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Michigan Crossroads Council D-A Scout Ranch 2016

2

Dear Scouts and Scout Leaders,

We would like to take a moment to welcome you to D-A Scout Ranch for your summer camp

Adventure. We know for many Scouts and Scouters their week at the Ranch is also their

vacation for the summer. This year we, along with our staff have created a truly unique

summer camp experience to give each Scout and Scouter their own awesome vacation. The

Program at the Ranch is dynamic and exciting giving each Scout the opportunity to build their

own adventure; from merit badge classes to high adventure opportunities. We are excited for

you and your unit to, EXPERIENCE. THE. RANCH.

In the following pages you will find detailed schedules and descriptions of all of the programs

offered at the Ranch. If you or your unit have any questions or would like to chat about the

program please contact us.

Adam Weidman Nathan Snow

Program Director Camp Commissioner

D-A Scout Ranch D-A Scout Ranch

(989)-551-2060 (989)-494-8590

[email protected] [email protected]

Ryan Henderson

Camp Director

D-A Scout Ranch

(313)-618-5822

[email protected]

Michigan Crossroads Council D-A Scout Ranch 2016

3

Table of Contents Section 1: Camp Wide Schedule .................................................................................................................. 6

Important Daily Events ............................................................................................................................. 6

Sunday Check-in Schedule ........................................................................................................................ 6

Camp Wide Schedule ................................................................................................................................ 7

Camp Wide Schedule Notes ...................................................................................................................... 8

Section 2: Dodge City Schedule.................................................................................................................... 9

Dodge City Round-up ................................................................................................................................ 9

Adult Leader Participation ........................................................................................................................ 9

Dodge City Program Schedule by Patrol ................................................................................................. 10

Dodge City Program Blocks ..................................................................................................................... 11

Section 3: Merit Badge Schedule ............................................................................................................... 10

Merit Badges and Awards ....................................................................................................................... 10

Scheduled and Open Program Merit Badges .......................................................................................... 11

Scheduled Merit Badges ..................................................................................................................... 11

Scheduled Merit Badges Times ........................................................................................................... 11

Open Program Merit Badges .............................................................................................................. 13

Online Merit Badge Scheduling .............................................................................................................. 14

Merit Badge Program Philosophy ........................................................................................................... 14

Merit Badge Pre-Reqs ............................................................................................................................. 15

Merit Badge Program Remarks ............................................................................................................... 15

Merit Badge Paperwork .......................................................................................................................... 15

Section 4: Program Areas ........................................................................................................................... 16

Hay Pavilion / Dinning Hall ...................................................................................................................... 16

Shooting Sports ....................................................................................................................................... 16

Silver-Spur Corral .................................................................................................................................... 17

Dodge City (FYC) ...................................................................................................................................... 17

Aquatics................................................................................................................................................... 18

C.O.P.E. and Climbing .............................................................................................................................. 18

Bike Shop................................................................................................................................................. 19

Ecology-Conservation and STEM ............................................................................................................ 19

Handicraft ............................................................................................................................................... 20

Michigan Crossroads Council D-A Scout Ranch 2016

4

Scoutcraft and the Summit ..................................................................................................................... 20

The Shop ................................................................................................................................................. 20

Section 5: High Adventure Programs ......................................................................................................... 21

Scuba Offsite Adventure ......................................................................................................................... 21

Mini Yucca ............................................................................................................................................... 21

D-A 5k Mudder ........................................................................................................................................ 21

Horsemanship High Adventure Programs .............................................................................................. 22

Council in Training (CIT) Program ........................................................................................................... 22

Section 6: Evening Programs ...................................................................................................................... 23

Sunday Evening ....................................................................................................................................... 23

Monday Evening ..................................................................................................................................... 23

Primitive Shootout .............................................................................................................................. 23

Open Iceberg ....................................................................................................................................... 23

Cross-cut saw and Branding ................................................................................................................ 23

Night Rappelling .................................................................................................................................. 23

Tie-Dying ............................................................................................................................................. 23

Tuesday Evening ..................................................................................................................................... 24

Nautical Tuesday ................................................................................................................................. 24

Ice Climbing ......................................................................................................................................... 24

Wilderness Survival Overnight ............................................................................................................ 24

OK Corral Shootout ............................................................................................................................. 24

Zompocalypse ..................................................................................................................................... 24

Wednesday Evening ................................................................................................................................ 25

Western Night ..................................................................................................................................... 25

Astro Night .......................................................................................................................................... 25

Thursday Evening .................................................................................................................................... 26

Mini Yucca ........................................................................................................................................... 26

Western Sponge-sling ......................................................................................................................... 26

Family Night ........................................................................................................................................ 26

Root Beer Salon ................................................................................................................................... 26

Friday Evening ......................................................................................................................................... 26

Section 7: Other Programs ......................................................................................................................... 27

Trading Post ............................................................................................................................................ 27

Michigan Crossroads Council D-A Scout Ranch 2016

5

D-A Scout Museum ................................................................................................................................. 27

Leader Meetings ..................................................................................................................................... 27

SPL / ASPL Round Tables ......................................................................................................................... 28

Order of the Arrow ................................................................................................................................. 28

Hiking, Fishing and Biking Trips ............................................................................................................... 29

The Tumbleweed .................................................................................................................................... 29

Photos at the Ranch ............................................................................................................................ 29

Model and Talent Release................................................................................................................... 29

Section 8: Awards ....................................................................................................................................... 30

D-A Rangers Awards ................................................................................................................................ 30

Adventure Patrol Award ......................................................................................................................... 30

Longhorn Award ...................................................................................................................................... 30

Ranch Master Award ............................................................................................................................... 30

LEAF Award ............................................................................................................................................. 30

Camp Gadget Award ............................................................................................................................... 30

STEM Award ............................................................................................................................................ 31

Mud Scout Award ................................................................................................................................... 31

Appendixes ................................................................................................................................................. 33

Appendix I D-A Rangers Awards Requirements ...................................................................................... 33

D-A Deputy .......................................................................................................................................... 33

D-A Captain ......................................................................................................................................... 33

D-A Ranger .......................................................................................................................................... 33

Appendix II Adventure Patrol Award Requirements............................................................................... 34

Appendix III Longhorn Award Requirements .......................................................................................... 35

Appendix IV Ranch Master Award Requirements................................................................................... 36

Michigan Crossroads Council D-A Scout Ranch 2016

6

Section 1: Camp Wide Schedule

Important Daily Events

7:50am Morning Flags

8:00am Breakfast

9:00am-11:45am Program Areas Open

9:00am-10:15am Program Section A

10:30am-11:45am Program Section B

12:00pm Pack out Lunch

1:00pm-2:00pm Quiet Hour (No activities)

2:00pm-4:45pm Open Program Activities

2:00pm-3:15pm Program Section C

3:30pm-4:45pm Program Section D

5:30pm Evening Flags

5:45pm Dinner

7:00pm-9:00pm Evening Program

Sunday Check-in Schedule

1:00pm-3:00pm Check-in

2:00pm-5:00pm Swim Checks

5:45pm Dinner

7:00pm Leader Meeting in Hay Pavilion

Dodge City Round-up at Dodge City area

8:15pm Open Flags and Campfire

Michigan Crossroads Council D-A Scout Ranch 2016

7

Camp Wide Schedule

Tim

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Michigan Crossroads Council D-A Scout Ranch 2016

8

Camp Wide Schedule Notes

This section is a quick highlight of several important activities happening at the Ranch. Also

noted in this section are several of the changes to D-A that returning units may not be familiar

with.

