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Computer and Multimedia in Education: eory an oncepts Dr. CK T an, UMS 1

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Computer and Multimediain Education:

eory an oncepts

Dr. CK Tan, UMS 1

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What is Educational Technology?

 

AV ITProcess

Teachin

TV, Radio,

Di ital TV Com uterMethodologies Cellular phone,

etc

and Internet

Dr. CK Tan, UMS 2

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WHAT IS COMPUTER IN EDUCATION ?

It is the use of com uters in the desi n development, delivery and evaluation of teaching

and learning materials (instruction)

It means:

-

• computer-assisted instruction (CAI)

• computer-assisted language learning (CALL)

Dr. CK Tan, UMS 3

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WHAT IS LEARNING ?

 permanent change in an individual’s knowledge or

behaviour , , . , . .,

To learn is to change (or have the capacity to change)one’s level of ability or knowledge in a permanent way

 a person with his/her environment

Dr. CK Tan, UMS 4

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INSTRUCTIONAL METHODS

Cooperative learning

Discoveryiscovery

Problem solvingInstructional games

Simulation

DiscussionDrill and practicerill and practice

Tutorial

Demonstrationemonstration

Presentation

Dr. CK Tan, UMS 5

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INSTRUCTIONAL TECHNIQUES

Focusing questions

Highlightingighlighting

AnalogiesMnemonics

Imageryy

Concept mapsEmbedded questionsmbedded questions

Feedback

Case studiesase studies

Role playing

Dr. CK Tan, UMS 6

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LEARNING THEORIES

 A learning theory is an organised set of principlesexplaining how individuals learn; that is, how theyacquire new a i ities an or now e ge

(Newby, T.J., 2000)

Learning Theory Main Principle

e av oura erspec ve re n orcemen

Cognitivist Perspective organised information

Constructivist Perspective learn from one another

No one learning theory is the BEST and integratingthem with different learning situation may look the

Dr. CK Tan, UMS 7

best.

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LATIHAN

Sub-topik pengajaran:

Kaedah:

-

Teknik:

 

Dr. CK Tan, UMS 8

PADAM TEKS

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TYPES OF MEDIA with ATTRIBUTES

Instructional Media Key Attributes

Real objects and models Actual item or 3-D

representation 

 Video Moving pictures

 Audio Sound

rap cs v sua s, s es,overhead transparencies)

c ures, ne raw ngs,maps

Multimedia Combination of various media forms

Dr. CK Tan, UMS 9

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WHAT IS MULTIMEDIA ?

A computer-based process that

combines text, graphics, sound,

,

application that can be used to

inform, entertain, educate, or

mo va e.

 J ames E Shuman (2000)

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Klasifikasi Multimedia dalam Pengajaran dan Pembelajaran

Sumber: Ismail Zain 2002

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MULTIMEDIA RESEARCH

 A research by Computer Technology Research (CTR)in 1993 showed that an individual can understandan earn :

• 20 % of what they see

• 30% of what they hear

• 50% of what they see and hear

•    ,

Findings indicated that average learning time has beenre uce s gn can y an ac evemen eve s ncreasewhen multimedia is used for learning

Prof. James Kulik, 1985, 1986, 1991, 1994

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MULTIMEDIA RESEARCH

Sumber: Brent dan Felder (1997) dalam

~

Dr. CK Tan, UMS 13

. . . _ .

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THE LEARNING PIRAMID

The learnin iramid

Dr. CK Tan, UMS 14

(Source: in Hofstetter, F.T., 2001)

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 Apakah kebaikan dan keburukan multimedia?

KEBAIKAN KEBURUKAN

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PADAM TEKS

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 ADVANTAGES OF MULTIMEDIA

The advantages of multimedia are as follow :

• earn ng w e more e ec ve w e n egra onof various multimedia elements

• will capture the interest and motivation of thelearner

• learner can learn at his/her own free time/will/pace(self-paced, self-directed, self-access)

• no teaching manpower is needed (role as facilitatoronly). In addition, it saves cost and time.

