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  • 2014 WizKids/NECA LLC. TM & DC Comics. (s14)

    THE FLASH CHARACTER CARDS

    Original Text

  • 2014 WizKids/NECA LLC. TM & DC Comics. (s14)

    PRINTING INSTRUCTIONS

    1. From Adobe Reader or Adobe Acrobat open the print dialog box (File>Print or Ctrl/Cmd+P).

    2. Under Pages to Print>Pages input the pages you would like to print. (See Table of Contents)

    3. Under Page Sizing & Handling>Size select Actual size.

    4. Under Page Sizing & Handling>Multiple>Pages per sheet select Custom and enter 1 by 2.

    5. Under Page Sizing & Handling>Multiple> Orientation select Landscape.

    6. If you want a crisp black border around each card as a cutting guide, click the checkbox next to Print page border (under Page Sizing & Handling>Multiple).

    7. Click OK.

  • 2014 WizKids/NECA LLC. TM & DC Comics. (s14)

    Abra Kadabra, 61Amanda Waller, 39Apollo, 54A.R.G.U.S. Agent, 9Bizarro Flash, 24Captain Boomerang

    (Owen Mercer), 16Captain Boomerang

    (Digger Harkness), 28Captain Cold, 44Captain Thunder, 58Central City Police Officer, 10Chillblaine, 15Cobalt Blue, 62Dark Flash, 43Deathstroke, 65Doctor, 20Dr. Alchemy, 45Elongated Man, 57Engineer, 67

    Etrigan the Demon, 51Fallout, 48Fiddler, 34Girder, 18Golden Glider, 30Gorilla City Soldier, 12Gorilla Grodd, 63Harley Quinn, 52Heat Wave, 47Impulse, 40Jack Hawksmoor, 38Jenny Quantum, 37Jenny Sparks, 68Jesse Quick, 7Magenta, 64Max Mercury, 6Midnighter, 55Mirror Master, 25Mob Rule, 13Murmur, 49

    Pandora, 69Phantom Stranger, 70Pied Piper, 26Professor Zoom, 59Rag Doll, 19Rainbow Raider, 31Reverse-Flash, 32Rival, 5Samuroid, 14Savitar, 50Shade, 66S.T.A.R. Labs Technician, 11Steve Trevor, 22Swift, 21Tar Pit, 33The Flash (Jay Garrick), 4The Flash (Barry Allen), 23The Flash (Wally West), 42The Flash (Kingdom Come), 56The Question, 71

    The Top, 29Thorn, 35Tornado Twins, 41Trickster (Axel Walker), 17Trickster (James Jesse), 27Turtle, 36Weather Wizard, 46XS, 8Zoom, 53Zoom (Black Lantern), 60

    TABLE OF CONTENTS

  • TM & DC Comics. (s14)

    THE FLASHJustice Society, Keystone City, Past, Politician, Speedster

    The First Speedster When The Flashs speed value would be modified, instead replace his speed value with the sum of his printed speed value and all current modifiers.

    TIME TO SAVE THE DAY! (Hypersonic Speed)

    HEADED FOR THE FRONT LINES (Charge)

    YES WE CAN! (Willpower)

    CANT TOUCH ME (Combat Reflexes)

    65

    Speed Force When The Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase The Flashs speed value by the number of Speed tokens on this card.

    DC COMICS

    POINT VALUE:

    Fighting for Whats Right Give The Flash a free action and remove a Speed token from this card. When you do, The Flash can use Flurry this turn.

    REAL NAME: Jay GarrickSIGNIFICANT APPEARANCE: The Flash Comics #1 (1940)

    2014 WIZKIDS/NECA, LLC.

    001a

    The Flash (Jay Garrick)

  • REVITALIZED BY THE SPEED FORCE (Steal Energy)

    AS FAST AS JAY GARRICK (Super Senses)

    IN THE POSSESSED BODY OF MAX MERCURY (Combat Reflexes)

    JAY, IS THAT YOU? (Shape Change)

    IM EVERYWHERE AND NOWHERE (Perplex)

    REAL NAME: Edward ClarissSIGNIFICANT APPEARANCE: The Flash Comics #104 (1949)

    Becoming Ethereal If Rival has at least 1 Speed token on this card, he can use Energy Shield/Deflection and Hypersonic Speed. If he has at least 3 Speed tokens on this card, he can use Impervious and deals penetrating damage. If he has at least 5 Speed tokens on this card, he can use Mind Control as a free action with a range equal to the number of Speed tokens on this card.

    2014 WIZKIDS/NECA, LLC.

    001b

    TM & DC Comics. (s14)

    RIVALInjustice Society, Scientist, Speedster

    Too Fast To Care

    Unstable Formula When Rival would be given a Speed token roll a d6; on a dont add a token, on a - add a token normally, on a add two tokens.

    VELOCITY 9 (Charge)

    RETURN FROM THE SPEED FORCE (Sidestep)

    105

    Speed Force When Rival moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Rivals speed value by the number of Speed tokens on this card.

    DC COMICS

    POINT VALUE:

    Rival

  • NEVER STATIC (Combat Reflexes)

    FLOW LIKE WATER (Super Senses)

    Speed Mentor Max Mercury can use Leadership as if he were 150 points, but only to remove an action token from a friendly character that can use Hypersonic Speed or has the Speedster keyword. If Max Mercury has no action tokens, increase his roll for Leadership by the number of his Speed tokens.

    ALWAYS TEACHING (Empower)

    REAL NAME: Max CrandallSIGNIFICANT APPEARANCE: National Comics #5 (1940)

    2014 WIZKIDS/NECA, LLC.

    002

    TM & DC Comics. (s14)

    MAX MERCURYCentral City, Past, Speedster

    Speed Force When Max Mercury moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Max Mercurys speed value by the number of Speed tokens on this card.A Trip Through the Speed Force At the beginning of your turn, you may remove any number of Speed tokens from this card to heal Max Mercury that many clicks.

    THE ZEN MASTER OF SPEED (Hypersonic Speed)

    CHASING AFTER IMPULSE (Charge)

    TOO MANY FISTS TOO FAST (Quake)

    IVE LOST TRACK OF HOW LONG IVE BEEN DOING THIS (Willpower)

    82

    DC COMICS

    POINT VALUE:

    Max Mercury

  • REAL NAME: Jesse ChambersSIGNIFICANT APPEARANCE: Justice Society of America #1 (1992)

    2014 WIZKIDS/NECA, LLC.

    003

    TM & DC Comics. (s14)

    JESSE QUICKCentral City, Justice Society, Speedster, Teen Titans

    Speed Force When Jesse Quick moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Jesse Quicks speed value by the number of Speed tokens on this card.Liberty Belle If Jesse Quick has at least 1 Speed token on this card, she can use Toughness. If she has at least 3 Speed tokens on this card, she can use Super Strength. If she has at least 5 Speed tokens on this card, she can use Perplex.

    LIVING UP TO TWO LEGACIES (Charge)

    3X2(9YZ)4A! (Hypersonic Speed)

    RING THE BELL (Super Senses)

    Speed Boost Give Jesse Quick a free action and choose an adjacent friendly character. Until your next turn, that character increases its speed value by the number of Speed tokens on Jesse Quicks card.

    90

    DC COMICS

    POINT VALUE:

    Jesse Quick

  • TM & DC Comics. (s14)

    XSFuture, Legion of Super Heroes, Speedster

    Speed Force When XS moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase XS speed value by the number of Speed tokens on this card.Cross Dimensions If XS has at least 1 Speed token on this card, she can use Sidestep. If she has at least 3 Speed tokens on this card, she can use . If she has at least 5 Speed tokens on this card, she can use .Last-Second Save XS can use Hypersonic Speed. XS can carry characters regardless of their speed symbols if they share a keyword with her. XS doesnt modify her speed value from the Carry ability. Friendly characters occupying or adjacent to squares moved through by XS can also be carried, even if not adjacent to her at the beginning of the move.

    KEEPING THE PACE (Charge)

    DAUGHTER OF A TORNADO TWIN (Super Senses)

    82

    DC COMICS

    POINT VALUE:

    NOT MY FIRST TIME TRAVEL ADVENTURE (Probability Control)

    LONG LIVE THE LEGION! (Empower)

    REAL NAME: Jenni OgnatsSIGNIFICANT APPEARANCE: Legionnaires #0 (1994)

    2014 WIZKIDS/NECA, LLC.

    004

    XS

  • REAL NAME: VariousSIGNIFICANT APPEARANCE: Justice League #7 (2012)

    2014 WIZKIDS/NECA, LLC.

    005

    TM & DC Comics. (s14)

    A.R.G.U.S. AGENTA.R.G.U.S., Soldier, Spy

    ADVANCED RESEARCH GROUP UNITING SUPER-HUMANS (Running Shot)

    Cleaning up After the Battle A.R.G.U.S. Agent can use Stealth. Give A.R.G.U.S. Agent a power action and remove up to 4 terrain or special markers within 4 squares from the map.

    BULLETS SPECIALLY DESIGNED FOR SUPER-HUMANS (Penetrating/Psychic Blast)

    ARMOR SPECIALLY DESIGNED FOR SUPER-HUMAN IMPACT (Toughness)

    ONE SHOT. MAKE IT COUNT. (Ranged Combat Expert)

    COMBAT SUPPORT (Support)

    45

    DC COMICS

    POINT VALUE:

    A.R.G.U.S. Agent

  • REAL NAME: VariousSIGNIFICANT APPEARANCE: Showcase #4 (1956)

    2014 WIZKIDS/NECA, LLC.

    006

    TM & DC Comics. (s14)

    CENTRAL CITYPOLICE OFFICER

    Central City, Police

    MAKE THE COLLAR (Plasticity)

    ENHANCED BODY ARMOR (Toughness)

    GET EM, BOYS (Enhancement)

    ASSISTED COMBAT (Empower)

    25

    DC COMICS

    POINT VALUE:

    Central City Police Officer

  • TM & DC Comics. (s14)

    S.T.A.R. LABS TECHNICIANMetropolis, S.T.A.R. Labs, Scientist

    RUNNING THE LAB (Sidestep)

    SHORT RANGE HIGH VELOCITY TELEPORTER (Telekinesis)

    DEFENSE SHIELD PROTOTYPE (Energy Shield/Deflection)

    RECONFIGURE DEFENSE SHIELD (Defend)

    Specialists in Everything Give S.T.A.R. Labs Technician a power action, choose an adjacent friendly character and either Precision Strike or Toughness. That character can use the chosen power until you next turn.