Lunches will be Pack-out this year giving Scouts a chance to hone their campsite

cooking skills.

Adult Leader meetings will be held M, W, F at 9:15am in the Hay Pavilion.

SPL / ASPL Round Tables will be held M, W, F at 5:00pm in the Hay Pavilion.

On Tuesday we will be holding a special lunch for Order of the Arrow

Arrowmen at the Hay Pavilion followed by a quick service project. Please RSVP

for the OA Lunch early so we can prepare enough food.

Family Night has been moved to Thursday!!! Families have a chance to visit their

Scouts and see what they have been up too. Please let us know if your unit will

be having visitors for dinner so that we can prepare enough food. We also

encourage all families and campers alike to visit our brand new Root Beer

Saloon.

Michigan Crossroads Council D-A Scout Ranch 2016

9

Section 2: Dodge City Schedule

Dodge City is our premier First Year Camper program at The Ranch. The following section

includes the schedule and program of Dodge City. The main focus of this area of camp is to

prepare new Scouts to be successful at summer camp and their home units. The Staff at Dodge

City is dedicated to introducing your Scouts to the basics of the Boy Scouts.

Dodge City’s program is built with the Patrol Method in mind, as Baden Powell once said, “The

patrol system is not one method in which Scouting for boys can be carried on. It is the only

method.” At the beginning of the week Scouts will be divided into patrols. It is through these

patrols that Scouts will participate in the Dodge City Program. These patrols will work on

requirements as a team over the week so that they can return to their units to be tested and

complete the requirements. During the week Patrols will also visit the other areas of camp to

sample what they have to offer. These field trips will allow the Scout a chance to see camp in

its entirety, while working on requirements and having the opportunity to earn Fingerprinting

MB.

The advancement requirements offered at Dodge City are selected to fit the summer camp

environment. Dodge City will be using the new 2016 rank requirements, if your Scouts need

help completing the old requirements please speak with the area staff.

Dodge City Round-up

Sunday at 7:00pm Dodge City holds their weekly Round-up. All Scouts that are looking to

participate in the Dodge City Program should attend. During the Round-up Scouts are put into

their patrols for the week. During the week Scouts will complete all of the Dodge City program

with their patrols set during the Round-up, it is imperative that all Scouts participating attend.

Adult Leader Participation

Adult leaders are more than welcome to participate in the Dodge City Program. Dodge City is

not only a great introduction for new Scouts but also can be a great introduction for new

leaders to the Boy Scout program. Dodge City also offers more experience leaders a chance to

provide service to camp through teaching requirements and helping out with crowd control.

Michigan Crossroads Council D-A Scout Ranch 2016

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Dodge City Program Schedule by Patrol

Patrol A Schedule

Patrol B Schedule

Patrol C Schedule

Time Monday Tuesday Wednesday Thrusday Friday

9:00am-

10:15amCorral Field

Trip

FYC Trauma

Unit 1

FYC Trauma

Unit 2Knots 2

10:30am-

11:45am Totin' chipScoutcraft

Field Trip

Handicraft

Field Trip

Climbing

Field Trip

2:00pm-

3:15pm

Shooting

Sports Field

Trip

Aquatics

Field Trip

Service

Project

Eco Con

Field TripKnots 3

3:30pm-

4:45pmOutdoor

SafetyFlagtastic Knots 1 Navigation

FYC Trauma

Unit 3

Exploration

Time Monday Tuesday Wednesday Thrusday Friday

9:00am-

10:15am

Shooting

Sports Field

Trip

FYC Trauma

Unit 1

FYC Trauma

Unit 2Knots 2

10:30am-

11:45amCorral Field

Trip

Climbing

Field Trip

Scoutcraft

Field Trip

Handicraft

Field Trip

2:00pm-

3:15pm Totin' ChipEco Con

Field Trip

Aquatics

Field Trip

Service

ProjectKnots 3

3:30pm-

4:45pmOutdoor

SafetyFlagtastic Knots 1 Navigation

FYC Trauma

Unit 3

Exploration

Time Monday Tuesday Wednesday Thrusday Friday

9:00am-

10:15am Totin' chipFYC Trauma

Unit 1

FYC Trauma

Unit 2Knots 2

10:30am-

11:45am

Shooting

Sports Field

Trip

Handicraft

Field Trip

Climbing

Field Trip

Scoutcraft

Field Trip

2:00pm-

3:15pmCorral Field

Trip

Service

Project

Eco Con

Field Trip

Aquatics

Field TripKnots 3

3:30pm-

4:45pmOutdoor

SafetyFlagtastic Knots 1 Navigation

FYC Trauma

Unit 3

Exploration

Michigan Crossroads Council D-A Scout Ranch 2016

11

Dodge City Program Blocks

Outdoor Safety:

Learn the basic of safety for camping, hiking,

swimming, and boating

Req: TF 5a, TF 5b, TF 5c, 2nd 3c, 2nd 5a, 2nd 6d,

1st 6b, 1st 6c

FYC Trauma:

Scout will lean how to treat and prevent

injuries in the backwoods and at home.

Req: TF 4a, TF 4b, TF 4c, 2nd 6a, 2nd 6b, 2nd 6c,

2nd 6e, 1st 7a, 1st 7b, 1st 7c, 1st 7d, 1st 7e

Knots:

Scouts will have the opportunity to perfect

their rope skills and build camp gadgets.

Req: TF 3a, TF 3b, TF 3c, 2nd 2f, 2nd 2g, 1st 3a,

1st 3b, 1st 3c, 1st 3d

Navigation:

Lean how to use your compass and map in

the woods.

Req: 2nd 3a, 1st 4a, 1st 4b

Exploration:

Come take a five mile hike and learn about

hiking in the wilderness. Bring comfortable

hiking shoes and water.

Req: 2nd 3b, 2nd 4, 1st 5a

Totin’ Chip:

Scouts are given the opportunity to earn their

Totin’ Chip and create fire wood.

Req: TF 3d, 2nd 2b

Service Project:

Help camp out by providing useful service in

patrol sized projects.

Req: TF 7b

Flagtastic:

Participate in conducting a respectful flag

ceremony.

Req: TF 7a, 2nd 8b, 2nd 9a, 2nd 9b

Shooting Sports Field Trip:

Scout will be able to participate in some open

archery shooting at the range.

Corral Field Trip:

Scouts will have an opportunity to visit he

corral, meet the horses and take a corral ride.

Aquatics Field Trip:

Have fun learning how to save a distressed

swimmer and cool down at Aquatics.

Req: 2nd 5b, 2nd 5c, 2nd 5d, 1st 6a,

1st 6d, 1st 6e

Eco-Con Field Trip:

Learn about weather patterns and get a

chance to see our 3D printer in action.

Req:1st 5b, 1st 5c, 1st 5d

Climbing Field Trip:

Let’s do some bouldering at the Bouldering

wall.

Handicraft Field Trip:

Visit the craft world of Handicraft and earn

your Fingerprinting merit badge.

Req: Fingerprinting Merit Badge

Scoutcraft Field Trip:

Come discover fire at the Scoutcraft Area.