• lots of learning materials and sources areincorporated in a multimedia presentation

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MULTIMEDIA COMPONENTS

 Audio Audio

GraphicsGraphicsCdsds

 Video Video

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 An mat on An mat on

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TEXT

 Text is an effective way to communicateideas and rovide instructions to users

Font Classification

Classification of font :

Serif 

 

Square serif 

Script

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Decorative / Alternative

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Font Classification

SERIF

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Font Classification

-

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Font Classification

SQUARE-SERIF

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Font Classification

SCRIPT

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Font Classification

 

ALTERNATIVE

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Never have this scheme in your presentation

Clash scheme

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GRAPHICS

A graphic is said to be worth athousand words if it is shown

wh n it i n 

,

• bitmaps (based on pixels)•

equations)

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Gra hic ima es

• A di ital dis la is divided into discrete, individually addressable

• Images are produced by

each pixel

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Vector Graphics

• It is stored as a set of instruction

and shape of every component of the drawing

• ,

instruction is read and converted o e s apes an co ors a

comprise the image• Created by DRAW programs

Dr. CK Tan, UMS 27

, , .

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Vector Graphics

• Advantages:

• Object orientation: objects in a

ra hic can be mani ulated separately

• D sa vantages:

• The lar er the ra hic the lon er ittakes to render the image

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Bit Maps

• It is stored as a set of bits incomputer memory t at e ne t e

color and intensit of each ixelin an image

 (photo, art work) or using PAINT programs a nt rus ,

PaintSho Pro, etc.• Also called raster or pixel maps

Dr. CK Tan, UMS 29

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Bit Maps

• Advantages:

• an sp ay as er an vec or  

graphics• Good for reproducing images with

complex variations in color,

shading and detail•

• Require more disk space

• xe reso u on can ea oscalability problems

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Image Depth

• Image depth refers to the maximalnumber of colors used in bitma

• Each pixel can have 1 or more bits of 

Bits Colors Uses

1 2 Text, line drawing

4 16 Simple drawings, graphics

 

24 16.7M Photo ra hic realism

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Image File Size

• Size (in bytes) = (Height x Width x

• Sample file size for different imagessize and color depths:

• Monocrome: 640 x 480 x 1 bit /8

= 38 KB• = 

307 KB

• co ors: x x bits)/8 = 922 KB

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Images : Issues

• High quality images

• Big file size

• mage requ rement w a ecthardware and software selectionsnc u ng aut or ng an grap c

software, video graphics adapter, disk space and data transfer rate

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Techniques

• e uce s ze o e g t an or w tof image

• Reduce the number of colors (ex:ima e de th

• Image data compression

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Image Compression

• Data compression reduces file size by

• Compression involves two parts :compression and decompressioncalled codecs

• Two types of data compression:•  

same compression (used for 

PKZIP, stacker)

Dr. CK Tan, UMS 35

I C i

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Image Compression

• Second type of data compression:

• LossyÆ a set of data will undergo

a loss of accurac after compression. Typically used onima e or ra hics animation

audio and video•

our eyes to detect (Ex: eye is less

is to change in intensity

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Some graphic image formats

• Bitmap (.bmp)

• Internal format used by Windows

• Gra hics Interchan e Format . if .Used to transmit and exchangeima es between latforms Joint

• Photographic Expert Group. .

• Offers the greatest compression: w ou v s e oss

Dr. CK Tan, UMS 37

ANIMATION

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 ANIMATION

Animation is the use of a computer to 

-move on the screen)

Morphing (transition from one shape into

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 The concept of animation isto :

•Bring to life•Creating motion

•Breathe life into

•Inspirit

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2-D animation software :

•Animator Pro

•Rio Animator

•Animato• oons

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3-D animation software :

•3-D Studio

• opas

•Fl in fonts

•Lightwave•3D-FX

Dr. CK Tan, UMS 41

AUDIO

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 AUDIO

u o can e any orm o recor evoice or music or both

Why is audio used?

• Convey meaning – provide extra

• Different learner, different learning

• Add sense of realism, sensation

• Directing attention to important events

• Facilitate communication

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• Voice is audio narration (whispers,cries, shouts, etc)

•dB Watts Examples

-

170 100,000 Jet engine

.

30 0.000000001 Whispers

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• Volume is eak of the wavelength

• requency s e s ance between the audio waves

• If 1000 waves are repeated in a

• Sampling is the process of digitizing analogue signals

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rate for audioÆ 11, 22.05an . z

• Sam le size is either 8 or 16-

 bit 

mono

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 rate

 size

ua y z

Close to CD 22 KHz 16 bit 5 MB

Voice 11 KHz 16 bit 2.5 MB

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File size =sampling rate X recordingduration in second X (Sample sizein bits/8) X number of channels

Example: 10 seconds of recordingat 22.05 kHz, 8 bit resolution andmono channel

= 22050 x 10 x 8 8 x 1 = 220500 bytes

Dr. CK Tan, UMS 47

 VIDEO

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Video provides a rich and lively

According to Agnew & Kellerman (1997) ,

a digital media that shows a sequence of 

still pictures which produces illusion due to

movements of the pictur es

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Analog video:

•continuous value sets that

uses microwaves to producemoving images like what is

•it cannot be played on acomputer

•w en enarge , t oes notinfluence the video quality

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•consists discrete valuesbetween 0 and 1

•it is played on a computer andixel-based

•when enlarged, video qualitydrops

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Importance of video in education :

•explains abstract concepts

•s ows mo on anma on

‘ ’ 

• rovides interactions andresponses (interactive videos)

•gives affective teaching

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Some common video file formats :

•.avi

•.mpg

.