    WELL-VERSED IN METAHUMAN PHYSIOLOGY (Support)

    33

    DC COMICS

    POINT VALUE:REAL NAME: VariousSIGNIFICANT APPEARANCE: Superman #246 (1971)

    2014 WIZKIDS/NECA, LLC.

    007

    S.T.A.R. Labs Technician

  • LAW OF THE JUNGLE (Combat Reflexes)

    Minion: For Gorilla City When a friendly character with the Gorilla City keyword and a higher point value is within 8 squares, Gorilla City Soldier can use Sidestep. When a friendly character named Grodd or Gorilla Grodd is within 8 squares, Gorilla City Soldier can use Battle Fury and Willpower.

    REAL NAME: VariousSIGNIFICANT APPEARANCE: The Flash #106 (1959)

    2014 WIZKIDS/NECA, LLC.

    008

    TM & DC Comics. (s14)

    GORILLA CITY SOLDIERAnimal, Gorilla City, Soldier

    Treetop Warriors

    WELCOME TO THE JUNGLE (Charge)

    GOING BANANAS (Flurry)

    HIGH-TECH SPEARS (Blades/Claws/Fangs)

    SAVAGE STRENGTH (Super Strength)

    ARMOR PLATING (Toughness)

    55

    DC COMICS

    POINT VALUE:

    Gorilla City Soldier

  • ONE BODY FALLS? JUST MAKE A NEW ONE. (Regeneration)

    One-Man Army Mob Rule can use Enhancement and Shape Change.

    STRENGTH IN NUMBERS (Enhancement)

    REAL NAME: Manuel LagoSIGNIFICANT APPEARANCE: The Flash #1 (2011)

    2014 WIZKIDS/NECA, LLC.

    009

    TM & DC Comics. (s14)

    MOB RULEAssassin, Spy

    Mob Rule The first copy of Mob Rule on your force costs 40 points and begins the game on the click #1 that appears after a

    click. Additional copies of this character on your force cost 30 points each and begin the game on the click #1 that appears after a click.

    FIRST RULE OF BEING AN ASSASSIN? DONT BE SEEN (Stealth)

    SWARMING OUR ENEMIES (Sidestep)

    THE KILL SHOT (Precision Strike)

    ARMORED ASSASSIN (Toughness)

    LOSING COUNT OF WHO DID WHAT (Willpower)

    40/30

    DC COMICS

    POINT VALUE:

    Mob Rule

  • REAL NAME: NoneSIGNIFICANT APPEARANCE: The Flash #180 (1968)

    2014 WIZKIDS/NECA, LLC.

    010

    TM & DC Comics. (s14)

    SAMUROIDMartial Artist, Robot

    ONE-ON-ONE DUEL (Charge)

    RELENTLESS ROBOT (Sidestep)

    KATANA (Blades/Claws/Fangs)

    BUILT TO LAST (Toughness)

    GRACE OF THE SAMURAI (Combat Reflexes)

    Bushido Code Modify Samuroids attack value by +1 for each adjacent opposing character.

    45

    DC COMICS

    POINT VALUE:

    Samuroid

  • Glider Found a New Patsy When turning the dial, if this click is revealed due to damage taken from an opponents attack or from healing, stop turning the dial. This power cant be countered or ignored.

    REAL NAME: UnknownSIGNIFICANT APPEARANCE: The Flash Annual #4 (1991)

    2014 WIZKIDS/NECA, LLC.

    011

    TM & DC Comics. (s14)

    CHILLBLAINERogues

    Captain Colds Rig Chillblaine can use Plasticity and Sidestep.

    CHILL OUT, BRO! (Plasticity)

    ICE TO MEET YOU, FLASH! (Incapacitate)

    ICE DAGGERS (Penetrating/Psychic Blast)

    THANKFULLY, I WEAR LAYERS (Toughness)

    THISLL SINK THE TITANIC AND YOU! (Barrier)

    55

    DC COMICS

    POINT VALUE:

    Chillblaine

  • AND YOU WONT BE LAUGHING (Ranged Combat Expert)

    REAL NAME: Owen MercerSIGNIFICANT APPEARANCE: Identity Crisis #3 (2004)

    2014 WIZKIDS/NECA, LLC.

    012

    TM & DC Comics. (s14)

    CAPTAIN BOOMERANGOutsiders, Rogues, Suicide Squad

    FOLLOWING IN DADS FOOTSTEPS (Running Shot)

    AND THE ROGUES (Sidestep)

    THE THAWNE BLOODLINE (Hypersonic Speed)

    Throw it Away, it Comes Right Back When Captain Boomerang misses all targets with a ranged combat attack, after actions resolve he may make another ranged combat attack as a free action.

    LIMITED SUPER SPEED (Energy Shield/Deflection)

    MY FATHER WASNT A JOKE (Willpower)

    73

    DC COMICS

    POINT VALUE:

    Captain Boomerang (Owen Mercer)

  • TM & DC Comics. (s14)

    TRICKSTERRogues

    EAT THIS, NOOB! (Running Shot)

    GALE FORCE WHOOPEE CUSHION (Force Blast)

    YOU AINT SO FAST, FLASH (Precision Strike)

    Exploding Pellets Trickster can use Energy Explosion and Smoke Cloud. When Trickster hits an opposing character, afteractions resolve, Trickster can use Smoke Cloud as a free action.

    AIR-WALKING SHOES (Energy Shield/Deflection)

    NAH, NAH, YOU CANT CATCH ME! (Super Senses)

    87

    DC COMICS

    POINT VALUE:

    ONE-LINERS (Perplex)

    NOT YOUR DADDYS TRICKSTER (Probability Control)

    REAL NAME: Axel WalkerSIGNIFICANT APPEARANCE: The Flash #183 (2002)

    2014 WIZKIDS/NECA, LLC.

    013

    Trickster (Axel Walker)

  • Tear Down the Walls Girder can use . When Girder destroys blocking terrain, if he isnt holding an object, you may give him a standard light object from outside the game.

    IM THE MUSCLE OF THE ROGUES FOR A REASON (Close Combat Expert)

    REAL NAME: Tony WoodwardSIGNIFICANT APPEARANCE: The Flash: Iron Heights (2001)

    2014 WIZKIDS/NECA, LLC.

    014

    TM & DC Comics. (s14)

    GIRDERBrute, Rogues

    WHERES THAT BABE MAGENTA? (Charge)

    AS STRONG AS STEEL (Super Strength)

    BACK OFF, COPPERS! (Quake)

    AND TWICE AS TOUGH (Invincible)

    CAN TAKE A HIT (Invulnerability)

    STILL RUSTY (Toughness)

    105

    DC COMICS

    POINT VALUE:

    Girder

  • REAL NAME: Peter MerkelSIGNIFICANT APPEARANCE: The Flash Comics #36 (1942)

    2014 WIZKIDS/NECA, LLC.

    015

    TM & DC Comics. (s14)

    RAG DOLLInjustice Society, Keystone City, Opal City

    Contortionist and Opportunist Characters that move in a square adjacent to Rag Doll and then a square not adjacent to him are dealt 1 unavoidable damage after actions resolve.

    TRIPLE-JOINTED (Plasticity)

    HOLD STILL (Incapacitate)

    USED TO BEING THROWN AROUND (Combat Reflexes)

    PLAY NICE, CHILDREN (Shape Change)

    CUNNING (Perplex)

    60

    DC COMICS

    POINT VALUE:

    Rag Doll

  • MYSTICAL BARRIERS (Barrier)

    All Magic Is Change Doctor can use Perplex and Probability Control and modifies his range value by +3.

    REWRITE THE RULES (Probability Control)

    REAL NAME: Jeroen ThornedikeSIGNIFICANT APPEARANCE: Authority #1 (1999)

    2014 WIZKIDS/NECA, LLC.

    016

    TM & DC Comics. (s14)

    DOCTORAuthority, Mystical

    Humanitys My Tribe to Protect Characters cant use Mind Control as a free action or to target characters friendly to themselves. Characters using Mind Control are dealt 1 unavoidable damage after actions resolve.

    THIS DOESNT HAVE TO END IN VIOLENCE (Running Shot)

    I THINK HES GOING TO PASS OUT (Force Blast)

    CHANGE YOU TO FLOWERS? OR GLASS, MAYBE? (Pulse Wave)

    OR MAYBE IT DOES (Penetrating/Psychic Blast)

    PROTECTION SPELLS (Energy Shield/Deflection)

    110/50

    DC COMICS

    POINT VALUE:

    Doctor

  • TM & DC Comics. (s14)

    SWIFTAuthority, Pilot

    Reading the Air Currents When an opposing character with or uses the Carry ability or hits with an attack, place an Air token on this card. Give Swift a free action and remove an Air token to give Swift a move action as a free action.

    DEATH FROM ABOVE (Charge)

    HOLDING PATTERN (Sidestep)

    MOM SAID NOT TO PLAY WITH SHARP OBJECTS (Blades/Claws/Fangs)

    Barrel Roll or Wingover? Give Swift a free action and choose Combat Reflexes or Energy Shield/Deflection. She can use the chosen power until she chooses again.

    SWIFT ISNT JUST A NAME (Combat Reflexes)

    90

    DC COMICS

    POINT VALUE:

    SURPRISE ASSAULT (Empower)

    NEVER HOLD BACK (Close Combat Expert)

    REAL NAME: Shen Li-MenSIGNIFICANT APPEARANCE: Stormwatch #28 (1995)

    2014 WIZKIDS/NECA, LLC.

    017

    Swift

  • THERES A WAY (Close Combat Expert)

    REAL NAME: Steve TrevorSIGNIFICANT APPEARANCE: Justice League #3 (2012)

    2014 WIZKIDS/NECA, LLC.

    018

    TM & DC Comics. (s14)

    STEVE TREVORA.R.G.U.S., Justice League of America, Pilot, Politician,

    Soldier, Team 7

    LEADING FROM THE FRONT (Running Shot)

    A.R.G.U.S. HAS SOME FUN TOYS (Penetrating/Psychic Blast)

    IVE BEEN IN WORSE SITUATIONS(Energy Shield/Deflection)

    WHERE THERES A WILL (Willpower)

    SPECIALIZED TRAINING (Combat Reflexes)

    Appointed by POTUS Steve Trevor can use Empower and Leadership. When he uses Leadership and succeeds, he may also remove an action token from an adjacent friendly character with a shared keyword and a lower point value.

    54

    DC COMICS

    POINT VALUE:

    Steve Trevor

  • TM & DC Comics. (s14)

    THE FLASHCentral City, Justice League, Police, Scientist, Speedster

    Leaving Footprints on the Sides of Buildings

    Faster Than Thought The Flash can use Super Senses. Once per turn, you may remove a Speed token from this card to reroll one of his Super Senses rolls.

