dawdle too much. It's also weak against Fire,
Flying, and Electric if you don't have a Rock with you. Just keep
trying
and pray for a miss to make things easier. When you finally end it,
you
receive the HIVEBADGE. This will make traded Pokemon up to Lv30
listen
to you. You also get TM49: Fury Cutter! Unfortunately, not many can
learn this technique, nor is it really any good unless you give it to
a
Bug (if you have a Beedrill or plan to catch a Scyther, there's your
best chance).
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--------------------------------------------------------------------
--
| |
|
| Chapter Four: ||
| THE PLAIN BADGE | M&Ms
|
| |
|
--------------------------------------------------------------------
--
ILEX FOREST
-----------
Two badges down, six to go. You're probably saying to yourself, "Hey,
this is easy so far." Well keep that arrogance up, because things areabout to get a little more tricky.
If it's been midnight since you last visited Kurt, pick up your ball,
and leave him with another Wht Apricorn if you want. Our next stop is
the majestic Goldenrod City, but first, we need to get through the
dreaded Ilex Forest. *makes scary noises from the Halloween movies*
Go
to that western exit your rival stopped you at before, and go through
the border house into the woods.
-------------------------------------------------
| ILEX FOREST (G) | MORNING | DAY | NIGHT |
-------------------------------------------------
|Caterpie | 30% | 50% | - |
|Metapod | 20% | 10% | - |
|Oddish | 25% | 25% | 50% |
|Paras | 10% | 15% | 30% |
|Zubat | 20% | - | 20% |
-------------------------------------------------
| ILEX FOREST (S) | MORNING | DAY | NIGHT |
-------------------------------------------------
|Kakuna | 12% | 15% | - |
|Oddish | 24% | 40% | 50% |
|Paras | 24% | 25% | 30% |
|Weedle | 20% | 20% | - |
|Zubat | 20% | - | 20% |
-------------------------------------------------
| FISHING (G/S) | OLD | GOOD | SUPER |
-------------------------------------------------
|Magikarp | 80% | 50% | 20% |
|Poliwag | 20% | 50% | 80% |
-------------------------------------------------
Three new stuff we can get here, and two of which are pretty good. So
let's start with the sucky one. Paras has the dire combination of
Grass
and Bug, which makes it doubly weak against both Fire and Flying.
Yikes!
It's also slow as crap and can't naturally learn anymore offensive
att-
acks until Lv31. Parasect is better, but it still isn't worth using.
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Oddish is a wonderful Grass Pokemon to use. Absorb is handy, for it
steals HP from your opponent and gives it to you. Evolve it to a
Gloom,
and you have a choice. Give it a Leaf Stone, and you'll get a
Vileplume.
It has a good Special Attack, which is perfect for a Grass type. Give
your Gloom a Sun Stone, however, and you will end up with aBellossom.
This is one of the few pure Grass types in the game, which is good
be-
cause Poison's weighing down of Grass attacks and weakness to Psychic
gets in the way a lot. Also, Bellossom learns Solar Beam naturally,
the
best Grass move in the game. I prefer Bellossom over Vileplume, but
the
choice is yours. Finally, we have a Poliwag. This cute little armless
thing grows up to become a karate-chopping monster! Its final
evolution,
Poliwrath, is part Water, part Fighting with a good amount of high-
powered attacks it can learn. Like Oddish though, it has an alternatethird form. If you trade your Poliwhirl while holding a King's Rock,
it
becomes Politoed. Politoed has higher Special and Speed than
Poliwrath,
but I like Poliwrath better just because of the Fighting type.
There's something we need to do before we can actually progress. Go
north in the forest until you see a kid standing around. He'll tell
you
he lost his Farfetch'd while on the job. Damn kids. Follow the path
around until you see a bird. Click on it, and it will fly away from
you.
Go back and take the path right. Pick up the item ball for a REVIVE.
Revives can bring a fainted Pokemon back to life in a battle, which
is
really handy if your strong one somehow fails. Walk right, up, and
left
until you see the bird again. Talk to it, and it should run down.
