more projectile motion discussion: examples. i hope this doesn’t apply to you!

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More Projectile Motion Discussion: Examples

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Page 1: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

More Projectile Motion Discussion: Examples

Page 2: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

More Projectile Motion Discussion: Examples

I hope this doesn’t apply to you!

Page 3: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Solving Projectile Motion Problems1. Read the problem carefully, & choose the object(s) you

are going to analyze.

2. Sketch a diagram.

3. Choose an origin & a coordinate system.

4. Decide on the time interval; this is the same in both directions, & includes only the time the object is moving with constant acceleration g.

5. Solve for the x and y motions separately.

6. List known & unknown quantities. Remember that vx never changes, & that vy = 0 at the highest point.

7. Plan how you will proceed. Use the appropriate equations; you may have to combine some of them.

Page 4: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example 4.4: Non-Symmetric Projectile Motion

Kinematic Equationsvxi = vicosθi, vyi = visinθi

vxf = vxi , xf = vxi tvyf = vyi - gt

yf = vyi t - (½)gt2

(vyf) 2 = (vyi)2 - 2gyf

A stone is thrown! xi = yi = 0yf = -45.0 m, vi = 20 m/s, θi = 30º

a) Time to hit the ground?b) Speed just before it hits? c) Distance from the base of the

building where it lands?

Page 5: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example 4.4: SolutionA stone is thrown! xi = yi = 0

yf = -45.0 m, vi = 20 m/s, θi = 30ºa) Time to hit the ground?b) Speed just before it hits? c) Distance from the base of the

building where it lands? First, calculate

vxi = vi cos(θi) = 17.3 m/svyi = vi sin(θi) = 10.0 m/s

a) Time to hit the ground? (Time when yf = -45.0 m)

yf = -45m = vyi t - (½)gt2

A general quadratic must be solved using the quadratic equation! This gives:

t = 4.22 s

Kinematic Equationsvxi = vicosθi, vyi = visinθi

vxf = vxi , xf = vxi tvyf = vyi - gt

yf = vyi t - (½)gt2

(vyf) 2 = (vyi)2 - 2gyf

Page 6: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example 4.4: SolutionA stone is thrown! xi = yi = 0

yf = -45.0 m, vi = 20 m/s, θi = 30ºa) Time to hit the ground?b) Speed just before it hits? c) Distance from the base of the building

where it lands? First, calculate

vxi = vi cos(θi) = 17.3 m/svyi = vi sin(θi) = 10.0 m/s

thit = 4.22 sb) Velocity just before it hits?

vxf = vxi , vyf = vyi – gt so vxf = 17.3 m/svyf = 10 – (9.8)(4.22) = - 31.3 m/s

Speed (vf)2 = (vxf)2 + (vyf)2

vf = 35.8 m/sAngle: tan(θf) = (vyf/vxf) = -(31.3/17.3) = -1.8

θf = -60.9º

Kinematic Equationsvxi = vicosθi, vyi = visinθi

vxf = vxi , xf = vxi tvyf = vyi - gt

yf = vyi t - (½)gt2

(vyf) 2 = (vyi)2 - 2gyf

Page 7: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example 4.4: SolutionA stone is thrown! xi = yi = 0

yf = -45.0 m, vi = 20 m/s, θi = 30ºa) Time to hit the ground?b) Speed just before it hits? c) Distance from the base of the

building where it lands? First, calculate

vxi = vi cos(θi) = 17.3 m/svyi = vi sin(θi) = 10.0 m/s

thit = 4.22 svf = 35.8 m/s, θf = -60.9º

c) Distance from the base of th building where it lands?

xf = vxi thit = (17.3)(4.22) = 73.0 m

Kinematic Equationsvxi = vicosθi, vyi = visinθi

vxf = vxi , xf = vxi tvyf = vyi - gt

yf = vyi t - (½)gt2

(vyf) 2 = (vyi)2 - 2gyf

Page 8: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example 4.2: The Long JumpA long-jumper leaves the ground at an angle θi = 20° above the horizontal at a speed of vi = 8.0 m/s. a) How far does he jump in the horizontal direction? (Assume his motion is equivalent to that of a particle.) b) What is the maximum height reached?

Kinematic Equationsvxi = vicosθi, vyi = visinθi ,vxf = vxi

xf = vxi t, vyf = vyi – gtyf = vyi t - (½)gt2

(vyf) 2 = (vyi)2 - 2gyf

Page 9: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

The Long Jump: SolutionsA long-jumper leaves the ground at an angle θi = 20° above the horizontal at a speed of vi = 8.0 m/s. a) How far does he jump in the horizontal direction? (Assume his motion is equivalent to that of a particle.) b) What is the maximum height reached?

Kinematic Equationsvxi = vicosθi, vyi = visinθi ,vxf = vxi

xf = vxi t, vyf = vyi – gtyf = vyi t - (½)gt2

(vyf) 2 = (vyi)2 - 2gyf

vxi = vi cos(θi) = 7.5 m/svyi = vi sin(θi) = 4.0 m/s

a) How far does he jump in the horizontal direction? Range =R = (2vxivyi/g) = 2(7.5)(4)/(9.8)

R = 7.94 m

Page 10: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

A long-jumper leaves the ground at an angle θi = 20° above the horizontal at a speed of vi = 8.0 m/s. a) How far does he jump in the horizontal direction? (Assume his motion is equivalent to that of a particle.) b) What is the maximum height reached?

