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the 46 th summer of DWC operation Mailing Address: Physical Address for GPS 254 Griswold Lane Places Mill Rd & Griswold Ln Gilmanton Iron Works, NH 03837 603-364-2900 Owned and Operated by: Daniel Webster Council, Inc. 571 Holt Avenue - Manchester, NH 03109 603-625-6431 - www.nhscouting.org Subscribe to the Griswold Gazette eletter at: nhscouting.org/camping

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Page 1: Mailing Address: Physical Address for GPS Lea… ·  · 2016-03-08Mailing Address: Physical Address for GPS ... Thank you for choosing Griswold Scout Reservation ... to me, why our

the 46th summer of DWC operation

Mailing Address: Physical Address for GPS

254 Griswold Lane Places Mill Rd & Griswold Ln

Gilmanton Iron Works, NH 03837

603-364-2900

Owned and Operated by:

Daniel Webster Council, Inc.

571 Holt Avenue - Manchester, NH 03109

603-625-6431 - www.nhscouting.org

Subscribe to the Griswold Gazette eletter at: nhscouting.org/camping

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Hidden Valley Scout Camp / GSR /2016 Page 1

Summer Camp – 2016

Dear Friends,

Welcome (back) to the “land made for Scouting!” Thank you for choosing Griswold Scout Reservation (again)!

“Every Scout should attend summer camp – every summer.” Is this your Unit’s published philosophy? I am

grateful it was the ‘established rule’ in my Troop growing up (and still remains such to this day). As the

youngest of three brothers, I learned the value of their staying in the program while I was in my formative years.

I marveled at their commitment to help other Scouts all the while, too. They didn’t just ‘earn their Eagles and

fly away’ as we see too often in some faltering or self-serving Units. When my brothers passed age eighteen

and I reached the stage of older Scout, I knew it was my duty to carry on the tradition because they set the

standard and reminded me of my role. I’m glad they did. Their mentorship made a huge impression on me then

and even after they were off to college because I knew they cared about my choices and my chance to shatter

some of the legacies they left. Despite the consistent monthly campouts and unforgettable high adventure

experiences, two weeks of summer camp were always the primary focal point of our Troop’s calendar year. It

is no wonder, to me, why our Troop remains so strong after so many decades and why so many of our Scouts

have remained active in the program as adults. Why? We always – all – went to summer camp. Every year.

Summer camp is where Robert Baden-Powell started Scouting in 1907 and where he asks us each to return

every year. If we are, as a movement, charged with helping our youth ‘make ethical and moral choices over

their lifetimes,’ it certainly seems the prudent thing to set the challenge for our Scouts to always come to

summer camp as they will ‘do more Scouting’ in those seven 24-hr days than we can imagine. Let’s face it: if

the adults can take a week away from their occupations, the youth can certainly skip one week of that seasonal

job to come learn how to: “Be Prepared. For Life.”® Strong values far outweigh that small paycheck, no?

And, the ‘greatest classroom of all’ (as B-P called the outdoors) is where those values are nurtured best.

Hidden Valley is the most complete Boy Scout summer camp in the Northeast. No other camp in our

region comes close to rivaling our beautiful and spacious 3,700 pristine acres in the Belknap Range of the Lakes

Region, our Executive Board’s unrivaled and resourceful commitment to maintain and build our camp’s

infrastructure, over $1.2 million of additional, private donations lovingly contributed over the past 12-24

months, an industry-leading breadth of programs which include hallowed traditions, cutting-edge innovations

and constantly refreshed program inventories. Here are more specific reasons why 2016 will be awesome:

- NEW! The 850-seat Hidden Valley Council Ring will be 100% completed – and is breathtaking!

- NEW! The Chapel will continue its major structural overhaul and become an expanded & prayerful spot

again with new seating, an enlarged worship space which now features electricity!

- NEW! Carter Lodge, in addition to now providing 40 off-season bunks, will also become a year-round

Conference Center featuring four year-round bathrooms & showers and a kitchen to support events in the

Fleetham Room with a whole set of brand new tables for seating up to 120 people!

- NEW! Main Waterfront will feature additional inflatable amusements added onto Aquatic Craze!

- NEW! The heavily used South Showerhouse receives a complete makeover providing numerous unisex,

individual stalls and bathrooms!

- NEW! The visitor’s bathroom is revamped to provide individual stalls right in the center of camp!

(continued on next page…)

FROM THE DIRECTOR

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Hidden Valley Scout Camp / GSR /2016 Page 2

(…continued from previous page)

- NEW! A combination Latrine & Changing House is added to serve all three Shooting Sports ranges &

Sunset Waterfront!

- NEW! A redesigned, more user-friendly, online registration system to handle your rosters, visitors, Merit

Badge & Advancement signups, pack-out meals, outpost registrations and medical form status & med-

alert listings among other things is created!

- NEW! Spar Pole Climbing is added to the high COPE course along with increased daily Troop COPE

opportunities and week-long COPE moved back to the mornings!

- NEW! Half-week options for Scouts aged 14+ or Venturers! (Sun. to Wed. or Wed. to Sat.)

- Try SCUBA! Offered all eight weeks of the season!

- NEW! STEM Area now includes Robotics & Electricity MB’s all summer with an expanded Welding lab

(now 18 individual stations), Radio & Space Exploration as well as some new afternoon program activities

to choose from!

- NEW! Ecology adds Mining in Society and Oceanography Merit Badges!

- NEW! Scoutcraft now offers Signs, Signals and Codes Merit Badge and Search & Rescue MB moves

from Scoutcraft to the Emergency Skills Area!

- NEW! Handicraft now offers Game Design Merit Badge!

- NEW! Shooting Sports has a new ‘teaching pavilion,’ an additional shotgun shooting platform & other

renovations to the range roofs, paths and stairs!

- NEW! The SPOKE program is now available to Scouts and Venturers aged 13+ & has added 5 Life Skills

workshops on top of the 5 Merit Badge options and 5 Mini-Adventures – 15 options overall!

- NEW! There are now 20 Advanced Program Experience (APEX) theme-based program Weeks offered on

top of the already bustling 8-week summer season…open to individuals, buddy pairs, or more!

- NEW! A switch of Valley Voyageur to Weeks 2, 4, 6, 8 & White Mountain Voyageur to Weeks 1, 3, 5, 7!

- NEW! The opportunity to select specific Conservation Projects in advance at your Pre-Camp meeting!

- NEW! Patrol Leader Council & Venturing Crew Officer trainings added!

- NEW! The ability to hold Unit Annual Program Planning or Unit Budgeting at camp w/Staff guidance!

This guidebook is for both your youth and adult leadership to use. Review it early and often. Be bold and

consider the programs which keep you coming back as well as some new things you have never experienced

before. We look forward to all registered members of your Troop / Crew joining us for a summer to remember!

See you soon,

Mark Callahan

Daniel Webster Council Camping Director

Griswold Scout Reservation Director

[email protected] || 603-854-4800

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Hidden Valley Scout Camp / GSR /2016 Page 3

TABLE OF CONTENTS

1 From the Director

3 Table of Contents

4 What We Believe…and practice daily

5 Dates and Deadlines

6 - 7 Role of SM & SPL

8 Contact Information

9 Directions to Griswold Scout Reservation

10 – 12 REGISTRATION Timeline of pre-camp tasks

Online Registration / Camping Services

Campsite Selection

Unit Accounts

Acceptance

Business Payments / Other Paperwork

Program / Medical / Logistical Matters

Pre-Camp Program Planning Meetings

13 – 14 FEES, PAYMENTS & DISCOUNTS 2016 Fees for GSR Programs

Discounts

Incentives for 2016

Payments

Camperships

Refunds / Transfers

Leader Fees

15 - 16 MEDICAL INFORMATION Annual Health and Medical Record Form

Medication Dispensation

Epi-Pen / Inhaler Permission Form

Multiple Program Week Participation

17 – 19 POLICIES & PROCEDURES Telephone Access & Messages

Wireless / Cell Phones

Radios & Walkie-Talkies

WiFi for Leaders

Prohibited Items

Knife Policy

Stoves, Lanterns and Fuel

Firewood

Wild Animals at GSR

Trash

Shower Houses

Footwear

Smoking

Disabilities and Special Needs

Are you in shape?

Lost & Found

Mosquito Netting

Buddy System

Promotional Photos

Damage, Graffiti & Vandalism

Commissioner Service & Quartermaster Store

Unit Photos

Unit & Patrol Flags

Camper Dismissal / Release

Trading Post & DWC Gift Card

Parking & Vehicles in Camp

Quiet Hours

20 – 29 HEALTH & SAFETY Emergency Procedures

Extreme / Hazardous Weather

Encounters with Wildlife at GSR

Homesickness (“Revicitis”)

Youth Protection Training Guidelines

Unauthorized Intruders

Food Service / Food Allergies

Dining Hall Orientation

Patrol Cooking

Visitor Meals

Special Desserts

Medical Coverage & Medication Dispensation

After-Hours Assistance

Identification & Wristbands

Verification of No-Shows

Adult Leadership

Early Departure

Visitor Access

Eligibility

Uniform

30 – 32 PLANNING YOUR PROGRAM Morning / Afternoon / Evening Descriptions

Merit Badge / Individual Program Schedule

Afternoon Activities Worksheet

33 – 57 PROGRAM Daily Schedule

Sunday Schedule

Evening Schedule

Adult Leader Training & Meeting Schedule

Training and Meeting Notes

First Year Program Daily Chart / Schedule

First Year Program Descriptions

Outposts (Day/Night)

Merit Badge Planning

How to fill out a Blue Card

Aquatics

Ecology

Emergency Skills & Handicraft

Scoutcraft

Shooting Sports

STEM

C.O.P.E.(Challenging Outdoor Pers. Exp.)

SPOKE;Voyageur& White Mtn. Voy

Adventure Packing List

Provo & Advanced Prog. Experience (APEX)

Additional Programs at GSR

Order of the Arrow

Check-out & Dismissal & Closing Ceremony

58 – 63 FORMS Camper’s List of What to Bring

Daypack Packing List & Hidden Valley Notes

Troop and Camp Equipment

Hidden Valley Campsites & Main Camp Map

Reservation Trail Map

Checklist of Forms – 2016

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Hidden Valley Scout Camp / GSR /2016 Page 4

MISSION STATEMENT

The Mission of the Boy Scouts of America is to prepare young

people to make ethical and moral choices over their lifetimes by

instilling in them the values of the Scout Oath and Scout Law.

SCOUT OATH

On my honor, I will do my best to

do my duty to God and my country

and to obey the Scout Law.

To help other people at all times;

to keep myself physically strong,

mentally awake

and morally straight.

SCOUT LAW

A Scout IS:

Trustworthy, Loyal, Helpful,

Friendly, Courteous, Kind,

Obedient, Cheerful, Thrifty,

Brave, Clean and Reverent.

SCOUT MOTTO

Be Prepared

SCOUT SLOGAN

Do a good turn daily

AIMS

Character Development Learning and growing from the ups and downs of daily camp life.

Participating Citizenship Flag ceremonies, respect for others, learning one’s ‘place’ in it all.

Personal Fitness

Growing physically, mentally, socially, emotionally and spiritually.

OUTDOOR CODE

As an American, I will do my best

to be clean in my outdoor manners,

to be careful with fire,

to be considerate in the outdoors

and to be

conservation-minded.

VENTURING METHODS Each is an equal part of the learning.

Leadership Serving for the sake of reaching a goal

Group Activities Learning by doing & coaching others

Adult Association Shadowing and learning to mentor

Recognition Awards for competence and proven skill

Ideals Living according to sound principles

High Adventure & Sports Experiences and team-building through

activities of significance and challenge

Teaching Others Retaining knowledge by knowing it well

enough to give it away to others

BOY SCOUT METHODS Each is an equal part of the learning.

Ideals Living w/ unshakeable, timeless values!

Patrol & Troop Method Learning how to function as a team

Outdoors Learning difference of needs & wants

Advancement Recognition for ‘deeds done right’

Adult Association Learning from same & different styles

Personal Growth Being challenged at every age level

Leadership Being responsible 24/7, 365 days a year

Uniform Walking the walk; not just the talk

WHAT WE BELIEVE…and practice daily

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Hidden Valley Scout Camp / GSR /2016 Page 5

DATE EVENT / DEADLINE LOCATION

Nov. 19, 2015 2016 Summer Camp

Kickoff! Live, Online Broadcast!

January / February,

2016 Roundtable Visits

All DWC Districts

& Out of Council

March 15, 2016

$50 Deposits are no

longer required.

(Deposits do allow

Units to begin

scheduling

advancements)

Send to DWC Office

April 30, 2016 DWC Program Kickoff

9am-1pm Camp Carpenter

May 16, 2016

Balances due for

lowest pricing option.

Counselor In Training

Applications due.

SPL Overnight

registrations suggested.

Send to DWC Office

May 17, 2016 Camp Fees increase by

$50 if not yet paid. Send to DWC Office

May 31, 2016

(at the latest!)

All medical

paperwork due

(regardless of the week

your Troop is in camp)

Send to GSR

w/Camp/Week/Troop listed

June 3-4, 2016 Senior Patrol Leader

Overnight Griswold Scout Reservation

Sat., June 4, 2016 GSR Service Day!

9am-4pm Griswold Scout Reservation

Stay tuned for Webcasts & Griswold Gazette installments on-going, as well!

WEEK OF CAMP DATES

PRE-CAMP

PROGRAM

PLANNING MEETING

WEEK ONE June 26-July 2, 2016 Mon., June 13, 2016

WEEK TWO July 3-9, 2016 Mon., June 20, 2016

WEEK THREE July 10-16, 2016 Mon., June 27, 2016

WEEK FOUR July 17-23, 2016 Mon., July 4, 2016 (yes!)

WEEK FIVE July 24-30, 2016 Mon., July 11, 2016

WEEK SIX July 31-August 6, 2016 Mon., July 18, 2016

WEEK SEVEN August 7-13, 2016 Mon., July 25, 2016

WEEK EIGHT August 14-20, 2016 Mon., Aug. 1, 2016

NOTE: Pre-Camp Meetings are held in Carter Lodge at Hidden Valley.

Check-in begins at 5:30pm and contains a free BBQ. Flags are outside at 5:50pm.

The Pre-Camp meeting runs from 6:30pm to no later than 8:30pm.

DATES & DEADLINES

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Hidden Valley Scout Camp / GSR /2016 Page 6

THE ROLE OF THE SCOUTMASTER

As Scoutmaster, you have a key role in your Troop while at camp. GSR has a Staff that is eager to assist you in

executing your program and tending to your Unit's needs. Commissioners are available to guide and assist you,

instructors to provide programs, food service staff help to make sure you are fed adequately and support staff to

help make your stay an easy one. Listed below are the Scoutmaster's duties for Summer Camp.

BEFORE CAMP

1) Read Troop Leaders' Guide thoroughly. Be aware of its content. Share and discuss regularly with your

Senior Patrol Leader (SPL) and supporting adult leaders.

2) Familiarize your Troop with the camp, its current offerings and policies.

3) Meet with your Scouts. Learn their desires for advancement; empower the SPL to solicit interests in

programs (both new and old); guide all to make the decisions which meet their age-appropriate needs.

4) Register your SPL & ASPL for the SPL overnight (with Service Day) on the first weekend of June.

5) Hold a parent information night to update them on summer camp. Monitor each Scout’s fees/registrations.

6) Begin Merit Badge/Special Interest registration ONLINE once at least $50/Scout has been paid. 7) Fill out remaining paperwork and mail it to camp before May 31. Keep copies for your reference.

8) Make sure each Scout and Adult’s medical form is current, properly filled out and meets all standards

listed in this manual. This is also mailed to camp by May 31. Keep (and bring) a copy for your records.

9) Make troop payment to the DWC office – or online – according to the payment schedule.

10) Alert and discuss any food allergies/concerns with the Reservation Director / Food Service after June 10th.

11) Review Check In / Check Out Procedures with your Scouts & Scout’s parents. Encourage carpooling!!!

12) Finalize each Scout's payment to the Troop’s camp account. Make final financial adjustments with DWC

office before your pre-camp program planning meeting thirteen days before your Unit’s arrival.

13) Attend with your SPL the Pre-Camp Program Planning Meeting two weeks prior (literally 13 days) to

your attendance at camp (bring a third person so as to adhere to YPT guidelines!).

DURING CAMP

1) Primary youth/adult leaders (only) may arrive anytime after dawn on arrival day. You may bring one

vehicle (with trailer) to/from your campsite once, if desired. Attend Sunday morning, 9:30am, Leader’s

Meeting. Vehicles must return to parking lot before 12noon (trailers may stay at the site, however).

2) Meet with Support Service Staff to reconcile your unit account, confirm roster and make reservations

for next year’s stay at one of our camps.

3) Frequently meet with your Commissioner who is your liaison for any site needs, equipment available and

new program opportunities. Allow/invite your Commissioner to assist your Troop throughout the week.

4) Consult the Program Director with any program needs or questions.

5) Review with your SPL and unit the health, safety and sanitation requirements at camp, fireguard plan and

chart, troop bulletin board, emergencies in camp, Trading Post and feeding procedures. Consult your

Commissioner with any questions.

6) See that Scouts are getting program advancement, patrol and troop activities, individual time and camp

wide events at age-appropriate levels.

7) Comply with – and share with others – the instructions in this manual.

8) Empower the SPL to enact and utilize a Duty Roster for the week.

9) Attend Leader Meetings. Check with your Commissioner for times and locations. Explore ways to

enhance your year-round program.

10) Visit your Camp or Program Director, Commissioner or Reservation Dir. for guidance or any other need.

11) Close your camp experience by following the Check Out Procedures Sheet.

12) Subscribe to receive a camp evaluation/survey prior to leaving camp – or complete one before you leave.

13) Return Rotating Leader Badges and other borrowed equipment to the camp.

14) Be sure all medications are picked up for your Unit before departure.

15) Be sure all advancement paperwork is picked up for your Unit BEFORE departure.

16) Be certain at least two adults remain in camp until all Scouts/Venturers have been picked up on Saturday.

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Hidden Valley Scout Camp / GSR /2016 Page 7

The Senior Patrol Leader is the key boy leader in the Troop.

Listed below are the Senior Patrol Leader's duties for Summer Camp.

The SPL is the primary leader of your troop during your stay.

BEFORE CAMP

1) The Leaders Guide is also the Senior Patrol Leader's manual. Use it to develop your Troop’s program

for camp by working with your Patrol Leaders Council and with guidance from your Scoutmaster.

2) Register to attend the SPL Overnight on the first weekend of June with your ASPL.

3) In the spring, meet with your Patrol Leaders Council to choose familiar and new opportunities:

a) Individual Merit Badge & Activity choices for your Scouts.

b) Patrol & Troop activities you want to learn about or take part in

4) Attend (or delegate someone) – with your Scoutmaster – the DWC Program Kick Off in the spring

where camp leadership will be present to answer questions about program planning.

5) Make certain an adult registers all Scouts for their Merit Badges via online registration.

6) Send in all required information to camp by May 31st. Any updates should be sent as soon as possible.

Failure to send items can delay or restrict program opportunities. This will determine the success of

your stay at camp.

7) Attend – with your Scoutmaster – the Pre-Camp Program Planning Meeting two weeks prior to your

arrival at camp. At this meeting, you will schedule your Troop’s afternoon activities and receive

schedules of all advancement selections for your Scouts. The SPL should make all program selections.

8) Participate at the SPL Weekend & “Service Day” at the beginning of June (to help get camp physically

ready) and in any other announced special events for SPLs.

DURING CAMP

1) Arrive early on Sunday with your primary adult leader and attend the Sunday morning leader meeting.

2) Meet your Commissioner and become familiar with campsite and campwide duties/responsibilities.

3) Meet with the Program Director to adjust Program schedule.

4) Attend daily SPL meetings at 12noon (before lunch) and relay info/ideas to and from your Troop.

5) Be responsible for the Troop's bulletin board. Be sure entries are made daily on the Fireguard Chart and

that the Troop's program, roster and tent assignments are posted.

6) Create a daily duty roster and make sure Scouts follow it (including waiter assignments and times).

7) Make daily announcements about upcoming programs and the results of campsite inspections. (A good

inter-patrol contest will help you here.)

8) If problems develop with programs, campsite health, safety, cleanliness or individual Scouts, you are

responsible to deal with them either by yourself, with the Patrol Leaders Council or with the guidance of

your Scoutmaster or your Commissioner.

9) Be sure that Scouts in the Troop, through their patrol leaders, observe the time for Taps and Reveille. As

a leader, you know they need their sleep and you must also respect those Troops who are your neighbors

both in your campsite and beyond.

10) Delegate responsibilities and get help from the troop’s junior leaders in campsite health, safety,

cleanliness, programs, projects, Scoutcraft instruction, inter-patrol contests and similar jobs. You are

responsible to the Scoutmaster and to the PLC to see that all goes smoothly.