Just
keep hitting it until it goes back with the kid. Talk to the guy who
joined the crowd for HM01! This is the useful Cut move, which will
chop
any skinny trees in your way.
With that in hand, go back to Azalea and enter the Charcoal Kiln at
the
eastern end of the village. Talk to the kid and he'll thank you with
a
CHARCOAL! Now, wasn't that better than buying it? Heal, and return to
Ilex Forest.
Go up to where you got HM01 and you might notice a scrawny little
tree
just above it. Teach Cut to an Attack-based Pokemon, or someone who
doesn't have any good Normal moves that needs it. Click on that tree
and it will ask you if you want to cut it. Respond yes, and a path
will
be clear for us! Mazel tov! Ahead of you, you'll see the Ilex Forest
Shrine. This thing is useless unless you got the GS Ball, which will
allow you to catch this game's secret legendary, Celebi. I'll go over
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that in detail in the FAQ section at the bottom, you cheating piece
of
crap, you.
Go left, up, then along the water right. Keep following the path laid
out for you until you come to a two-way fork. Take the right trail
andcontinue until you see a green-haired kid, who appears to be peeing
on
a tree (well, maybe not). Disturb him and you'll receive TM02! This
is
Headbutt, and not only is it a good Normal move, it's also useful on
the
field as well. Notice the type of tree the kid is facing (and/or
peeing
on). If you use Headbutt on it, a Pokemon may come out! It's usually
a
stupid Caterpie or Weedle or something like that, but sometimes it's
a
rare-can't-find-anywhere-else one. Four Pokemon can only be found inthe
trees here, but only two of them are available in this forest.
Exeggcute is a pretty decent Grass type, despite its stupid look (six
rotten cracked eggs aren't really useful unless you're trying to
screw
with your friends...which is one of the many reasons all of mine
event-
ually abandoned me). It's also part Psychic and can learn Confusion
at
Lv19. However, if you evolve it with a Leaf Stone beforehand, you can
get an Exeggutor with Stomp and Egg Bomb. The other you can get here
by
Heatbutting is Pineco, which is exactly what it sounds like: an evil
pinecone. It's a Bug type that learns a lot of damaging moves, both
to
opponents and itself (Explosion, Take Down, Selfdestruct, Double
Edge).
At Lv31, it becomes a Forretress, a Bug/Steel type with high HP and
Defense (with that name, I certainly hope so). It can pack a punch,
but
the internal damage can add up substantially. Use it if it fits your
style...your reckless suicidal style.
You'll meet the other two Headbutt-only Pokemon in the mountainous
areas
of Johto. For now, hop over the ledge to your left, and walk up along
the path until you reach the fork once again. This time, go up
through
the break in the ledge, and follow the clearing until you see the
exit
house. Enter it, and talk to the lady behind the counter for TM12!
This
is Sweet Scent, which will raise Accuracy in battle, and attract wild
Pokemon in the field.
ROUTE 34
--------
------------------------------------------
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| ROUTE 34 | MORNING | DAY | NIGHT |
------------------------------------------
|Abra | 12% | 12% | 12% |
|Ditto | 12% | 12% | 12% |
|Drowzee | 40% | 40% | 40% |
|Rattata | 36% | 36% | 36% |
------------------------------------------| FISHING | OLD | GOOD | SUPER |
------------------------------------------
|Corsola* | - | 10% | 25% |
|Kingler | - | - | 25% |
|Krabby | 90% | 40% | 50% |
|Magikarp | 10% | 50% | - |
|Staryu* | - | 10% | 25% |
------------------------------------------
*Corsola appears at Morning and Day, while Staryu appears only at
Night.
A bunch of new Pokemon we can get on this relatively short road. The
worst is Abra, but it turns out to be the best when it evolves atLv16.
It only has Teleport and is tied for the worst HP in the game, but
like
we know with Magikarp, big things come in little packages. Actually,
that statement makes really no sense in a literal standpoint, but
neither does fire-breathing dogs, electrically-charged sheep, and
ele-
phants with psychokinetic abilities. Just go with it, okay? When Abra
evolves, it learns Confusion, plus Disable and Psybeam not too long
aft-
erwards. Kadabra and Alakazam also have very good Speed and Special
Att-
ack, causing a lot of One-Hit-KOs before your opponent can even
flinch.