Req: Fireman chit, 2nd 2c, 2nd 2d, 1st 7f

Michigan Crossroads Council D-A Scout Ranch 2016

10

Section 3: Merit Badge Schedule Merit Badges and Awards

Aquatics

BSA Kayaking

BSA Mile Swim

BSA Snorkeling

Canoeing

Kayaking

Lifesaving

Motorboating

Swimming

Rowing

Shooting Sports

Archery

Rifle Shooting

Shotgun Shooting

NRA Pro-Marksman

NRA Marksman

Eco-Con and STEM

Astronomy

Aviation

Environmental Science

Geology

Insect Study

Nature

Nuclear Science

Pulp and Paper

Ranch STEM Award

Reptile and Amphibian Study

Soil and Water Conservation

Weather

Dodge City

Tenderfoot Requirements

2nd Class Requirements

1st Class Requirements

Totin’ Chip

Firem’n Chip

Scoutcraft

Camping

Citizenship in the Nation

Citizenship in the World

Cooking

Emergency Preparedness

First Aid

Fishing

Orienteering

Pioneering

Search and Rescue

Wilderness Survival

Climbing

Climbing

Handicraft

Art

Basketry

Leatherworking

Music

Photography

Sculpture

Woodcarving

Silver Spur Corral

Horsemanship

Veterinarian Medicine

Shop

Welding

Automotive Maintenance

Underwater Adventure

Scuba Diving

Bike Shop

Cycling

D-A 5k Mudder

Michigan Crossroads Council D-A Scout Ranch 2016

11

Scheduled and Open Program Merit Badges

The Ranch offers a unique merit badge program, with merit badges falling into one of two

categories, Scheduled or Open Program Merit Badges. Scheduled Merit Badges give the Scout an

opportunity to create a regimented program for himself throughout the week. Where Open

Program Merit Badges give Scouts the freedom to work on merit badges at their own pace and

convenience.

Scheduled Merit Badges

Scheduled Merit Badges take place during a specific program block and have a specific time when

the Scout must be present throughout the week. Scouts must be on time for Scheduled Merit

Badges and must attend each section of the class in order to complete the merit badge. Some

merit badges have multiple scheduled sections, such as Swimming, which is scheduled between

9:00am-10:15am and 10:30am-11:45am. In this case Scouts can sign up for either section but they

must attend the same section throughout the week.

Scheduled Merit Badges Times

Merit Badge / Award

Scheduled Times Pre

Reqs Comments

Area of Camp

Capacity

BSA Mile Swim 2:00-3:15pm Special Award

Must be a Level 3 Swimmer Aquatics 10

BSA Snorkeling 2:00-3:15pm Special Award

Must be a Level 3 Swimmer Aquatics 15

Canoeing 10:30-11:45am Must be a Level 3 Swimmer Aquatics 15

Kayaking 9:00-10:15am Must be a Level 3 Swimmer Aquatics 15

Lifesaving 9:00-10:15am or 10:30-11:45am

Must be a Level 3 Swimmer

Not Recommended for 1st Years Aquatics 20

Motorboating 9:00-10:15am Must be a Level 3 Swimmer Aquatics 15

Rowing 10:30-11:45am Must be a Level 3 Swimmer Aquatics 15

Swimming 9:00-10:15am or 10:30-11:45am

Must be a Level 3 Swimmer

Not Recommended for 1st Years Aquatics 20

Cycling 9:00-10:15am or

2:00-3:15pm 7B(c), 7B(d)

Mountain Biking Option Only Not Recommended for 1st Years

Bike Shop

8

Mud Scout Award

10:30-11:45am or 3:30-4:45pm

Must be 14 years or older Bike Shop

10

Climbing 9:00-10:15am or

2:00-3:15pm Not Recommended for 1st Years Climbing 15

Horsemanship 9:00-11:45am or

2:00-4:45pm

These Classes are 2 blocks long Not Recommended for 1st Years

Corral 20

Veterinarian Medicine

3:30-4:45pm 6 Monday and Tuesday Only Corral 15

Michigan Crossroads Council D-A Scout Ranch 2016

12

Merit Badge / Award

Scheduled Times Pre

Reqs Comments

Area of Camp

Capacity

Aviation 9:00-10:15am or

2:00-3:15pm 4 Eco-Con 15

Environmental Science

9:00-10:15am or 2:00-3:15pm

Not Recommended for 1st Years Eco-Con 15

Nuclear Science 10:30-11:45am 3 Eco-Con 10

Scuba Diving (Add’l $200 fee)

All Week 2 Need to have earned Swimming

MB to participate Off-site

Adventure 12

Camping 9:00-10:15am or

2:00-3:15pm

4b, 5e, 7b, 8d,

9

You can complete req. 9b6 at camp

Scoutcraft NA

Citizenship in the Nation

7:00-9:00pm Monday Only

2, 3, 4, 5, 6, 7,

8 Not Recommended for 1st Years Scoutcraft 10

Citizenship in the World

7:00-9:00pm Tuesday Only

2, 3, 4, 5, 6, 7

Not Recommended for 1st Years Scoutcraft 10

Cooking 10:30-11:45am or

2:00-3:15pm 5, 7

Lunch at Scoutcraft Tue-Fri Not Recommended for 1st Years

Scoutcraft 15

Emergency Preparedness

9:00-10:15am or 2:00-3:15pm

1, 2, 6c, 8, 9

Scoutcraft NA

First Aid 10:30-11:45am or

3:30-4:45pm 1, 2d Scoutcraft 15

Archery 9:00-10:15am or

2:00-3:15pm

Shooting Sports

16

Rifle Shooting 9:00-10:15am or

2:00-3:15pm 1f

Shooting Sports

16

Shotgun Shooting

9:00-10:15am or 2:00-3:15pm

1f Not Recommended for 1st Years Shooting

Sports 16

Automotive Maintenance

9:00-10:15am or 2:00-3:15pm

11 Must be 14 years or older Shop 10

Welding 10:30-11:45am or

3:30-4:45pm 7a

Must be 14 years or older Requires hard shoes, jeans, and

long sleeves Shop 10

NOTE: The merit badge schedules have not been updated with the 2016 revisions. When the new 2016

Requirements book has been release from National your unit will be updated on any changes to the Pre-

Reqs via email.

Michigan Crossroads Council D-A Scout Ranch 2016

13

Open Program Merit Badges

Open Program Merit Badges work similar to, open entry open exit classes, a format of class that

many institutes of higher education use. Open Program Merit Badges allow Scouts to come and

go when they have time to work on requirements. Open Program Merit Badges require Scouts

to manage their own time to complete requirements. Scouts can work on Open Program Merit

Badges whenever the program areas are open (9:00am-11:45 and 2:00pm-4:45). Scouts are not

required to attend Open Program Merit Badges on Monday but must start the badge before

Thursday. Below are the Open Program Merit Badges offered at D-A.

Merit Badge/Award

Time to Complete Pre

Reqs Comments

Area of Camp

Astronomy 5 hours 5b, 8 Astro Night at the Observatory

required Eco-Con

Geology 4 hours Eco-Con

Insect Study 6 hours 9 Eco-Con

Nature 6 hours 4a(2), 4d(2),

4f

Need to complete 5 options from requirement 4

Eco-Con

Pulp and Paper 5 hours 7 Eco-Con

Ranch STEM Award

3 hours Demonstrations and activities offered daily during this block.