•. if animated if 

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Web Authoring Programs

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Web Authoring Programs

 Also known as Web page editors or HTML

editors

yper ex ar up anguage s a

tagged language used by web browsers to

display web pages

xamp es o e page e ors :

- MS Front a e

- Macromedia Dreamweaver 

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Web Authoring Reminder

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Web Authoring Reminder 

omepage an we pages mus e

confined to a folder 

 All graphical objects/pictures, audio and

v eo es mus rs e cop e n o e

same folder before they are hyperlinked

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Upload To Web Site

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Upload To Web Site

 All files in the folder must be u loaded to

your registered web site

Files are transported to web site using File

Transfer Protocol FTP ro rams

Examples of FTP programs :

- WS FTP Pro

- -

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WS FTP Pro

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WS FTP Pro

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Wh t th t b that the experts say abouteducational software…

 The principle challenges in InteractiveMultimedia (IMM) are those of 

pedagogy and design

Hooper, 1988

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Pretest Strategy

PRESENTINFORMATION

nteract on

Time

Media

ll l d leller’s Motivational Model

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en on

e evanceon ence

Æ Satisfaction

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An ideal multimedia team foInteractive Multimedia softwareproduction:

•instructional designer•

•animator•audio-video experts

• ro ramme•content experts

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Master Learnin Model

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Master Learnin Model

 

Achieved objectives ?

Enrichment Remedial

Unit 2

c v es c v es

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 Typical multimedia screen layout should have fixed

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,

possibly menu. We must plan the layout so that thecontent is presented with good balance. Divide thescreen into regions (Do layout analysis).

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Font: must be readable easily; withproportional spacing between characters

 produce a good contrast of your text

.

photographic background

 Text and pictures must be arranged insuch a way so that they look neat

Always adopt a common look especially

Dr. CK Tan, UMS 65

 

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Use metaphors for popular interfaces likenext, previous or home buttons

 

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Interfaces must be user-friendly, functionaland easy-to-remember and consistent interm of location

Certain interfaces can provide feedback

progress of certain actionExample: Save button

 usually fixed at one location throughout

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• Sims (1996) describes 10 types of 

n erac v y

• Object interactivity

• Objects are activated through mouse

clicks or input devices

• Linear interactivity•

electronic pages

 • Freedom of movements to selected 

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Types of Interactivity (cont …)

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• Supporting interactivity

• Users are provided with help and 

messages (simple to complex)

• Updating interactivity

• Problem solvin with rovided 

dialogue boxes (discussion)•

• The system creates a situation where

achieve certain objectives

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Types of Interactivity (cont …)

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• Users are provided with answers from

o er users or compar son purpose

and self-evaluation

• Hyperlink interactivity

• Users are rovided with vast electronic

resources in databases to solve

 problems dynamically

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Types of Interactivity (cont …)

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-

• Virtual reality type of interactions

us ng a e a ove ypes o

interactivity

• Immersive virtual interactivity

• Virtual realit t e of d namic

interactions using all the above types

of interactivity in a computer 

generated VR environment

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 and Com onents

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• S stem Unit

• I/O Devices

• econ aryStorage

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 The Motherboard

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ISAPCI

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Memor 

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• RAM (Random Access Memory)

– holds programs and data temporary

– vo a e memory

• ROM (Read Only Memory)

– fixed start-up instructions

• CMOS (Complementary metal-oxide

– flexible start-up instructions

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Memory MeasureUnitnit Capacityapacity

Kilobyte KB 1,024 bytes

 

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• ouse

• Trackball

• Touch-surface

• Touch screen

• Li ht en

• Joystick 

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CRTs (Cathode-Ray Tubes)

-

Display)

- passive-matrix and active-matrix (TFT)

 

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Printers

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Ink-jet Printer

- uses spray technology

Laser Printer

- uses laser beam to produce images

 