Kinematic Equationsvxi = vicosθi, vyi = visinθi ,vxf = vxi

xf = vxi t, vyf = vyi – gtyf = vyi t - (½)gt2

(vyf) 2 = (vyi)2 - 2gyf

vxi = vi cos(θi) = 7.5 m/svyi = vi sin(θi) = 4.0 m/s

R = 7.94 m b) What is the maximum height?

h = [(vyi)2/(2g)]

h = 0.72 m

The Long Jump: Solutions

Page 11: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example: Driving Off a Cliff!!

vxf = vxi = ? vyf = -gtxf = vxft, yf = - (½)gt2

Time to Bottom: t = √2y/(-g) = 3.19 svx0 = (x/t) = 28.2 m/s

A movie stunt driver on a motorcycle speeds horizontally off a 50.0-m-high cliff. How fast must the motorcycle leave the cliff top to land on level ground below, 90.0 m from the base of the cliff where the cameras are?

Kinematic Equations: vxi = vicosθi, vyi = visinθi ,vxf = vxi xf = vxi t vyf = vyi – gt, yf = vyi t - (½)gt2, (vyf) 2 = (vyi)2 - 2gyf

Page 12: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Solutions: Driving Off a Cliff!!

vxf = vxi = ? vyf = -gtxf = vxft, yf = - (½)gt2

Time to Bottom: t = √2y/(-g) = 3.19 svx0 = (x/t) = 28.2 m/s

A movie stunt driver on a motorcycle speeds horizontally off a 50.0-m-high cliff. How fast must the motorcycle leave the cliff top to land on level ground below, 90.0 m from the base of the cliff where the cameras are?

Kinematic Equations: vxi = vicosθi, vyi = visinθi ,vxf = vxi xf = vxi t vyf = vyi – gt, yf = vyi t - (½)gt2, (vyf) 2 = (vyi)2 - 2gyf

vx = vxi = ?, vyf = -gtxf = vxit, yf = - (½)gt2

Time to the bottom = time when y = - 50 m

- (½)gt2 = - 50 mt = 3.19 s

At that time xf = 90.0 mSo vxi = (xf/t) = (90/3.19)

vxi = 28.2 m/s

Page 13: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example: Kicked Football

• A football is kicked at an angle θ0 = 37.0° with a velocity of

20.0 m/s, as shown. Calculate:a. The maximum height. b. The time when it hits the ground. c. The total distance traveled in the x direction. d. The velocity at the top. e. The acceleration at the top.

θ0 = 37º, v0 = 20 m/s vx0= v0cos(θ0) = 16 m/s, vy0= v0sin(θ0) = 12 m/s

Page 14: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Conceptual Example

Demonstration!!

vx0

Page 15: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Conceptual Example: Wrong Strategy

“Shooting the Monkey”!!Video Clips!!

Page 16: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example: A Punt!

vi = 20 m/s, θi = 37º

vxi = vicos(θi) = 16 m/s, vyi= visin(θi) = 12 m/s

Page 17: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Proof that the projectile path is a parabola

xf = vxi t , yf = vyi t – (½)g t2

Note: The same time t enters both equations!

Eliminate t to get y as a function of x.

Solve the x equation for t: t = xf/vxi

Get: yf = vyi (xf/vxi) – (½)g (xf/vxi)2

Or: yf = (vyi /vxi)xf - [(½)g/(vxi)2](xf)2

This is of the form yf = Axf – B(xf)2

A parabola in the x-y plane!!

Page 18: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Example : The Stranded ExplorersProblem: An Alaskan rescue plane drops a package of emergency rations to a stranded party of explorers, as shown in the picture. If the plane is traveling horizontally at vi = 42.0 m/s at a height h = 106 m above the ground, where does the package strike the ground relative to the point at which it is released?

vi = 42 m/s

h

Page 19: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Problem

Page 20: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

Problem SolutionChoose the origin at ground level, under where the projectile is launched, & up to be the positive y direction. For the projectile:

a. The time to reach the ground is found from the free fall equation, with final height = 0. Choose positive time since the projectile was launched at t = 0.

b. The horizontal range is found from the horizontal motion at constant velocity.

0 65.0 m s ,v 0 35.0 , ,ya g 0 115m,y 0 0 0sin .yv v

2 21 10 0 0 02 2

2 2 120 0 0 0

12

0

0

0 sin

sin sin 49.964s , 2.3655s 9.96s

2

y yy y v t a t y v t gt

v v gt

g

y

0 0cos 65.0 m s cos35.0 9.964s 531mxx v t v t

0 0cos 65.0 m s cos35.0 53.2 m s .xv v

Page 21: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

c. At the instant just before the particle reaches the ground, the horizontal component of its velocity is the constant

The vertical component of velocity is found from:

d. The magnitude of the velocity is found from the x and y components calculated in part c. above.

2

0 0 0sin 65.0 m s sin 35.0 9.80 m s 9.964s

60.4 m s

y yv v at v gt

0 0cos 65.0 m s cos35.0 53.2 m s .xv v

2 22 2 53.2 m s 60.4 m s 80.5m sx yv v v

Page 22: More Projectile Motion Discussion: Examples. I hope this doesn’t apply to you!

e. The direction of the velocity is

so the object is moving

f. The maximum height above the cliff top reached by the projectile will occur when the y-velocity is 0, and is found from:

1 1 60.4tan tan 48.6

53.2y

x

v

v

48.6 below the horizon .

2 2 2 2

0 0 0 0 max

2 22 2

0 0max 2

2 0 sin 2

65.0 m s sin 35.0sin70.9 m

2 2 9.80 m s

y y yv v a y y v gy

vy

g