Eco-Con

Reptile and Amphibian Study

5 hours 8 Eco-Con

Soil and Water Conservation

6 hours 7 Eco-Con

Weather 4 hours 2, 9 Eco-Con

Art 5 hours 6 Handicraft

Basketry 4 hours Handicraft

Leatherwork 5 hours Handicraft

Music 2 hours 3, 4 Bring your Instrument Handicraft

Photography 5 hours 4 Bring your own Digital Camera, no

Camera Phones please. Handicraft

Sculpture 5 hours 2c Handicraft

Woodcarving 6 hours 2b Need Totin' Chip

Not Recommended for 1st Years Handicraft

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Merit Badge/Award

Time to Complete Pre

Reqs Comments

Area of Camp

Fishing 5 hours Bring your fishing gear. Scoutcraft

Orienteering 5 hours 7, 8, 9 Scoutcraft

Pioneering 8 hours 2a Scoutcraft

Search and Rescue

4 hours 4, 5 Not Recommended for 1st Years Scoutcraft

Wilderness Survival

5 hours 5 WS Overnight Required

Not Recommended for 1st Years Scoutcraft

NOTE: The merit badge schedules have not been updated with the 2016 revisions. When the new 2016

Requirements book has been release from National your unit will be updated on any changes to the Pre-

Reqs via email.

Online Merit Badge Scheduling

Online registration for merit badges opens on April 4th. Please make sure to sign Scouts up

early for merit badges and special awards. Several merit badges have class size limits, signing

up early will guarantee Scouts a place in the class. Scouts not only need to sign up for

Scheduled Merit Badges but also Open Program Merit Badges to reserve program supplies.

Supplies are not guaranteed if you don’t sign up for an Open Program Merit Badge before mid

May. Sign up for merit badges on the Michigan Crossroads Council web page.

http://michiganscouting.org/

Merit Badge Program Philosophy

The merit badge program at D-A is designed to meet the BSA standard of “No More, No Less.”

Meaning in order to fully complete a badge a Scout must complete and be tested on every

requirement. Counselors may not change requirements to accommodate Scouts with special

needs, only the National Advancement Committee may do so.

Each adventure here at The Ranch is unique and each Scout should be given the opportunity to

decide their own schedule for their week. Advancement is an important part of the Boy Scout

program but remember so is enjoying the outdoors, allow Scouts a chance to enjoy themselves

at camp and do something beyond attending merit badge classes.

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Merit Badge Pre-Reqs

At D-A we try to offer merit badges that can be completed completely at camp but sometimes

it is just not possible. In these circumstances these merit badges have requirements that must

be finished before camp in order to complete the badge, these requirements are also known as

Pre-Reqs. Please understand that Pre-Reqs require proof of completion in order to be signed

off by a counselor at D-A. Proof of completion can be shown by a signed partial blue card or

enough documentation to give credit where credit is due. This documentation can be

photographs, written reports, signed documentation, or any other form of documentation that

satisfies the requirement.

Merit Badge Program Remarks

To be successful in merit badge classes at D-A please have Scouts read the merit badge

pamphlet(s) before camp. It is also suggested that Scouts bring folders, binders, paper and

pencils to help organize themselves for the week.

Merit Badge Paperwork

Paperwork is an important step in the advancement process. In order to start a merit badge

Scouts must bring a signed blue card to the counselor. Throughout the week the D-A staff will

track the Scouts progress and what requirements they have completed. If there are any

question on the progress a Scout has made on any particular badge just stop by the program

area and the staff will help answer any questions they can.

All blue cards will be returned to units through the unit mailboxes in the Jack Lord Office by

7:00pm Friday. Between 7:00pm and 8:00pm the staff will be available to answer questions

about blue cards and advancement.

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Section 4: Program Areas Hay Pavilion / Dinning Hall

The Hay Pavilion is the largest Program Area at camp and one of the most exciting. Every

Breakfast and Dinner the entire camp assembles together under the Hay Pavilion for meals.

Meals are quite the production with good food and meal time entertainment provided by the

D-A Staff. Also a quick reminder, mess-kits are NOT required at the Hay Pavilion but your unit

will most likely still use them during their Pack-out lunches back at their campsite.

The Hay Pavilion also holds the sign-up sheets for several opportunities to provide service to

camp such as; Flag Ceremonies, Meal Time Grace, Meal Time Servers, Shower House Clean-up,

Dining Hall Clean-up, and Chaplain Aides.

Shooting Sports

This is The Ranch’s department of things

that go BOOM!!! Shooting Sports give

Scouts the opportunity to learn how to use

firearms in a safe and controlled

environment. Stop on by and check out

the awesome multi use range. We run our

Rifle, Shotgun and Archery ranges

simultaneously, giving Scouts every

opportunity to come on down and shoot.

At The Ranch we offer all of the Shooting Sports

merit badges along with the opportunity to earn

NRA Pro-Marksman and Marksman special awards

for Rifle (NRA Award Medals are available for

purchase in the Trading Post). The costs of

shooting are covered for all Scouts participating in

Shooting Sports badges. Scouts who would like to

participate in an open shoot who are not enrolled

in the merit badge class will have to purchase

tickets from the Trading Post to shoot.

New this year to Shooting Sports area is the O.K. Corral Shootout where Scouts can participate

in shooting competitions for special awards. Returning this summer is the Primitive Shootout

where Scouts can earn points and see how they stack up amongst the other caveman at camp.

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Silver-Spur Corral

The Ranch wouldn’t be complete without the

horses. D-A is the only working year-round Scout

Ranch this side of the Mississippi. The corral also

hosts trail rides, Scouts can sign up and pay for

trail rides at the Jack Lord Trading Post.

Individuals must be at least 10 years old to go on

a trail ride. Scouts looking to ride at D-A must

wear long pants (preferably jeans) and closed toe

shoes. Scouts looking to participate in a trail ride,

must have a buddy. The corral also offers a Meal

Ride as a special trail ride where Scouts have the opportunity to eat a meal on the trail. All trail

rides leave from the corral, mess kits are not required for meal rides.

TRAIL RIDE COST: (Payable at the Jack Lord Trading Post)

Trail Ride: $15.00

Meal Ride: $30.00

The coral also offers a Mini Yucca, an overnight horseback riding experience. The Mini Yucca is a

truly unique experience at the Ranch and is limited to only one Scout per unit. To sign up a Scout

for the Mini Yucca have the one Scout per unit along with an adult leader sign up at the Trading

Post. For the Mini Yucca we also need one adult male volunteer over the age of 21. The adult

volunteer position is first come first serve.

Dodge City (FYC)

Dodge City in Kansas was once known as the cowboy capitol

of the world. Dodge City was once a small town on the

frontier but grew rapidly as cattle drives began to push

west. For many cowboys Dodge City was the first stop on

their journey west and for Scouts at D-A, Dodge City is the

first stop on the trail to Eagle.

Dodge City gives Scouts the opportunity to work on advancement while experiencing the entirety of

camp. Scouts are placed into patrols and with their patrol they will work on Tenderfoot, 2nd Class

and 1st Class requirements while visiting the other areas of camp. Scouts will learn the skills, but it

will be up to unit leadership to test the skills they have learned and sign off on them at a later time.

Staff members cannot sign off requirements in Boy Scout Handbooks. New this year, participating

Scouts will also have the opportunity to earn their first merit badge, Fingerprinting!

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Aquatics

Aquatics is located on Lockwood Lake, the largest lake a

D-A. Scouts have a chance to earn a slew of merit

badges and special awards at Lockwood Lake’s

waterfront. Scouts will get acquainted with the

waterfront early in the week on check-in day with Swim

Checks.

Aquatics also offers several special programs

throughout the week, including Nautical Tuesdays,

Instructional Swim, and the chance to hang out on

our inflatables. Scouts and Leaders alike will have

the opportunity to test their endurance at either the

Polar Bear Swim or the Mile Swim. If you’re just

looking for a relaxing afternoon stop on by and

participate in open swim and boating, don’t forget

your buddy.