    THE SCARLET SPEEDSTER (Hypersonic Speed)

    THEYRE GUILTY? THEN THEYRE MINE (Charge)

    YOURE UNDER MY PROTECTION (Defend)

    130

    Speed Force When The Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase The Flashs speed value by the number of Speed tokens on this card.

    DC COMICS

    POINT VALUE:

    JUST A CRIMSON BLUR (Combat Reflexes)

    IMPOSSIBLE ODDS? I JUST NEED A SECOND (Willpower)

    Flash Fact If The Flash has at least 2 Speed tokens on this card, he can use Empower. If he has at least 3 Speed tokens on this card, he can use Enhancement. If he has at least 4 Speed tokens on this card, he can use Probability Control.

    REAL NAME: Barry AllenSIGNIFICANT APPEARANCE: The Flash: Rebirth #1 (2009)

    2014 WIZKIDS/NECA, LLC.

    019a

    The Flash (Barry Allen)

  • TM & DC Comics. (s14)

    BIZARRO FLASHMonster, Speedster

    Speed Force When Bizarro Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Bizarro Flashs speed value by the number of Speed tokens on this card.

    Slow Force At the end of your turn, if Bizarro Flash missed all his attacks this turn, place a Speed token on this card.

    SLOW POKE (Sidestep)

    BARELY MOVING (Charge)

    STANDING STILL (Hypersonic Speed)

    Slow Dowwwwwwwwn Give Bizarro Flash a free action and remove a Speed token from this card. If you do, other characters within 8 squares cant use Hypersonic Speed until your next turn.

    111

    DC COMICS

    POINT VALUE:

    A GENTLE TOUCH (Precision Strike)

    EASILY BRUISED (Toughness)

    JUST NOT FEELING IT (Super Senses)

    EVERYTHING HURTS ME (Impervious)

    SO STUPID (Outwit)

    BARELY FUNCTIONING (Perplex)

    Picking up the Pace Bizarro Flash can use Flurry and Close Combat Expert. Remove a Speed token from this card and you may activate Close Combat Expert with a close combat attack this turn.

    REAL NAME: Bizarro FlashSIGNIFICANT APPEARANCE: Action Comics #856 (2007)

    2014 WIZKIDS/NECA, LLC.

    019b

    Bizarro Flash

  • TRY AGAIN, LADDIE (Super Senses)

    DONT BREAK EM. ITS SEVEN YEARS BAD LUCK (Barrier)

    SUPRISINGLY STOUT (Willpower)

    Hall of Mirrors Mirror Master can use Shape Change. If no other friendly character named Mirror Master has used Perplex this turn, Mirror Master can use Perplex.

    WAS THAT ME? OR JUST A MIRROR DUPLICATE? (Shape Change)

    THROUGH THE LOOKING GLASS (Probability Control)

    REAL NAME: Evan McCullochSIGNIFICANT APPEARANCE: Animal Man #8 (1989)

    2014 WIZKIDS/NECA, LLC.

    020

    TM & DC Comics. (s14)

    MIRROR MASTERAssassin, Injustice Gang, Injustice League, Rogues,

    Secret Society of Super Villains

    Mirrored Duplicates The first copy of Mirror Master on your force costs 80 points and begins the game on the click #1 that appears after a click. Additional copies of this character on your force cost 30 points each and begin the game on the click #1 that appears after the click. Mirror Master is considered 80 points for all game effects except victory pointsMirror Duplicates Give Mirror Master a power action. You may place this character and any other friendly #020 Mirror Master in each others squares. All friendly characters named Mirror Master can use Sidestep and the Carry ability.

    HYPNOTIZING MIRRORS (Mind Control)

    TRAINED ASSASSIN BEFORE THIS GIG (Precision Strike)

    TRAPPED IN THE MIRROR DIMENSION (Incapacitate)

    80/30

    DC COMICS

    POINT VALUE:

    Mirror Master

  • TM & DC Comics. (s14)

    PIED PIPERRogues

    TIME TO PAY THE PIPER (Running Shot)

    Melody on the Breeze ,

    DANCE TO MY TUNE (Mind Control)

    Hypnotic Tones Pied Piper can use Pulse Wave. When he does, hit characters modify their damage values by -1 (minimum 1) until your next turn and he can immediately use Mind Control as a free action to make a close combat attack with an area of effect that includes any hit opposing characters.

    RAT SWARM (Poison)

    YOU LEARN SOME THINGS FIGHTING THE FLASH (Super Senses)

    76

    DC COMICS

    POINT VALUE:

    SOOTHING MUSIC (Enhancement)

    REAL NAME: Hartley RathawaySIGNIFICANT APPEARANCE: The Flash #106 (1959)

    ITS HARD GOING STRAIGHT (Willpower)

    2014 WIZKIDS/NECA, LLC.

    021

    Pied Piper

  • Exploding Dummy Trickster can use Shape Change. When he does and succeeds, deal the attacker 2 damage.

    REAL NAME: James JesseSIGNIFICANT APPEARANCE: The Flash #113 (1960)

    2014 WIZKIDS/NECA, LLC.

    022

    TM & DC Comics. (s14)

    TRICKSTERRogues, Secret Society of Super Villains

    AIR-WALKING SHOES (Sidestep)

    QUICK-HARDENING GUM (Plasticity)

    THE JOKES ON YOU (Energy Explosion)

    Oil Slick Gun When Trickster is attacked by an adjacent character, you may give him an action token. If you do, he evades the attack and, after actions resolve, knock back the attacking character up to 4 squares.

    GOT ME AGAIN, FLASH (Super Senses)

    HAVE YOU HEARD THIS ONE? (Perplex)

    70

    DC COMICS

    POINT VALUE:

    Trickster (James Jesse)

  • THAT ALL YA GOT FOR OL DIGGER, EH? (Super Senses)

    REAL NAME: Digger HarknessSIGNIFICANT APPEARANCE: The Flash #117 (1960)

    2014 WIZKIDS/NECA, LLC.

    023

    TM & DC Comics. (s14)

    CAPTAIN BOOMERANGInjustice League, Rogues, Secret Society of Super Villains,

    Suicide Squad

    ILL TEACH YA SOME RESPECT, MATE (Running Shot)

    Hiding Behind a Tree Wont Help Ya

    STAYING ALIVE ON THE SUICIDE SQUAD (Sidestep)

    Exploding Boomerangs Captain Boomerang can use Energy Explosion and Precision Strike.

    RAZOR-RANGS (Penetrating/Psychic Blast)

    BOOMERANG DEFLECTION (Energy Shield/Deflection)

    83

    DC COMICS

    POINT VALUE:

    Captain Boomerang (Digger Harkness)

  • MOVING AT TOO HIGH A VELOCITY (Super Senses)

    SPINNING TOO FAST TO TOUCH (Shape Change)

    A GENIUS BEHIND THE MADNESS (Perplex)

    REAL NAME: Roscoe DillonSIGNIFICANT APPEARANCE: The Flash #122 (1961)

    2014 WIZKIDS/NECA, LLC.

    024

    TM & DC Comics. (s14)

    THE TOPPolitician, Rogues

    Always Whirling The Top can use Sidestep and when he does, he can use .

    CANT STOP THE TOP! (Charge)

    ILL REVEAL YOUR TRUE SELF (Mind Control)

    Always Spinning The Top can use Flurry. If both attacks target the same character and at least one hits, give that character an action token.

    SPIN, SPIN, SPIN, SPIN, SPIN! (Quake)

    WHIRLING OUT OF THE WAY (Energy Shield/Deflection)

    102

    DC COMICS

    POINT VALUE:

    The Top

  • POISON RINGS (Poison)

    OLYMPIC ATHLETE (Combat Reflexes)

    BEAUTY OF THE OPERATION (Exploit Weakness)

    REAL NAME: Lisa SnartSIGNIFICANT APPEARANCE: The Flash #250 (1977)

    2014 WIZKIDS/NECA, LLC.

    025

    TM & DC Comics. (s14)

    GOLDEN GLIDERRogues

    Ice Skate Uphill

    Partners or Siblings in Crime When Golden Glider is adjacent to a character named The Top or Captain Cold or Chillblaine, modify all of their attack values by +1 if not already modified by this effect.Frozen Trail After Golden Glider moves and actions resolve, place up to 6 hindering terrain markers in squares she moved through. When a character occupying or adjacent to one of these markers attempts to move, it must attempt to break away as if the marker was a character that can use Plasticity and is friendly to Golden Glider.

    TRIPLE AXEL (Charge)

    RAZOR SKATES (Blades/Claws/Fangs)

    60

    DC COMICS

    POINT VALUE:

    Golden Glider

  • DONT BE SO BLUE (Incapacitate)

    I WONT BE REDUCED TO NOTHING! (Penetrating/Psychic Blast)

    PURPLE HAZE (Smoke Cloud)

    RED LIGHT WARNING! (Super Senses)

    RAINBOW SHIELD (Energy Shield/Deflection)

    PROTECT MY ARTWORK (Defend)

    MY ARTWORK IS NOT TRASH! (Willpower)

    COLOR GUARD (Toughness)

    RAINBOW RAIDERS LOOK UP TO ME... AFTER IM DEAD (Mastermind)

    RAINBOW WALL (Barrier)

    2014 WIZKIDS/NECA, LLC.

    026

    TM & DC Comics. (s14)

    RAINBOW RAIDERRogues

    Rainbow Bridge

    My Favorite Color (to Drain) this Week Give Rainbow Raider a power action and choose Red, Orange, Yellow, Green, Light Blue, Blue, or Purple. Opposing characters possessing a power of that color on their dial modify their combat values by -1 until he chooses again, if not already modified by this effect.

    INVISIBLE TO YOUR PRIMITIVE EYES (Stealth)

    SEEING RED AGAIN (Blades/Claws/Fangs)

    SETTING THE ART WORLD ABLAZE (Energy Explosion)

    THE PAINTBRUSH IS MIGHTIER THAN THE SWORD (Pulse Wave)

    I LIFT, EVERY NOW AND THEN. NO BIG DEAL. (Super Strength)

    68

    DC COMICS

    POINT VALUE:

    Rainbow Raider

  • THAT WONT WORK. TRY AGAIN (Invulnerability)

    AND AGAIN (Toughness)

    AND AGAIN (Super Senses)

    Speed Force Accident When this click is revealed, stop turning the dial. Reverse-Flash cant be healed past this click. This power cant be countered or ignored.