11) Be certain your Troop completes all camp-wide duties they are scheduled to complete!

12) Subscribe to receive the camp evaluation/survey prior to departure from camp.

THE ROLE OF THE SENIOR PATROL LEADER

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Hidden Valley Scout Camp / GSR /2016 Page 8

CONTACT INFORMATION

www.nhscouting.org/camping

For Registrations, Payments and Billing (Business Paperwork):

Daniel Webster Council Camping Services

Valerie Seitz, Program Assistant

[email protected]

603-625-6431 ext. 116

For Program, Medical, Trading Post, or Logistical Paperwork/Forms, etc.:

Reservation Support Services

[email protected]

Call 603-364-2900 after June 1st to be connected!

For all other questions: Mark Callahan, Reservation Director

[email protected]

603-854-4800 (cell) (or call camp directly at 603-364-2900 between June 10th-August 20th)

For Food Allergies: Café Services

Food Service Director (June 10th – Aug. 20th)

Call 603-364-2900 after June 10th to be connected!

Griswold Scout Reservation:

Hidden Valley Administration Building (June 10th – Aug. 20th)

603-364-2900 (main line)

[NOTE: Phones are not actively answered Saturday 11am until Sunday 1pm.]

To send US Mail to a Hidden Valley Camper: Scout’s Name / Troop #

Week #

Hidden Valley Scout Camp / GSR

254 Griswold Lane

Gilmanton Iron Works, NH 03837

[NOTE: Mail should be sent early enough so it will arrive during the camper’s stay in camp.]

To send an email to a Hidden Valley Camper: [email protected]

Notes about emailing:

The email’s subject line should indicate: Camper’s Name, Troop # and Week # (nothing else)

Emails are only printed once per day and placed into Troop mailboxes with ‘standard’ mail

GSR Management will screen all received email before distributing it

No attachments will be opened nor distributed

Unit leaders should withhold emails if the Scout (or another Scout) becomes homesick/distracted

Family/Friends should limit the volume of emails sent to one Scout (one, total, per day is plenty)

Family/Friends should not encourage campers to contact home, nor ask to go home

Campers will not be able to respond to any emails

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Hidden Valley Scout Camp / GSR /2016 Page 9

DIRECTIONS TO CAMP

SUMMER DIRECTIONS TO GRISWOLD SCOUT RESERVATION Please use:

ROUTE 1 for weeks 1,3,5 or 7 ROUTE 2 or 3 for weeks 2,4,6 or 8

Note: Please use the following directions. GPS routes will often send you onto un-maintained roads.

Please make every effort to carpool as congestion makes check-in slower, more difficult and

damages our relationship with our neighbors.

PLEASE OBSERVE ALL POSTED SPEED LIMITS (camp roads are 15mph).

DO NOT TRAVEL FASTER THAN 25mph ON ANY ABUTTING ROAD TO THE RESERVATION.

Please pass this information to all of your drivers. Thank you.

NOTE: Summer access to Camp Bell is always through Hidden Valley… only.

Points East, Southeast or Northeast: Take the most convenient route to Alton NH. Turn west onto Route 140,

go 5.6 miles to Gilmanton Iron Works Village.

Points North, South and West: Route 93 to Exit 20 to Route 140 toward Belmont to Gilmanton.

ROUTE ONE: Traveling West on Rt. 140, after the Gilmanton IW Village: go .3 miles and turn right onto Crystal Lake

Road.

Traveling East on Rt. 140 After crossing Rt. 107 go 6.3 miles on Rt. 140 and turn left onto Crystal Lake

Road.

Soon after turning onto Crystal Lake Road, bear left at the fork, travel 3 miles and turn right onto Places

Mill Road. Travel ½ mile and turn left into the Griswold Scout Reservation Entrance.

Follow the internal camp signs for HIDDEN VALLEY and CAMP BELL

ROUTE TWO: Traveling West on Rt. 140, after the Gilmanton IW Village: go .3 miles and turn right onto Crystal Lake

road.

Traveling East on Rt. 140 After crossing Rt. 107 go 6.3 miles on Rt. 140 and turn left onto Crystal Lake

Road.

Soon after turning onto Crystal Lake Road, bear right at the fork onto Mountain Road. Travel 1.2 miles

and at end of the road, turn left onto Mountain Road, which turns into Avery Hill Road. Follow road 2.4

miles and turn left onto Places Mill Road. Griswold Scout Reservation entrance is .9 miles on the right.

Follow the internal camp signs for HIDDEN VALLEY and CAMP BELL

ROUTE THREE: Traveling West on Rt. 140, go 2.7 miles from the Gilmanton Iron Works Village and turn right onto Middle

Route.

Traveling East on Rt. 140, after Gilmanton IW Village: go 3.9 Miles and turn left onto Middle Route.

Travel 3.1 miles and bear right onto Sargent Road. Travel 1.6 miles and bear right onto Guinea Ridge

Road. Travel 2.4 miles and turn left onto Places Mill Road. Go ½ mile and turn left into the Griswold

Scout Reservation Entrance.

Follow the internal camp signs for HIDDEN VALLEY and CAMP BELL

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Hidden Valley Scout Camp / GSR /2016 Page 10

CAMP REGISTRATION

June/July/August (previous year) Set camp dates

Send in site reservation and fee to DWC (or roll over your fee from previous year).

Alert Arrow of Light Scouts of Summer Camp Dates, also, so they can plan to attend camp with your Troop after their Cross-Over.

October/November Have Scouts / Adults make appointments for physicals and start assembling Troop copies of all physicals. (yes, really!)

Recruit “two deep leadership” for camp next summer and/or contact DWC for help.

Plan a parent information meeting: announce dates, fees, & programs. Constantly communicate with Arrow of Light Scout families.

Start camp savings and money-earning plans.

Contact District Camping Chairman & OA Chapter for assistance and set up a Camp Promo Night.

Participate in Council Camping Kick-Off in November to receive & learn about programs and offerings for camp in upcoming year.

Keep DWC informed of any changes to primary or secondary points of contact for your Troop.

Review the current Troop Leader Guide. Start to develop summer camp program with Youth and Adult Camp Leaders – be sure to

use the current offerings for this season…not ‘what you’ve always known.’ Select ‘old and new’ programs to keep your Unit strong.

Distribute parent’s camp information, advertise the fee deadlines and advertise money-earning opportunities.

Encourage eligible Scouts to apply for Camp Staff by submitting their application by end of November (interviews start in Dec.).

December/January/February: Hold a vibrant parent Camp Rally for Summer Camp – EVERY Scout should be requested to attend camp with your Unit.

Have older Scouts promote programs to build interest for upcoming summer.

Obtain deposits for each attending Scout. Create incentives for all Scouts to attend camp.

Investigate campership money for Scouts with financial needs.

Follow up on Unit leadership/coverage for camp.

Continue camp savings plan and money-earning projects.

Cross Arrow of Light Scouts over into your unit and promote summer camp to them with Older Scout/Den Chief assistance.

Finalize any outstanding medical forms (from adults and Arrow of Light cross-overs, especially).

Attend Roundtable with GSR Management and ask questions and acquire ideas for promotion.

March: Camp deposit fees – per Scout – are no longer required but do allow registration of advancement to begin.

Notify DWC or camp of potential changes in camp attendance reservations.

Follow up on and constantly monitor Scout commitment to camp.

Finalize campership money. Seek local sources of support as well as from District and Council before April.

Register New Scouts with Summer Camp (crossover Arrow of Light Scouts)

April: Conduct second parent meeting: final plans, transportation, equipment needs and explanations of programs.

Empower Scouts to develop age-appropriate advancement goals & program ideas for summer camp.

Submit medical forms for all Scouts and adults in your Troop.

Have SPL solicit PLC input for Merit Badge/Individual Programs as well as for Afternoon Patrol/Troop programs.

Register your in-camp SPL and ASPL for the SPL Overnight held on first weekend in June (in conjunction with GSR Service Day).

Attend program Kick Off and get latest up to date information. Check Council Calendar or Web page for place and date

May: Double check that all medical forms for adults and scouts have been submitted and ‘back-up’ copies are ready for in-camp leader.

Balances due by May 16th for lowest camping fees.

REGISTER for all programs: Consult the checklist of forms for the camp you are attending and send the requested forms to camp

no later than May 31. (Empower SPL to lead PLC in program selection process). Complete online registration for Merit Badges.

Finalize transportation, leadership and equipment plans. Consolidate travelers and gear as best you can..

June/July/August: SPL & ASPL attend the SPL Overnight

Have as many from your Troop community register and participate in GSR Service Day on first Saturday of June.

SPL and primary Adult Leaders attend the Pre-Camp Program Planning Meeting two weeks prior to camp arrival. Your Troop’s Pre-

Camp Program Planning Meeting is thirteen days before your Troop’s arrival to camp.

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CAMP REGISTRATION

A Chartered Unit is a Scout Troop or Venturing Crew coming to camp with volunteer leadership registered with

the local Troop or Crew. Troops must satisfy the minimal adult coverage ratio at all times as set forth in the

Guide to Safe Scouting. Troops / Crews that have been coming to Hidden Valley or Camp Bell consecutively for

years have priority consideration for reservations. Most units attending camp last year have already made

reservations for this coming year. It is the responsibility of the Unit to contact DWC or GSR about changes

which affect your registration, leadership, primary and secondary contact information and attendance numbers.

To check your reservation status, make a new reservation or adjust an existing reservation, please contact:

DEPARTMENT CONTACT INFORMATION

Online Registration www.nhscouting.org/camping

Daniel Webster Council,

Camping Services 603-625-6431 ext. 116

CAMPSITE SELECTION

GSR will make every reasonable effort to honor a Unit’s request for a given week and campsite. Units will be

notified of their campsite at the Pre-Camp Program Planning Meeting two weeks prior to their arrival at camp.

Part of the mission of GSR is to foster the best atmosphere for all Troops / Crews to experience Scouting in the

out-of-doors and to ensure the health and safety of each Unit and the staff. GSR reserves the option to relocate

Units according to the capacity of the campsite, and size of the Unit, in order to meet its overall mission and the

health and safety of all its campers and staff. Units may request a change to an alternative week by contacting the

DWC. Availability is on a first come, first served basis with priority given to DWC troops.

UNIT ACCOUNTS & PAYMENTS

It is expected that your Unit account be paid in full before your session in camp (including campership payments).

This can be accomplished in 3 ways:

Make payment in full through the online registration address listed above (Unit incurs service fees).

Make payment in full to the DWC office more than two weeks prior to your camp stay (no service fee).

Make full payment to the Support Services Staff at the Pre-Camp Program Planning Meeting thirteen days

before your Unit’s arrival in camp (no service fee).

A representative from your unit who is familiar with the finances of your camp group must meet with the Support

Services Staff to reconcile your account upon arrival at camp. All units must be reconciled by the end of the

Sunday your Unit arrives. NOTE: future reservations, advancement records and leader recognition will be

available only after this reconciliation. Units owing money due to damages and or lost camp equipment must

make final payment by Saturday before departure. We suggest each Unit bring the necessary means to make

necessary payments. Over-payments will be refunded through the Council Service Center. You must reconcile

your account even if the Unit has paid in full prior to camp. [NOTE: Camp Photos, Trading Post purchases and

some program fees are in addition to camp fees are handled as described later in this Guide but can be paid at

your Pre-Camp Program Planning meeting thirteen days before your Unit’s arrival or at your Sunday 9:30am

Leader Meeting on the day of your arrival.]

ACCEPTANCE

Rules for acceptance and participation in the Scouting program are set by the National Council of the Boy Scouts

of America and are the same for everyone. Our goal is to provide a complete camping experience for all our

campers. To aid us in accomplishing this goal, we ask all of our applicants/Units to inform the camp in writing of

any disabilities or impairments. We use this information to establish appropriate supervision and to insure that

potential accommodations are available.

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CAMP REGISTRATION

BUSINESS PAPERWORK Remember: all monetary matters are always sent to the Daniel Webster Council Office:

571 Holt Avenue, Manchester, NH 03109.

Follow the early pricing schedule for the best possible price to attend camp!

PROGRAM, LOGISTICS & MEDICAL PAPERWORK SUBMIT to GSR NO LATER THAN MAY 31, 2016. (regardless of the week you come to camp):

Hidden Valley Paperwork / GSR

Attention: Reservation Support Services (RSS)

254 Griswold Lane, Gilmanton Iron Works, NH 03837.

In your mailing, please include (if you did not supply via the online registration portal):

Medical Forms (BSA Annual Health & Medical Record), Epi-Pen & Inhaler Authorization, Medication Administration

Record, Special Needs requests, Pick-Up Authorization forms, or Packout Meals or Outpost Registrations, etc..

[NOTE: Always send via regular US Mail. Do not use special couriers nor high-speed delivery services.]

[ALSO: Never fax or email your documents to camp unless requested to do so by a Staff member.]

[AND: Merit Badges and individual programs should be signed up via online registration; not via snail mail.]

2016 PRE-CAMP PROGRAM PLANNING MEETINGS 13 days before your camp arrival (on Monday nights – even on July 4th)

WHO: Each Unit’s in-camp adult & youth leadership (remember to travel according to YPT guidelines).

Scoutmaster & Assistant Scoutmaster…Senior Patrol Leader & Assistant Senior Patrol Leader (ideally).

WHEN: Plan to arrive and sign-in between 5:30 and 5:45pm. BBQ will be provided to participants.

Meeting will start once all have been served dinner and we will finish by 8:30pm.

WHERE: Carter Lodge at HV (for Troops/Crews attending both Camp Bell and Hidden Valley).

NOTE: It is presumed each Troop/Crew turned its paperwork in before the May 31st deadline.

Incentives will be granted to Units who complete paperwork before the given deadlines.

For Hidden Valley Troops (much of this can be completed online in 2016):

We give you: Report of any medical form problems, confirmation of outposts & packout meals,

the name of your assigned campsite, the chance for your SPL to register for your Troop’s

afternoon activities (don’t forget to consider challenging or joining with other Troops for extra

fun!) and answers to all of your questions, etc.. You will also have the chance to pre-order Trading

Post supplies in bulk! [NOTE: Unit Merit Badge roster is obtained via online registration.] Units

will also be able to reserve day, time and location for your Unit photo!

You give us: remaining medical forms, Medical Administration Record forms, adjustments to any

Scout’s Merit Badge and individual advancements, remaining outpost registrations, remaining

packout meal requests, special logistical requests (as needed), food allergy info, Adult leader and

visitor list, final reconciliation of Unit account, additional money for meal tickets (for during the

week and/or extras for Sunday lunch, as necessary), Trading Post pre-order forms, pick-up

authorization forms for campers, etc..

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GRISWOLD SCOUT RESERVATION

2016 CAMP FEES

DANIEL WEBSTER

COUNCIL

OUT-OF-

COUNCIL

Age & Type

(B=Scout,

V=Venturer)

Program Weeks

Offered

Balance

paid by

May 16

Balance

paid after

May 16

Balance

paid by

May 16

Balance

paid after

May 16

HIDDEN VALLEY SCOUT CAMP 11+ B & V Chartered Troop or Crew 1 - 8 $355 $405 $380 $430

11+ B & V Provisional (Individual) 1 - 8 $380 $405

14+ B & V Half-Weeks 1 - 8 $200 $250 $225 $275

CAMP BELL 11+ B & V Chartered Troop or Crew 2 - 8 $380 $430 $405 $455

14+ B & V Half-Weeks 2 - 8 $225 $275 $250 $300

COUNSELOR IN TRAINING 14 or 15

B & V Offered in four, 2-week sessions

1-2, 3-4,

5-6, 7-8

$380 $430 $405 $455

HIGH ADVENTURE 14+ B Valley Voyageur 2, 4, 6, 8 $380 $430 $405 $455

14+ B White Mountain Voyageur 1, 3, 5, 7 $380 $430 $405 $455

APEX WEEKS at HIDDEN VALLEY (Individuals, Buddy-Pairs, Patrols, Troops or Crews) 12+ B & V Basic SCUBA & Aquatics 2 or 6 $875 $900

14+ B & V Advanced SCUBA & Aquatics 7 $875 $900

1st Cl B & V Crafts Week 3 $440 $465

1st Class B OA ArrowCorps (Arrowmen only) 3 $190 $215

1st Cl B & V Performing Arts Week 4 $405 $430

1st Cl B & V Athletics Week 5 $405 $430

1st Cl B & V STEM Week 6 $690 $715

1st Cl B & V Apprentice Week 7 $430 $455

1st Cl B & V Responder Week 7 $405 $430

14+ B & V Shooting Sports Week 8 $430 $455

APEX WEEKS at CAMP BELL (Individuals, Buddy-Pairs, Patrols, Troops or Crews) 14+ B & V National Youth Leader Training 1 $380 $405

1st Cl B & V Farm Week 1 or 8 $455 $480

1st Cl B & V Living History 1 or 8 $430 $455

13+ B & V COPE & Climbing 1 or 8 $405 $430

1st Cl B & V Environmentalist Week 3 $430 $455

1st Cl B & V Survival Week 6 $430 $455

FEES, PAYMENTS & DISCOUNTS

DEPOSITS AND FEES

The payment structure for all Daniel Webster Camps has been simplified in 2016:

o $50 deposits are no longer required. However, advancement registration does require $50/camper to start.

o Balances due by May 16, 2016.

o $50 ‘late fee’ attached to all registrations starting May 17, 2016 (except where flat rates exist).

DISCOUNTS

SIBLING: A discount of $25 may be taken off each additional sibling’s fee per week (from any DWC Camp).

MULTI-WEEK: $25 discount for each additional week at GSR in the same season.

MULTI-CAMP: $25 discount for each additional week in the ‘other’ camp at GSR in the same season.

APEX: $5 off for each APEX activity participated in within the past 12 months

VALLEY VOYAGEUR, WHITE MOUNTAIN VOYAGEUR & SPOKE DISCOUNT:

$75 off for returning in same season to participate in Valley Voyageur, White Mtn. Voyageur or SPOKE.

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Hidden Valley Scout Camp / GSR /2016 Page 14

FEES, PAYMENTS & DISCOUNTS

PAYMENTS

Payments are payable to Daniel Webster Council, BSA, 571 Holt Avenue, Manchester, NH 03109.

[Do not send Payments to camp.]

Campership awards are not the responsibility of GSR; Units are responsible for all payments by May 16th.

Online payments include a service fee. In-person or by-mail payments do not have a service fee.

Payments must be received at the DWC office on or before the dates indicated above or postmarked by

the dates indicated.

All payments should be paid before arrival at camp in order to assure your reservation and participation.

CAMPERSHIPS

Camperships are designed to assist families in need.

Contact local service agencies, first. You may also contact your District Executive before April 1, 2016.

Campership forms are available in the forms section of nhscouting.org/camping.

It is the Unit’s responsibility to apply camperships to the camp fees prior to arrival at camp.

REFUNDS AND TRANSFERS

All but $50 of an individual’s fee/week is refundable, as long as the request is submitted in writing and

received at the Daniel Webster Council Scout Service Center, 571 Holt Avenue, Manchester, NH 03109

and postmarked 2 weeks before arrival at camp. Circumstances for refunds are limited to: sickness or

injury (with accompanying doctor note), family emergency, summer school or family relocation.

Refunds for individuals participating in camp with a Chartered Troop will be made to the troop. Refunds

for scouts participating in individual camp program will be made to the family.

All space is available on a first come, first served basis for those paid in full.

Fees are transferable to another Scout.

Refund requests will only be accepted after the season until September 15, 2016.

ADULT LEADER COVERAGE AND FEES

Units are provided the following number of ‘free’ (i.e.: non-paying) leaders dependent upon number of Scouts:

1 – 4 Scouts attending – No Free Leaders

5 - 10 Scouts attending – 2 Free Leaders

11- 20 Scouts attending - 3 Free Leaders

21-30 Scouts attending - 4 Free Leaders

Follow same ratio for additional Scouts

Adult Leadership coverage is defined and charged as follows:

Full Time Leaders are adults who remain in camp for the entire week of camp; start to finish.

Rotating Leaders are adults who combine their periods of service to equal ‘one’ full-time leader.

(i.e.: imagine a relay race: Rotating Leaders figuratively ‘pass a baton’ to complete one Full-Time

Leader’s week-long stay.) Rotating Leaders who overlap are subject to additional fees.

[NOTE: Full-Time Leader and Rotating Leader fees are paid by attending Scout ratios above.]

Additional Leaders are adults whose attendance is ‘above and beyond’ the required/recommended ratio

of adults attending camp with their Unit. Additional Leaders can choose between one of these plans/rates:

o $50 Daily Fee …for visits up to 24-hrs and includes an overnight, three total meals and program involvement.