Adult leaders will have the option to become trained in the BSA’s Safe Swim Defense and Safety

Afloat program so they can help out in the lookout tower, and facilitate their off season

aquatics programs.

C.O.P.E. and Climbing

C.O.P.E and Climbing is all about vertical challenges. Scouts have

the chance to reach new heights at the climbing tower. This area

of camp offers the Climbing Merit Badge as well as a chance to try

our bouldering wall.

C.O.P.E. and Climbing also offers several special programs such as

ice climbing where Scouts can participate in a simulated Ice climb

and test their skill against the camp ice climbing record which is

just over 9 seconds! They also offer Night Rappelling a great

chance for those who are not so keen on climbing the tower but

want to try their hand at rappelling.

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Bike Shop

The Bike shop is one of the newest program areas to The Ranch. We offer the Cycling Merit

Badge with the Mountain Biking option on our different trails. Scouts can learn all the skills

required to operate a bicycle safely both in the city and on the trail. Come down to the Bike

Shop with a buddy to challenge yourself on our trails. The Bike Shop will also be hosting D-A’s

5k Mudder, a weeklong C.O.P.E. event where Scouts will test their physical endurance against

obstacles in the Camporee Field.

While biking remember to be cautions of vehicles and pedestrians at camp. Horses do not like

bikes so please STOP AND GET OFF your bike until they pass so that you, the horse and the rider

can be safe. Please review the Bike Safety Standards in the Unit Planning guide (pg. 14) with

your unit before you arrive.

Safety is paramount in this area of camp, due to the natural change in the landscape of the D-A

environment over the off season the following protocol has been established. Each year our

Mountain Biking Director and Camp Risk Assessment team will evaluate they trail system and

recommend standards pertaining to the use of trails by certain groups provided they have

supervision. You will be notified of these condition at the leaders meeting on Sunday.

Ecology-Conservation and STEM

Eco-Con teaches Scouts about the natural sciences and this year we are adding a STEM

program, making Eco-Con the most diverse area at The Ranch. Eco-Con offers 11 Merit Badges

focusing on a range of subjects from nature to technology.

Eco-Con offers several special programs such as

Astro Night where Scouts have the chance to use

D-A’s giant telescope that electronically zeros in

on stars and planets. Eco-Con will also host the

Zompocalypse where Scouts will have to use their

skills to see if they would survive the Zombie

Apocalypse. Finally, Eco-Con offers the new Ranch

STEM award which will introduce Scouts to the

STEM program and give them a chance to see The

Ranch’s 3D printer in action.

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Handicraft

If you are creative then Handicraft is the place for you.

Handicraft offers several arts and crafts related merit

badges but is also a great place to go to work on a project

for fun.

Handicraft hosts a Tie-dying party as a Special Event

where Scouts can Tie-dye a shirt or a bandana. Scouts

interested in Tie-dying should stop by the Trading Post to

pick up an official D-A Tie-Dye shirt or Bandana. Scouts

cannot Tie-dye shirts brought from home.

Scoutcraft and the Summit

Scouts looking to improve their Scouting skills beyond the

basics need look no further than Scoutcraft. Scoutcraft

offers several Merit Badges focused on skills used in the

outdoors. Scoutcraft has expanded this year to also

include the Summit – an area that offers exclusively Eagle

Required Merit Badges.

Scoutcraft will be offering the Camp Gadget contest

where units will compete against one another to lash

together the most unique, and adventurous camp gadget.

Scoutcraft also holds the Wilderness Survival overnight

where Scout have the opportunity to live in the

wilderness under a structure they will build from natural materials.

The Shop

Once again the Shop will be offering the Welding Merit

Badge. New this year the shop will also be offering

Automotive Maintenance Merit Badge. Safety dictates

that Scouts and adults in attendance have hard closed

toed shoes, long jean pants, and a long sleeve shirt.

Classes held at the Shop will meet at the Hay Pavilion

during their class times.

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Section 5: High Adventure Programs Scuba Offsite Adventure

Get set for your underwater adventure! New and unique to the Michigan Crossroads Council is

the opportunity for Scouts to earn their Scuba Diving Merit Badge. Scouts will travel and stay

offsite at the beautiful Algonac State Park. Scouts will work on a PADI certification through the

week at the local dive shop’s pool and by the end of the week they will earn the majority of

their Scuba Diving Merit Badge and PADI certification. Due to time constraints, not all open

water dives necessary to complete the requirements may be accomplished, but D-A and the

Dive Shop will work with the Scout to schedule these dives. Scouts will have the opportunities

to participate in other outdoor high adventure activities when they are not working on scuba.

This program is offered to Scouts age 14 or older. The scuba program will require the Scout to

be off D-A camp property for the entire week giving them their own unique and separate

summer camp experience. D-A provides transportation and 2 staff members to be with the

group throughout the week. A special program fee of $200 is required in addition to the

standard camp fee.

Mini Yucca

The Mini Yucca is a unique high adventure opportunity available to one Scout per unit. Scouts

leave from the Corral after dinner on Thursday night for an overnight horseback riding

excursion. The adventure begins with a horseback ride through the backwoods of camp until

Scouts reach their campsite for the night. After which Scouts will enjoy a western style crackle

barrel and take shifts looking after the horses throughout the night.

Scouts can sign-up for the Mini Yucca at the Trading Post, however an adult leader must be

present to confirm the Scout is the one per unit chosen for the Mini Yucca. Scouts going on the

Mini Yucca are required to wear long pants, preferably jeans, and closed toed shoes. Scouts

attending the Yucca also need, a sleeping bag, flashlight, bug spray, water bottle, watch, rain

gear and pocket knife (totin’ chip also required).

The Mini-Yucca is also available to one male leader over the age of 21 each week. This slot will

be filled on a first-come/first-served basis.

D-A 5k Mudder

New this year is the D-A 5k Mudder a week long COPE activity.

This activity is made for Scouts over the age of 14 due to the

physical activity involved. The scouts will meet the Mountain

Biking Staff at the Bike Shop and will ride out to the Mudder

Course. Throughout the week Scouts will develop their team

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building skills while they conquer each of the individual obstacles of the course. On Friday the

team will work together to run the entirety of the 5k course. May the mud be with you.

Scouts are required to wear closed toed shoes to participate in the D-A 5k Mudder, shoes with

ankle support are recommended but not required. Scouts also should be aware that the

Mudder will be dirty and will most likely want to bring clothes that they are not too attached to

for the course.

Horsemanship High Adventure Programs

Throughout the summer D-A will be offering unique week long horsemanship opportunities to

Scouts who are interested in doing some serious riding. D-A has two advanced horsemanship

programs, Ranch Hand and weeklong Yucca Trails. Scouts must be at least 13 years of age to

participate in these programs.

Ranch Hand offers Scouts the chance to see what it is like to work on a full time ranch. Allowing

them an inside look at the behind the scenes horse program at D-A. The Yucca Trail is an

opportunity to spend the entire week exploring the backcountry of D-A while on horseback.

Scouts move from campsite to campsite during the day while they care for the horses with brief

trips back to the Jack Lord sub-camp to participate in other program areas. Both the Ranch

Hand and Yucca Trail are separate summer camp opportunities from the traditional summer

camp program. Scouts can either participate in the Horsemanship High Adventure Programs or

the traditional summer camp program.