    I GOT WHAT YOU NEED (Perplex)

    YOULL NEVER STOP ME, BARRY! (Exploit Weakness)

    REAL NAME: Daniel WestSIGNIFICANT APPEARANCE: The Flash #23 (2013)

    2014 WIZKIDS/NECA, LLC.

    027

    TM & DC Comics. (s14)

    REVERSE-FLASHPast, Rogues, Speedster

    Speed Force When Reverse-Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Reverse-Flashs speed value by the number of Speed tokens on this card.Anything to Change the Past Remove a Speed token from this card and Reverse-Flash can use Probability Control until your next turn.

    WHOS FAST NOW? (Hypersonic Speed)

    I WILL CHANGE THE PAST! (Charge)

    Small-Time Thug Reverse-Flash is a wild card and is considered a lower point value than any friendly character using Leadership or Mastermind.

    YOU REJUVENATE ME (Steal Energy)

    122

    DC COMICS

    POINT VALUE:

    Reverse-Flash

  • I KILLED THE DINOSAURS, DUDE (Poison)

    COME AT ME, BRO! (Invincible)

    SERIOUSLY, YOU CANT HURT ME (Toughness)

    FOSSIL-FUELED (Regeneration)

    BACKIN MY BROS UP (Empower)

    YOU KNOW IM MADE OF TAR, RIGHT? (Shape Change)

    REAL NAME: Joey MonteleoneSIGNIFICANT APPEARANCE: The Flash #174 (2001)

    2014 WIZKIDS/NECA, LLC.

    028

    TM & DC Comics. (s14)

    TAR PITInjustice League, Monster, Rogues,

    Secret Society of Super Villains

    Oozing Around You ,

    Trapped in Tar When an opposing character targets Tar Pit with a close combat attack, after that attack resolves, roll a d6 and place Living Tar tokens on the attackers card equal to half of the result. Once, for all characters with this trait, characters decrease their attack value by 1 for each Living Tar token on their card and may be given a power action to remove all Living Tar tokens from their card.Living Asphalt Tar Pit can use Plasticity. When Tar Pit is given a move action, place Tar markers into the squares that Tar Pit has moved through. Other characters that enter a square with a Tar marker must immediately end their movement. At the beginning of your turn, remove all Tar markers placed by this character.

    HOT STUFF, COMING THROUGH! (Charge)

    Burning Hot Tar Pit can use Poison and Super Strength.

    115

    DC COMICS

    POINT VALUE:

    Tar Pit

  • JUST ONE NOTE CAN CUT YOUR THROAT (Ranged Combat Expert)

    REAL NAME: Isaac BowinSIGNIFICANT APPEARANCE: All-Flash #32 (1947)

    I GOT WHAT YOU NEED (Probability Control)

    2014 WIZKIDS/NECA, LLC.

    029

    TM & DC Comics. (s14)

    FIDDLERCelebrity, Injustice Society, Secret Six, Suicide Squad

    Let the Rhythm Move You Fiddler can use Mind Control and Sidestep.

    Itll Get In Your Bones ,

    A MOVING EXPERIENCE TO SEE HIM IN CONCERT (Force Blast)

    CLASSICALLY-TRAINED (Pulse Wave)

    Sonic Force Bubble Fiddler can use Defend. Adjacent friendly characters with a lower point value modify their defense values by +1.

    WALL OF SOUND (Barrier)

    76

    DC COMICS

    POINT VALUE:

    Fiddler

  • Multiple Personalities Thorn can use Shape Change and succeeds on a result of - . When she does and succeeds, heal her of 1 damage and she cant be targeted with an attack this turn.

    REAL NAME: Rhosyn ForrestSIGNIFICANT APPEARANCE: Supermans Girl Friend, Lois Lane #105 (1970)

    2014 WIZKIDS/NECA, LLC.

    030

    TM & DC Comics. (s14)

    THORNBirds of Prey, Martial Artist, Metropolis

    Path of Vengeance Thorn can use Charge, Flurry, and Stealth.

    ILL DEFEAT THE 100 ONE BY ONE IF I HAVE TO (Flurry)

    BY ANY MEANS NECESSARY (Blades/Claws/Fangs)

    VENGEANCE CANNOT BE STOPPED! (Combat Reflexes)

    THE THORN PERSONA TAKING CONTROL AGAIN (Willpower)

    SHES JUST SOME GIRL (Shape Change)

    65

    DC COMICS

    POINT VALUE:

    Thorn

  • REAL NAME: UnknownSIGNIFICANT APPEARANCE: All-Flash #21 (1945)

    2014 WIZKIDS/NECA, LLC.

    031

    TM & DC Comics. (s14)

    TURTLESecret Society of Super Villains

    Slowness as a Way of Life Turtle can use Plasticity. When another character moves at least 5 squares and actions resolve, give them an action token. If you cant, deal them 1 penetrating damage.

    CRIMES FROM THE SHADOWS (Stealth)

    TURTLE SHELL SPIN (Quake)

    SHELL DEFENSE (Toughness)

    SLOW, DELIBERATE PLANNING (Outwit)

    Slowest Man On Earth Turtle can use Perplex, but only to modify speed values by -3.

    50

    DC COMICS

    POINT VALUE:

    Turtle

  • TM & DC Comics. (s14)

    JENNY QUANTUMAuthority, Stormwatch

    Quantum Locked Characters cant modify any combat value by more than 2. Each force cant use Probability Control more than once each turn.

    HIDE THE CHILD (Stealth)

    IVE GOT THE AREA SECURED (Plasticity)

    INSTINCTIVE DEFENSE (Pulse Wave)

    LESSONS FROM APOLLO AND MIDNIGHTER (Penetrating/Psychic Blast)

    SPIRIT OF THE 21ST CENTURY (Invulnerability)

    95

    DC COMICS

    POINT VALUE:

    DAD, IM NOT A CHILD ANYMORE (Toughness)

    THIS CENTURY PROTECTS ME AS I SHAPE IT (Regeneration)

    REALITY SHIFT (Perplex)

    I CAN SEE HOW THE UNIVERSE WORKS... AND CHANGE IT (Outwit)

    REAL NAME: Jennifer QuarxSIGNIFICANT APPEARANCE: Authority: Revolution #7 (2005)

    2014 WIZKIDS/NECA, LLC.

    032

    Jenny Quantum

  • INSIDE THE URBAN NERVOUS SYSTEM (Super Senses)

    Buildings Get UP! UP! Jack Hawksmoor can use Toughness. Give Jack Hawksmoor a free action and place up to 2 blocking terrain markers within 6 squares; these markers remain on the map until destroyed or until he uses this power again.

    ALIEN ORGANS REBUILD ME (Regeneration)

    A CITYS INTUITION (Probability Control)

    IVE BEEN WANTING TO PUNCH SOMEONE IN THE BRAINS ALL DAY (Close Combat Expert)

    REAL NAME: Jack HawksmoorSIGNIFICANT APPEARANCE: Stormwatch #37 (1996)

    2014 WIZKIDS/NECA, LLC.

    033

    TM & DC Comics. (s14)

    JACK HAWKSMOORAuthority, Stormwatch

    Navigating the Urban Jungle

    The City Rejects You Jack Hawksmoor can use Stealth. At the beginning of your turn, if its your 3rd turn or later, deal 1 penetrating damage to each other character occupying any players starting area.Absorbed into Buildings Before Jack Hawksmoor is given a non-free action, if he occupies a square of terrain adjacent to a square of a different elevation, you may place him in any square within 6 squares that is adjacent to a square of a different elevation.

    THE GOD OF CITIES (Sidestep)

    THE CITY WILL GUIDE US TO WHERE SHES HURTING (Telekinesis)

    WELCOME TO L.A., WERE HERE TO HIT YOU (Quake)

    85

    DC COMICS

    POINT VALUE:

    Jack Hawksmoor

  • THE WALL (Barrier)

    DUPLICITOUS NATURE (Shape Change)

    TEAM 7 (Ranged Combat Expert)

    YOURE NOT DONE UNTIL I SAY YOURE DONE (Enhancement)

    REAL NAME: Amanda WallerSIGNIFICANT APPEARANCE: Suicide Squad #1 (2011)

    2014 WIZKIDS/NECA, LLC.

    034

    TM & DC Comics. (s14)

    Special Recruit When you build your force, choose a character with the Arkham Asylum, Injustice League, Rogues, Secret Society of Super Villains, or Society keyword. That character has the Suicide Squad keyword this game.

    AMANDA WALLERCheckmate, Politician, Soldier, Suicide Squad, Team 7

    Youre All Expendable Amanda Waller can use Mastermind as if she were 150 points, but she may only transfer damage to an adjacent friendly character with a shared keyword.

    WORK FROM BEHIND THE SCENES (Stealth)

    STEPPING OUT WITH THE SQUAD (Sidestep)

    Behavior Collars Amanda Waller can use Outwit. Give a power action to a friendly character with a shared keyword and within 6 squares and line of fire. That character can use Outwit until your next turn.

    THE RESOLVE TO DO WHATS NEEDED, REGARDLESS OF CONSEQUENCES (Willpower)

    60

    DC COMICS

    POINT VALUE:

    Amanda Waller

  • YOU KNOW YOU CANT CATCH ME, RIGHT? (Super Senses)

    Unpredictable Speedster At the beginning of your turn or each time you remove a Speed token, give Impulse a free action and roll a d6 that cant be rerolled. He can use the following power until your next turn: - Outwit - Perplex - Probability Control

    IM NOT JUST A DISTRACTION BUT IM A DISTRACTION (Empower)

    REAL NAME: Bart AllenSIGNIFICANT APPEARANCE: The Flash #92 (1994)

    2014 WIZKIDS/NECA, LLC.

    035

    TM & DC Comics. (s14)

    IMPULSECentral City, Future, Speedster, Teen Titans, Young Justice

    Let Me Join Your Team! Impulse is a wild card but may only copy team abilities from friendly characters with a shared keyword.

    THE ALLEN LEGACY (Hypersonic Speed)

    Dont Worry, I Got This! Impulse can use Flurry, Phasing/Teleport, Sidestep, and the Carry ability. After Impulse resolves a move action in which he moved 6 squares or less, you may remove a Speed token from this card to give him a close combat action as a free action.IMPULSE SAVES THE UNIVERSE! AGAIN! (Precision Strike)

    I GUESS I DID LEARN SOMETHING FROM MAX AFTER ALL (Energy Shield/Deflection)

    92

    Speed Force When Impulse moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Impulses speed value by the number of Speed tokens on this card.

    DC COMICS

    POINT VALUE:

    Impulse

  • A WHIRLWIND OF FISTS (Quake)

    YOU CANT CATCH THE WIND (Super Senses)

    The Many Deaths of Don and Dawn Allen When this click is first revealed, stop turning the dial and roll a d6 that cant be rerolled except as noted below. On a result of , Tornado Twins are KOd. On a result of - , deal them 1 unavoidable damage. You may remove a Speed token from this card to ignore the original result and reroll. Tornado Twins cant be healed and this power cant be countered or ignored.