Catching one can be a chore (Speed and Teleport is a pretty good
combin-
ation) but it's worth it. Bring out your Gastly with Mean Look if
you're
having trouble. Drowzee (the aforementioned elephant with
psychokinetic
abilities) is just about the same as Abra, only with extremely low
Speed. It's Defense isn't that great either, so go with Abra if
you're
looking for a Psychic. Ditto is an interesting character. It's only
move
is Transform, but it takes the shape, type, and attacks of whatever
Pokemon it's up against. Unfortunately, the stats remain put, which
sucks because they aren't that good. Ditto's main purpose is for
breed-
ing, because it can go with pretty much any Pokemon out there (even
ones
that don't have a gender, like Voltorb and Magnemite). Don't ask me
how
that's possible, you sick whackjob, just use it to your advantage.
Next, the fishing Pokemon. Krabby and Kingler (its evolution) are
pretty
cool with moves with Vicegrip, Guillotine, and Crabhammer. However,
their Special is absolutely terrible, which spells disaster for Water
types. I wouldn't teach it any Water moves, but they can be good for
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strong attackers. Corsola's weird since it's both Water and Rock
types,
a combination that holds a lot of weaknesses. Some attacks are good,
like Bubblebeam at Lv25 and the deadly Ancientpower all the way at
Lv43,
but it's not worth it other than that. Staryu is better. It also
learnsBubblebeam, plus some cool defensive moves along the way. It's
evolved
form, Starmie, is part Psychic, but doesn't learn any of those
attacks
naturally. Stick with Poliwag if you have one, or wait until better
Water-types come up (like you could catch it now anyway).
Let's move on, shall we? Just keep going up along the wild grass
while
battling the trainers who are there. Watch out for the Officer around
here! He won't do anything in the day, but he'll sic his Lv17
Growlithe
on you in the dark! Around where that Officer is, you'll come to ahouse
to your right. This is the Pokemon Day Care Center! They can raise
two
of your Pokemon if you don't feel like leveling them up yourself. One
step you take equals one Exp. Point gained. This place is handy for
two
reasons: 1) If you're trying to fill your Pokedex and you have one
that
needs to evolve, use this place to level it up while not wasting time
training your actual party. And 2) BREEDING! Ditto could not have
come
at a better time, huh? Give one to the man and one to the woman and
if
you walk around a lot, the man will be outside waiting to give you an
egg!
Speaking of eggs, has the one Elm gave you hatched yet? If it did,
you
will find out it is the shell filled with joy, Togepi! You'll soon
dis-
cover it really wasn't worth the time you spent lugging it around in
your party. The only damaging attack it will ever learn is Metronome,
a move that will do any random move in the game. And it's stats are
so low, you won't even want to use it in order to turn into its evol-
ution, Togetic. Togetic is a lot better, but you'll need to make it
happy in order to get one. That means you'll have to use it A LOT,
which
can be a major drag. Good luck to ya!
We're almost there! Walk north from the Day Care to battle Camper
Todd's
Psyduck, and continue up into Goldenrod City.
GOLDENROD CITY
--------------
Let's explore this huge city and try not to get lost. Heal your team
at
the Center above and to the left of you, then go across the street to
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a gigantic Pokemart! This place is a freaking six stories tall! All
of
the floors have a wide selection of items to buy, but check out 5F.
This
floor sells some pretty good TMs at reasonable prices. There's TM33,
TM41, and TM48: the elemental punches (Ice Punch, Thunder Punch, and
Fire Punch). There's also another TM02 you can buy, just in case youfeel you gave Headbutt to the wrong Pokemon. Also, there's a lady
here
who gives away free TMs on Sundays. If the first Pokemon in your
party
likes you when you talk to her, you'll receive TM27! This is Return,
a
Normal attack which will increase in power the more the Pokemon loves
you. Awww, how cute. However, if your lead Pokemon hates you, instead
you get TM21. Frustration is the same as Return, only it's more
powerful
the more the user dislikes you. Ain't that nice? Also, speak to the
girl
stand