A medical form must be on file. This option may be extended by $10/meal and $20/overnight.

o No Fee …for visits 8am-9pm only, cannot accumulate 24hrs, does not include meals nor program involvement.

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MEDICAL INFORMATION

MEDICAL FORMS…MANDATORY, no later than May 31st, FOR ALL!!!

NOTE: Chartered Units will need forms collected locally well before May 31st. Check with your Unit Leader.

Scouts/Venturers registering individually must have their form to GSR no later than May 31st.

Every Scout and every Adult must submit a completed and current BSA Annual Health & Medical Record form

in order to attend camp; no exceptions. Parts A, B & C must be complete (the high adventure sections are not

needed). A doctor’s signature (accompanied by a date which is within 12 months – plus the remaining days of that

same month) must be present. Electronic signatures are highly discouraged as they are not always accepted when a

non parent or legal guardian presents a youth for treatment at a hospital. The doctor’s signature affirms a physical

examination has taken place within the past twelve months and all information contained upon the form is both

valid and up-to-date. NOTE: Parts A, B & C are necessary for half-week participants, also.

NOTE: The BSA Annual Health and Medical Record is the only

permitted form to be used for Boy Scout resident summer camp.

THERE ARE NO EXCEPTIONS.

www.scouting.org/sitecore/content/Home/HealthandSafety/ahmr.aspx

Please work with your doctor to include all information within the BSA form and avoid using attachments.

Medical forms will not be returned to you at the end of your stay per NH law.

MEDICATIONS

New Hampshire State Law and National Boy Scouts of America policy mandate all medications at a resident

camp session lasting more than 72 hours (regardless of how long the individual stays) must be declared (both

upon the individual’s medical form and upon their arrival in camp). Per NH law, all medications must be given to

the nurse upon arrival and secured in the Health Lodge (regardless of the participant’s age/position). Emergency

medications (or other medications noted only by the nurse at check-in) are exceptions. In the case of an exception

(granted only by the nurse), the nurse will make suitable arrangements with the individual on a case-by-case

basis. Only legal medications are allowed. Legal medications are medications in their original containers with a

doctor name, patient name, administration instructions, dosage and date on the pharmacy label (or accompanied

by a doctor’s note with this information on his/her stationery). Only send the amount of pills needed. There

should be specific times listed for dispensation of each medication, as well (i.e.: please define ‘twice daily’ etc.).

If any changes occur to the information provided on the pharmacy-labeled container (or doctor’s note), another

updated doctor's note must be included which describes and approves such. Only medications described and

included on the medical form will be allowed. Parental ‘permissions’ do not replace, supplant or alter doctor’s

written orders on medical forms. A note from the doctor must clarify or clearly indicate when medications are

only taken on an ‘as needed’ basis (i.e.: the nurse, parent or Reservation staff may never change the orders issued

from a doctor on a medical form). New medications prescribed after the medical form was completed must be

accompanied by a current doctor’s note indicating the information above, etc.. The camp provides basic over-the-

counter medications. Special over-the-counter medications (i.e.: specific brands) will be permitted only with a

note from the doctor authorizing such. All medications will be self-administered in the presence of medical

personnel. Unit Leaders will accompany Scouts/Venturers at the times of medication distribution for ID purposes.

INSURANCE

The Daniel Webster Council insures each of its registered Scouts and Leaders for accidents, sickness or injury

that may occur during their stay at camp. NOTE: this insurance coverage is secondary coverage only, meaning

that it will only cover those expenses that are not recoverable under any other policy. Out of Council participants

MUST PROVIDE written evidence of their insurance coverage through their local council or as individual unit.

EPI-PEN & INHALER PERMISSION FORM

The State of New Hampshire requires resident camp participants under the age of eighteen who carry epi-pens

and/or inhalers to submit a permission form. This form should be submitted no later than May 31st.

nhscouting.org/camping for a copy of this form.

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MEDICAL INFORMATION

KEY QUESTIONS TO CHECK REGARDING MEDICAL PAPERWORK

Is there a parent signature and date on the form (this grants participation and permission to treat)?

Is there a Doctor’s signature and date on the form (dated within the past 12 months of your stay)?

If the Doctor used an electronic signature, did someone from his/her office manually sign to verify it?

If there have been any changes since the form was completed, have they been properly recorded?

Did you keep a copy for your records, and send a backup copy to go with the Troop/Crew to camp?

[NOTE: The State of NH requires us to retain/keep your medical records for at least ten years.]

Did you send (and label) a ‘new’ copy of the form for each program the participant will be involved?

Does the form indicate the Scout’s home Troop/Crew and Council (plus program/week at camp)?

Is the form written in ink and completely legible (especially after being copied)?

Does the form list all allergies (especially food allergies)?

If the participant has food allergies, please contact the Food Service or Camp Director after June 10th.

HIGHLY RECOMMENDED:

Please attach / bring a copy of each participant’s health insurance card (or maintain a folder which contains

such). This will exponentially expedite the process for medical treatment at local hospitals, if necessary. Failure

to have this card information will not prohibit treatment, but, could significantly delay or interrupt treatment.

HIGHLY RECOMMENDED:

Make certain – in advance – that actual medication and treatment practices from home are exactly what is listed

on the medical form signed by the doctor. Parental interpretations, permissions or practices – from home – are

not permissible by State Law at camp if those practices are not listed by a doctor on the medical form. To be

clear: our nurses are legally bound to follow what is strictly written by the doctor on the medical form; not what

the parent instructs whether in verbal or written form. Failure to match these conditions can cause improper

medication dosages and treatments, delays in treatment to all, and frustration or confusion among all involved.

Please do your part and make certain these records and practices match in every way!

HIGHLY RECOMMENDED:

To help speed up Sunday check-in for everybody, please use our MEDICAL ADMINISTRATION RECORD form

legibly filled out in ink for each participant who will be administered medications (regardless of age). Please

only fill out the top section legibly (the Nurse will complete the medical information at check-in). This form is

given to the health staff during your check in tour at the same time as the participant’s medication(s). Be sure the

name on the Medical Administration Record is written exactly as it appears on the Medical Form (no nicknames).

nhscouting.org/camping for a copy of this form.

HIGHLY RECOMMENDED:

Units should assign one adult to be extremely familiar with all medical matters within the Unit and to handle all

medical questions at check-in. Non-attending parents are not permitted to visit with the nurse on check-in day.

Parents of Scouts with unique circumstances should contact the nurse prior to check-in day to resolve matters.

NOTE FOR CAMPERS INVOLVED IN MULTIPLE WEEKS OF PROGRAM:

If a camper is participating in multiple weeks of program on the Reservation, we highly recommend he/she submit a

new copy of his medical form for each week he/she is attending. Please do not request to have his/her form pulled

from earlier week’s files as that corrupts the archives and creates unnecessary expenditure of time and energy which

can easily be avoided for the sake of all. Thank you!

REMINDER:

New Hampshire State law prohibits the release of medical forms at the conclusion of your programs. As such, the

Daniel Webster Council and Griswold Scout Reservation cannot return nor make copies of medical forms for you at

the end of your week. Please make – and keep – copies of your forms prior to submitting them to GSR. Thank you!

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Hidden Valley Scout Camp / GSR /2016 Page 17

POLICIES & PROCEDURES

THE SCOUT LAW

IS THE LAW OF THE CAMP.

TELEPHONE & MESSAGES

If we receive an incoming call at the Administration

Building, a message will be placed in your Unit’s

mailbox. In the case of emergency, the message

will be hand delivered. The main camp lines are

for emergency or business use. Please discourage

your Scout’s parents from the need for updates. “No news is good news” works best! Please help us

preserve the ‘total immersion experience’ by

eliminating the need for contact with family

members while in camp. Emergency Phones:

Hidden Valley: 603-364-2900

Camp Bell: 603-524-0436

Other phones are available for adult leaders to make

outgoing calls. These phones are for calling card

(cards available in Trading Post), credit card or

collect calling only. Campers may only use the

phone under extreme circumstances when in the

presence of a Unit Leader, only. Phone locations:

Hidden Valley – Carter Lodge

Camp Bell – Main lodge ‘big room’

WIRELESS / CELL PHONES

Cell phone usage is limited to adults only at GSR.

Cell phones may never be used in sight/sound of

youth under the age of 18. Cell reception at GSR is

very poor, and thus, we discourage use of cell

phones completely. Consult the Reservation

Director for further information or questions.

RADIOS & WALKIE-TALKIES

If your Unit wishes to use any of these items, please

contact your Commissioner or Reservation Director.

WiFi FOR ADULT LEADERS

Adult Leaders will find state-of-the-art WiFi

available in Carter Lodge, Bell Main Lodge and

Bell Safety Pavilion. Leaders are responsible for

providing their own computer/device which can

access the WiFi service. If any Scout is found

utilizing the WiFi at any time (even with an adult

present), the router will be turned off. Similar to the

cell phone and smoking policies, WiFi usage is

never to include Scouts, nor be used where Scouts

have any knowledge of its existence in camp. When

possible, please use the internet in a way which will

least interfere/ distract other activities.

PROHIBITED ITEMS, INCLUDE…

Alcohol possession (internal or external)

Firearms, weapons or un-Scoutlike devices

Fireworks, loud noisemakers, canons, etc.

Drugs / Medications (not from Camp Nurse)

Unauthorized generators

Unauthorized vehicles of any kind

Unauthorized bikes (or bikes w/o safety gear)

Firewood from elsewhere (we can supply you)

Chainsaws or un-Scoutlike tools

Un-Scoutlike logos, slogans, designs, etc.

Pets of any kind

Open-Toed Footwear

DWC KNIFE POLICY

Knives may be used around camp, as warranted.

Proper axe-yards and Totin’ Chip rules should be

followed. Proper use and care will be regulated by

the unit leadership, however the Camp Staff has the

right and responsibility to intervene should they

witness any unsafe or prohibited actions.

STOVES, LANTERNS & FUELS

Due to the extreme danger involving storage of fuels

used in camping lanterns/stoves, you must make

arrangements with your Commissioner to store fuels

in a safe place. Lanterns may not be hung in tents.

Fuel of any kind (and their containers) must be

declared to the commissioners. Both lanterns and

stoves must be used under adult supervision. Please:

NO FLAMES IN TENTS.

WILD ANIMALS AT GSR

Griswold Scout Reservation is a wilderness area that

is the home of many wild animals from chipmunks

to fishers to black bears. We have not had anyone

injured by a wild animal to date. To maintain safety

for all, we mandate all campers/leaders observe

these guidelines:

No food in tents at any time

Please use the ‘raccoon barrel’ for storage

Be careful of non-foods w/curious scents

Never feed animals nor leave food for them

Any abnormally acting animal should be reported to

the Administration Building immediately. Keep

away from such animals regardless of its size.

FIREWOOD

Per NH rules, no firewood may be brought into GSR

from outside the property.

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POLICIES & PROCEDURES

HEALTH & SAFETY

Our Commissioner Staff will provide training and

supplies for the purposes of keeping your campsite

and shared camp facilities (e.g.: shower houses, etc.)

clean. Also, each campsite will be monitored daily

for health & safety trends and upkeep.

TRASH CANS & PICKUP

HELP KEEP OUR CAMP CLEAN. A trash can is

provided at each campsite. Please leave it by the

road so it can be emptied. This will also keep

animals from coming into your campsite. Trash is

picked up after dinner each day. Trash cans are also

located throughout camp. Plastic Bottle and

Aluminum can containers are marked and provided

throughout camp. Please do not move trashcans or

the Rangers/Commissioners who need to empty

them will not know where to find them!!!

SHOWER HOUSES & BATHROOMS

Two Shower facilities are available in camp:

South Shower near campsite Saco

North Shower near campsite Buley

Please be good to our Shower Houses. Always

remember to leave things “better than you found it.”

In addition to each person doing their part, a duty

roster will be issued in camp which assigns various

Troops the task of cleaning shower houses and other

central facilities (e.g.: Visitor’s & Dining Hall

bathrooms, etc.). A Scout is clean! Do your best!

FOOTWEAR

Bare-feet are only allowed in your tent, the shower

and at one of the waterfronts. Everywhere else:

YOU MUST WEAR CLOSED-TOED SHOES!

This includes walking from Main Waterfront across

the parking lot to Visitor’s Bathroom!

SMOKING

Per New Hampshire State law and BSA National

Policy, smoking is reserved for adults age 18 and

older, only. Smoking may never be within sight,

smell or knowledge of an under-18 year old. This

includes ecigarettes, as well. Designated smoking

areas will be assigned in camp. Smoking may never

take place in a building or tent.

CAMPERS WITH DISABILITIES

Any special accommodation request must be made

in writing by May 31st. GSR will do its best to

assist but can make no guarantees.

ARE YOU & YOUR SCOUTS IN SHAPE?

GSR is a physically demanding Reservation. Each

day’s program demands extensive walking over

very, very hilly terrain. You will be required to pack

gear to your campsite. We do not provide or

encourage any alternative means of getting around

camp other than by foot. Any exception to this

policy must be discussed and authorized by the

Reservation Director in writing by May 31st.

LOST & FOUND

PLEASE LABEL ALL OF YOUR GEAR WITH

NAME AND TROOP NUMBER. The camp is

not responsible for lost or stolen items. During the

summer, GSR collects clothing items at the Main

Waterfront, and valuable items at the

Administration Building. When the summer ends,

items are donated or disposed of immediately.

MOSQUITO NETTING

For those who use netting, please do not use dowels

or sticks to hang your net. Bring along a role of kite

string and a Commissioner will show you a far

better – and more Scout friendly – way to do it!

BUDDY SYSTEM

We always use the Buddy System at GSR. This is a

great chance to make new friends and stay safe, too!

PROMOTIONAL PHOTOS

We are always taking photos and film throughout

the summer season for camp promotional purposes.

If you or any members of your unit have objections

or privacy concerns, please notify the Reservation

Director by May 31st so we can honor your/their

wishes. Also, if your Troop is willing to share any

pictures it takes, we would love to have a copy of

them! We’re always looking for pictures that

capture our Staff in action…or to add to our

promotional materials! Thank you!

DAMAGE, GRAFFITI & VANDALISM

In case of damage notify the Reservation Director

immediately. There is to be no defacement or

unauthorized alteration of buildings, picnic tables,

tents, trees or any other structures and equipment in

camp. The typical cost for tent/canvas damage is

$50 base fee and an additional $25/inch. Such

vandalism will be charged to the unit(s) involved

and must be paid before departure.

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POLICIES & PROCEDURES

COMMISSIONER SERVICE

Your camp commissioner is your ‘host’ and link to

information at camp. Use him/her to seek advice,

and assistance while at camp. Each camp has a

schedule of daily meetings with the camp

leadership. Please offer suggestions, ask questions

and seek advice. Our goal is to help you deliver the

pinnacle Scout outdoor program to your troop!!!

QUARTERMASTER STORE & SUPPLIES

The Commissioner Service will provide you a list of

items available at the Quartermaster Store located

beside Carter. Toilet paper may be obtained from

either your Commissioner or the Dining Hall

Director. Other cleaning supplies, American flags,

brooms, axes, saws, service project tools, Dutch

ovens etc. are available from your Commissioner.

All unused supplies and loaned equipment must be

returned by Friday. Please also see the Unit Packing

List for suggested items to bring from home. Find a

Commissioner before/after every meal, before/after

every adult or SPL meeting or by having the

Administration Building call him on his/her radio!

UNIT PHOTOS

A Unit Picture is available to your Troop/Crew.

This is an optional choice for your Unit.

Remember: Your Unit can choose any

day/time/location they would like their photo

taken! The order form will be made available to

each Troop at the Pre-Camp Program Planning

Meeting. Payment is due at the time of the photo.

The photo is an 8 x 10 color print in a grey,

cardboard frame. The cost is $10.00 per picture.

Photos can be pre-ordered online. Methods of

payment include cash, check or one credit card per

Troop. Units will be able to see the photo before

leaving camp. Photos will be ready by Saturday

AM.

UNIT & PATROL FLAGS

Don’t forget to bring your Unit flag to camp! Your

Troop/Crew will assemble behind your Unit flag daily

on the parade field. And, don’t forget your Patrol

Flags! Always use the Patrol Method!

CAMPER DEPARTURE OR DISMISSAL

The Reservation Director must be notified ASAP

whenever a camper leaves camp – for any reason –

before the end of the week. Please make arrangements

to gather advancement paperwork for early departures.

TRADING POST

Each camp has a trading post supplied with all sorts

of items such as:

Merit Badge books

Other camp literature

Camping equipment (e.g.: flashlights, etc.)

Travel mugs & ‘thank you’ gifts for leaders

T-shirts, sweatshirts, hats, patches & souvenirs

Snacks and ice cream

Mosquito nets, bug repellent

Soda and juice drinks

Craft Kits (some for Merit Badges)

Program Fees (e.g.: Shotgun, Rifle, ATV, etc.)

And much more

Your Unit can ‘pre-order’ supplies at your two-

week, pre-camp program planning meeting which

will then be packaged and made ready for ‘payment

and pickup’ on the day of your Unit’s arrival!

DWC GIFT CARD

Don’t want to carry money around loose? Well, you

can use a DWC Gift Card, instead!

$25 minimum

$2 minimum purchase

Additional money can be added by

visiting the Trading Post or calling

Reservation Support Services.

Balances can be credited to next season.

NOTE: DWC Gift Cards only work in DWC.

PARKING & VEHICLES IN CAMP

Carpooling is highly encouraged! All vehicles must

remain on main roads and park in designated areas.

Do not block or park alongside roadways. The speed

limit on camp roads is 15mph. Campers under age 18

need written permission to have a vehicle in camp.

QUIET HOURS & BEDTIME

A Scout is Courteous. Quiet hours are from

10:00pm – 7:00am. Taps is at 10:00pm each

evening Reservation-wide. These hours are in effect

both in main camp and also in the backcountry.

There should be no loud noises or other noisy events

to disturb others. All scouts should remain in the

campsite until reveille. All is quiet. Leaders are

responsible for their units conduct. If your Troop

plays Reveille or Taps, it must be sounded at 7am

and 10pm, respectively, with no variance.

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HEALTH & SAFETY

EMERGENCIES IN CAMP

The Camp Staff has undergone extensive training to prepare for any emergency situation that might arise in camp. The

camp has emergency phone numbers posted near all phones; FM radio communication throughout the reservation; a

written agreement with the local rescue squad and the local hospital; fire equipment and first aid materials and a

working relationship with the local Police, Fire and Sheriff Departments. If you have any questions on procedures,

ASK. During an emergency, your responsibility is for YOUR Troop / Crew. Let the camp staff handle the

emergency.

Note: Please instruct your families before arriving…

In the event of a major camp incident during your week, please discourage people from calling the camp.

Those directly involved will be cared for and their families will be notified immediately.

All Unit Leaders will quickly be informed and can communicate with families via your Unit’s planned method.

To receive text blasts from GSR, subscribe by typing GSR to 94253. Spread this info with your families.

EMERGENCY SIRENS / SIGNALS

GATHERING ALARM: When you hear a swooping siren, report to Carter Lodge.

NON-GATHERING ALARM: When you hear repeating tones, report to the nearest Program Area.

Note: In the event another method of alarm is used to notify you, follow the directions of the Camp Staff.

ALL CLEAR: Three long and distinctive blasts on the siren. Regular operations commence again.

EARTHQUAKE

1. First check your surroundings for dangerous situations.

2. Avoid hazards such as falling debris, fallen utility lines or cracked water/gas pipes

3. Proceed immediately to an open area free of hazards; Vacate buildings; Stay away from glass windows/doors. If you must

remain in a building, proceed to a reinforced area.

4. Following earthquake, Troops assemble as directed; Take attendance; Send leader to staff member with a two-way radio,

report troop status; further instructions will follow.

FIRE or FLOOD

1. Mobilize troop to a safe area. Send someone to the Camp Office and report the location of the fire or flood.

2. In the event of fire, no Units are to fight the fire in any way. In the event of flood, keep safe and together at all times.

3. Reservation Director or Ranger will spearhead operations. Evacuation, if necessary, will be led by local authorities.

ACTIVE SHOOTER OR HOSTAGE CRISIS

1. Notify Administration Building immediately (use radio or phone, as needed). Give all known facts clearly and carefully.

2. Reservation Director will take charge and provide directives / details, as necessary. Be patient; event could last a while.

