overview of 3d object representation

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Overview of 3D Object Representation

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Overview of 3D Object Representation. 3D Object Representation: Surfaces vs. Solids. Surfaces – Mesh. Group of connected polygons (usually triangles) May not be closed. Surfaces – Subdivision Surface. Coarse mesh & subdivision rule Define smooth surface as limit of sequence of refinements. - PowerPoint PPT Presentation

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Page 1: Overview of 3D Object Representation

Overview of 3D Object Representation

Page 2: Overview of 3D Object Representation

3D Object Representation: Surfaces vs. Solids

Page 3: Overview of 3D Object Representation

Surfaces – Mesh

• Group of connected polygons (usually triangles)– May not be closed

Page 4: Overview of 3D Object Representation

Surfaces – Subdivision Surface

• Coarse mesh & subdivision rule– Define smooth surface as limit of sequence of

refinements

Zorin & SchroederSIGGRAPH99 course notes

Page 5: Overview of 3D Object Representation

Surfaces – Parametric Surface

• Tensor product spline patches– Careful constraints to maintain continuity

FvDFH Figure 11.44

Page 6: Overview of 3D Object Representation

Surfaces – Implicit Surface

• Points satisfying F(x,y,z) = 0

Bill Lorensen SIGGRAPH 99 Course #4 Notes

Page 7: Overview of 3D Object Representation

Solids – Voxels

• Uniform grid of volumetric samples– Acquired from CAT, MRI etc.

Page 8: Overview of 3D Object Representation

Solids – BSP Tree

• Binary space partition with solid cells labelled– Constructed from polygonal representations

Page 9: Overview of 3D Object Representation

Solids – CSG

• Hierarchy of boolean set operations (union, difference, intersect) applied to simple shapes