    TWO TORNADOS YOU CANT TELL APART (Shape Change)

    Mom Wanted Us to Keep Practicing If Tornado Twins have at least 2 Speed tokens on this card, they ignore the Damage Depletion Modifier. If they have at least 4 Speed tokens on this card, modify their combat values and those of a friendly Tornado token by +1.

    Qualifying Name Qualifying Real Name

    Dawn Allen Dawn Allen

    Don Allen Don Allen

    OR

    2014 WIZKIDS/NECA, LLC.

    036

    TM & DC Comics. (s14)

    TORNADO TWINSCentral City, Future, Legion of Super Heroes, Speedster

    Speed Force When Tornado Twins move at least one square and hit one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Tornado Twins speed value by the number of Speed tokens on this card.

    Human Tornado Give Tornado Twins a free action if there are no friendly characters named Tornado on the map. Remove a Speed token from this card and place a Tornado bystander token as described on this card into an adjacent square. When you do, Tornado Twins have as long as that character is on the map.

    INSPIRED BY OUR FATHERBARRY ALLEN (Charge)

    AND OUR COUSIN WALLY (Sidestep)

    30TH CENTURY SPEEDSTERS (Hypersonic Speed)

    115

    DC COMICS

    POINT VALUE:

    Tornado Twins

  • BUT CAN YOU HANDLE ME? (Super Senses)

    FROM THE MEAN STREETS OF BOTH KEYSTONE AND CENTRAL CITIES (Combat Reflexes)

    TRIP TO THE FUTURE (Probability Control)

    FROM SIDEKICK, TO A TITAN, TO THE LEAGUE, I LEARNED A LOT (Perplex)

    Heart of the Flashes Give The Flash a free action and remove a Speed token from this card. When you do, until your next turn, friendly characters modify their speed values by +2 and opposing characters modify their speed values by -2.

    REAL NAME: Wally WestSIGNIFICANT APPEARANCE: The Flash #62 (1992)

    KNOCK OUT ALL THE THUGS AT ONCE (Poison)

    2014 WIZKIDS/NECA, LLC.

    037a

    TM & DC Comics. (s14)

    THE FLASHCentral City, Justice League, Speedster, Teen Titans

    Vibrate Through Walls If The Flash has at least 2 Speed tokens on this card, he can use and modifies his defense value by +1. If he has at least 3 Speed tokens on this card, he can use Flurry and . If he has at least 4 Speed tokens on this card, he can use and deals 1 damage to all other characters adjacent to a square of blocking terrain he moved through.

    FASTEST OF THE FLASHES (Hypersonic Speed)

    NOT GONNA STOP JUST BECAUSE I SLOWED DOWN (Charge)

    I KNOW HOW TO HANDLE YOU (Precision Strike)

    149

    Speed Force When The Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase The Flashs speed value by the number of Speed tokens on this card.

    DC COMICS

    POINT VALUE:

    The Flash (Wally West)

  • WALLY, IS THAT YOU? (Shape Change)

    Ive Learned How to Heal Myself, But I Leave the Scars Remove a Speed token from this card and Dark Flash can use Regeneration as a free action.

    REAL NAME: Walter WestSIGNIFICANT APPEARANCE: The Flash #150 (1999)

    2014 WIZKIDS/NECA, LLC.

    037b

    TM & DC Comics. (s14)

    DARK FLASHCentral City, Justice League, Speedster, Teen Titans

    Speed Force When Dark Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Dark Flashs speed value by the number of Speed tokens on this card.

    LINDA! NO!!! (Hypersonic Speed)

    NEVER SLOWING DOWN (Sidestep)

    A More Ruthless Flash If Dark Flash has at least 2 Speed tokens on this card, he deals penetrating damage. If he has at least 4 Speed tokens on this card, he can use , , and

    .

    I IMPROVED THE COSTUME (Toughness)

    THE FLASH OF THE FUTURE (Super Senses)

    110

    DC COMICS

    POINT VALUE:

    Dark Flash

  • IGLOO (Barrier)

    I Lead the Rogues, as Much as Anyone Does Captain Cold can use Leadership. When he does, he may only remove tokens from characters with the Rogues keyword, and they are considered to have a lower point value.

    HIT EM WHERE IT HURTS (Enhancement)

    REAL NAME: Leonard SnartSIGNIFICANT APPEARANCE: Showcase #8 (1957)

    2014 WIZKIDS/NECA, LLC.

    038

    TM & DC Comics. (s14)

    CAPTAIN COLDLegion of Doom, Rogues, Secret Society of Super Villains

    Frozen Field At the beginning of your turn, you may place an Ice Block special terrain marker within range and line of fire. When a character occupying or adjacent to one of these markers attempts to move, it must attempt to break away as if the marker was a character that can use Plasticity and is friendly to Captain Cold.

    SLICKER THAN ICE (Running Shot)

    STEALING THE STANLEY CUP (Sidestep)

    Absolute Zero Captain Cold can use Precision Strike. When he hits with an attack, you may place an Ice Block terrain marker in that square.

    FROZEN IN YOUR TRACKS (Incapacitate)

    A HARD KNOCK LIFE (Toughness)

    100

    DC COMICS

    POINT VALUE:

    Captain Cold

  • Change Your Weapons to Chalk Dr. Alchemy can use Outwit. When he does and counters an attack power, the targeted character cant make a ranged combat attack until your next turn.

    REAL NAME: Albert DesmondSIGNIFICANT APPEARANCE: Showcase #13 (1958)

    2014 WIZKIDS/NECA, LLC.

    039

    TM & DC Comics. (s14)

    DR. ALCHEMYInjustice League, Mystical, Rogues, Scientist

    YOURE POWERLESS BEFORE THE PHILOSOPHERS STONE! (Running Shot)

    YOUR LEGS BECOMEGLUE! (Plasticity)

    YOUR HEART BECOMES...COAL! (Penetrating/Psychic Blast)

    YOUR SKIN BECOMES...PAPER! (Pulse Wave)

    Transmute Elements Dr. Alchemy can use Barrier as if he has a range value of 8 to place up to 10 markers, but at least half of them must be hindering or water terrain markers instead of blocking. Any of these terrain markers may be placed in squares of hindering or water terrain.

    IRON ELEMENTAL SHIELD (Energy Shield/Deflection)

    100

    DC COMICS

    POINT VALUE:

    Dr. Alchemy

  • AND THEYRE CALLING FOR LIGHTNING (Ranged Combat Expert)

    REAL NAME: Marco MardonSIGNIFICANT APPEARANCE: The Flash #110 (1959)

    Spring Storms When Weather Wizard makes a ranged combat attack, it generates knock back and if the target occupies outdoor terrain, damage dealt is increased by the targets elevation level.

    Summer Lightning Weather Wizard can use , , , .

    Autumn Winds Weather Wizard can use Quake as if he occupied a single square of outdoor terrain within range. Characters with

    or cant ignore knock back during this attack.

    Winter Chill Weather Wizard can use Smoke Cloud. When he does, after actions resolve, he can use Incapacitate as a free action, targeting all opposing characters occupying one or more of these markers with a close combat attack.

    - Weather Wizard may choose any single result.

    2014 WIZKIDS/NECA, LLC.

    040

    TM & DC Comics. (s14)

    WEATHER WIZARDInjustice League, Rogues, Secret Society of Super Villains

    ROCK YOU LIKE A HURRICANE (Running Shot)

    GUSTS ARE PICKING UP (Sidestep)

    Powers Like the Seasons At the beginning of your turn, roll a d6 that cant be rerolled. Weather Wizard can use the power indicated by the result on the back of this card.

    Powers Like the Seasons At the beginning of your turn, roll a d6 that cant be rerolled.

    , Weather Wizard can use Spring, Weather Wizard can use Summer,

    , Weather Wizard can use Autumn, , Weather Wizard can use Winter, on a

    - , Weather Wizard can choose one of the seasons. 100

    HAIL STORM (Energy Shield/Deflection)

    RELENTLESS AS A HEAT WAVE (Willpower)

    A STORMS BREWING (Perplex)

    DC COMICS

    POINT VALUE:

    Weather Wizard

  • TM & DC Comics. (s14)

    HEAT WAVERogues, Secret Society of Super Villains

    HOT STUFF, COMING THROUGH! (Running Shot)

    You Trying To Hide Behind Ashes?

    YOURE ALL GOING TO BURN (Energy Explosion)

    HOTTER AND HOTTER! (Pulse Wave)

    Wall of Flame Heat Wave can use Barrier and Willpower. When Heat Wave makes an attack and misses, he can immediately use Barrier as a free action but must place one of the blocking terrain markers adjacent to an opposing character that he missed. When these blocking terrain markers are destroyed or removed from the map at the beginning of your next turn, any opposing characters adjacent to one or more of these squares are dealt 1 damage.

    97

    DC COMICS

    POINT VALUE:

    CHARRED SKIN (Toughness)

    LIGHT EM UP (Ranged Combat Expert)

    REAL NAME: Mick RorySIGNIFICANT APPEARANCE: The Flash #140 (1963)

    A ROGUE ALL THE WAY (Enhancement)

    2014 WIZKIDS/NECA, LLC.

    041

    Heat Wave

  • TM & DC Comics. (s14)

    FALLOUTMonster

    Radiation Poisoning Once per action when an opposing character moves into a square adjacent to Fallout, that character is immediately dealt 1 damage.

    BURNING THROUGH EVERYTHING (Phasing/Teleport)

    Radiation Powered Fallout can use Poison. When he does, he deals penetrating damage to opposing characters 150 points or less.

    DONT GET TOO CLOSE (Poison)

    RADIOACTIVE AURA (Toughness)

    I WILL FIND MY FAMILY (Willpower)

    66

    DC COMICS

    POINT VALUE:

    Powering Iron Heights Give Fallout a power action and all friendly characters adjacent to blocking terrain modify their damage values by +1 until your next turn if not already modified by this effect.

    CANCEROUS TOUCH (Exploit Weakness)

    REAL NAME: Neil BormanSIGNIFICANT APPEARANCE: The Flash: Iron Heights (2001)

    2014 WIZKIDS/NECA, LLC.

    042

    Fallout

  • He Hates Voices - All of Them When he is adjacent to an opposing character that can use Outwit, Perplex, or Probability Control, Murmur can use Flurry and modifies his attack value by +2.