LOST BATHER OR BOATER

1. Upon signal, report as called and check attendance.

2. Send a junior leader to a staff member and report attendance.

3. Remain as directed until all clear is given.

LOST PERSON

1. Report situation to Camp Office at once.

2. Reservation Director will spearhead operations and give directives / details from there.

PERSONAL ACCIDENT

1. Give immediate first aid.

2. Report accident to the Camp Office.

3. Health Officer will administer further first aid and/or make contacts for needed assistance.

SEVERE WEATHER / STORM

1. Check the daily weather report in Camp Office, from Commissioners or at meals.

2. Commissioners will alert unit leaders to impending weather conditions and procedures to follow.

3. Whenever a severe storm occurs, everyone in camp should move into the closest secure building:

[e.g.: Bell Main Lodge, Climbing Barn, Stable, Shower Houses, Safety Shelter, Latrines]

4. Avoid wide-open areas (e.g.: parking lots, parade fields, etc.) in an electrical or windy storm and avoid ground contact.

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HEALTH & SAFETY

EMERGENCIES IN CAMP (continued)

LIMITATIONS OF ACTIVITIES DUE TO EXTREME WEATHER

Always notify the Camp Staff if you wish to cancel an activity. We will create a safe alternative for you. At least let us know

where you are. If your Troop does not show up, we are uncertain of your whereabouts and unable to know if you are in need.

1. Aquatics: All waterfront activities will be suspended under the direction of the waterfront director or his/her designate at

the signs of impending thunder and lightning storms. All campers, volunteers and staff will leave the waterfront safely

under the direction of the staff. The director will open aquatic program activities when deemed safe.

2. Boating, sailing and kayaking: All boating, sailing and kayaking activities will be suspended under the discretion of the

waterfront director or staff leader in charge due to pending lighting storms, unsafe winds and waves. Campers and

volunteers will follow the directions of the staff member in charge to bring boats ashore. Program will reopen when the

staff leader feels conditions are safe.

3. COPE and Climbing Tower: At the direction of the COPE director the climbing tower and high and low elements will

be evacuated pending severe electrical and lightning storm. Participants will follow the direction of the staff in charge.

Program will reopen when deemed safe by the staff member in charge.

4. Swamp Canoe Trips: see #2 above.

5. Hiking and outpost camping: Weather conditions will be checked prior to starting the trip. Seek shelter from high

points during electrical and lightning storms. Be aware of dangerous dead trees and branches during high wind alerts

when picking campsites.

6. Horseback Riding: Follow the direction of the lead staff person during high wind and / or electrical and lightning storms.

Dismount horses and follow the directions of the staff for care of the horses. Rides will be suspended by the staff leader if

weather conditions will not allow a safe journey. Program will reopen at the staff person’s judgment – in consult with

administration – that conditions are safe.

OTHER HAZARDOUS WEATHER CONDITIONS

Special consideration must be given to atmospheric conditions that may affect campers and staff. You will be alerted to any

changes in schedule and program when the following conditions exist:

1. Extreme temperatures or high humidity.

Strenuous activities will be suspended and extra time at the waterfront will be made available.

2. Smog alert

Those with breathing difficulties will be advised to subdue their activity levels.

3. Severe weather warnings:

Administration staff will monitor weather warnings. Commissioner staff will advise leaders.

Remain out of ‘open areas’ during electrical storms.

POWER LINES DOWN

If you discover electrical wires on the ground:

1. Keep all people at least 50 feet from the wire. Follow protocol for a serious accident.

2. Call or send two runners to the Administration Building to report the incident and location.

3. Do not touch the wires with or without assistance from another object.

4. If injury has resulted, do not move the person until the wire can be safely moved away from the person.

CHEMCICAL OR UNKNOWN SUBSTANCE LEAK OR SPILL

Many chemicals and related materials can be found almost anywhere, especially in a remote area where people can illegally dump

these materials, or where containers can bounce form a vehicle. Regulated materials can be carcinogenic, toxic, oxidizers,

flammables and corrosives. Care should be taken when confronted with any unknown material, and they should be taken very

seriously. Typical hazard areas at Scout camp could include but not limited to: kitchens, roadways, and parking lots. If you

discover an unknown substance (leak, spill or container), gasoline leaking from a vehicle, the odor of LP gas leaking from a tank:

1. Clear the area for at least 100ft in all directions, moving people to the leeward side of the material. Keep all people away!

2. Send to runners to advise the Camp Administration

3. The camp Administration will alert the Reservation Director, Ranger staff and local emergency response personnel, and

will handle the incident. Follow their instructions.

If you discover gas leaking from a pressurized cylinder:

1. Clear the area for at least 1000 feet, evacuating any adjacent structures.

2. Send two runners to alert the office for the LP gas leak.

3. Assure that the area remains clear until help arrives.

4. The office will alert the Reservation Director, ranger staff and Emergency response personnel.

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ENCOUNTERS WITH WILDLIFE

Griswold Scout Reservation covers roughly 3500+ acres and offers a wide range of exciting adventures including

the opportunity to observe many types of birds, fish and wildlife. Throughout camp you will see numerous

animals especially squirrels, chipmunks and common birds. Undoubtedly the opportunity to observe a raccoon,

turkey, deer, moose, bear, or great blue heron will provide lifetime memories.

Animals often will be an exciting part of your adventures. Seeing them in their natural habitat is always a

pleasure, but it is wise to remember that they are the permanent residents of the camp while you are the visitor.

Treat them with respect, give them enough space so they will not feel threatened by your presence, and they will

seldom present a threat to your safety. When an animal feels frightened, threatened, or trapped, it may fight for

its life by attacking, scratching, and biting. In the event you are injured, seek help quickly as a doctor can best

determine whether treatments will be necessary.

Avoidance of most wildlife can be summed up in one word: FOOD. If an animal doesn’t find abundant food (or

anything which, to them, smells curious like food does), it will move on. Most conflicts between people and

wildlife are linked to careless handling of food or garbage. Learn to live responsibly with wildlife…in a way

which also safeguards those around you now and tomorrow.

Young wildlife sometimes strays from their parents and appears to be lost or abandoned. In most cases, however,

the parents know where the youngster is. Taking in apparently lost or abandoned young usually does more harm

than good. Wild animals are best left in the wild. If the animal is obviously sick or injured, notify the camp

ranger.

General Wildlife & Habitat Stewardship

Hike at designated trails only

Keep a clean campsite

Keep food and items with scent out of your tent

Never approach or follow wild animals

Avoid aggressive behavior:

o Walking directly towards an animal

o Following an animal that has chosen to leave

o Circling or standing around an animal

Do not feed wild animals

Don’t mistake a passive animal as a sign of safety

Never tease or attempt to pick up wildlife

Leave young animals alone; a protective mother is usually nearby

Stay away from dead animals

Notify the camp ranger or Reservation Director of any animals acting strangely

Wild animals and insects can also transmit diseases. If anyone in the unit is bitten by an animal or has a

suspicious bug bite. Please go the nurse as soon as possible.

FOR ADDITIONAL INFORMATION OR ASSISTANCE CONTACT

YOUR RESERVATION DIRECTOR OR CAMP RANGER.

HEALTH & SAFETY

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HEALTH & SAFETY

HOMESICKNESS (“revicitis”)

Studies have shown that as many as 83% of campers between the ages of 8 and 16 will become homesick during

some point of their stay at camp. Homesickness can take many forms and includes (but isn’t limited to)

headaches or sore throats, not eating, or crying. It is important for adult leaders to Be Prepared for the possibility

of one of their scouts becoming homesick. (It is also important to remember the ‘homesick parent’ syndrome…

most often seen with First Year campers away from home for the first time. Don’t let the parent get clingy!)

The parents and Unit Leader can and should prevent most homesickness problems BEFORE arriving in camp.

Camp is an immersion experience designed to build self-reliance…not to be feared or given ‘opt-out’ strategies.

Before Camp:

Have parents read – carefully – the section on Homesickness in the GSR Parent Guidebook. Seriously!!!

First and Second year scouts are the most likely to become homesick during the week. Try to include them on

at least two or three weekend camping trips before coming to camp. Not only does this provide scouts with

the valuable experience of being away from home and camping, but it also allows them to get to know those

in their troop better.

Provide time during meetings for scouts to discuss what camp is like with peers and troops leaders. Encourage parents to calmly reassure their son, and to discuss camp with them ahead of time. Remind

parents not to offer sentiments like “honey, if you don’t like camp, you can always call us and we’ll come get

you.” Educate all parents (especially) and youth that calling home from camp will not happen.

During Camp:

If scouts become homesick during the week:

First and foremost feel free to consult our staff at any time. We are always happy to help with homesick

Scouts but we will not interfere until a Unit Leader asks us. FEEL FREE TO ASK! There are many

trained staff that deal with homesickness from week to week who are glad to help.

Separate homesick campers! Homesickness is contagious! Scouts can feed off of each other’s misery. For

this reason, keeping homesick scouts separate from other homesick scouts is important! At the same time, it

is important to make sure that homesick scouts have friends around them who can help keep their minds off

being upset.

Try to discover exactly what is bothering your scout. Children can get homesick for various reasons

including missing their parents, not liking the food, being picked on, not sleeping well, etc. Once you

discover exactly what is bothering your scout you can work to fix it! The solution most often does NOT

involve ‘giving them what they want.’ Consult the camp staff for assistance/advice. Remember, they came to

came to learn how to be independent; this process will not happen in the blink of one moment! Be patient!

Slow times can be the toughest for homesick campers. They tend to focus on being homesick and this can

make it worse. Try to keep your scouts busy or focused on other things throughout the day. Set goals for

activities later that day/night or in the subsequent days to come.

Don’t make promises that you can’t, won’t or shouldn’t keep! This will only compound the problem. Don’t

offer bribes to scouts for staying in camp, this sends the wrong message to children. The real reward should

be the pride and confidence of surviving the week. Also please consult the staff BEFORE using the phone

for any homesick “emergency!”

Be sure not to berate or tease Scouts for feeling homesick. These are legitimate emotions and must be

respected as such!

In most cases, Tuesday and Wednesday are the most ‘homesick-prone’ days at camp for a young Scout. Be

sure to keep them active and looking forward to the many activities yet to come.

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HEALTH & SAFETY

Youth Protection Training is required to be current for all adults present at any Scout activity. No exceptions.

Youth Protection Training is required to be current for all youth present at any Scout activity. Written proof is necessary.

Griswold Scout Reservation holds each Unit responsible for only allowing currently certified people to participate in activities.

The following policies have been adopted by the Boy Scouts of America to provide security for the youth in our program.

In addition they serve to protect adult leadership from situations in which they are vulnerable to allegations of abuse.

Two-Deep Leadership

No 18+ adult (regardless of gender) may ever be alone with one youth 18- (regardless of gender) unless ‘suitable

conditions apply.’ A ‘checks-and-balances’ must exist for ‘grey area’ scenarios (e.g.: SM Conferences, etc.).

No one-to-one Contact

No adult may ever make contact with a youth unless part of an above-board, monitored program (including digital

media). All activities must be explained clearly, properly administered and evaluated for having complied with YPT.

Age Appropriate Programs & Separate Accommodations

All bathing, showering, sleeping and changing must be separate between those over/under 18 and by gender. Youth

should only tent with others who are within two years of their own.

Buddy System

Buddies should be within two years of each other and be comfortable with the selection of the buddy.

Privacy

Each member (adult & youth) is entitled to their privacy. No intrusions are allowed without permission.

Inappropriate Use of Cameras, Imaging or Digital Devices Prohibited

Use of these devices is restricted to ‘above-board’ activities and locations regardless of age or gender.

No Secret Organizations

All BSA activities are mandated to follow Adult Association and Guide to Safe Scouting parameters.

Youth Leadership Monitored by Adult Leaders

Adults will monitor and guide youth leadership techniques at all times to be certain BSA policies are followed.

Proper Discipline

As part of positive character development, all discipline in Scouting must serve as a teachable moment.

At no time is discipline administered on the premise that the person will “learn their lesson the hard way.”

Proper Clothing & Equipment

Skinny-dipping, flashing and streaking are prohibited.

All clothing must meet Guide to Safe Scouting parameters and be free of un-Scoutlike logos, slogans, etc..

All equipment must satisfy Guide to Safe Scouting parameters and be checked frequently.

No Hazing

Physical initiations and hazing actions are never permitted at any Scout activity.

No Bullying

Verbal, physical or cyber-bullying are prohibited in Scouting.

Each member must have Responsibility

Each youth and adult agrees to zero tolerance for abuse in the program and to report suspected cases of abuse.

***IF YOU BECOME AWARE OF A POTENTIALLY ABUSIVE SITUATION, NOTIFY THE COUNCIL

EXECUTIVE OR RESERVATION DIRECTOR – EXCLUSIVELY – IMMEDIATELY. ***

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HEALTH & SAFETY

PREVENTING UNAUTHORIZED INTRUDERS

Camp staff members and volunteer leaders play a primary role in preventing the intrusion of unauthorized volunteers

or guests at camp. The following procedures will be implemented at camp to prevent intrusions of unauthorized

visitors from escalating to youth protection issues.

1. All Leaders and campers are instructed to wear the identification wristband (or identification card) supplied to

them upon arrival. Camp staff is identified with appropriate staff uniforming.

2. Leaders will be instructed to “check in” at their campsites throughout the day. All troops will be encouraged to

have a leader remain in the campsite whenever possible.

3. All “mobile” staff members (Commissioners, rangers, etc.) will be trained to watch for unauthorized visitors while

traveling throughout camp.

4. The buddy system will be emphasized to all Scouts and leaders during welcoming announcements on Sunday and

at the Sunday leaders’ roundtable meeting. All staff members are instructed to question Scouts who are traveling

in camp without a buddy and instruct them to return to their campsite and/or get a buddy as appropriate.

5. Camp taps is at 10:00 pm daily. After taps, the Reservation Director or Program Director will tour the camp

looking for anything out of the ordinary.

The following procedures will be shared with staff during staff training, with leaders at Sunday roundtables, and

with Senior Patrol Leaders at the first SPL meeting:

1. All visitors must report to the camp office to sign in and out. The Reservation Director monitors this book.

2. If an unauthorized visitor is suspected, notify the nearest program area or volunteer leader. All program area

directors are aware of the best communication methods available. The program area director should report the

suspected intrusion to the camp office. The program area director should remain available to provide more

information. Do not allow the suspected intruder to roam free without supervision/monitoring.

3. The Reservation Director will proceed to the area with another adult member of the camp staff to question the

suspected intruder.

4. If the suspected intruder flees, the checklist should be completed as soon as possible.

5. Program areas should continue as usual unless the Reservation Director determines the situation warrants a return

of all Scouts and leaders to their campsites. If so, the camp will implement the Lost Camper Emergency

procedures.

6. The Scout Executive will be notified. An assessment of the situation is made and, if warranted, the local law

enforcement agency is notified.

Training for Scouts:

1. Use the Buddy System at all times.

2. If you suspect an intruder in camp, notify your leader or a staff member.

3. Do not confront or talk to a suspected intruder.

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HEALTH & SAFETY

FOOD SERVICE / FOOD ALLERGIES / DINING HALL

FOOD SERVICE

We are very proud of the food service at Hidden Valley, and we will do our best to accommodate any packout

meal requests. If your troop would like a meal in the backcountry, or a meal at the campsite, simply submit a

pack-out meal request form no later than your two-week pre-camp program planning meeting. We will not be able

to accommodate your needs after that time.

FOOD ALLERGIES

Griswold Scout Reservation and Café Services work collaboratively to provide quality food service in all Daniel

Webster Council camps. Many special diets can be assisted or handled by Café Services (especially with advanced

notice). Occasionally, the camper will need to supply their own food and GSR will store these items for you.

We are committed to doing our best for each camper who comes to Griswold Scout Reservation. We are quite familiar

with most common food allergies already! Any questions should be directed to the Food Service Director after June

10th (but two weeks prior to the date of arrival) by calling: 603-364-2900. Every attempt will be made to review the

ingredient and menu labels so as to formulate a plan which ensures proper management of the person’s special needs.

Persons with food allergies should introduce themselves during their Dining Hall Orientation on arrival day.

DINING HALL ORIENTATION

Please become familiar with all of these guidelines, and train all of the Scouts & Leaders from your Troop.

General Information: Entry for meals is contingent upon having a proper wristband, a visitor meal ticket (purchased in advance of the meal) or Staff uniform.

Bags and other gear must be left outside the Dining Hall, even in bad weather. Be Prepared! Use one of the backpack hooks outside!

PLEASE, NO HATS or RUNNING IN THE DINING HALL at any time!

PLEASE go in the “IN” doors and out the “OUT” doors - always.

Please encourage your Scouts to visit the latrine and washstand in your campsite, rather than washing when arriving at the Dining Hall.

Staff member “door guards” will provide hand sanitizer for anyone wishing some as they enter the Dining Hall from the parade field.

Meals will start on time. Please be punctual. [Occasionally, program, kitchen or unprepared waiters may delay the meal. Do your part!]

All meals are served Family style, and are preceded by a (flag) ceremony on the Upper Parade Field ten minutes before the meal.

Salad and Breakfast Bars will open to all once the primary entrée has been served to avoid major congestion in the hall.

Family Style meals: Each table will have at least one waiter (your SPL should set up a duty roster).

Waiters need to arrive 20 minutes before each meal to set up. The Dining Hall Director will guide waiters with their duties before,

during and after the meal. Please consider having an adult or older Scout remain after the meal to assist waiters with cleanup.

During the meal, waiters will deliver food to the tables and refill drink pitchers. Please share among surrounding tables to create a

more Scout-like community and help eliminate waste.

After the meal, waiters will remain to clean up, wipe off tables and seats, and sweep both under their table and in the surrounding area.

Waiters may leave ONLY when dismissed by the Dining Hall Steward or a Staff member who has inspected their table.

We ask that an adult leader (or JASM) accompany your waiters for each meal to serve as a 'floater' who will assist with big tasks

(lifting benches, etc) and to be sure all tasks are done appropriately and in a timely and sanitary manner.

Any adults wishing coffee will have it delivered to their table by a Camp Commissioner. Believe it or not, it's faster, easier, and fairer

to wait at your table than to attempt to 'sneak into the line' at the coffee pot. Staying at your table minimizes Dining Hall congestion,

and assures table control during meals.

Drink pitchers are available at breakfast & dinner, not at lunch. It is recommended the pitcher be filled with water for the first serving. Chairs should be stacked in piles of eight, on the stage side of the table facing the big window. Wooden tables should have their

benches stacked on top after both the table and each bench have been wiped down.

Grace will be offered at the start of each Family style meal. Please enter the Dining Hall in silence and remain standing until after

grace has been offered. To offer grace at a meal, contact the Steward. Grace may be offered in any number of traditions and styles…a

Scout is Reverent!

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HEALTH & SAFETY

FOOD SERVICE / FOOD ALLERGIES / DINING HALL (cont.)

DINING HALL ORIENTATION (continued)

Each of your Troop tables must leave room for a Troop adult leader as well as a Camp Staff member. Both your adult leader and the

Staff member are to help with overall discipline, portion control, and to see that everyone at least samples each part of the meal.

Older or 'larger' Scouts (and additional Troop adults) are encouraged to disperse among multiple tables (if your Troop has multiple

tables). This helps with setting a proper example, and guarantees a greater amount of food availability for those that need it most

(putting larger bodied persons together means less food for each)!

During meals, important announcements are made. Please be courteous when the Scout Sign is used, and remain silent in every way

during these times so all may hear what is being said. Remember, when you see the Scout Sign used, you stop all you are doing

(including using silverware or cleaning) and raise your Scout Sign. There is NO need to say "the sign is up" - that defeats the purpose!

Family style meals always have a song or program-related occurrence. All are asked to participate (adults included)! This is one of the

best ways we show our Scout Spirit while in camp! Plus, it's more fun when EVERYONE takes part!

In case of an emergency while in the Dining Hall:

Loud alert tones and strobe lights will flash in case of an emergency. The building must be evacuated.

Leaders and staff will help lead campers to the closest exit door. Remember: this may not be the same door you came in.

All campers and leaders are to form in the emergency assembly area beside Carter Lodge for accounting.

If you have any questions, please ask a Staff member or one of the Stewards.

Most importantly, please have FUN!

PATROL COOKING

Patrol cooking is an option for one or more meals. The camp has limited equipment. To participate, a unit must

select menus within the new online registration portal and submit to the camp no later than the Pre-Camp Program

Planning Meeting two weeks prior to your camp arrival.

VISITOR MEALS

All visitors must sign in at the Administration building upon arrival in camp. A visitor pass will be issued.

Visitors are only permitted to visit others in the Dining Hall if prior arrangements have been made in writing at

the Pre-Camp Program Planning Meeting two weeks before your week at camp and are subject to space and

availability. Visitors with reservations must purchase meal tickets at the Administration Building prior to going to

the Dining Hall. Please discourage parents and guests from arriving to ‘share a meal’ unless camp is

notified at least two weeks in advance.

Cost for authorized visitor meals are:

$10.00 for Breakfast

$10.00 for Lunch

$10.00 for Dinner

SPECIAL DESSERT AT YOUR MEAL!