Here is the schedule for Horsemanship High Adventure Programs

Week 1 – Yucca Trail Week 4 – Ranch Hand

Week 2 – Yucca Trail Week 5 – Yucca Trail

Week 3 – Yucca Trail Week 6 – Ranch Hand

Counselor in Training (CIT) Program

The Counselor in Training Program is a unique experience for a Scout to see what it is like to be a

summer camp counselor at D-A. The program is meant to bridge the gap between camper and

counselor. The program allows for scouts to get a taste of what it is like working on a summer camp

staff, giving them the opportunities to help teach merit badges, run program, and live among the

staff. The CIT program adds an additional week to the Scout’s summer camp experience one week

as a CIT and the other to participate as a member of their unit. In addition to gaining the

experience of what it is like to work on a Summer Camp Staff, CIT’s are given the opportunity to

work on their own personal advancement throughout the week. If a Scout is interested in being a

CIT have them fill out a Summer Camp Application by following the link below.

http://michiganscouting.org/wp-content/uploads/2015/07/MCC-Summer-Camp-Staff-Application-

2016-Final.pdf

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Section 6: Evening Programs Sunday Evening

Camp starts on a high point with our opening campfire. The Jack Lord Trading Post will be

selling concessions for Scouts and adult leaders to enjoy while watching the campfire. The D-A

staff will provide the entire camp entertainment as we welcome you to D-A.

Monday Evening

Primitive Shootout

The Primitive Shootout is a chance for Scouts to use primitive tools to figure out who would

have been the Alpha Caveman. At the Primitive Shootout each Scout will be given a score card

and then participate in 4 events for points. Scouts will have the opportunity to do primitive

archery, knife throwing, tomahawk throwing and most importantly rock throwing. Afterward

the event points will be tallied up to decide who at camp is The Alpha Caveman.

Open Iceberg

Scouts have the opportunity to visit the Aquatics area for open swim and open Iceberg.

Remember to bring a buddy.

Cross-cut saw and Branding

Dodge City will be hosting Cross-cut saw and Branding. Scouts will have the opportunity to use

a two man Cross-cut saw to cut a “cookie” from a log. After Scouts can take their “cookie” and

have it custom branded. This is a great opportunity for Scouts to create a souvenir to take

home with them.

Night Rappelling

The Climbing Tower will be holding Night Rappels. Everyone has seen an action movie where

someone rappels out of a helicopter or down the side of a building. This is the perfect chance

for Scouts to share in that experience. The Night Rappel is also a great opportunity for Scouts

to complete a requirement for Camping Merit Badge.

Tie-Dying

Scouts that are looking to take home a tie-dyed souvenir should stop by Handicraft on Tuesday

night. Official D-A tee shirts and bandanas can be purchased in the Jack Lord Trading Post to be

tie-dyed. Handicraft cannot tie-dye personal items brought from home, shirts and bandanas for

tie-dying must be purchased form the trading post. Tie-dying costs between $7 and $14.

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Tuesday Evening

Nautical Tuesday

The waterfront will be holding Nautical Tuesday, where there will

be several events for Scouts to participate in both in a patrol and

with a buddy. Scouts will have the opportunity to use the War

Canoes along with play other waterfront games.

Ice Climbing

One of the coolest activities on camp the climbing tower will have

ice climbing. Scouts will use real ice picks on our simulated ice

climb to get a feel for real ice climbing. The ice climb is extremely

physically demanding.

Wilderness Survival Overnight

The Wilderness Survival Overnight is the pinnacle of outdoor experiences. The Scoutcraft staff

will leave for the Wilderness Survival Overnight immediately following dinner. Scouts who are

taking the Wilderness Survival Merit Badge are required to attend the overnight but anyone

who would like to go is welcome. Scouts not in the Merit Badge class that wish to attend the

overnight must speak with the Scoutcraft staff before the overnighter. Scouts attending the

Wilderness Survival Overnight must bring a water bottle, multiple layers of clothes, and a

survival kit.

OK Corral Shootout

Come on down to Shooting Sports to participate in the OK Corral Shootout. The OK Corral

Shootout includes two events. In the first event Scouts have the opportunity to shoot a Muzzle

Loader, an early firearm replica. Scouts looking to participate in the Muzzle loading section of

the OK Corral shootout mush purchase one Muzzle Loading ticket from the Trading Post. The

second event tests Scouts reaction time and judgment at the shotgun range. This event will

require 3 shotgun tickets which can be purchased from the Trading Post. At the end of the

shootout we will see who in camp can stand up to the legends of Wild Earp and Doc Holiday.

Zompocalypse

The Nature staff will be holding a zombie survival challenge on Tuesday night. Scouts will have

to test their navigation skills as they attempt to make it from one safe point to the next and

avoid the zombie plague. Scouts must participate with at least a buddy but it is highly

suggested they participate as a group.

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Wednesday Evening

Western Night

Western Night is the premier Evening

Program at the Ranch – an event like no

other. For the entirety of the day the D-A

staff will be dressed up in their western

gear and we highly suggest your unit join

in on the fun. Western Night is a patrol

based event so patrols should come with

a patrol flag and patrol yell or cheer. The

event starts at the flag pole with closing

flags. From there the entire camp will

march to Western Night field. The

Western Night field will be full of games

and activities that Patrols can participate

in for coins. These coins can be redeemed

at the “Trading Blanket” for the coveted

Western Night prize. If your patrol has

extra coins after buying their map they can

spend the rest on other prizes available at

the “Trading Blanket.” Patrols with

inventive flags and yells will receive more

coins at the stations they visit.

Astro Night

Scouts have the opportunity to visit D-A’s massive telescope. Astro Night is a unique

opportunity for Scouts to view distant stars and planets. Scouts will depart from the Hay

Pavilion to the Trout Lake sub-camp at 9:45pm. Scouts taking Astronomy Merit Badge must go

on the Astro Night. Scouts looking to attend Astro Night must sign up ahead of time at the Eco-

Con area. If it is cloudy and the stars cannot be viewed Astro Night will be moved to Thursday.

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Thursday Evening

Mini Yucca

The Mini Yucca leaves from the Corral immediately following dinner. For more information on

the Mini Yucca refer to page 21.

Western Sponge-sling

The Western Sponge-sling is a giant game of dodge ball but with wet sponges. Bring clothing

and closed toe shoes that can get wet. The undefeated Staff challenges the campers to break

our record. In order to participate in the sponge-sling Scouts must wear closed toes shoes. We

ask for the Scouts honesty while participating in the Sponge-sling and for adult leader support

in helping to referee the event.

Family Night

We invite the families of all Scouts participating in the events of the week to come to camp and

visit. Family Night starts at 4:00pm and we ask that all visitors check out of camp by 9:00pm.

Visitors are more than welcome to join us for dinner, we ask however that units let us know

how many visitors they are expecting so that we can prepare enough food. After dinner

families are welcome to participate in the events of the evening.

Root Beer Salon

After the Western Sponge-sling the Hay Pavilion will transform into a Root Beer Salon. The D-A

staff will be selling root beer floats in mason jars at the hay pavilion. Join the staff for some

root beer, some ice cream and some fun.

Friday Evening

Friday evening’s program starts at 8:00pm with an award ceremony

followed by evening colors. From there the camp will depart for the

Chapel to hold a Scouts Own Service. Immediately following the Scouts

Own Service camp will reassemble in the Fire Bowl for the closing

campfire. This campfire will be similar to the opening but it will be the

Scouts providing the entertainment this time.

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Section 7: Other Programs Trading Post

The Jack Lord Trading Post is a one stop shop for all your camp business and equipment needs.

We carry a vast selection of D-A swag, camping gear, cold soda, candy, ice cream, mess kits,

nutritional snacks and lots of other items. We carry many items that you would see in a

National Scout Shop.