    HE WAS AN M.D., BUT I WOULDNT TRUST HIM WITH A SCALPEL (Support)

    REAL NAME: Michael AmarSIGNIFICANT APPEARANCE: The Flash: Iron Heights (2001)

    2014 WIZKIDS/NECA, LLC.

    043

    TM & DC Comics. (s14)

    MURMURRogues, Scientist

    Abnormal Blood Murmur ignores all damage dealt by Poison.

    Long-Limbed Killer Murmur can use Charge and Plasticity.

    FOLLOW THE VOICES (Sidestep)

    KLLLL FLSSHH (Blades/Claws/Fangs)

    DONT GET TOO CLOSE (Combat Reflexes)

    DUDE CUT HIS OWN TONGUE OUT (Willpower)

    65

    DC COMICS

    POINT VALUE:

    Murmur

  • BEGONE, UNBELIEVERS! (Quake)

    THE SPEED FORCE SHIELDS ME (Invulnerability)

    ZEALOT (Toughness)

    UNTOUCHABLE ONCE YOUR SPEED IS GONE (Super Senses)

    The Speed Force Makes Me Invincible If Savitar has at least 5 Speed tokens on this card, at the beginning of your turn, you may heal him of 1 damage. Remove 3 Speed tokens from this card to prevent all damage dealt to him from an attack.

    IVE SPENT LIFETIMES STUDYING THE SPEED FORCE (Outwit)

    REAL NAME: UnknownSIGNIFICANT APPEARANCE: The Flash #108 (1995)

    2014 WIZKIDS/NECA, LLC.

    044

    TM & DC Comics. (s14)

    SAVITARMystical, Past, Pilot, Ruler, Speedster

    Drain Your Speed Give Savitar a free action and place one Speed token from an opposing characters card onto this card.

    DARK MASTER OF THE SPEED FORCE (Hypersonic Speed)

    YOU CANT CATCH ME! (Charge)

    CULT LEADER (Mind Control)

    The Lord of Motion Opposing characters decrease their speed values by the number of Speed tokens on this card.

    108

    Speed Force When Savitar moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Savitars speed value by the number of Speed tokens on this card.

    DC COMICS

    POINT VALUE:

    Savitar

  • REAL NAME: EtriganSIGNIFICANT APPEARANCE: Demon Knights #1 (2011)

    Mystic Arts Hath I Learned Etrigan the Demon can use Energy Shield/Deflection, Outwit, and Toughness.

    ARMOR PLATE IS TOUGH (Invincible)

    MYSTICALLY ENHANCE YOUR BLADES TRUE (Empower)

    THE FUTURE I FORSEE (Probability Control)

    DEMONSKIN IS ROUGH (Toughness)

    AND ARROWS TOO (Enhancement)

    BUT YOU DONT KNOW WHERE ILL BE (Perplex)

    The Mighty Feared Me Etrigan the Demon can use Exploit Weakness and Probability Control.

    2014 WIZKIDS/NECA, LLC.

    045

    TM & DC Comics. (s14)

    ETRIGAN THE DEMONDemon Knights, Monster, Mystical, Past, Shadowpact,

    Warrior

    Gone, Gone, Form of Man... When Etrigan the Demon has a red click number, give him a power action and turn him to his blue click number with the same value. When Etrigan the Demon has a blue click number, give him a free action and turn him to his red click #1. You may only use one of these effects during your turn.

    BACK TO THE FORM OF MAN! (Earthbound/Neutralized)

    STRIKE WELL AND FAIR (Precision Strike)

    FIERY BREATH DOTH BURN (Energy Explosion)

    2013 FAN VOTE WINNER!

    SPEEDIER THAN (Charge)

    BLADE TO REND AND TEAR (Blades/Claws/Fangs)

    135

    DC COMICS

    POINT VALUE:

    Etrigan the Demon

  • THATS WHEN EVERYTHING WENT KLA-BLOOEY! (Quake)

    Im Not Even a Real Blonde! Harley Quinn can use Combat Reflexes and Super Senses.

    COME GET ME, BOYS (Super Senses)

    BIG MISTAKE, BIRD BRAIN (Combat Reflexes)

    ANY LAST WORDS? (Close Combat Expert)

    *Character design for HeroClix by Jake Williams, 2013 HeroClix Golden Age World Champion.*

    MY PUDDIN IS IN TROUBLE (Outwit)

    REAL NAME: Harleen QuinzelSIGNIFICANT APPEARANCE: Suicide Squad #1(2011)

    2014 WIZKIDS/NECA, LLC.

    046

    TM & DC Comics. (s14)

    HARLEY QUINNArkham Asylum, Gotham City Sirens,

    Gotham City Underworld, Scientist, Secret Six, Suicide Squad

    Dont You Want to Rev Up Your Harley? ,

    My Puddin Once per game, choose a friendly character with a higher point value. The chosen character is Harley Quinns Puddin. Harley Quinn can use Perplex and Probability Control, but only to target her Puddin. When her Puddin is KOd, modify all of Harley Quinns combat values by +1.

    Sneak, Sneak, Sneak When Harley Quinn has no action tokens, she can use Sidestep.

    HE LOVES ME NOT (Stealth)

    YOU MIGHT WANNA GET A BUCKET (Flurry)

    Naughty, Naughty Harley Quinn can use Poison. When she does, if she is adjacent to only one opposing character, the damage dealt is penetrating damage.

    65/50

    DC COMICS

    POINT VALUE:

    Harley Quinn

  • ALTERING YOUR PERCEPTIONS (Energy Shield/Deflection)

    OR HURT ME (Impervious)

    Im in All the Timelines Simultaneously At the beginning of your turn, remove all Timeline tokens from this card, roll a d6, and place a number of Timeline tokens on this card equal to half the result. Remove a Timeline token from Zooms card and he can immediately use Probability Control, even if he has done so already this turn.

    TIMELINE SHIFT (Probability Control)

    REAL NAME: Hunter ZolomonSIGNIFICANT APPEARANCE: The Flash #197 (2003)

    2014 WIZKIDS/NECA, LLC.

    047

    TM & DC Comics. (s14)

    ZOOMInjustice League, Police, Scientist,

    Secret Society of Super Villains, Speedster

    Carving a Path Through Keystone and Central City ,

    A Human Blur Zoom can use Shape Change.

    SPEEDING UP AND DOWN THE TIMELINE (Hypersonic Speed)

    COMING STRAIGHT FOR YOU, WALLY (Charge)

    Tragedy Will Make You Better When he attacks an opposing character with the lowest point value on that characters force, modify Zooms attack and damage values by +1. When he attacks an opposing character with the highest point value on that characters force, Zoom can use Precision Strike.

    THE FLASH CANT TOUCH ME (Super Senses)

    150

    DC COMICS

    POINT VALUE:

    Zoom

  • BIOENGINEERED STRENGTH (Super Strength)

    FACING OFF AGAINST THE COMMANDER (Invincible)

    WALKING ON THE SURFACE OF THE SUN (Impervious)

    IMMUNE TO CONVENTIONAL WEAPONS (Invulnerability)

    A God on a Far Pedestal Apollos other powers cant be countered. If no opposing characters are adjacent to him, he can use Super Senses.

    Just Need to Recharge Apollo can use Toughness. During the beginning of your turn, if Apollo occupies a square of outdoor terrain that is the highest elevation of the map, he can use Regeneration as a free action.

    STERILIZING THE MOON (Ranged Combat Expert)

    THE POWER OF THE SUN (Precision Strike)

    2014 WIZKIDS/NECA, LLC.

    048

    TM & DC Comics. (s14)

    APOLLOAuthority, Stormwatch

    Committed Duo When a friendly character named Midnighter is within 8 squares, Apollo can use Willpower.

    GOING WHERE IM NEEDED (Hypersonic Speed)

    RAIDING STORMWATCH TEAM ACHILLES (Running Shot)

    KEEPING UP WITH MIDNIGHTER (Sidestep)

    200/125

    I See What Youre Doing Telekinesis cant be used to place opposing characters in squares within Apollos range and line of fire.

    Eye of The Storm

    DC COMICS

    POINT VALUE:

    Apollo

  • TM & DC Comics. (s14)

    MIDNIGHTERAuthority, Martial Artist, Soldier, Stormwatch

    Moving Through the Night

    Weve Fought This Fight In My Head Already When Midnighter targets an opposing character with a close combat attack, until your next turn modify that characters defense value by -1 and ignore any other modifiers to that characters defense value.

    Cybernetic Implants Midnighter can use Charge, Flurry, and Toughness. When Midnighter doesnt have 2 action tokens, he can use Stealth.

    REVENGE FOR APOLLO (Flurry)

    THE ANSWER IS ALWAYS ULTRA-VIOLENCE (Precision Strike)

    125/100

    I Know What Youll Do When an opposing character uses Close Combat Expert, they can only use it to modify one value by +1.

    DC COMICS

    POINT VALUE:

    BIOENGINEERED REFLEXES (Super Senses)

    YOU CANT WIN THIS FIGHT. WHY EVEN TRY? (Combat Reflexes)

    INVENTIVE USE OF A JACKHAMMER (Exploit Weakness)

    Go For the Soft Spots Midnighter can use Exploit Weakness and Outwit. If he uses Outwit to target an adjacent character, Midnighter can use Plasticity and cant be ignored for movement purposes.

    REAL NAME: Lucas TrentSIGNIFICANT APPEARANCE: Stormwatch #4 (1998)

    2014 WIZKIDS/NECA, LLC.

    049

    Midnighter

  • TM & DC Comics. (s14)

    THE FLASHCentral City, Future, Speedster

    Speed Force When The Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase The Flashs speed value by the number of Speed tokens on this card.

    He Never Gets Tired, He Never Stops Moving The Flashs speed powers cant be countered.

    Patrolling Both Cities at Once The Flash can use Hypersonic Speed. When he does, you may remove a Speed token from this card and he may then make a second close combat attack or use Outwit as a free action during this move and then continue his movement.

    LIVES BETWEEN THE TICKS OF A SECOND (Hypersonic Speed)

    Who Would Dare Be A Criminal in this City? Up to three times per turn, give The Flash a free action and remove a Speed token from this card. When you do, lock his damage value at its current value until the end of the turn and give him a close combat action as a free action.

    195

    DC COMICS

    POINT VALUE:

    Hes Just a Blur The Flash can use Super Senses, but succeeds on a roll of - . This roll cant be rerolled.

    MORE CONNECTED TO THE SPEED FORCE THAN ANYONE EVER HAS BEEN (Probability Control)

    RIGHTS ALL WRONGS AT LIGHTNING SPEED (Exploit Weakness)

    REAL NAME: UnknownSIGNIFICANT APPEARANCE: Kingdom Come #1 (1996)

    YOU CANT HIT WHAT YOU CANT SEE (Super Senses)

    GALE FORCE, ONCE HUMAN (Impervious)

    2014 WIZKIDS/NECA, LLC.

    050

    The Flash (Kingdom Come)

  • My Nose is Twitching Elongated Man can use Outwit as if he had a range value of 8 and , , .