If your Patrol, Troop or Crew participates in any kind of cooking event while you are in camp, you might want to

consider resisting the urge to eat it as soon as it’s ready! Of course, it’s your choice. But, if you’d like to bring

your cooking masterpiece to the Dining Hall and have the Steward or Officer-of-the-Day announce your great

work to the rest of the camp…let us know! Just think: your masterpiece can also set a great example for others!

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Hidden Valley Scout Camp / GSR /2016 Page 28

HEALTH & SAFETY

MEDICAL COVERAGE AROUND THE RESERVATION

Hidden Valley is equipped with a Health Lodge staffed with a full time resident nurse. Additionally, several

members of our staff are certified EMTs, Wilderness First Responders and the like. All key staff are trained in

first aid and CPR. A non-resident physician is on call at all times, and local hospitals are available for those who

might need additional attention. If a scout needs to stay in the health lodge, the Unit must supply a second scout

for YPT. If, in the opinion of the Camp Nurse, a scout must be confined or have close medical attention, he will

be sent home for this care. The camp is not responsible for medical costs for problems not contracted or worsened

at camp. Finally, Units should be aware that a First Aid kit is located in every program area and building on the

reservation. In the event it is used, please notify the nurse so it can be restocked and the necessary log entry may

be included in the camp’s First Aid Logbook.

MEDICATION DISPENSATION

Medications are distributed before and after all three meals at the porch of Carter Lodge near the Dining Hall

(Sunday is the exception: all medications are distributed from the Health Lodge on Sunday night). Special times

may also be arranged, if desired (especially in the case of nighttime/bedtime medications). A Unit Leader should

accompany youth from your Unit to medication dispensation to be certain: a) those that need meds are taking

them, and b) to make certain the meds are given to the correct individuals. Meds will be self-administered in the

presence of the Unit Leader and Camp Medical personnel (except where arrangements are made otherwise).

AFTER-HOURS ASSISTANCE

The Hidden Valley Administration building is staffed from 7:45am-12am every day and night. If you need

medical or other assistance during the night, you can always call the Reservation Director or Nurse from the

phones in Carter Lodge. Each phone has an emergency phone chart posted next to the phone.

IDENTIFICATION / WRISTBANDS

Your Troop will provide a camp attendance roster along with other necessary paperwork by May 31st. During

your check-in on Sunday, your Troop will need to confirm their roster with the Reservation Support Service Staff

who will then issue wristbands based on campers present. These are to be worn on the right (i.e.: not left) wrist

and must stay on for the entire week. (Rotating Leader badges are worn on the outermost garment on the front

torso (not on the belt or hat). Each person, whether Scout or adult, will receive one wristband for the entire week.

Please keep the color of the wristband intact or it will become invalid!

Wristbands serve two purposes in camp. The first purpose is safety and security. If you have a wristband on, all

know that you belong in camp. If people come to camp and do not have wristbands, we all share in the duty to

find out why they are in camp. The second purpose of the wristbands is they serve as a meal ticket for the entire

week. Wristbands are checked as Troops enter the Dining Hall during meals. When it is time for your Troop to

change leadership roles in the middle of the week, the identification tag must be exchanged with the incoming

leader and/or left in your Troop’s mailbox. This helps us to monitor the people coming in and out of camp, as all

visitors and leaders must also sign in and out. If wristbands break, please get them exchanged for new ones

ASAP. Bring the broken wristband with you to exchange for a new one. Remember, all visitors must always

check in and out of camp and obtain meal tickets as necessary.

OTHER FORMS OF IDENTIFICATION

There are several approved methods of identification at Griswold Scout Reservation. These include:

Wristband, with the correct color of the week, worn on ‘right’ wrist

Rotating Leader Badge (credit card size, worn by adults on upper torso)

Visitor Badge (3in x 5in) worn on upper torso (two kinds: day and overnight)

GSR Staff Uniform

Easter Seals Staff Uniform (Easter Seal campers have a staff member as ID)

Vendor with Vendor ID (e.g.: Coca Cola driver at the Trading Post, etc.)

Special wristband or ID card for special occasion (would be announced in camp)

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Hidden Valley Scout Camp / GSR /2016 Page 29

HEALTH & SAFETY

VERIFICATION OF NO-SHOWS

A unit roster must be provided to camp no later than May 31st. The camp must be notified of roster changes at the

2 week planning meeting. This roster will be used to verify arrival of all scouts at check in. The unit leader, or

his/her designee, must verify the well-being of any scout or adult on the roster who does not show up during the

established check-in timeframe. The Reservation Director must be notified as soon as possible of any no-show

campers and the reason for not attending. Accountability is essential for verification of no-shows.

ADULT LEADERSHIP

Following the guidelines established by the Boy Scouts of America, chartered Units must have two registered,

responsible adults (one 21+, one 18+) with the Unit at all times (and additional adults which satisfy the

established camper/leader ratios). When leadership changes occur during the week, leaders must sign in and out

at the Administration Building. Anyone staying overnight must have a current medical form on file with the

health officer (see medical forms section). Leader coverage ratios and fees are addressed earlier in this Guide.

CAMPER DEPARTURE OTHER THAN SATURDAY

Campers must sign in/out at the Administration Building. Campers must notify their Scoutmaster and the Camp

Administration prior to leaving camp. For campers to be released or picked up, permission must be indicated on

the medical form and signed by the parent. At the time of departure, an in-camp adult leader must be present to

verify all records and adults involved are approved.

EARLY DEPARTURE PAPERWORK CHALLENGES

Please remember: Scouts who leave camp early will not be in camp and able to retrieve their final advancement

paperwork and other week-ending materials. Therefore, each Unit needs to assign someone to retrieve these

materials for Scouts who leave camp early. It is not possible for the camp to mail these items to the Scout or

Unit after your program week concludes. Please plan accordingly!

VISITOR RIGHTS AND ACCESS

Parents, relatives, and friends are welcome on Sunday from 1:00 -4:00 pm. and on Saturday 8:00–10:30am All

visitors, other than Sundays and Saturdays, must sign in at the Administration Building between 8:00am and

9:00pm, must be approved by the Camp Administration and receive a visitor pass. We encourage unit leaders and

committee members to visit during the week. Please notify the camp’s leadership of known guests who might be

arriving at your 2-week pre-camp meeting. For a Unit that is trying to recruit someone to help out, this is a great

opportunity for them to see the scout program in action. Meal costs are $10.00 each and may be available with

prior arrangement only. Arrangements for meal tickets must be made at the 2 Week Planning Meeting. Meal

tickets may be picked up at the Administration building. Spontaneous visitors may not be granted full access to

meals or other programs.

ELIGIBILITY

GSR resident camp programs are open only to paid, registered campers and registered leaders of approved age

brackets invited to any given program. Other guests will need permission of the Reservation Director regardless

of any potential relation to eligible people attending camp.

UNIFORM

The Staff wear their uniforms proudly; so should you! The “Class A” uniform is worn at dinner and for the

closing ceremony on Saturday morning (thought it is always proper to wear it, if you choose). Remember, a

uniform is not a prerequisite for attending camp. However, please do all you can to assist Scouts who cannot

afford uniform parts.

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PLANNING YOUR PROGRAM

HOW TO GET STARTED

Each program day is basically separated into three parts. You should approach each part carefully!

Mornings = Individual Programs

Afternoons = Patrol or Troop Activities (or Free Time)

Evenings = Campwide Activities (for buddy pairs or Patrols)

MORNINGS: INDIVIDUAL ADVANCEMENTS / PROGRAMS (Mornings)

Refer to the Merit Badge, First Year and Special Interest Chart for scheduled offerings. You should give your

Scouts plenty of time (and advice) when considering which badges/opportunities BEST meet their needs currently

and in the future. Remember to assist Scouts in picking age-appropriate challenges so frustration does not set in.

We strongly recommend that New Scouts enroll in the First Year camper Program along with one of the six

highlighted Merit Badges geared for 11 and 12 year olds. PLEASE NOTE: Scouts who have partialed badges in

the past do not necessarily need to take the badge again. Please consider making alternate arrangements with the

Area Director or Program Director at the start of the week so that Scout can finish his lingering requirements on

the ‘side’ rather than re-register in a badge where he will likely become easily bored or a distraction to others.

NOTE: It is possible to take additional Merit Badges at different times with prior arrangement at your Pre-Camp

meeting two weeks ahead of your arrival with the Program Director.

AFTERNOONS: TROOP / PATROL ACTIVITIES

Your Senior Patrol Leader should lead this process entirely. He should first become familiar with the

AFTERNOON TROOP ACTIVITIES WORKSHEET. In advance of the Pre-Camp Program Planning Meeting,

the SPL should survey the Patrol Leaders Council well in advance to see what activities they are most interested

in doing at camp. Detailed descriptions follow in this manual of each program area and their offerings. The SPL

should use the Afternoon Activities Worksheet to help prioritize the activities your Scouts would like to select.

We recommend you only fill up to TEN of the fifteen blocks as, experience shows, your Scouts will want some

free time, a chance to visit open programs, to participate in an open swim, to work around tricky weather, to take

a nap, work on some extra advancement practice or maybe they’ll want to choose something spontaneous. We

hope you leave at least one “unscheduled” block every afternoon for special troop activities that your PLC plans

in camp. At the Pre-Camp Program Planning Meeting, your SPL will sign up (lottery style) for your Troop’s

afternoon activities. Don’t let an adult do this; it is the SPL’s job!!! This is a great chance to challenge or

collaborate with another Troop at an activity or two. When the Pre-Camp Program Planning Meeting ends, you

will have your Troop’s afternoon schedule complete and ‘ready-to-go!’ It’s that simple!!!

[NOTE: Troops who do not attend the Pre-Camp Program Planning Meeting will need to send their SPL to the

Administration Building on the Sunday your Troop arrives in camp between 1pm-4pm to finalize afternoon

activity selections. Do not mail your choices; your SPL will schedule them manually on arrival day.]

EVENINGS: CAMPWIDE COMPETITIONS AND PROGRAMS

The PLC will want to have some flexibility with these until you arrive in camp. However, if you want to

‘practice’ before camp, that’s great! Regardless, you’ll want to keep some flexibility here…and possibly think

about a Troop or Inter-Troop campfire!

NOTE:

Any SPL wishing to change his Troop’s program should see the Program Director once in camp.

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MERIT BADGE / PROGRAM 9:00am 10:00am 11:00am 2:00pm 3:00pm 4:00pm 5:00pm 7:00pm

WATERFRONT

Swimming (or Swim Instruction) X** X X

Rowing X X

Canoeing ---------- X ----------

Small-Boat Sailing ---------- X ----------

---------- X ----------

Motorboating X X

Lifesaving ---------- X ----------

Kayaking X

SCOUTCRAFT

Camping X X X

Orienteering X

Pioneering X X

Wilderness Survival X X

Geocaching X X

Signs, Signals & Codes *NEW* X X

SHOOTING SPORTS

Archery / Rifle Shooting / Shotgun X X X

ECOLOGY

Mammal Study X**

Soil & Water Conservation By special arrangement w/ Prog. Dir.

Oceanography *NEW* X

Energy X

Fish & Wildlife Management X

Forestry X

Geology / Mining in Society *NEW* X

Nature X

Weather X**

Environmental Science ---------- X ----------

---------- X ----------

HANDICRAFT

Basketry X**

Leatherwork X** X

Woodcarving X X

Art X** X

Fishing X X

Chess X X X

Fingerprinting MB Wed only

Pottery X

Game Design *NEW* X

EMERGENCY SKILLS

Emergency Preparedness X X

Communications X X X

First Aid ---------- X ----------

---------- X ----------

Search & Rescue X X

Fire Safety X

STEM AREA

Welding X X

Radio X

Space Exploration X X

Programming X

Electricity *NEW* X

Robotics *NEW* ---------- X ----------

SPECIAL INTEREST First Year Program Pick**MBs ---------- X ---------- ----------- Fri. Hike -----------

SPOKE (see page 49 for specific info) -------------------X------------------

Disabilities Awareness MB X

Bugling MB & Cooking MB By special arrangement with the Program Director

Snorkeling BSA X

Lifeguard BSA --------------- X ---------------

Project COPE --------------- X ---------------

PLANNING YOUR PROGRAM 2016 – Merit Badge / 1st Year / Special Interest – SCHEDULE

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PLANNING YOUR PROGRAM

Ecology: _____ Boulder Exploration Hike*

_____ Lake Walk _____ Swamp Walk _____ Shannon Hike* _____ Mack ‘N Back Hike* _____ Edible Wild Plants _____ Geology Hike _____ Tree Identification Hike _____ Conservation Project* (choose specific project) _____ Swamp Canoe Trip* _____ Owl Pellet Dissection _____ Aquatic Exploration _____ Nocturnal Nature Hike (8:45pm~ish) _____ Star Gazing (9:00pm) Scoutcraft: _____ Bake a cake/pie/cobbler* _____ Make fried dough or donuts* _____ Fire building / Firem’n Chit _____ Knots & Lashings _____ Map & Compass Skills _____ Orienteering Course* _____ Pioneering Projects* _____ Rope Making _____ Totin’ Chip _____ Wilderness Survival Skills _____ Splicing _____ Monkey-Fist Making++ _____ Signaling* Handicraft: _____ Ice Cube Candle making _____ Leather Slide Making _____ Miniature Catapult & Castle Building _____ Patrol Flag Making _____ Bridge Master _____ Troop Tie-Dye _____ Who’s line is it Anyway? _____ Chess Tourney _____ Totem Making _____ Fishing Derby

Emergency Skills _____ Realistic First Aid _____ Woodland Rescue _____ Synergy Search Shooting Sports: _____ Troop Archery Shoot _____ Troop Rifle Shoot _____ Troop Shotgun Shoot (either 2pm or 4pm)+ STEM: _____ Everyday Object Circuit Creation _____ Troop Rocket Launch++ _____ Troop Welding++ Waterfront: _____ Assault Boats _____ Canoe Trips* _____ Canoe Race _____ Troop Kayak ( No Fridays on Even Weeks) _____ Kayak Soccer ( No Fridays on Even Weeks) _____ Dead-fish water polo ( No Fri.’s on Even Wks) _____ Water Baseball _____ Water Basketball _____ Water Jousting _____ Watermelon Scramble _____ Wet ‘n Wild Tug-o’-War _____ Walk on Water _____ Troop Sail* _____ Aquatic Craze _____ Pirate’s Breakfast (6:30am-8:30am Tu or Th only)

Other Troop Activities: _____ Troop C.O.P.E.* _____ Volleyball

_____ Horseshoes _____ Wiffle Ball

_____ Disc Golf (bring discs or ‘frisbees’)

_____ Patrol Challenge

_____ Ultimate Frisbee

_____ Troop Hike – Any length; staff available, if desired

_____ How to plan your Troop’s Annual Calendar

_____ How to run an effective Patrol Leader Council

* These activities last two or three blocks.

+ Must be at least 13+…buy tickets at Trading Post

++ Must purchase materials from Trading Post

Not available on Friday

AFTERNOON TROOP ACTIVITIES WORKSHEET - 2016 How to use this sheet:

Senior Patrol Leaders are encouraged to use this worksheet with their Patrol Leader’s Council.

1. Have Patrol Leaders inform their Scouts of all program opportunities available

2. All Scouts inform their Patrol Leaders of which activities they most want to do

3. The Patrol Leaders Council determines a priority ranking of ten preferred activities for the Troop

4. Your Senior Patrol Leader brings the Troop’s rankings to the Program Pre-Camp Meeting to choose activities

Remember…

We strongly recommend you only fill up to TEN of your FIFTEEN available afternoon blocks.

We encourage each Troop to leave one block free each day for free swim, advancement work or personal time.

Don’t forget to consider time for Troop traditions/activities not offered by camp

Some activities require more than one block of time

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Hidden Valley Scout Camp / GSR /2016 Page 33

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Saturday NO ARRIVALS

Sunday

8:30am – 9:30 am - SMs and SPLs arrive…(no formal check-in…arrival anytime after dawn)

9:30 am - SM / SPL Leaders mandatory meeting (Carter Lodge)

- Receive Buddy Tags & Finalize Check-In Process, Account Settlement

10:30 am - SPL Meeting (Carter Grove)

12:00 noon - SM / SPL & Staff Lunch (Dining Hall/Only 4 meals per troop)

1:00pm – 2:00 pm - Arrival of Units. - Scouts meet Troop leaders at Troop flag in Upper Parade Field

2:00 pm - Orientation led by staff (Tour Guide obtained at Carter Lodge):

Includes:

- Leader check-in with Reservation Support Services Verify rosters, Issue wrist bands, Verify no-shows

- Medical recheck

- Camp Tour (customized to your Unit’s needs)

- Waterfront Orientation & Swim Checks

- Shooting Sports & Adventure Orientations

- Dining Hall Orientation Find out where you sit at meals, waiter info, and procedures

5:50 pm - Opening Ceremony (Upper Parade Field – Class “A” Uniform)

- Dinner Immediately Follows (Dining Hall)

- Opening Campfire (New Council Ring)

- All Faiths Service (Lower Parade Field)

(NOTE: Be prepared for the above events by carrying any necessary items in a day-pack

separate from your luggage. Don’t forget your water bottle and raingear!)

SUNDAY SCHEDULE 2016

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EVENING SCHEDULE 2016

Sunday

Opening Campfire (New Council Ring)

All Faiths Service (Lower Parade Field)

Monday

Outposts! (GSR Backcountry) Patrols venture to every corner of the Reservation on one of four exciting Outposts!

Cook dinner on the trail, stay overnight and return before breakfast on Tuesday morning.

Open Shoot: Archery, Rifle, Shotgun (Shooting Sports)

Tuesday

Water Carnival (Main Waterfront) All areas of main waterfront are open for this huge event including jousting, swimming and

a giant game of assault boats. Can you “sink the staff?”

Open Shoot: Archery, Rifle, Shotgun (Shooting Sports)

COPE Games (Lower Parade Field) Team-building and fun is the name of the game! Bring your patrol or come as a buddy pair…fun either way!

Inter-Troop Campfires (Campsites) Your SPLs (with help from your Commissioners) will arrange some fellowship with neighboring Troops!

Order of the Arrow Crackerbarrel & Ice Cream Social (Carter Lodge) Arrowmen of any Lodge who will participate in Cheerful Service are invited to an evening of fellowship

Wednesday

Fingerprinting Merit Badge!

Hidden Valley Ironman! (Meet in Upper Parade Field) Does your Patrol have what it takes to rise above the rest? Challenges on land, sea and sky await you!

Older Scout Crackerbarrel (Carter Lodge) Food, fun, fellowship… all just for Scouts aged 14 and above!

Thursday

Open Shoot: Archery, Rifle, Shotgun (priority given to Scouts taking Shooting Sports Merit Badges)

Free Swim (Main Waterfront)

COPE Zip-Line & Games (Athletic Field & COPE Tower) Team-building and fun is the name of the game! Bring your patrol or come as a buddy pair…fun either way!

In addition to games, the mighty zip line will be in-use from the top of the COPE Tower, as well!

Friday

Closing Campfire (New Council Ring)

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Hidden Valley Scout Camp / GSR /2016 Page 36

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ADULT TRAINING & MEETING SCHEDULE

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Hidden Valley Scout Camp / GSR /2016 Page 37

TRAINING & MEETING NOTES

SPL MEETINGS

These meetings take place in Carter Grove (between Carter Lodge and Parade Field) every day at 12noon.

Each SPL should be ready to speak about his Unit’s experiences in all programs, badges, activities, etc..

SPL’s will be asked by management how to run their camp. Do not remain silent!!!

ADULT LEADER MEETING OPPORTUNITIES

Coffee with the Commissioner – every day 9am-9:15am in Carter Lodge. Informal Q & A and daily updates.

Mandatory Leader Meetings – Tuesday and Friday at 10:45am in Carter Lodge.

Program Update Meeting – Tuesday during Siesta in Carter Grove (to learn of advancement issues).

Commissioner Chats – Anytime! Schedule an appointment or visit Admin and they will radio him/her!

Though one adult is required for each of the above, ALL adults are very much welcome to attend!

SCOUTMASTER SUPPER

Tuesday evening in Carter Lodge (simultaneous to Gilbert Hall). Line up for dinner flags, as usual.

All Hidden Valley and Bell Leaders assemble for a chance for fellowship, good eats and some discussion.

Hear of some upcoming events and opportunities around Daniel Webster Council.

Offer your input for long-range and ‘visionary-type’ projects or ideas at our camps.

Meet and talk with the Daniel Webster Council Scout Executive, Don Shepard!

PADDLECRAFT SAFETY… …is available to adults by special arrangement (at your pre-camp meeting or on the day of your arrival) with

the Program Director. This course requires both classroom and ‘field’ experience in the water over more

than ‘one sitting.’ Participants must pass the BSA Swimmer test and attend all sessions to be eligible.