Sunday 1:00pm – 5:30pm and 7:00pm – 8:00pm

Monday – Friday 7:45am – 12:00pm, 1:30pm – 5:00pm, and 6:45pm – 9:00pm

Saturday 7:45am – 10:00am

Open Shoot Prices

Scouts and Scouters looking to participate in the open shoot at Shooting Sports that are not

enrolled in the corresponding Merit Badge class will need to stop by the Trading Post to

purchase tickets to shoot. Prices for the tickets are as follows.

Rifle 5 shots $0.50

Shotgun 3 shots $2.00

Muzzle Loader 2 shots $1.00

Archery Unlimited Free

D-A Scout Museum

Scouts will have the opportunity to visit D-A’s Scout Museum located near the front of camp.

Inside of the Museum is scouting memorabilia from the last century of scouting. Items include

patches, uniforms, sashes, medals, magazines, and Native American exhibits. You can also find

cool patches from D-A camping history and scouting in the Detroit area of Michigan. This is one

unique piece of the D-A Ranch experience that you must not miss out on. The Trainor Museum

will also satisfy requirements for the Scouting Heritage Merit Badge.

Leader Meetings Adult leaders are asked to join the Camp Administration team on Monday, Wednesday, and

Friday under the Hay Pavilion at 9:15am. All adult leaders are welcome to the leader meeting

where we will be discussing the events of the week and addressing any issues that might have

arisen during your units stay.

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SPL / ASPL Round Tables On Monday, Wednesday, and Friday the Program Director will be meeting with the SPL and/or

ASPL from units at 5:00pm under the Hay Pavilion. During these meetings the units senior

leadership will discuss the upcoming events throughout the week as well as work with the units

to plan the Friday evening Closing Campfire.

Order of the Arrow

The Order of the Arrow has its origin at summer camp.

The purpose of the Order of the Arrow is to recognize

Scouts, who best exemplify the Scout Oath and Law in

their daily lives and by such recognition cause other

campers to conduct themselves in the same manner. The

Order of the Arrow provides valuable service to our

council camps and assists in the promotion of camping.

This year marks the 101st anniversary of the Order of the

Arrow. The program for the Order of the Arrow at D-A is

as follows:

O-A Day: All Day Tuesday

All Arrowmen are encouraged to wear their sash throughout the day.

O-A Luncheon and Service Project 12:00pm

We invite all Arrowmen to the O-A luncheon at the Hay Pavilion. After some food and

fellowship we ask that all Arrowmen present join the D-A OA Service Corp for the next hour

to provide service to camp. Partaking in this activity earns you the privilege of buying a D-A

OA Service Corp patch at the Trading Post

OA Callout: Tuesday 9:20pm

An impressive ceremony to honor newly elected members of the Order of the Arrow. This

ceremony will take place at the OA Firebowl directly following evening program activities.

Observers will meet at the Jack Lord Flag Pole at 9:20pm so that we can walk SILENTLY down to

the ceremony which will start at 9:30pm. ALL campers are encouraged to attend.

Scoutmasters if you have any Scouts that have been elected PRIOR to camp, please have their

names submitted to the Program Director by lunch on Tuesday, so he can collect them and give

them to the OA Camp Chief.

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OA Fellowship: Tuesday following Callout

After the OA Callout ceremony we ask all Arrowmen and newly elected members to join us in

the Hay Pavilion for some ice cream and fellowship. The newly elected Scouts will join us for

the fellowship. Feel free to share stories to help inspire these young men to stay active with

their lodges and chapters after their induction.

Hiking, Fishing and Biking Trips

If your unit or Scouts would like to experience The Ranch’s miles of hiking and biking trails or

fishing on other lakes, please make sure to follow the following safety standards. Adult

supervision must be in accordance with Youth Protection and Safe Scouting Guidelines. You

will need to fill out a Trip Plan form for hiking, biking on the trail systems, and / or fishing trips

to other lakes and submit it to the camp office. That way we know your intended route,

number of participants, and departure and arrival time in case of emergencies. This is to make

sure that all participants have a safe adventure here at The Ranch. It will also ensure the safe

and proper use of trail systems since bikes are not allowed on hiking trails and hikers are not

allowed on bike trails.

The Tumbleweed

The Tumbleweed is D-A’s daily newsletter. Keep an eye out on the newsletter for events of the

day along with any revisions or changes to the program. A copy of The Tumbleweed will be

provided to your unit each day and dropped in your units mail boxes. Additional copies are

available by request in the camp office.

Photos at the Ranch

This year one of our staff members will be taking photos of different activities for promotional

purposes. Some photos may become published for use in year round marketing for The Ranch.

Scouts and Leaders are encouraged to provide the Ranch with any pictures you may take

throughout the week as well.

Model and Talent Release

The BSA model and talent release is located in Part A of the Annual Health and Medical Record.

If parents elect to NOT allow the BSA, MCC, and D-A to use photos and video of their Scouts at

camp, please bring that to the attention of the Camp Director upon arrival at camp.

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Section 8: Awards D-A Ranger Awards The D-A Ranger Award is new to The Ranch, and has three tiers of rank. The award is an

individual accomplishment and focuses on completion of key programs that exemplify D-A

Scout Ranch. The rank tiers are D-A Deputy, D-A Captain, and finally full D-A Ranger. Only one

rank tier can be completed during a week of summer camp and Scouts must complete the

previous rank tier before moving on to the next. With each rank tier completed the individual

Scout will be recognized and awarded a patch for the rank tier they have completed.

Requirements for the D-A Ranger Award can be found in Appendix I.

Adventure Patrol Award The Adventure Patrol Award is designed to challenge your units’

patrols to experience many of the adventures here at The Ranch.

Requirements for the Adventure Patrol Award can be found in

Appendix II.

Longhorn Award

The Longhorn Award is a unit based award. If your unit has earned this

award in the past great job, but this year the requirements will be ever

more challenging. Only the strongest units will earn this coveted

award. Requirements for the Longhorn Award can be found in

Appendix III.

Ranch Master Award Adventure, leadership, and service are the pillars of a Ranch Master. The Ranch Master Award

is for unit leaders to challenge themselves and have fun on their vacation here at the Ranch.

Requirements for the Ranch Master Award can be found in Appendix IV.

LEAF Award The LEAF award is a unit specific special award offered by the Michigan Crossroads Council. The

award focuses on leave no trace awareness on a unit level. The award is unit regulated and unit

adult leaders can sign off requirements for the unit. Individual Recognition Patches are

available for purchase in the Trading Post.

Camp Gadget Award At the end of the week the D-A Scoutcraft staff will visit units’ campsites to judge their camp

gadgets. Camp gadgets will be judged on their originality, structural stability and proper lashing

techniques. The unit with the best camp gadget will receive the coveted Knot-man Award.

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STEM Award Scouts and adults will be able to take home the D-A STEM award after attending 3 of the 5

demonstrations at the Ecology-Conservation area throughout the week. Demonstrations are

geared to introduce scouts to the new STEM program at D-A. Stop by and check out the cool

new 3D printer and participate in other fun activities.

Mud Scout Award Scouts who complete the D-A 5k Mudder will receive the D-A Mud Scout Award. For more

information on the D-A 5k Mudder see page 21.

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End Remarks:

We hope the information provided in this guide serves your program scheduling needs this

summer. As always the information in this guide is tentative and we reserve the right to change aspects

as staffing is finalized and materials are ordered. Your unit will be updated on changes via email.