    BUT IM A DETECTIVE, WHICH MEANS IM LIKE PLASTIC MAN AND BATMAN ROLLED INTO ONE (Perplex)

    REAL NAME: Ralph DibnySIGNIFICANT APPEARANCE: The Flash #112 (1960)

    2014 WIZKIDS/NECA, LLC.

    051

    TM & DC Comics. (s14)

    ELONGATED MANDetective, Justice League, Justice League International,

    Opal City

    Stretching My Legs a Bit ,

    Gingold Soda Elongated Man can use Plasticity. Opposing characters within 2 squares and line of fire treat Elongated Man as adjacent for movement purposes.

    SUPER SLEUTH (Stealth)

    FOLLOWING THE CLUES (Sidestep)

    ITS EASY TO ROLL WITH THE PUNCHES WHEN YOURE RUBBER (Super Senses)

    Closing in on a Suspect Elongated Man can use Barrier, Combat Reflexes, and Willpower.

    81

    DC COMICS

    POINT VALUE:

    Elongated Man

  • THE STAMINA OF ATLAS(Invincible)

    THE POWER OF ZEUS(Impervious)

    You Wouldnt Hurt a Buncha Orphans? Captain Thunder can use Shape Change and Super Senses. When this power is revealed due to taking damage from an opponents attack, stop turning the dial and remove all action tokens from Captain Thunder. This power cant be ignored.

    EARTHS MIGHTIEST MORTAL (Invulnerability)

    SHAZAM! Captain Thunder can use Pulse Wave with a range value of 6. When he does and he targets more than one character, his damage value becomes 2 and is locked. When he uses Pulse Wave and actions resolve you may choose to deal Captain Thunder1 unavoidable damage.

    THE WISDOM OF SOLOMON (Probability Control)

    REAL NAME: Billy BatsonSIGNIFICANT APPEARANCE: Flashpoint #4 (2011)

    2014 WIZKIDS/NECA, LLC.

    052

    TM & DC Comics. (s14)

    CAPTAIN THUNDERFlashpoint, Justice League, Mystical

    Last Striped Tiger of Khandaq At the beginning of the game, place a Tawny bystander token as described on this card adjacent to Captain Thunder. Give Captain Thunder a free action when he has two action tokens and place a friendly character within 8 squares and line of fire named Tawny adjacent to him.

    THE SPEED OF MERCURY (Hypersonic Speed)

    CHANGED BACK TO THE SIX KIDS (Earthbound/Neutralized)

    THE COURAGE OF ACHILLES (Charge)

    THE STRENGTH OF HERCULES (Super Strength)

    FIGHTING WAVE AFTER WAVE OF AMAZONS (Quake)

    225/125

    DC COMICS

    POINT VALUE:

    Captain Thunder

  • ALLENS EQUALNO, SUPERIOR (Super Senses)

    I WILL END YOU FLASHES. EVERY LAST ONE OF YOU. (Precision Strike)

    Alter Your Timeline Professor Zoom can use Combat Reflexes. Once per attack, when Professor Zoom takes damage from an attack and this click is revealed, you may deal Professor Zooms printed damage value to the attacking character if you remove a Speed token from this card. If you remove 2 Speed tokens instead, this damage is penetrating damage.

    ALWAYS A STEP AHEAD OF YOU (Perplex)

    WHILE KEEPING YOU A STEP BEHIND (Outwit)

    REAL NAME: Eobard ThawneSIGNIFICANT APPEARANCE: The Flash #139 (1963)

    2014 WIZKIDS/NECA, LLC.

    053a

    TM & DC Comics. (s14)

    PROFESSOR ZOOMFlashpoint, Future, Scientist, Secret Society of Super Villains,

    Speedster

    Speed Force When Professor Zoom moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Professor Zooms speed value by the number of Speed tokens on this card.Return of Barry Allen If Professor Zoom has at least 2 Speed tokens on this card, he can use Shape Change and Willpower. If he has at least 3 Speed tokens on this card, he can use Blades/Claws/Fangs any time he makes a close combat attack and Sidestep. If he has at least 4 Speed tokens on this card, he deals penetrating damage when making an attack.

    Return From the Future If Professor Zoom has 10 Speed tokens on this card or more, you may remove them all to take one extra turn after this one.

    THE FASTEST MAN OF THE 25TH CENTURY (Hypersonic Speed)

    RACE TOWARDS THE PAST (Charge)

    150

    DC COMICS

    POINT VALUE:

    Professor Zoom

  • You Fight Me As if I Live Zoom can use Regeneration and Toughness. When he uses Regeneration, increase the result of the d6 roll by half the number of Speed tokens on this card, maximum 6.

    Death: Will Make You Better Zoom can use Steal Energy. When an opposing character is KOd, heal Zoom of 1 damage and place a Speed token on this card.

    REAL NAME: Eobard ThawneSIGNIFICANT APPEARANCE: Blackest Night: The Flash #1 (2009)

    2014 WIZKIDS/NECA, LLC.

    053b

    TM & DC Comics. (s14)

    ZOOM(BLACK LANTERN)

    Black Lantern Corps, Monster, Speedster

    Speed Force When Zoom moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Zooms speed value by the number of Speed tokens on this card.

    DEATH RACES TOWARDS YOU (Hypersonic Speed)

    YOU CANT CATCH ME, BARRY (Phasing/Teleport)

    A New Black Flash Remove a Speed token from this card and choose either Exploit Weakness or Flurry. If you do, Zoom can use Blades/Claws/Fangs and the chosen power as a free action instead of making a close combat attack while using Hypersonic Speed this turn.

    VIBRATE MY HAND THROUGH YOUR HEART (Blades/Claws/Fangs)

    THIS RING ANIMATES ME (Super Senses)

    120

    DC COMICS

    POINT VALUE:

    Zoom (Black Lantern)

  • WRAITH-LIKE AT TIMES (Super Senses)

    TECHNOLOGICAL WIZARD (Energy Shield/Deflection)

    Master Magician Abra Kadabra can use Perplex and Shape Change.

    I KNOW THE FUTURE, FLASH (Probability Control)

    REAL NAME: Citizen AbraSIGNIFICANT APPEARANCE: The Flash #128 (1962)

    2014 WIZKIDS/NECA, LLC.

    054

    TM & DC Comics. (s14)

    ABRA KADABRAFuture, Injustice Gang, Mystical, Rogues

    Puppet Transformation When an opposing character targets Abra Kadabra with an attack and misses, that character has

    and modifies its attack and damage values by -1. This effect lasts until that character begins and ends the same turn with no action tokens.

    STRAIGHT OUT OF THE FUTURE (Running Shot)

    TRAVELING THROUGH DIMENSIONS AND TIME (Phasing/Teleport)

    64TH CENTURY MAGIC (Precision Strike)

    Selling the Souls of Others Give Abra Kadabra a free action and deal 1 unavoidable damage to another friendly character that shares a keyword with Abra Kadabra and is within range and line of fire. When you do, choose any one standard power and Abra Kadabra can use that power until your next turn.

    110

    DC COMICS

    POINT VALUE:

    Abra Kadabra

  • CRYSTALLINE ARMOR (Invulnerability)

    STOUT RESOLVE (Toughness)

    INCORPOREAL FORM (Super Senses)

    A Flame That Chills, Not Burns When Cobalt Blue makes a close combat attack against a single target and actions resolve, roll a d6. On a result of - , give the target an action token.

    IM NOT BARRY; IM HIS TWIN (Shape Change)

    PURE SORCERY (Probability Control)

    REAL NAME: Malcolm Thawne (Allen)SIGNIFICANT APPEARANCE: Speed Force #1 (1997)

    2014 WIZKIDS/NECA, LLC.

    055

    TM & DC Comics. (s14)

    COBALT BLUEFuture, Mystical

    Speed Stealer Give Cobalt Blue a free action and choose any number of target opposing characters within 8 squares and line of fire. Until your next turn, those characters modify their speed values by -3 and Cobalt Blue modifies his speed value by +1 for each character targeted this way and his attack value by +1 for every two characters targeted this way.

    SETTING YOU ABLAZE (Running Shot)

    MY HATRED FOR THE FLASH DWARFS THE SUN (Charge)

    YOU WILL OBEY ME! (Mind Control)

    A THOUSAND YEARS WILL THE BLUE FLAME BURN (Penetrating/Psychic Blast)

    A Terrible Swift Sword Cobalt Blue can use Exploit Weakness. Adjacent opposing characters cant use Shape Change or Super Senses.

    176

    DC COMICS

    POINT VALUE:

    Cobalt Blue

  • STRENGTH OF A GORILLA (Super Strength)

    REND YOU LIMB FROM LIMB (Blades/Claws/Fangs)

    BOW TO YOUR NEW RULER (Invulnerability)

    YOU WILL NOT HARM ME! (Toughness)

    YOUR PRIMITIVE, FEEBLE INTELLECT OFFENDS ME (Outwit)

    YOU WONT MAKE A MONKEY OUT OF ME (Combat Reflexes)

    ARGH! FLASH, I WILL SMASH YOU (Battle Fury)

    REAL NAME: GroddSIGNIFICANT APPEARANCE: The Flash #106 (1959)

    2014 WIZKIDS/NECA, LLC.

    056

    TM & DC Comics. (s14)

    GORILLA GRODDAnimal, Gorilla City, Injustice League, Legion of Doom,

    Psychic, Ruler, Secret Society of Super Villains

    Through the Treetops ,

    Prove Im the Strongest Mind When Gorilla Grodd is targeted by Mind Control, Outwit, Penetrating/Psychic Blast, or Perplex, both you and that characters player must roll a d6 that cant be rerolled. If your result is higher, Gorilla Grodd cant be targeted by that power this turn.

    SPEED FORCE POWERED (Running Shot)

    Animal Fury Gorilla Grodd can use Charge and Flurry.

    JUNGLE SAVAGERY (Flurry)

    Master the Mind, Destroy the Mind Gorilla Grodd can use Mind Control and Penetrating/Psychic Blast. When he uses Mind Control and hits all targets, after actions resolve he can use Penetrating/Psychic Blast as a free action. Gorilla Grodd isnt dealt unavoidable damage from Mind Control.