TRAIL TO EAGLE – for STAR & LIFE SCOUTS – offered in SPOKE or by appointment

Selecting, planning, managing, and executing your Eagle Project What are the requirements? How do I choose? Who approves it? How do I run it?

Paperwork, paperwork, paperwork! How to do it! How do I do project proposals/write-ups, the Eagle , my “life purpose statement?”

The Eagle Board of Review Who sits on the Board? What will they ask? How do I prepare? How do I schedule one?

Planning your Court of Honor What are my options? How many speakers should there be? What are the rules?

The spirit of being an Eagle Scout What do you mean it’s not just an award? What does it all mean? Why be an Eagle?

DEN CHIEF TRAINING

Offered every Wednesday afternoon from 5pm-5:45pm at Carter Lodge.

This National training will certify Boy Scouts who will be assisting Cub Scout Packs.

This training helps Scouts understand the Cub program and how to assist it properly.

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Hidden Valley Scout Camp / GSR /2016 Page 38

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Hidden Valley Scout Camp / GSR /2016 Page 39

FIRST YEAR PROGRAM

The First Year Program is

designed exclusively for the brand new,

“never been to summer camp”

Scouts from your Troop.

The First Year Program meets each day from

10:00am to 12noon Monday through Thursday, and

10am to 5pm on Friday (Monday it meets

immediately from breakfast). The format of the

program each day is modeled after an “ideal Troop

meeting.” All First Year campers will be grouped

with scouts from other Troops so as to form patrols

and a “First Year Troop.” Patrols will elect Patrol

Leaders each day, make a flag to show Patrol unity

and spirit, and do all sorts of things together. Fun

and learning is the name of the game! The First

Year Troop will spend each day learning about and

experiencing the basic outdoor and Scouting skills

that a new Scout needs to know. Because of the

large volume of material to be covered, it is highly

recommended that Troops retest and review skills –

before and after – which are learned in First Year.

First Year Scouts should always carry a water

bottle, raingear, and other supplies needed for that

day in a personal daypack. See the Daypack

Packing List for more details.

Be Prepared!

Each day in First Year has a theme:

Monday: Totin’ Chip & Firem’n Chit! Come prepared with your pocketknife!

Tuesday: Knots & Lashings! Learn by using your own practice rope!

Wednesday: First Aid to First Class! Learn how to help your friends in need!

Thursday: Map & Compass! Bring your compass and learn to find your way!

Friday: End of Week Challenge! Ecology, String Burning, Log Sawing and more!

Friday afternoon: Challenge Hike! 5-mile hike that incorporates skills learned throughout the

week. The hike also includes a trail lunch, a visit to the top of

a mountain, a pass through a secluded swamp, and a tour of

across the Reservation and through Camp Bell.

You’ll never forget this!

Each patrol will also visit a different Hidden Valley

Program Area every day to learn about what they

can do in future years at Hidden Valley! The fun

never stops! This program is all-encompassing!

Scouts will be instructed in the following:

Scout requirements: 1a, 1b, 1c, 1d, 1e, 1f, 2,

2a, 2b, 2c, 2d, 3a, 3b, 4a, 4b, 5.

Tenderfoot requirements: 3a, 3b, 3c, 3d, 4a,

4b, 4c, 4d, 5a, 5b, 5c, 7a, 8.

Second Class requirements: 1b, 2a, 2b, 2c, 2d,

2f, 2g, 3a, 3b, 3c, 3d, 4, 5a, 5d, 6a, 6b, 6c, 6d,

6e, 8a, 8b, 9a.

First Class requirements: 1b, 3a, 3b, 3c, 3d,

4a, 4b, 5a, 5b, 5c, 7a, 7b, 7c, 7d.

Totin’ Chip, Firem’n Chit, and the Outdoor

Code will all be taught, also.

NOTE: At the time this Guide was written, the 2016

Boy Scout Requirements were most current. Any

changes will be indicated at your pre-camp meeting.

First Year Scouts are requested to pick one of the

highlighted 9am Merit Badges available to them.

PLEASE ONLY CHOOSE ONE OF THESE MB

SELECTIONS! Other badges may be more

enticing, but are not suited to the First Year camper.

Look for the double asterisks (**) that denote the

best badges for your First Year Scouts! (Staff will

guide First Year Scouts to their Monday morning

badge immediately from dismissal at breakfast).

In order to receive a First Year Certificate, the

Scout must complete every requirement listed

above (including the hike) and attend all periods. If no certificate is presented, please check with the

Area Director on Saturday morning prior to

departure to review which requirements were not

completed. The unit is responsible for the final

passing of the requirements achieved. Though we

are confident the Scout will know all material

presented, we encourage Troop Leaders to retest

their Scouts each night in the campsite – as well as

when you return home from summer camp.

Please refer to the First Year Program Grid which

shows the schedule for each morning in

the First Year Program!

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Open to Patrols of all ages – Your SPL registers your Patrol at the two-Week Pre-Camp Planning Meeting

Patrols must have at least 5 Scouts and not more than 10 Scouts (8 is ideal)

The Outpost Program gives campers the chance to experience the adventure and excitement

of the Griswold backcountry in totally new ways each year.

OUTPOSTS – DAY & NIGHT

When your Patrol chooses a Day Outpost, you leave main camp at 12noon,

arrive at one of four awesome destinations and return to main camp before the 2pm afternoon activity block.

CANOE on Lake Eileen to a hidden cove, where you will enjoy a simple trail lunch before paddling back!

CANOE through the Swamp…if you dare…until you stop to enjoy a simple trail lunch before paddling back!

CLIMB Mt. Shannon to one of GSR’s best views, where you will enjoy a simple trail lunch before hiking back!

CLIMB Lookout Knob and enjoy one of GSR’s coziest summits as you enjoy a simple trail lunch before hiking back!

When your Patrol chooses a Night Outpost, you leave main camp at 5pm in the afternoon,

arrive at one of four awesome destinations and return to main camp before breakfast the next morning.

CANOE on Sunset Lake to a hidden cove, where you will cook and eat a floating dinner,

then camp out on the nearby shore!

PERCH atop Eagle’s Landing on the summit of Mt. Shannon to enjoy the stars and sunrise and a breathtaking view of

main camp. You will reach Eagle’s Landing by climbing up the boulder scree and practice the principles of Leave No

Trace as you make dinner and find your way onto the ‘wild side of the mountain!’

COMPASS CUISINE sets you on a course to find your food and the supplies needed to cook it! Will your map and

compass skills be good enough to help you locate each ingredient of your meal… and even your campsite for the night?

ENDURE a simplistic outpost with minimal equipment and a variety of Scouting tests thrown your way with nothing but

yourself and Scouting savvy! You’ll cook dinner using no pots or pans and sleep in a very primitive lean-to.

Do you have what it takes???

For Night Outposts…BRING WITH YOU…

Personal Gear: Patrol Gear:

Sleeping Bag Tent(s) for Patrol (must carry)

Flashlight Tarp / Ground Cloth

Pocket Knife Cook Kit w/ Large Pot & Small Pot

Ground Pad Fry Pan

One Change of Clothes Serving Spoon

Extra Socks

Rain Jacket / Windbreaker

Bug Repellent

Bowl, Spoon & Fork

Water Bottle (2 liters min.)

Small Pack to carry the above (plus share of patrol gear/food)

Some volunteer Adult Leadership from your Unit will be needed for these programs.

Adults who are willing to assist must also be registered by your 2-week Pre-Camp Planning Meeting.

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PLANNING YOUR MERIT BADGES

SELECTING MERIT BADGES Selecting a merit badge depends on a variety of factors: the scout's

age, abilities, and the Troop's year round program. Each scout's

schedule should be challenging, but attainable. A scout is at camp

to have fun, not to be frustrated with incomplete merit badges.

Remember each scout is different, so each case should be handled

individually. Most importantly, it's not how many merit badges are

earned; it's how great of a time he had.

EXTRA HELP If a scout is having trouble with any merit badge, we will give him

the help he needs. Arrangements can be made for make-up time

with the counselor. Leaders are encouraged to visit each Scout's

Merit Badge Counselor on a regular basis. They will share with

the Unit Leaders each boy's progress and attendance record at

classes. It is important that any problems with a merit badge are

brought to our attention as soon as possible. It is usually

impossible to remedy a situation Friday afternoon that began on

Tuesday. We want to work with Unit Leaders and Scouts to teach

our merit badges successfully. Area Directors will be available

after lunch (during Siesta) on Tuesday to meet with Unit

Leaders and brief them on any trends or issues in any of the

Merit Badge sessions.

100% ADVANCEMENT Our advancement program will be run on the basis that a Scout

must complete 100% of the requirements before receiving the

badge. Some merit badges cannot be completed during camp

unless prior work has been done before arriving at camp.

GSR PRE-REQUISITE GUIDEBOOK Stay tuned for the 2016 GSR Pre-Requisite Guidebook to be posted

on the Daniel Webster Council website in March, 2016. This

comprehensive book will outline – in detail – which advancement

opportunities will require advanced work prior to arriving in camp.

It is distributed after the first of the new year so the 2016 Merit

Badge and Rank requirements may be honored. Please be sure all

of your Scouts and leaders are informed of the contents of this

important Guide. Pre-Req’s will appear in the new registration

system, as well.

PARTIAL CREDIT Any scout finishing some but not all of the requirements for a

merit badge will receive a “partial” merit badge card (blue card).

It tells what a Scout has and has not completed. He can work on

requirements until his 18th birthday to complete any Merit Badge

either at home with a qualified counselor or next summer at

Hidden Valley. A counselor reserves the right to re-test previously

passed requirements. A Scout should not have to fully re-take a

Merit Badge if he has partial credit. Consult a member of the

Camp Key Three for advice in this matter.

ADVANCED WORK We recommend that Scouts read over their Merit Badge

Pamphlets before arriving at camp. This will familiarize the

Scouts with the requirements and content, making it easier to earn

the badge when they get to camp. Many merit badges require prior

preparations. Scouts should review requirements to see what work

they need or want to begin before arrival. Proof of completion of

any requirements done before arrival should be brought with the

Scout to his Merit Badge class to be reviewed by the Counselor in

order to receive a completion on a Merit Badge at camp.

SIGN UP FOR MERIT BADGES Scouts look forward to spending a week at summer camp. We

need the Unit's help in making sure the Scouts receive the Merit

Badge programs they desire and which are most suitable to his age

and abilities. Unit Leaders should talk with their Scouts about the

Merit Badge offerings prior to making final decisions.

Unit Leaders and boys should be aware of the Merit

Badges available. Have the scouts decide, with your

guidance, how many and what Merit Badges they would

like to work on.

Units Leaders will receive instructions in March

related to the NEW IN 2016 online Merit Badge, 1st

Year and Special Interest registration process. These

instructions will include a restricted

password/number to access the online system. This

password should be held in strictest confidence and

maintained only by a responsible adult leader who is

familiar with the Scouts of your Unit and current

advancement policies and procedures (i.e.: not

distributed to the Scouts nor their parents directly).

The NEW IN 2016 online registration system takes

away the need to submit paper blue cards as in the past.

The system will generate ALL blue cards at the end of

the week or any week or month in the future you need an

additional copy. We discourage Units from submitting

blue cards ‘the old way’ as it will prevent records from

being kept electronically and require more ‘manual

labor’ for your Unit and the Camp Staff, as well.

The camp strongly suggests that scouts who are new to

the Boy Scout Program – and who are new to summer

camp – enroll in the First Year Program. New Scouts

who choose, instead, to go after only Merit Badges will

be frustrated in the fall when they still have not

completed their rank requirements. Such a decision

often leads to early dropout from the program entirely.

ADVANCEMENT PAPERWORK PICKUP All completed Merit Badges, partials, First Year Camper progress

reports, any written work, and Awards may be picked up by an

adult leader after 7:00am in the Administration Building on

Saturday morning. Please make sure you have all Scouts’ Blue

Cards before you leave. The Area Directors and Program Director

will be on-hand between 7:30am-8:30am to answer any questions.

Please solve problems regarding paperwork BEFORE leaving

camp. Units will be able to retrieve electronic records once

back home if they submitted everything electronically.

EARLY DEPARTURES Please make certain that arrangements are made to retrieve

advancement paperwork for any Scouts who might be

departing camp before Saturday morning’s closing ceremony.

It is not possible for GSR to mail or deliver such paperwork after

dismissal is completed. Your attention to this matter is greatly

appreciated.

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HOW TO FILL OUT A BLUE CARD *NEW IN 2016* - Units are discouraged from submitting paper blue cards like you always have.

Instead, the new online registration system will print blue cards for you after the week is completed.

If you insist on paper cards, this is what a Blue Card SHOULD look like on the day a Scout begins a Merit Badge!

Reminders:

1) All sections must be legible and completed in ink.

2) Always use the Scout’s first and last name on all sections.

3) Always use the full name of the Merit Badge on all sections (i.e.: no abbreviations).

4) The Unit Leader only signs the card ONCE – on the front – prior to starting the badge!

5) Blue Cards are due at the first meeting of the Merit Badge session.

6) The counselor will complete the rest of the ‘missing’ information.

7) All three sections should remain attached.

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AQUATICS

Hidden Valley offers all sorts of aquatic opportunities at three active waterfronts!

SPECIAL INSTRUCTION & AWARDS SWIM INSTRUCTION (Main Waterfront)

Scouts build their confidence & become stronger swimmers while practicing strokes and working toward Beginner or Swimmer distinction.

BSA LIFEGUARD (Main Waterfront)

Open to Scouts/Adults aged 15+. This intense course runs Monday through Friday from 2pm-5pm each afternoon. This course combines

rowing, swimming, lifesaving, canoeing & first aid Merit Badges. An American Heart Association CPR & Advanced First Aid course is

available (for a nominal fee) on Thursday evening of each week. BSA Lifeguard helps your Unit offer aquatic activities throughout the year.

POLAR BEAR SWIM (MainWaterfront)

Main Waterfront…Wednesday morning at 6:30am…do you dare? Join Pompanoosuc the Polar Bear!!!

SNORKELING BSA (Sunset Waterfront)

A week-long program at Sunset Waterfront every morning at 11am.

MILE SWIM (Main Waterfront)

Open to any Scouts/Adults who successfully complete the ¼ Mile Swim on Monday at 4pm, the ½ Mile on Wednesday at 4pm and the Mile on

Thursday at 4pm. For the mile swim itself, each swimmer will need a rower and a spotter to assist with traversing Lake Eileen.

TRY SCUBA! (Main Waterfront)

Three, one-hour blocks will be offered weekly for an additional $50/person to experience what it’s like to swim and breathe underwater!

TROOP & PATROL ACTIVITIES

AQUATIC CRAZE (Main Waterfront)

Expanded in 2016! Enjoy exclusive use of the inflatable obstacles (trampolines, climbing iceberg, etc.) at Main Waterfront on Lake Eileen!

ASSAULT BOATS (Main Waterfront)

A Hidden Valley staple! Can you keep your rowboat afloat longer than your opponent? Guaranteed laughter and fun to be had!

CANOE TRIP (Sunset Waterfront)

Take your Troop on a tour of Sunset Lake!

KAYAK GAMES (not available on Fridays of even-numbered-weeks in 2016) – (Sunset Waterfront)

DEAD FISH WATER POLO is essentially lacrosse on water! The dead fish is actually just a sponge, though!

KAYAK SOCCER combines balance, speed, and creativity to stay afloat yet also score on your opponent’s goal!

OPEN SWIM (All waterfronts – at times listed below)

No advanced signup required…Enjoy a swim at Chase Waterfront at 2pm, Sunset Waterfront at 3pm and Main Waterfront at 4pm.

TROOP SAIL & FREE SAILING (Chase Waterfront)

Troops may reserve Hidden Valley’s Hobie-Bravo Catamaran sailboats for a two-hour block (2pm-4pm) any afternoon Monday through Friday.

PIRATE’S BREAKFAST (Main Waterfront – or Swamp – your choice!)

A chance to traverse Lake Eileen or the swamp in the misty hours of 6:30am-8:30am and anchor ashore for an outdoor breakfast!

This activity is only available on Tuesday or Thursday mornings. Troops will not eat in the Dining Hall on this morning.

CANOE RACE (Sunset Waterfront)

Who can paddle out to the island in the middle of Sunset Lake and back the fastest???

WATER BASEBALL (Main Waterfront)

Scouts play a five-inning game of baseball in the water! Talk about a level playing field!!!

WATER BASKETBALL (Chase Waterfront)

It’s amazing how the ‘compete level’ rises when you add a few feet of water to this American classic!

WATER JOUSTING (Main Waterfront)

Buddy pairs demonstrate their strength & balance to see who can stay standing on their joust pad without getting knocked into the water!

(NOTE: This activity is better suited for smaller-sized Units/Patrols.)

WATERMELON SCRAMBLE (Chase or Main Waterfront)

Ever played football with a watermelon…in a lake? Two teams…two sides…one watermelon! Winner gets to eat the delicious trophy!

WALK ON WATER (Main Waterfront)

See if you can balance your way to the center of Lake Eileen!

WET ‘N WILD TUG ‘O WAR (Main Waterfront)

Come and see how many variations of tug ‘o war you can play in the water! Don’t forget your bathing suits!!!

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ECOLOGY

The largest program area on the Reservation…because, we use the entire Reservation! The Ecology area is located at the far end of the ‘back’ parking lot – to the far left when facing Main Waterfront.

HIKES AROUND THE RESERVATION

LAKE WALK

Explore the shoreline trail around Lake Eileen and learn the watershed ecology of Hidden Valley.

[NOTE: Other lakes are possible, upon request.]

SWAMP WALK

Experience the natural cycle of the Ecology Swamps on a shoreline tour through the ecosystem.

[NOTE: Sturdy shoes are recommended.]

SHANNON HIKE

Take a guided nature hike over Mt. Shannon while also enjoying a ‘bird’s eye view’ of the Hidden Valley main camp with many hills beyond!

MACK ‘N BACK

Take an extended hike to the Mack Ridge and back… customize what topics you want the Ecology Staff to cover, or just enjoy the views!

NOCTURNAL NATURE HIKE

Experience the Ecology Swamp at dusk and learn to identify Hidden Valley’s nocturnal creatures! (Start time: 8:45pm)

[NOTE: Flashlights will not be used much, but should be brought for safety’s sake.]

LEARN SOMETHING AWESOME!

EDIBLE PLANT IDENTIFICATION

Learn to identify a variety of native plants and animals, their significance around the Valley and beyond!

GEOLOGY HIKE

Ever wonder how this area formed or why we have mountains and valleys?

TREE IDENTIFICATION

What is a Tree Farm? What types of trees grow at Griswold Scout Reservation? What does it take to manage a forest?

STAR GAZING

The Ecology Staff will announce which nights the summer constellations will shine best for a chance

to learn about the sky’s celestial bodies and the myths which accompany their storied history. Start time: 9:00pm

OWL PELLET DISSECTION

Discover the skeletal treasures of an owl’s diet through guided dissection of pellet remains!

ADVENTURES IN ECOLOGY

CONSERVATION PROJECT

Help maintain Hidden Valley and practice the Outdoor Code! Choose between one, two or three hours and levels of ‘dirtiness!’

New in 2016: Your unit will be able to select the exact conservation project of your choosing at your pre-camp meeting 13 days before arrival.

SWAMP CANOE TRIP

Get an inside view of the Ecology Swamp through a guided canoe trip across the murky swamp and beyond.

AQUATIC EXPLORATION

Explore the underwater plant and wildlife community while snorkeling the glacial Sunset Lake shallows.

BOULDER EXPLORATION

Climb boulders and explore 10,000 year-old glacial caves while ascending the southwest slope of Mt. Shannon.

[NOTE: This activity is best suited for larger-bodied participants who possess no fear of heights nor balance issues.]

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EMERGENCY SKILLS

EMERGENCY SKILLS Located next to South Showerhouse on the ridge behind Gilbert Hall.

Are you prepared? Can you master these ‘everyday’ skills?

PATROL & TROOP ACTIVITIES

REALISTIC FIRST AID

Learn how to create a life-like emergency situation using everyday household items. It is an easy, fun way to

spice up First Aid instruction and a great idea to bring back and use at regular Troop meetings!

WOODLAND RESCUE

Practice (with the assistance of the Hidden Valley Staff) those all-important Tenderfoot-through-First Class First Aid

skills on a realistic “victim.” But first, you have to find him… treat his wounds… and bring him back safely!

SYNERGY SEARCH!

It might be easy to find things on your own. It might be easy to work together as a team.

But, can your team combine its skills to reach the goals when some can’t speak, move, see or hear?

See how much you can achieve – as a team – when each member provides one piece of the greater whole!

Handicraft is located under the circus tents on the northern edge of the Conservation Pond.

How creative are you? Can you make everything with nothing?