Contact us with any questions that you have. Remember that Scouts and Scouters come to camp to

experience an adventure and we hope you guys will too. That is also why we work at summer camp, to

meet many new faces, and have fun in the outdoors.

Experience. The. Ranch. #DbarAwesome

Cheers, The Admin Team

Thank You for Choosing D-bar-A Scout Ranch as your 2016 Boy Scout Summer Camp Adventure!

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Appendixes Appendix I D-A Rangers Awards Requirements All Requirements must be signed off by a camp counselor.

*Must be completed before camp.

**Can either be completed at camp or before camp.

D-A Deputy

Name:____________________ Unit:__________

1. ______ Take a Trail Ride

2. ______ Attend Western Night

3. ______ Participate in 2 of the following Adventures Throughout the Week

a. ______ Crosscut Saw and Branding d. ______ Zompacalypse

b. ______ Tie Dying e. ______ Open Iceberg

c. ______ Western Sponge-Sling f. ______ Nautical Tuesday The D-A Deputy Award must be turned in before 5pm on Friday.

D-A Captain

Name:____________________ Unit:__________

1. ______ Have Completed the D-A Deputy Rank*

2. ______ Complete Horsemanship MB**

3. ______ Complete one Shooting Sports MB**

4. ______ Attend Western Night

5. ______ Participate in 5 of the following Adventures Throughout the Week

a. ______ Primitive Shootout h. ______ Wilderness Survival

b. ______ OK Corral Shootout i. ______ Astro Night

c. ______ Trail Ride j. ______ Ranch Night Hike

d. ______ Meal Ride k. ______ Polar Bear Swim

e. ______ Ice Climbing l. ______ Aquatics Special Awards

f. ______ Mini Yucca m.______ Open Climb

g. ______ Night Rappelling n. ______ Open Shoot The D-A Captain Award must be turned in before 5pm on Friday.

D-A Ranger

Requirements for the D-A Ranger Award will be announced in the 2017 Guide to Adventure.

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Appendix II Adventure Patrol Award Requirements

Patrol Name: Patrol Leader Name: Unit:

Complete the following Requirements and have them signed off by a counselor.

1._____ During your week at D-A camp as a Patrol maintain the cleanliness of your

campsite.

2._____ As a Patrol participate in 5 of the following Adventures.

a.______ Primitive Shootout l. ______ Ice Climbing

b.______ OK Corral Shootout m._____ Night Rappelling

c.______ Nautical Tuesday n.______ Crosscut Saw + Branding

d.______ Open Iceberg o.______ Zompocalypse

e.______ Tie Dying p.______ Open Swim

f. ______ Ranch Night Hike q.______ Open Climb

g.______ Western Sponge-sling r. ______ Open Shoot

h.______ Root Beer Saloon s. ______ Polar Bear Swim

i. ______ Wilderness Survival t. ______ Patrol led Hike (1hr)

j. ______ Astro Night u.______ Patrol led Bike Trip (1hr)

k.______ Trail Ride

3. ______ As a Patrol participate in Western Night. Bring a Patrol Flag, and Cheer, or Yell.

a.______ Patrol Flag b.______ Patrol Cheer or Yell

4.______ As a Patrol provide a Song, Skit, or Story for Friday’s Closing Campfire.

The Adventure Patrol Award must be turned in before 2pm on Friday.

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Appendix III Longhorn Award Requirements Unit Number: _________________

Only the Strongest Units will survive

Requirements must be signed off by a Staff Member.

1. ______ As a unit volunteer to conduct a flag ceremony at a general assembly, provide grace for a

meal, provide mealtime entertainment or have a Scout assist with the scouts own service.

2. ______ As a unit volunteer to clean the camp shower house, the dining pavilion or help serve a

meal.

3. ______ Have the unit present themselves before the acting Scoutmaster in full BSA Uniform for

inspection.

4. ______ Attend opening and closing campfires as a unit.

a.______ Opening b. ______ Closing

5. ______ As a unit provide a service project to camp that is approved by the Program Director and

Camp Ranger.

6. ______ As a unit be present at every flag ceremony throughout the week.

7. ______ Have at least one adult leader attend each of the leader meetings throughout the week.

a. ______ Mon b. ______ Wed c. ______ Fri

8. ______ Have the SPL or the ASPL attend each of the SPL Meetings through the week.

a. ______ Mon b. ______ Wed c. ______ Fri

9. ______ Invite another unit to your campsite and host a campfire or visit another units campsite for a

campfire.

10.______ Submit at least 1 adult and 1 youth evaluation form before the end of the week.

a. ______ Adult b. ______ Youth

11.______ Attend Western Night as a unit and have your patrols participate.

12.______ As a unit build a gateway to your campsite for the week.

13.______ Have 1 Scout from your unit attend the Mini Yucca, or the weekly Meal Ride.

14.______ Have at least one adult leader earn the Ranch Master Award.

15.______ Have at least one Patrol earn the Adventure Patrol Award.

The Longhorn Award must be turned in after evening colors on Friday.

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Appendix IV Ranch Master Award Requirements

Name:___________________ Unit:_________

Completed Requirements must be signed off by D-bar-A staff members.

1. ____ Visit Each Program Area

a.____ Aquatics e.____ Dodge City

b.____ Climbing f. ____ Scout Craft and Summit

c.____ Ecology Conservation and STEM g.____ Silver Spur Corral

d.____ Handicraft h.____ Shooting Sports

2. ____ Provide 4 hours of service to the Summer Camp Program (other than the service

rendered in requirement 5)

1 hr ____ 2 hr ____ 3 hr ____ 4 hr ____

These service hours can be completed by volunteering in any of the following capacities

but can include any service to the Summer Camp Program approved by the Program

Director or Camp Director. Please communicate with the staff so that they will know

when to expect your help so they can plan accordingly.

a. Assist in supervising the waterfront through Tower Duty (requires current

Safe Swim Defense and Safety Afloat Trainings)

b. Assist during open climb at the Climbing Tower (requires current Climb

on Safely Training)

c. Assist in Teaching a Merit Badge

d. Assist at the First Year Camper Program with Fireman‘ Chit, Totin’ Chit, etc.

3. ____ Complete 2 of the following adventures here at the Ranch.

a. ____ Mile Swim

b. ____ Attend the Polar Bear Swim with your Troop

c. ____ Attend Nautical Tuesday

d. ____ Climb or Rappel down the Tower

e. ____ Shoot some Shotgun, Rifle, or Archery during open shoot

f. ____ Attend the Primitive Shootout

g. ____ Attend the Western Sponge Sling

h. ____ Attend the OA Callout Ceremony

i. ____ Take a Trail Ride

4. ____ Attend Western Night with your Troop or patrol from your Troop

5. ____ Help Supervise one of the following Specialty Programs at the Ranch

a. Wilderness Survival Overnight d. Ranch Night Hike

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b. Mini Yucca e. Astro Night

c. The Friday D-A 5k Mudder f. Cross-cut Saw and Branding

6. ____ Provide two hours of service to D-bar-A Scout Ranch (other than the service

rendered in requirement 2).

1 hr ____ 2 hr ____

These service hours can be completed by volunteering in any of the following capacities

but can include any service to D-bar-A Scout Ranch approved by the Program Director or

Camp Director. Please communicate with the staff so that they will know when to expect

your help so they can plan accordingly.

a. ____ Assist Cooking a meal

b. ____Assist Serving meals

c. ____ Assist Cleaning the shower house

d. ____Participate in a camp improvement service project

7. ____ Fill out a Leader Evaluation and turn it into the camp office.

The Ranch Master Award must be turned in before 2pm on Friday.