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Learning by Design: Constructing knowledge through design inquiry around educational game development Andrew Middleton Richard Mather Susannah Diamond Learning and IT Services

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A simulation was run by educational developers that matched Visualisation students with academics from across the university in order to explore the potential of digital game-based learning (DGBL). Students acted as 'developer companies' charged with designing educational games for their academic 'clients.' One unexpected outcome was the realisation that the design process itself provided a valuable learning opportunity, requiring creativity in problem solving and discourse in the iterative design negotiations, and so offering a model of networked inquiry. The session will engage participants in discussion in order to develop understanding of the links between creativity, design and inquiry-based learning.

TRANSCRIPT

Page 1: Learning by design: constructing knowledge through design inquiry around educational game development

Learning by Design:

Constructing knowledge through design inquiry around

educational game development

Andrew MiddletonRichard Mather

Susannah Diamond

Learning and IT Services

Page 2: Learning by design: constructing knowledge through design inquiry around educational game development

Session outline

1. Introduction

2. Design activity

3. Discussion

To develop shared understanding of the links between creativity,

design, and inquiry-based learning

Page 3: Learning by design: constructing knowledge through design inquiry around educational game development

About the Creative Development Team

Page 4: Learning by design: constructing knowledge through design inquiry around educational game development

Background

Content design Changing roles Active learning Emerging technologies

► A design-based learning initiative with academic clients and student developer teams.

Page 5: Learning by design: constructing knowledge through design inquiry around educational game development

Facilitation model

ClientsAcademic staff

Developer companiesStudents

Liaison GroupEducational Developers

Learning FacilitatorsTutors

Client focus groupStudents

Page 6: Learning by design: constructing knowledge through design inquiry around educational game development

Summary of outcomes

Student commitment to authenticity of design process

Student developers gained high levels of subject knowledge

Staff considered alternative approaches to teaching.

► Could design-based learning be of wider interest?

Page 7: Learning by design: constructing knowledge through design inquiry around educational game development

Design-based learning

Design based learning involvesapplying, extrapolating, integrating

and synthesising knowledge

(Perrenet et al. 1999)

Page 8: Learning by design: constructing knowledge through design inquiry around educational game development

Design-based learning

The sciences value objectivity, rationality, neutrality, and a concern for the "truth:' . . .

The humanities value subjectivity, imagination, commitment, and a concern for "justice.". . .

Design has its own distinct things to know, ways of knowing them, and ways of finding out about them.

(Cross 1983, 221-22, cited in Davis, 1998)

Page 9: Learning by design: constructing knowledge through design inquiry around educational game development

The natural sciences are concerned with how things are.... Design, on the other hand, is concerned with how things ought to be, with devising artifacts to attain goals.

(Simon, cited in Davis, 1999)

Design-based learning

Page 10: Learning by design: constructing knowledge through design inquiry around educational game development

Design based learning is learning throughapplying creativity to solve problems.

Design-based learning

Page 11: Learning by design: constructing knowledge through design inquiry around educational game development

Design activity - Scenario

Image Credit: Lewis Elementary School, Portland Oregon

Page 12: Learning by design: constructing knowledge through design inquiry around educational game development

Design activity - role definitions

Designer

►Ask questions to refine the needs

►Provide professional advice

Client

►Explain your requirements

►Consider your stakeholders

Page 13: Learning by design: constructing knowledge through design inquiry around educational game development

Discussion

Deconstructing design based learning: What are the benefits?

Process or product: Which is important?

Immersion or light touch: Where do you stand?

Embedding and integrating: Is it relevant for you?

Page 14: Learning by design: constructing knowledge through design inquiry around educational game development

What are the benefits?

How does design based learning relate to the following?

Professionalisation Activation Co-operation Creativity Integration Multidisciplinarity

Categories from Wijnen, 2000

Page 15: Learning by design: constructing knowledge through design inquiry around educational game development

Process or product?

1. Learning subject-based content through a process of design?

2. Learning the problem-solving professional skills associated with design-based occupations?

Do you see the benefits of design based learning as:

Page 16: Learning by design: constructing knowledge through design inquiry around educational game development

Process or product?

"In IL [Inquiry Learning], students learn content as well as discipline-specific reasoning skills and practices (often in scientific disciplines) by collaboratively engaging in investigations."

(Hmelo-Silver et al., 2007)

Page 17: Learning by design: constructing knowledge through design inquiry around educational game development

Process or product?

1. Learning subject-based content through a process of design?

2. Learning the problem-solving professional skills associated with design-based occupations?

Do you see the benefits of design based learning as:

Page 18: Learning by design: constructing knowledge through design inquiry around educational game development

Immersion or light touch:Where do you stand?

Design-based learning can be:

Quick interactive interventions

Medium length assessed work

Fundamental to a curriculum

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"To implement a problem-solving-through-design approach, professors should:

• reconceptualize curriculum as problems,• place students in the role of designers, and • reconfigure classrooms as design studios. "

(Nelson, 2003)

Immersion or light touch:Where do you stand?

Page 20: Learning by design: constructing knowledge through design inquiry around educational game development

Immersion or light touch:Where do you stand?

Page 21: Learning by design: constructing knowledge through design inquiry around educational game development

Embedding and integrating:Is it relevant for you?

Could you apply design based learning in your subject area?

Design based learning is learning throughapplying creativity to solve problems.

Page 22: Learning by design: constructing knowledge through design inquiry around educational game development

References

Davis, M. (1999) Design Knowledge: Broadening the Content Domain of Art Education. Arts Education Policy Review; 101(2) 27-32

Davis, M. (1998) Making a Case for Design-based Learning. Arts Education Policy Review, 100(2), 7-14

Hmelo-Silver, D., & Chinn. (2007). Scaffolding and Achievement in Problem-Based and Inquiry Learning: A Response to Kirschner, Sweller, and Clark (2006) Educational Psychologist, 42(2), 99–107

Nelson, W.A. (2003) Problem Solving Through Design, New Directions for Teaching and Learning, 95, 39-44

Perrenet, J., Bouhuijs, P., & Smits, J. (2000). The Suitability of Problem-based Learning for Engineering Education: theory and practice. Teaching in Higher Education, 5(3), 345 - 358

Wijnen, W. (1999) Towards Design-Based Learning. Technische Universiteit Eindhoven, Educational Service Centre