PATROL & TROOP ACTIVITIES

ICE CUBE CANDLEMAKING

Grab a paper cup, add a wick, pour some wax and then add some ice cubes…what do you get?

One of the most incredible – and easy – candles you’ve ever seen! You’ll have to try it to believe it!

LEATHER SLIDE MAKING

Take this opportunity to build a slide for your neckerchief that would make even Baden-Powell proud!

MINIATURE CATAPULT & CASTLE BUILDING

In this activity, Patrols compete against each other to create catapults out of popsicle sticks and build the strongest castle

structure they can out of film canisters! Who can destroy the enemy’s castle first? Once proficient, let’s see whether

those catapults can be accurate, too, as you aim for targets which the Staff will present to you!

PATROL FLAG MAKING

The Patrol Method is the most important method in all of Scouting. What better way to show your Patrol Spirit,

than with a Patrol Flag you can be proud of having made as a team! Show your new flag off at a camp-wide assembly!

BRIDGE MASTER

Do you like to build stuff? How much weight will your bridge built of straw support?

TROOP TIE-DYE

The classic summer activity! Bring down a white article of clothing (or purchase for cheap in the Trading Post) and

let your imagination begin! Or, if you’re feeling extra creative, bring down (or purchase) several items!!!

TOTEM MAKING

Have you ever wanted to make a three-dimensional ‘monogram’ for yourself using Scout-approved materials? Now is your chance!

WHO’S LINE IS IT ANYWAY?

Scouts perform this improvisational skit game which will get everybody laughing, yet also learning how to work better as a team!

FISHING DERBY

Bring your own gear or borrow ours… see if you can catch the first, the biggest or the most fish!

CHESS TOURNEY

Can you out-strategize the other members of your Unit? Can you be thrifty in the manner you approach the competition?

HANDICRAFT

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SCOUTCRAFT

Scoutcraft is located on the ridge behind Gilbert Hall where the former Council Ring was located.

Can you put the Outing in Scouting? Do you have the skills every Scout should have?

PATROL & TROOP ACTIVITIES

BAKE A CAKE / PIE / COBBLER

With guided instruction, learn and do every step of the process of preparing and cooking a delectable campfire masterpiece!

MAKE FRIED DOUGH OR DONUTS

Can’t make it to Dunkin’ Donuts? No problem! Learn the secrets and try it yourself with guidance from our Staff! It’s easy!

FIREBUILDING / FIREM’N CHIT

If your Scouts wish to practice (or even receive an introductory lesson) in fire building – as well as fire lays – this is the place to be!

What are the differences between a log cabin, teepee, cooking, lean-to, council, reflector, etc….find out all about them: here!

It’s also a great way to brush up on how to start a fire in the rain. This presentation can include Firem’n Chit certification.

KNOTS & LASHINGS

Come on down and practice pioneering fundamentals! Our Staff can customize your session to be as basic or advanced as you wish.

Specialty knots can also be offered (just let the Staff know in advance for supply preparation).

MAP & COMPASS & GPS SKILLS

Test your knowledge of using a compass, orienting a map, taking a bearing or proving your know your map symbol.s!

Basic use of a GPS can also be instructed, as desired (with advanced notice).

ORIENTEERING COURSE

Try an orienteering course…or, make your own! This is really a ton of fun…give it a try!

PIONEERING PROJECT

Scouts build a large-scale project using timbers and ropes; that’s it! A great team-builder and communication enhancer.

ROPE MAKING

Learn to make ¼ inch rope using bow string and twine. Who knew it was this easy and fun?

TOTIN’ CHIP

This session teaches safety, care, usage and storage rules for pocketknives and woods tools. A game or two is added to reinforce the lesson.

WILDERNESS SURVIVAL SKILLS

Scouts learn the basics of surviving in the wilderness. This includes basic outdoor survival, fire building, shelter construction & what you need.

SPLICING

Forget having to whip or fuse the end of your rope…learn to splice the ends like back in the good ol’ days!

Crown knots, round splice, eye splice, etc, etc…rekindle a lost art and learn effective splicing techniques!

MONKEY FIST MAKING

So, you want to learn how to make a monkey fist? Here’s your chance!

(this will require advanced purchase of materials from the Trading Post if you don’t already have the cord).

SIGNALING

Learn the various methods to communicate with others and, after mastering them, spend some time using alternative forms of sending messages!

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SHOOTING SPORTS

Shooting Sports is located on campsite hill (between Saco & Pemigewasett) on the way to Sunset waterfront.

How well can you focus? Can you keep a steady hand? Can you aim for excellence?

Although shooting sports demand discipline, but fun and opportunity are the keys to success!

PATROL & TROOP ACTIVITIES

TROOP ARCHERY SHOOT

Come check out the compound bows and carbon-fiber arrows at twelve stations!

TROOP RIFLE SHOOT

Enjoy our expansive 16-station Rifle Range while firing bolt-action .22 Rifles!

There is a $10/ Scout ammunition surcharge for those who take the Rifle Shooting Merit Badge.

TROOP SHOTGUN SHOOT

For those age 13+, come shoot the 20 gauge shotguns with our automated trap thrower!

[NOTE: Cost is $2.50 for 5 shots and $12 for 25 shots. Shot cards can be purchased at the Trading Post.]

**Located in the Pavilion at the north end of Hidden Valley…before the Athletic Field, beside Low COPE)**

An opportunity to explore your inner scientist!

Whether working toward a NOVA or SuperNOVA award (or not), GSR has everything you need to get started!

In addition to offering over 20 STEM Merit Badges camp-wide, Hidden Valley also has a STEM-specific area!

For more information on STEM initiatives in Scouting:

http://www.scouting.org/stem/Awards/BoyScouts.aspx

At the above link, explore the NOVA and SuperNOVA awards and how they can enhance the

learning and fun for the Scouts of your Troop.

The Hidden Valley STEM Area is located in the pavilion at the north end of camp.

Housed within this pavilion is:

- 18 individual Lincoln Welding stations w/safety equipment & displays to aid learning (6 more this year!)

- A large multi-purpose room for indoor involvements and classroom learning

- An outdoor lawn area for group involvements

- Accessibility to the Hidden Valley athletic field for activities requiring more space to stretch out or fly!

**NEW in 2016: Three afternoon Troop Activities at the STEM area:**

Everyday Object Circuit Creation

Troop Welding (at 18 welding stations!)

Troop Rocket Launch

[Note: Welding & Rocket Launch requires additional purchasing at the Trading Post]

STEM (Science – Technology – Engineering – Math)

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C.O.P.E.

INDIVIDUAL, WEEK-LONG COPE

Available for older Scouts who want to experience

the thrill of learning through dynamic and cutting

edge outdoor "High Adventure.” A Scout must be

at least 14 years of age to participate (or, 13 with

special permission). Individual scouts will take part

in C.O.P.E. in all three blocks of each weekday

morning with other Scouts and, occasionally,

members of the Easter Seals of New Hampshire

Sno-Mo program at Hidden Valley.

Initiative games begin the week. These games are

used to bring a group of Scouts from different units

together. This is accomplished through

communication, decision-making, leadership,

problem solving and teamwork. As a group learns

to work together and support each other, it moves to

the next stage of elements; the "low" elements.

Regardless of the Scout’s personal abilities, he is

challenged to always do his best and help others

advance from wherever they are in the progression

of challenges. The program will ‘stretch your

comfort zones,’ but, only at the pace you accept

through the “challenge by choice” method.

The low elements are designed to instill trust and

cooperation. At this stage Scouts have a chance to

lead others, trust group members and challenge

themselves as a team. Once completing this stage, it

is on to the "high" elements.

The High elements personally challenge each Scout

to take risks with the support of their team. These

activities not only build trust with the group, but it

also builds self-esteem. The success differs for

each individual depending on his own choice of

challenges. For some, success may be taking a step

up on the rope ladder or it may be jumping for the

bar high up in the air. No matter what choice he

makes, a Scouts spirit soars with the thrills of the

elements.

TROOP or PATROL COPE

The entire troop can come on down and participate

in some initiatives and games. Once the group

proves its ability to work together (assuming it

does!), it will experience elements of the Low

C.O.P.E. course. The Patrol/Troop will go through

the same obstacles as the morning students building

teams out of patrols and instilling leadership in their

Junior Leaders. This is what C.O.P.E. was designed

to do. Leadership, Trust, Decision Making, Self-

esteem, Communications, Teamwork and

Problem Solving are the Goals and factors of the

C.O.P.E Course.

In the journey toward these goals, Scouts are

assured Fun, Friendships and Memories that will

last a lifetime. Don't miss out! Patrols may take part

in this great program opportunity, as well. This

activity lasts three afternoon blocks. **NEW IN

2016: Units can select specific low or high elements

they wish to conquer during their Troop COPE

experience.**

COPE GAMES (Tues & Thurs nights) This is a chance for individual Scouts, buddy pairs,

Patrols or Troops to experience COPE first-hand!

All will participate in high-energy initiative games

featuring teambuilding and fun. And, the mighty

zip line will also be made available for those who

wish to fly through the trees of Hidden Valley!

CHALLENGING OUTDOOR PERSONAL EXPERIENCE Low & High COPE are both located in the north end of camp surrounding the STEM pavilion.

We have more than thirty low and high elements to experience again and again.

I bet you have never done them all! Now’s your chance!!!

Now, try it with a blindfold…or with your dominant hand/arm out of service, etc, etc…FUN!

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**Now offered to Older Scouts & Venturers, Aged 13 and above!** Imagine a bicycle wheel. The ‘hub’ is staying in main camp with your Troop.

The “SPOKE” experience is when you journey into a unique, age-appropriate activity (and back) on a memorable adventure!

SPOKE runs from 9am-2pm every day (Meet in Carter Grove to start the day at 9am)

Some SPOKE programs have maximum and minimum numbers of participants.

In the event maximum or minimum numbers are not met, Staff & Leaders will work together to choose an alternate outcome.

Participants choose between: Five Merit Badges, Five Mini-Adventures, or Five Life Skills!

Older Scouts or Venturers participating in Half-Week Sessions should really consider participating in SPOKE!

Choose only one activity per day:

OFFERINGS Monday Tuesday Wednesday Thursday Friday

MERIT BADGES

Cit. in Nation MB Yes

Cit. in World MB Yes

Movie-Making MB Yes

Personal Fitness MB Yes

Photography MB Yes

MINI-ADVENTURES

Griswold (Red) Trail Hike (~7.9 mi) Yes

Mack & Back Hike (~5 mi) Yes

Adventure of Scout’s Choosing! Yes

Mountain Biking (all over) Yes

Crystal Lake Kayaking (&MB) Yes

LIFE SKILLS

Résumés, Interviewing & Job Skills Workshop Yes

Time & Money Management Workshop Yes

Ethical Controversies Workshop Yes

Personal Advancement Goals Workshop Yes

OA Service Projects (various) Yes

Refer to the 2016 GSR Pre-Requisite Guidebook (due out in March, 2016) for additional work/supplies needed.

Partial credit on any badge will be given for any portions completed – especially in Mini-Adventures or Life-Skills workshops.

Scouts can still participate in this program even if they have completed the advancements listed.

Participants must pass the BSA Swimmer test in order to participate in programs with aquatics.

Refer to the Daypack Packing List for the Hiking and Mountain Biking offerings.

Résumés, Interviewing & Job Skills Workshop

…will assist participants in setting goals for the ‘dream job’ and learning basic steps of how to get there!

Time & Money Management Workshop

…will assist participants with backdating, budgeting, evaluating, investing and saving for the future!

Ethical Controversies Workshop

…will assist participants in understanding challenges facing the world today and seeking justice and truth at all times!

Personal Advancement Goals Workshop

…will assist participants in mapping a path along the Trail to Eagle and the path to the Venturing Summit Award!

OA Service Projects

…will assist participants in offering cheerful service to Griswold Scout Reservation’s many physical attributes!

SPOKE

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ADVENTURE

Awesome programs reserved exclusively for Older Scouts / Crews ages 14+

NOTE: Scouts / Crews participating in Voyageur will be based out of Hidden Valley when in main camp.

Remember: Boy Scouts can also attend any Adventure program Provisionally; your Troop need not be in camp.

Only GSR Staff will accompany Scouts / Crews on Voyageur programs (i.e.: no Unit adults)

NOTE: Co-ed Venturing Crews can only attend VV or WMV if they are self-sufficient as a stand-alone Crew.

WHITE MOUNTAIN VOYAGEUR **This GSR offering is only offered during Weeks 1, 3, 5, 7 in 2016.**

White Mountain Voyageur introduces Older Scouts to the principles required for successful backpacking.

Participants will spend five days and four nights on the trail (Mon-Fri) through the

White Mountain National Forest within the State of New Hampshire (off GSR property).

White Mountain Voyageur participants will carry all of their camping equipment, food and water for the week.

Refer to the Adventure Packing List for details on what is needed for this trek.

ADVANCEMENT Partial in Cooking Merit Badge* (Merit Badges and more!) Partial in Hiking Merit Badge*

Partial in Backpacking Merit Badge*

INCLUDED ACTIVITIES Leave No Trace Awareness Award (beyond what is involved with advancement listings) Trail Maintenance

Ability to ‘conquer’ some NH 4,000 footers

Recreational Swimming

VALLEY VOYAGEUR **This GSR staple is only offered during Weeks 2, 4, 6, 8 in 2016.**

Valley Voyageur introduces Older Scouts to the principles required for successful backpacking.

Participants ‘choose their own adventure’ throughout Griswold Scout Reservation’s

roughly 3,500 acres of sprawling backcountry as well as the abutting Belknap State Forest land of NH.

Valley Voyageur participants will spend five days and four nights on the trail (Monday-Friday)

carrying all of their camping equipment, food and water with them.

Valley Voyageur participants must pass the BSA swimmer test.

Refer to the Adventure Packing List for details on what is needed for this trek.

ADVANCEMENT Climbing Merit Badge* (Merit Badges and more!) Partial in Cooking Merit Badge*

Partial in Hiking Merit Badge*

Partial in Backpacking Merit Badge*

Kayaking BSA Award (and maybe MB)

INCLUDED ACTIVITIES Leave No Trace Awareness Award (beyond what is involved with advancement listings) Trail Maintenance

Recreational Swimming

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ADVENTURE

Adventure Program Packing List

for Valley Voyageur and White Mountain Voyageur treks.

Clothing (avoid cotton!)

● 1-2 pairs of shorts (gym shorts work great)

● 1 pair of long pants (non-cotton, no jeans, wind pants/track pants ideal)

● 2-3 non-cotton shirts (Under Armour or polypro wicking shirt ideal)

● 1 warm long sleeve top (fleece jacket or non-cotton material preferred)

● 1 rain jacket

● 3-5 pairs of non-cotton socks (hiking socks preferred)

● 1 pair of hiking boots*

● 1 pair of water shoes (for water SPOKE and Valley Voyageur trips)

● 1 winter hat and gloves (in case it gets cold)

Equipment

● 1 hiking backpack* (big enough for personal and crew gear!)

● 1 tent*

● 1 sleeping bag*

● 1 sleeping pad* (optional)

● 1 compass

● Large ziploc bags (2/3 gallon size is ideal) and trash bags (to keep things dry)

● 3 liters of water minimum! (Camelbacks OK, need 2 liters in hard water bottles)

● 1 bottle of sunscreen

● 1 bottle of bug spray

● Toiletries

● Mess kit* (Bowl and spoon at minimum)

● Flashlight/headlamp

Optional

● Knife (BSA appropriate)

● Book

● Playing Cards

● Snacks

● Sunglasses

● Camera

● Watch

* Things that can be provided by the Adventure Program, however, if you have it bring it.

Any items not listed here which are essential for the trek (i.e. stove, cook gear, food, tarps, etc.) will be

provided by the Adventure Program. Again, if you have it, we recommend you bring it.

NOTE: White Mountain Voyageur should be prepared for alpine conditions which can be cooler and windier than GSR’s normal offerings.

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Every Unit Leader should be sure his/her Scouts and Venturers are aware of all of this year’s APEX offerings!

An additional week at resident camp advances the participant in the universal Scouting program!

ADVANCED PROGRAM EXPERIENCES

(APEX) AT GSR

PROVISIONAL at HIDDEN VALLEY – Scouts age 11+ & Venturers 14+ WEEKS 1-8 (June 26-August 20) Scouts and co-ed Venturers can attend Hidden Valley without their Chartered Troop all eight weeks of the summer!

GSR Staff adults provide leadership coverage so participants can make new friends and experience more programs!

NATIONAL YOUTH LEADER TRAINING (NYLT) – for 14+ (Scout or Venturer)

WEEK ONE (June 26-July 2) Kancamagus is a week-long outdoor leadership training experience for one or two of your older Scouts who you

believe might one-day be your Senior Patrol Leader or Assistant and Venturing Crew Officers. Built around the Patrol

Method, it is led by a youth staff who have been trained at National Advanced Youth Leader Experience (NAYLE).

Space is limited and Unit Leader approval is required.

FARM WEEK – for 1st Class Scouts or Venturers WEEK ONE (June 26-July 2) or WEEK EIGHT (Aug. 14-20) Come experience life on the Bell Farm! Spend each day sampling a different aspect of Farm Life! Enjoy learning

about and caring for our ten horses, beef cows, baby goat, pigs, dozens of chickens, and more! Also, include Farm

Mechanics, Animal Science, Gardening, Insect Study and you’ve got a very full week of fun and learning!

LIVING HISTORY WEEK – for 1st Class Scouts or Venturers WEEK ONE (June 26-July 2) or WEEK EIGHT (Aug. 14-20) Throw yourself ‘back in time’ and spend each day of your week experiencing the ways of the Mountain Man, the

Native American, the revolutionary crafts of Foxfire and the ways of the turn-of-the-century logger! The remaining

day provides an opportunity to create a shared experience between all of these various characters!

COPE & CLIMBING WEEK – for 13+ Scouts or Venturers WEEK ONE (June 26-July 2) or WEEK EIGHT (Aug. 14-20) Do you love to climb? This is a week of bouldering, tackling more than 30 low & high ropes course elements and

battling some daunting 60’ back-country natural rock faces! It is not an experience you will soon forget!

BASIC SCUBA DIVING & AQUATICS WEEK – for 12+ Scouts or Venturers WEEK TWO (July 3-9) or WEEK SIX (July 31-Aug. 6) Participants in this program can become certified as a Jr. Water Diver through PADI, earn the Scuba Diving MB and

other aquatic opportunities. Cost includes mask, fins and snorkel to keep! The option to earn BSA Lifeguard is

available for 15+. This program requires a more stringent medical form and pre-camp meeting with all participants.

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Every Unit Leader should be sure his/her Scouts and Venturers are aware of all of this year’s APEX offerings!

An additional week at resident camp advances the participant in the universal Scouting program!

ADVANCED PROGRAM EXPERIENCES

(APEX) AT GSR

ADVANCED SCUBA DIVING & AQUATICS WEEK – for 14+ Scouts or Venturers

WEEK SEVEN (August 7-13) Participants who are already PADI (Jr.) Open Water Diver certified may participate in this advanced program which

allows for five advanced water dives through the week; two required and three elective. While equipment can be made

available to those who need it, it is strongly recommended previous students bring their own gear, when possible. This

program requires a more stringent medical form and pre-camp meeting with all participants.

CRAFTS WEEK – for 1st Class Scouts or Venturers WEEK THREE (July 10-16) Spend two days with extreme leatherwork, two days with extreme woodcarving and some art and other projects, as

well! Participants will be able to keep all of the projects they participate in.

OA ARROWCORPS – for 1st Class Scouts who are registered in the OA WEEK THREE (July 10-16) Arrowmen of any Order of the Arrow Lodge are welcome to participate in this ‘half-service, half-program’ experience

while also participating in various leadership workshops offered by Scouting’s National Honor Society leadership.

Work projects will be lengthy and purposeful while program will be unique and spread across all offerings.

ENVIRONMENTALIST WEEK– for 1st Class Scouts or Venturers WEEK THREE (July 10-16) Imagine an entire week to explore the breadth of ecological beauty at Griswold Scout Reservation! Participants will be

introduced to the Hornaday Awards program and various shared and self-discovery opportunities.

PERFORMING ARTS WEEK – for 1st Class Scouts or Venturers WEEK FOUR (July 17-23) Scouts and Venturers who want to learn the arts of theater, music, public speaking, photography and movie-making

need to check out this fun – but exhausting – week of ‘life on and around the stage.’

ATHLETICS WEEK – for 1st Class Scouts or Venturers WEEK FIVE (July 24-30) Modeled around proper nutrition, behavior and exercise, this program is perfectly lined up to help all athletes of fall

sports to ‘get tuned up’ for the upcoming season! Athletics & Sportsmanship – along with exercise – lead the way!