    175/100

    DC COMICS

    POINT VALUE:

    Gorilla Grodd

  • PROTECTIVE MAGNETIC SHIELDS (Energy Shield/Deflection)

    WALLY, DONT HURT ME I LOVE YOU. (Shape Change)

    OR ILL RIP YOU IN HALF! (Ranged Combat Expert)

    REAL NAME: Frances KaneSIGNIFICANT APPEARANCE: New Teen Titans #17 (1982)

    Magnetic Barriers Magenta can use Barrier and Toughness. When she uses Barrier and actions resolve, you may choose one opposing character with and within 2 squares of a blocking terrain marker that she has placed and place that character adjacent to the marker. When a character adjacent to one of these markers attempts to move, it must attempt to break away as if the marker was a character friendly to Magenta and cant be ignored for movement purposes.

    2014 WIZKIDS/NECA, LLC.

    057

    TM & DC Comics. (s14)

    MAGENTAInjustice League, Rogues, Teen Titans

    Attract or Repel Give Magenta a free action and choose a character with or within 3 squares and line of fire. Place that character into a square adjacent to the one they currently occupy.

    Sense the Iron in Your Blood

    TRYING TO KEEP UP WITH WALLY AND THE TITANS (Sidestep)

    BACK OFF, GIRDER (Force Blast)

    Riding the Magnetic Fields Magenta can use Telekinesis. Give Magenta a move action and, after actions resolve, she can use Telekinesis as a free action.

    115

    DC COMICS

    POINT VALUE:

    Magenta

  • ARRRRR! (Super Senses)

    SAVED BY SONAR (Regeneration)

    Steal More than Your Gold At the beginning of your turn, you may choose a standard damage power that an opposing character within 6 squares possesses. Deathstroke can use that power and the opposing character cant use it until your next turn.

    FIGHT TO THE LAST MAN OR WALK THE PLANK! (Empower)

    REAL NAME: Slade WilsonSIGNIFICANT APPEARANCE: Flashpoint: Deathstroke and the Curse of the Ravager #1 (2011)

    2014 WIZKIDS/NECA, LLC.

    058

    TM & DC Comics. (s14)

    DEATHSTROKEFlashpoint, Pirate, Warrior

    PERMISSION TO COME ABOARD? (Charge)

    Take Their Vessel! Deathstroke can use Leap/Climb and Stealth. When Deathstroke hits a character that can use the Carry ability, after actions resolve he can use Mind Control targeting that character as a free action.

    DEAL WITH MY TREACHEROUS CREW (Flurry)

    GRENADE (Energy Explosion)

    YOU WONT STOP ME FROM FINDING ROSE! (Precision Strike)

    SCURVY SEA DOG (Toughness)

    112

    DC COMICS

    POINT VALUE:

    Deathstroke

  • SHADOWY TENDRILS (Telekinesis)

    REBORN IN 1838 (Super Senses)

    WALL OF SHADOWS (Barrier)

    IMMORTAL BEING OF DARKNESS (Regeneration)

    Hero? Villain? Whats the Difference? Shade can use Perplex. When he does, he may immediately choose a friendly character of 50 points or more and modify that characters combat values by -1 until your next turn, and then use it a second time.

    SHADOW DUPLICATE (Shape Change)

    FORBIDDEN MYSTICAL RITUALS (Probability Control)

    REAL NAME: Richard SwiftSIGNIFICANT APPEARANCE: The Flash Comics #33 (1942)

    2014 WIZKIDS/NECA, LLC.

    059

    TM & DC Comics. (s14)

    SHADEInjustice Society, Mystical, Opal City

    Shadow-Walk ;

    Power of the Darklands Shade can use Smoke Cloud and Stealth. If he has 2 action tokens, he can use Smoke Cloud as a free action.

    MOVING THROUGH THE AGES (Phasing/Teleport)

    IVE SEEN THE WORLD, AND OPAL CITY IS MY HOME (Sidestep)

    Shadow Demons Before removing Shades hindering terrain markers from the map, deal 1 damage to each opposing character within range occupying one of those markers. If that character is also adjacent to 2 or more of Shades hindering terrain markers, the damage dealt is penetrating.

    129/100

    DC COMICS

    POINT VALUE:

    Shade

  • REAL NAME: Angela SpicaSIGNIFICANT APPEARANCE: Authority #1 (1999)

    2014 WIZKIDS/NECA, LLC.

    060

    TM & DC Comics. (s14)

    ENGINEERAuthority, Scientist, Stormwatch

    9 Pints of Liquid Machinery for Blood Give Engineer a free action and choose a standard speed, attack, and damage power. She can use those powers until her next turn.

    Toxic Environment Cleanse If an opposing character would use Poison to deal penetrating damage or more than 1 damage, they deal 1 damage instead.

    BUT THE VIEWS ARE WORTH IT (Sidestep)

    HEAVY METAL (Toughness)

    WEB OF NANOBOTS (Super Senses)

    175/90

    DC COMICS

    POINT VALUE:

    Engineer

  • YOU DIDNT THINK THAT WOULD WORK, DID YOU? (Super Senses)

    TRUE BRIT (Willpower)

    SPIRIT OF THE 20TH CENTURY, AND I CANT DIE IN IT (Regeneration)

    If You Die, Ill Just Dig You Up and Put You to Work Again Jenny Sparks can use Leadership. When she does and the result is , remove all action tokens from all adjacent friendly characters with the Authority keyword.

    BEHAVE, DONT MAKE US COME BACK (Perplex)

    REAL NAME: Jenny SparksSIGNIFICANT APPEARANCE: Stormwatch #37 (1996)

    2014 WIZKIDS/NECA, LLC.

    061

    TM & DC Comics. (s14)

    JENNY SPARKSAuthority, Past, Scientist

    Electrical Cortex Short Circuit When Jenny Sparks hits an opposing character, that character cant use special powers from now until your next turn.

    SOMEONE HAD TO BE LEFT TO SAVE THE WORLD (Running Shot)

    DOOR (Phasing/Teleport)

    LIGHTNING BURST (Pulse Wave)

    Massive Electrical Arc Jenny Sparks can use Penetrating/Psychic Blast, , and has . When she uses Penetrating/Psychic Blast, increase the damage dealt to each hit character by the number of characters adjacent to it.

    SOD OFF (Penetrating/Psychic Blast)

    125

    DC COMICS

    POINT VALUE:

    Jenny Sparks

  • I CANT DIE (Regeneration)

    Purging My Sins Pandora can use Perplex. When she has 2 action tokens and uses it to target an opposing character, remove an action token from her.

    GUNS DONT KILL PEOPLE. I KILL PEOPLE. (Ranged Combat Expert)

    D-T001 Trinity of Sin This team character can use Precision Strike and modifies their range value by +2.

    REAL NAME: PandoraSIGNIFICANT APPEARANCE: Trinity of Sin: Pandora #1 (2013)

    UNDESERVING OF THE PUNISHMENT IVE BEEN GIVEN (Super Senses)

    2014 WIZKIDS/NECA, LLC.

    062

    TM & DC Comics. (s14)

    PANDORAMystical, Trinity of Sin, Warrior

    Bound By Sin For each other friendly character with the Trinity of Sin or Warrior keyword modify Pandoras range value by +1 and increase the number of she possesses by 1.

    Faster Than Thought and a Thousand Years Practice ,

    FORCED TO WALK THE EARTH FOREVER (Sidestep)

    SEARCHING FOR THE BOX (Running Shot)

    MYSTICAL GUNS (Precision Strike)

    Opening the Evils Pandora can use Poison. When she does, characters are instead dealt damage equal to 1 plus the number of action tokens they are assigned.

    125/100

    DC COMICS

    POINT VALUE:

    Pandora

  • TM & DC Comics. (s14)

    PHANTOM STRANGERMystical, Past, Trinity of Sin

    Bound By Sin Phantom Stranger can use Phasing/Teleport and the Carry ability but his speed value is not modified by it. He may carry one additional character for each other friendly character with the Mystical or Trinity of Sin keyword.

    FORCED TO WALK THE EARTH FOREVER (Sidestep)

    Mystical Manipulator Phantom Stranger can use Mind Control and the Mystics team ability. He may use Mind Control as a free action to target a single opposing character with two action tokens.

    MOVING THE PIECES INTO PLACE (Telekinesis)

    YOU WILL NOT HARM MY FAMILY! (Penetrating/Psychic Blast)

    THE COST OF BETRAYAL (Pulse Wave)

    175/125

    DC COMICS

    POINT VALUE:

    I Walked With the Lamb Phantom Stranger can use Defend, Invulnerability, and Mastermind. When Phantom Stranger transfers damage using Mastermind, he can choose to only transfer some of it. If he does, any damage not transferred is dealt to him as unavoidable damage.

    NOTHING WILL STOP MY MISSION (Invincible)

    ANOTHER PIECE OF SILVER PROLONGS MY REDEMPTION (Regeneration)

    Purging My Sins Phantom Stranger can use Probability Control. When he has 2 action tokens and uses it during an opponents turn, remove an action token from him.

    GUIDED BY THE PRESENCE (Empower)

    D-T001 Trinity of Sin When this team character has no action tokens, they can use Steal Energy. When they have one action token, they can use Regeneration.

    REAL NAME: JudasSIGNIFICANT APPEARANCE: Trinity of Sin: Phantom Stranger #9 (2013)

    2014 WIZKIDS/NECA, LLC.

    063

    Phantom Stranger

  • JUST AS I SUSPECTED 32 FLAVORS (Super Senses)

    HUB CITYS VIGILANTE (Combat Reflexes)

    I WONT STOP UNTIL I GET THE ANSWERS I SEEK (Regeneration)

    Purging My Sins The Question can use Outwit. When he does, remove an action token from him if he has 2 action tokens.

    ANSWERS THROUGH ANY MEANS (Exploit Weakness)

    REAL NAME: Vic SageSIGNIFICANT APPEARANCE: Trinity of Sin: Phantom Stranger #13 (2014)

    D-T001 Trinity of Sin This team character can use Shape Change and Stealth.

    2014 WIZKIDS/NECA, LLC.

    064

    TM & DC Comics. (s14)

    THE QUESTIONDetective, Mystical, Trinity of Sin

    Through the Ages

    Bound By Sin The Question can use Toughness and is a wild card. The Question may copy an uncopyable team ability from a character with the Detective or Trinity of Sin keyword.

    What of My Sins? The Question can use Charge, Shape Change, and Stealth.

    SEARCHING FOR ANSWERS (Charge)

    Binary Gas The Question may use Poison and Precision Strike. When he uses Poison or makes an attack, after actions resolve, he can use Smoke Cloud as a free action, but only to place hindering terrain tokens in a square he occupies or is adjacent to.

    SPEAR OF DESTINY (Blades/Claws/Fangs)

    100/60

    DC COMICS

    POINT VALUE:

    The Question