STEM WEEK (Science-Technology-Engineering-Math) – for 1st Class + & Venturers

WEEK SIX (July 31 - Aug. 6) In addition to choosing three STEM Area Merit Badges (Robotics, Welding, Space Exploration, Radio and Electricity),

participants will also experience Electronics MB as part of this program! Additional programmatic opportunities will

include some NOVA work and chances to meet adults from the various STEM occupations. Participants keep their

robot at the end of the week.

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Every Unit Leader should be sure his/her Scouts and Venturers are aware of all of this year’s APEX offerings!

An additional week at resident camp advances the participant in the universal Scouting program!

ADVANCED PROGRAM EXPERIENCES

(APEX) AT GSR

SURVIVAL WEEK– for 1st Class Scouts & Venturers WEEK SIX (July 31 - Aug. 6) This is an extreme week of outdoor skills enhancement with advanced training in wilderness survival, camping,

backpacking and Leave No Trace and Tread Lightly education. Participants will be challenged to live in different

camp situations – using different shelter-building and tents – over the course of the week. Backpacks are back-country

packing which is able to be 100% carried at all times (i.e.: no foot locker) is essential throughout the entire week.

RESPONDER WEEK – for 1st Class Scouts and Venturers WEEK SEVEN (August 7-13) Spend two days learning about law enforcement, two days involved in fire safety and all days involved with emergency

medical procedures and backcountry extraction! Learn from professionals in the field! Use real equipment!

APPRENTICE WEEK – for 1st Class Scouts and Venturers WEEK SEVEN (August 7-13) If manual labor and work in the trades sounds exciting, this is the week for you! Work alongside our Reservation

Rangers and earn some Scouting advancement at the same time! Learn from members of the GSR Property Committee

and others from related fields. Several MB’s from the trade fields will be offered as part of the program.

SHOOTING SPORTS WEEK – for 14+ Scouts and Venturers WEEK EIGHT (August 14-20) Recurve and compound bows… Target and Field settings… .22 Rifle and .22 Pistol… .50 caliber Black Powder

Musket… Tomahawk Throwing… 12 gauge Trap Shooting and almost a dozen Sporting Clays stations in the woods!

Sporting Arrows! Experience all shooting ranges across the Griswold Scout Reservation!

COUNSELOR IN TRAINING (CIT) – Offered four times, lasting two weeks What is it like to be on GSR Staff? If you will be 14 or 15, come learn in the GSR CIT program! Choose one of four

two-week sessions (Weeks 1-2, Weeks 3-4, Weeks 5-6, Weeks 7-8)! During your first week, you will

experience/assist in ten different program areas across GSR (five at Camp Bell, five at Hidden Valley) and some

nighttime training. Your second week, you will be assigned one specific area where you will ‘practice teach’ and see

whether becoming a future Staff member is right for you! For more information, ask your Scoutmaster or contact the

Daniel Webster Council office via [email protected]. Applicants should register by May 16, 2016.

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ADDITIONAL PROGRAMS AT GSR

RELIGIOUS SERVICES

The Scouting movement recognizes religion as an

essential part of the character building process and

thus encourages its members to adhere to the beliefs

and practices of their faith. An All Faiths Service will

be held on Sunday evening of each week. The Chapel

is available for individual, Patrol, or Troop services, as

well. A Roman Catholic Mass will be offered during

Siesta on Wednesday. Contact either the Program or

Reservation Director with questions/requests.

ADULT LEADER TRAINING

Our extensive Adult Leader trainings are open to all

adults! In addition to the many courses you have

come to enjoy in the past, GSR is proud to also

provide training/certification for a variety of courses

which assist your Unit in achieving its Journey to

Excellence goals as well as renewing your Annual

Charter agreement with the Boy Scouts of America.

Please take advantage of these great opportunities!

TRY SCUBA!

Scouts age 12+, Venturers and Adults, alike, can take

an hour to strap on some SCUBA equipment and swim

and breathe underwater for an hour with certified

supervision! There is an additional $50/person charge

for this opportunity. Weeks 1, 3, 4, 5, 8 it will be

offered Tuesdays at 2, 3 or 4pm while during Weeks 2,

6 and 7 it will be offered Mon., Wed. and Thurs

nights. Come TRY SCUBA and see if it’s for you!

THEME DAYS

Monday = Character Development Day

Tuesday = OA Day

Wednesday – Personal Fitness Day

Thursday = Venturing Day

Friday = High Adventure Day

On each of the days listed above, programs will be

provided to enlighten your Scouts/Venturers of the

myriad opportunities available to them throughout

DWC and the BSA, at large. Come with your

questions and Be Prepared to learn a whole bunch!

SM & AREA DIRECTOR MEETING

Tuesday, during Siesta, each Area Director will be

available in Carter Grove to address any trends

observed in Merit Badge classes or disciplinary issues

regarding any particular Scouts. Stop on by!

WELCOME WEDNESDAYS

Are you affiliated with any “Arrow of Light” Dens?

Well, invite them to GSR for “Welcome Wednesdays”

to check us out! Contact your Commissioner with

questions. Feel free to invite other Scouts, Venturers

or Troops or Crews to come learn about GSR! If

participants wish to purchase lunch, cost is

$10/person. If they bring their lunch, there is no cost.

EASTER SEALS

The New Hampshire Easter Seals Society and the

Daniel Webster Council BSA offer a truly unique and

integrated program. Campers from Easter Seals Camp

Sno-Mo live at Hidden Valley in their own lodge and

campsite. Campers are mainstreamed into all camp

programs and enjoy new acquaintances with Scouts.

Please consider the many ways your Scouts can

participate with the Easter Seals! Easter Seals evening

programs will be announced at camp!

SPL OVERNIGHT

Friday/Saturday, June 3/4 is the 8th Annual Senior

Patrol Leader Overnight! It’s a great chance for SPLs

to network and help plan for a great week of summer

camp. Also, training is provided to help establish duty

rosters, waiter schedules and the like. Register your

summer camp SPL and ASPL today!!! The SPL

Overnight is open to leaders for both Hidden Valley

and Camp Bell, alike.

OLDER SCOUT CRACKERBARREL

Wednesday nights, Older Scouts will have the chance

to ‘hang out’ with friends their own age as well as

spend some casual time with members of the GSR

Camp Staff. There will be some food and informal

conversation of age-appropriate opportunities

available to older Scouts in NH as well as the world.

GSR MEDALLION & ROCKERS

Purchase a GSR medallion and then start to work

toward achieving every ‘rocker’ which recognizes

your completion of the many unique offerings of

Hidden Valley! Can you earn them all?

HORSESHOE TOURNAMENT!

Adults are encouraged to practice throwing some

horseshoes early in the week so they are ‘ready-to-go’

when the horseshoe tournament gears up later in the

week! Signups will be held in camp and specific days

and times will be determined according to the demand.

HIKE THE BACKCOUNTRY!

Various special afternoon hikes will be made available

during the course of each week for adults and Scouts

alike. These include: “Mack ‘N Back,” the “Man

Challenge,” the “Extreme Man Challenge” and others.

Adults may join with SPOKE daily hikes, as well.

TOURS OF CAMP BELL

Let your Commissioner know if you want to see Bell,

learn about its programs or take your PLC on a tour!

ANNUAL PROGRAM PLANNING & BUDGET

While you are in camp, please consider taking

advantage of our trained Commissioner fleet and

senior Staff if you would like to host (or learn how to)

an Annual Program Planning Conference and/or

budgeting exercise for your upcoming Unit calendar

year! Let us help you experience a new way of things!

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ORDER OF THE ARROW

OPENING & CLOSING CAMPFIRES The Passaconaway Lodge, Order of the Arrow, will be ever-present in ceremonies this summer and there is

no finer place to experience the ceremonies team than our Opening and Closing Campfires.

OA ELECTIONS Daniel Webster Council Units are encouraged to help restore a great tradition by signing up for your Unit’s

OA Elections at summer camp! In-council Unit Leaders must let the Camp OA Representative know at your

pre-camp meeting. Units must have at least 50% of their unit attending to hold the election. Elections will be

held late Sunday and Monday evenings unless requested otherwise.

TUESDAYS – ORDER OF THE ARROW DAY! The Order of the Arrow, which is the Honor Society of Camping, has a key place in camp. Tuesdays are set-

aside to acknowledge the Order of the Arrow. All that day Scouts and Scouters who are members of any OA

Lodge are highly encouraged to wear their sash with their Class ‘A’ uniform. The Camp OA Representative

will be available after lunch on Tuesday to answer questions about the Order of the Arrow.

OA SERVICE CORPS After lunch on Tuesday, the Camp OA Representative will lead a GSR service project in the afternoon 1-

4pm window of time. Additional service opportunities exist at other times, as well (e.g.: SPOKE). Please

inform GSR at your pre-camp meeting of any special trade skills of attending OA members. Arrowmen of

any Lodge are encouraged to serve cheerfully while at camp. Please consider how your OA members might

enhance GSR during your stay!

OA ICE CREAM SOCIAL Did you say ice cream?! As the OA is the Brotherhood of Cheerful Service, only the OA members that work

some or all of the Tuesday OA service project are then invited to the Tuesday night OA Ice cream Social!

Kick back and relax with other Arrowmen and Passaconaway’s Lodge Adviser and Lodge Chief!

TRADING POST New this year! The Trading Post will carry OA gear every day all summer! Bring some extra money to buy

that OA Jacket you’ve been eyeing. All funds generated from OA Gear go directly back to Passaconaway

Lodge and in turn are reinvested into OA camp projects. It’s a win-win! Later Tuesday nights the Trading

Post will reopen only for OA members where they can purchase OA Lodge Flaps and other controlled

member items.

“MEET THE CHIEF” – Tuesday afternoons at 5pm All Units are encouraged to send their Troop OA Representative to the Council Ring on Tuesday afternoons

at 5pm to “Meet the Chief!” The Passaconaway Lodge Chief will be on-hand to ‘meet and greet’ the OA

Reps present to update them with upcoming Lodge, Section and Region matters, offer tips for better

integration of OA participation at the Unit level as well as field questions and conversation on any topic.

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CHECK-OUT AND DISMISSAL

CHECKOUT PROCEDURES

Breakfast on Saturday morning is an open

Continental Breakfast served from 7:00 to 8:30am.

Units should be packed and ready to check out

before 8:30 AM on Saturday. We urge parents to

please be on time. The following steps should be

taken.

At the Friday Senior Patrol Leader’s meeting, a

check-out appointment will be established with your

Commissioner for final inspection. These

appointments will take place between 6:30am and

8am on Saturday. Scouts, their gear and troop

equipment will need to be out of the site prior to

inspection. A check out form will be issued to the

troop leader upon successful check out of the

campsite.

Locate and return all items you may have checked

out of the Quartermaster store during the week.

These will need to be returned to your

Commissioner by Friday. Make sure all members in

your Unit have their personal gear ready for the

walk to the parking lot. Equipment that is too large

or too heavy to carry, such as footlockers or duffle

bags, may be placed by the roadway next to your

site sign. (DO NOT obstruct roadways). Camp

vehicles will transport trunks and heavy troop

equipment down and place it beside your campsite

sign next to Carter Lodge. PERSONAL

VEHICLES WILL ONLY BE ALLOWED IN THE

CAMPSITE AREAS AS DEEMED BY THE

RESERVATION DIRECTOR. Scouts are

responsible for transporting their own personal gear

from the site.

FINAL INSPECTION

The Unit Leader, SPL, and Commissioner will make

the final inspection of the campsite. They will

check the following:

Washstand and Latrine are clean

Toilet Paper & Soap are stocked at Latrine

Campsite area is clear of trash

Picnic tables are clean and free of markings

Fire Equipment, buckets full & clean

A little firewood stacked for the next unit

Tents & cots in order, tent flaps down and

cots turned on their sides

Any Troop or Scoutcraft projects are

disassembled and taken down.

SCOUTMASTERS

Return approved check-out form

Submit 2017 GSR Declaration form

Pay for all damages that might have occurred

during your stay at camp.

Advancement packets (e.g.: blue cards,

partials, First Year Certificates, etc.) will be

available in the Administration building after

7am. Please review your paperwork

carefully. Area Directors and the Program

Director will be on hand between 7:30-

8:30am to answer any questions you may

have. Pictures will be included in your

mailbox on Saturday morning, as well.

Scouts may pick up their equipment under the

sign by Carter Lodge and meet parents for

their trip home. Adult Leaders must remain

with Scouts who have not yet been picked up.

Please inform your Scout’s parents that gear

must be carried from Carter Lodge to the

parking lot. No personal vehicles may drive to

Carter Lodge.

Submit evaluation forms and rotating leader

badges to the Administration building.

Information regarding additional weeks (e.g.:

Provisional, APEX, Adventure or CIT, etc.)

will be available in the Administration

building.

CLOSING CEREMONY

There is a camp-wide closing ceremony at 8:45 am

at the Council Ring. “Class A” uniform should be

worn. Troops will have the opportunity to

recognize one person or “people” who they feel

went above and beyond and epitomized Scouting’s

best during the week. Families are encouraged to

“stretch their legs” after their drive and join us for

the ceremony. Don’t forget to visit the camp

Trading Post one last time before you leave!

Dismissal follows the ceremony. Please be careful

of campers and traffic as you exit camp. Camp

roads have a speed limit of 15mph. Please be good

neighbors, also, and be very watchful of your speed

in Gilmanton (25mph maximum on adjoining roads

to the Griswold Scout Reservation).

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PERSONAL GEAR TO BRING

PERSONAL GEAR:

____ Extra Shirts (long-sleeves for some programs)

____ Extra Pants (needed for various programs)

____ Extra Shorts

____ Extra Socks

____ Extra Underwear

____ Jacket

____ Rain Gear

____ Sleep wear

____ Sneakers

____ Hiking Boots (needed for various programs)

____ Swim Suit

____ Extra Towels

____Toilet Items (washcloth, soap, comb, shampoo,

toothbrush, toothpaste, deodorant, toilet

paper.)

____ Sleeping Bag or Blankets

____ Pillow

____ Personal First Aid Kit

____ Flashlight, Batteries

____ Wallet, Money

____ Pocket Knife (2 1/2 " blade or less)

____ Handkerchief

____ Notebook, Pen or Pencil

____ Scout Handbook

____ Merit Badge Books

____ Materials for your merit badge classes

____ Non-Aerosol Bug Repellant

____ Bug Net

____ Laundry Bag

____ Watch

____ Water Bottle

____ Sun Screen Lotion

____ Scout Uniform

____ DayPack, very handy to carry things

throughout the day (refer to the Daypack

equipment list for what should be included).

OPTIONAL PERSONAL GEAR:

____ Compass

____ GPS

____ Camera

____ Sunglasses

____ Songbook

____ Musical Instrument

____ Nature Books

____ Sports Equipment

____ Bible, Prayer Book

____ Fishing Gear, Bait

____ Stationary & Stamps

____ DWC Gift Card for the Trading Post

LEAVE AT HOME: A Scout is not a fool!

Pets, sheath knives, fireworks, firearms,

ammunition, bows & arrows, radios, iPods, laptops,

tablets, MP3 players, cell phones, televisions,

walkie-talkies, electronic games, squirt/nerf/airsoft

or paintball guns, dice, unscout-like literature,

alcoholic beverages and illegal drugs or similar

items (or people under the effects of them).

Valuable items should certainly be left at home.

LABEL GEAR: Scouts and Leaders should mark each of their

personal items with their name and unit number.

Many, many items are lost or misplaced and are

never claimed. If items are marked we will try our

best to return them to the rightful owner.

**MEDICAL FORM**

Units are asked to submit a copy of Medical Forms

no later than May 31st regardless of your week in

camp. Leaders should also have a copy of all

medical forms from your Unit with them when they

arrive (as a backup). This will help avoid any

problems that may arise. Remember: it is requested

that a new copy of the medical form be submitted for

each week attending camp as the archives are

maintained on a weekly basis (not summer-wide).

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Considerations for Program Areas Aquatics Bathing Suit (one-piece suit for females)

Standard clothing, as well

Towel for drying off

Personal Goggles (optional)

COPE Long pants (for high course only)

Ecology Sturdy Shoes / Daypack / Water for plenty of walking

Emergency Skills Refer to daypack checklist

First Year Program Sturdy Shoes / Daypack / Water for plenty of walking

Handicraft May need to purchase a kit or supplies at the Trading Post

T-Shirts for Tie-Dying (also available at Trading Post)

Merit Badges Pre-Requisite Materials / Proof for Merit Badges

Scoutcraft Refer to daypack checklist

Shooting Sports Purchase Shotgun Tickets at Trading Post before shooting

STEM Refer to Pre-Req Guide in March, 2016. Some kits needed.

Other Hidden Valley Considerations Fishing around camp Personal Fishing Equipment

Flag Ceremonies Troop Flag & Patrol Flags

HV Ironman Comfortable running, swimming and active clothes

Order of the Arrow (OA) Day OA Sash (optional)

Moviemaking Camera…coordinate w/Unit Leader for safe storage

Patch Trading Scouting Memorabilia / Patches (optional)

Photography Camera…coordinate w/Unit Leader for safe storage

Trail to Eagle Project proposal / write-ups, drafts, etc. (optional)

Venturing Day Venture Crew Uniform (optional)

DAYPACK PACKING LIST & HV NOTES

All Scouts / Adults should always carry a daypack containing: Rain Cover for your daypack!

Filled Water Bottle

Raingear

Personal First Aid Kit

Program gear / clothing needed for the day

Sunscreen

Pocketknife or Multi-Tool

Bug Spray (optional)

Notepad / pen

Flashlight

Watch

Money (optional, for Trading Post / Vending Machine)

Compass / GPS (optional)

Remember: Wear closed-toed shoes at all times!

Barefeet are only allowed:

In your tent, In the shower, or at the Waterfront.

All GSR Program Areas & Buildings contain: First Aid Kit

Water

Radio or Telephone or some form of communication for help

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Hidden Valley Scout Camp / GSR /2016 Page 60

TROOP & CAMP EQUIPMENT

THE TROOP MAY CONSIDER BRINGING:

____ Copy of Leaders Guide

____ Blue Cards

____ First Aid Kit

____ American Flag

____ Troop Flag on a pole

____ Patrol Flags

____ Lantern, fuel (No Kerosene)

____ Advancement Chart

____ Scout Requirement Book

____ Extra Advancement Books

____ Lockable Cash Box

____ Matches

____ Lawn Chair

____ Other Special Camping Gear

____ Rope

____ Binders Twine

____ Axes

____ Saws (NOT CHAINSAWS)

____ Special Menu items

____ Song & Skit books

____ Surprise Awards

____ Ceremony Candles

____ Special Tentage

____ Equipment for trips or overnights

____ Large bag labeled with unit # for

Raccoon Barrel

THE FOLLOWING IS AVAILABLE IN THE

QUARTERMASTER STORE AT HV:

____ Picnic Tables

____ Tarps (usually two per site)

____ Patrol Boxes

____ Cook Kits

____ Chef Kits

____ Other Cooking Gear

____ Axes

____ Saws

____ Griddles

____ Latrine & Shower Cleaning Equipment

____ Toilet Paper

____ Brooms

____ Trash Bags

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MAP OF HIDDEN VALLEY MAIN CAMP

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RESERVATION TRAIL MAP

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Hidden Valley Scout Camp / GSR /2016 Page 63

CHECKLIST OF FORMS

2016

HIDDEN VALLEY

Please use the checklist below to make sure all necessary forms are returned. All listed forms must arrive at

Griswold Scout Reservation before May 31st to allow time to prepare and make arrangements for your Unit’s stay

(regardless of which week you are coming to camp).

Please be sure to identify Troop number, Council, Camp and Week number.

NEED HELP?

GIVE US A CALL!

Griswold Scout Reservation

Hidden Valley: 603 364-2900

Reservation Support Services: (Call 603-364-2900 after June 1st)

PLEASE MAIL TO: Hidden Valley Paperwork / GSR

Attention: Reservation Support Services (RSS)

254 Griswold Lane

Gilmanton Iron Works, NH 03837

Do not fax, email or send by special courier...please utilize standard, federal US Mail.

Please include a copy of each participant’s medical form and this checklist with the listed forms.

We also suggest you make a copy of every form you send us for your records…

and consider bringing a backup copy with you when you arrive in camp.

Copy of Medical Forms – Annual Health & Medical Record (keep a copy for your files)

Copy of each camper’s Health Insurance Card (keep those with the Troop leader)

Proof of Youth Protection Training compliance for each Adult Leader staying in camp

NOTE: Many forms used in past years are now incorporated in our new online registration system.

While it is no longer necessary to provide ‘hard copies’ of those forms,

it is still necessary to submit the information.

Please be sure to complete all information requested in that system.

Forms which are now included in the new online registration system include:

Pack-Out Meal Forms

Adult Registration Form

Outpost Registration Form

Pickup Authorization information should now be included on Medical Forms and not on separate sheets.