- uses heat elements to roduce

images

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r n ers o ma rx

-

Chain printer

- connected to several computers

Plotters

- spec a -purpose prn ers

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Hard Disks

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Also known as fixed disk

 

Fast information (speed ranges from

3600 – 7200 rpm)

Read-write heads

Capacity:ranges rom o

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Human hair 

disk headus par c efingerprint

smoke particle

disk surface

Materials that can cause a head crashMaterials that can cause a head crash

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O tical Disks

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It uses a laser beam to read light

reflection from flat areas (lands – 1s)

– .for permanent storage

2 types: CD-ROM (Compact disc-read-only

memor )

DVD-ROM

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Im ortant Hardware for Multimedia

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Scanners useful for scannin rinted

graphics)

Digital cameras (for capturing images)

Digital video cameras (for capturing full

motion digital video for video clips

production)

Webcams

- videoconferencing/capture motion

video/still images

Graphics accelerator 

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- -

instructions that tell the computer how

• Convert data (unprocessed facts) into

n ormat on  processe ac s

• Two major kinds

 – System software

 – 

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 ys ems o ware Behind the scenes activities

 – Technical details

– Where programs stored

– How commands executed 

– Where files saved

–  

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 a egor es o

 Three basic cate ories

– Embedded – hand-held

– Network OS – linked computers

– - –

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 a or 

Windows – 80% of market

Mac OS – powerful and easy to use

Web LINUX – non proprietary; free off Web

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es–Hard disk crashes

–Antivirus programs

– omputer reeze-ups

– -downs

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D i d i

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Device drivers

 

Loaded into memor each time

When ou add a new device ou

must install the device driver

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 anguage rans a ors

ro rammin lan ua e intocomputer language

 Translators and compilers

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Application Software

Used by many people

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Used by many people

Basic applications

ommon as s

 

•word processor (MS Word) 

•spreadsheet (MS Excel)

•database (MS Access)•web authoring tool (MS FrontPage)

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  Convenient and effective data

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Convenient and effective data

sharing

Less expensive

ore expens ve

 

– Microsoft Office

– orel WordPer ect uite– Lotus SmartSuite

Dr. CK Tan, UMS 94

Pro ram Develo ment

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Program development consists of a

 build computer programs

ne o t e most popuar program

development method is ProgramDevelopment Life Cycle

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95

Pro ram Develo ment

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96

Internet

It is used for global communication

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It is used for global communication,moving ideas and information.

  Started with ARPANET (Advanced

Research Project Network) by USA in

1969

Known as WWW, World Wide Web in 1992

Research) in Switzerland

Dr. CK Tan, UMS 97

 

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 Telephone lines

•Coaxial cable

•Fiber-optic cable

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Number of Connections

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fiber-optic - 26,000

coaxial - 80

twisted-pair - 1

Dr. CK Tan, UMS 99

 

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Microwave

• Satellite

• Wi-Fi

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 ow o e connec e o n erne

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(ISP)

– ,

re ess servce prov ers

– DIGI, Celcom, Maxis

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How modems work ?

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Network Types

Local Area Network (LAN)

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)

- networks with computers and peripheral devices

within the same building

Metropolitan Area Network (MAN)

- a networks of LANs

 

- inte ration of LANs and WANs

- countrywide/worldwide networks

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Internet A lications

Communicatin

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Communicatin

Shopping

Researching

Entertainment

Education

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Uses of internet for education

E-learning

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g

– Lecture notes, discussion board, onlineexam

Education portal

– LMS, Cikgu.net (chats, discussion, onlinetuitions)

Information showcase

– Personal websites/homepage

–  

– Ex: hot-potatoes (for building online quiz)

Dr. CK Tan, UMS 105

Web 2.0

The concept of "Web 2.0" began with a conference brainstormingsession between O'Reilly and MediaLive International

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sess o be wee O e y a d ed a ve e a o a

Web 1.0 Web 2.0

DoubleClick --> Google AdSense

--Akamai --> BitTorrent

mp3.com --> NapsterBritannica Online --> Wiki edia

personal websites --> bloggingevite --> upcoming.org and EVDB

domain name speculation --> search engine optimization--

screen scraping --> web servicespublishing --> participation

content management

systems--

directories (taxonomy) --> tagging ("folksonomy")

Stickiness --> s ndication

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Advantages of Social Networking

• Democratization of media

• Relationships and conversation

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• reat v ty an re-m x cu ture

• Embrace your passion and identity

• , ,• Increase transparency in government and organizations

Disadvantages

• Too much content still gets overlooked (lacks quality,w at s true

• Anonymity can create hate culture

• - 

sickness, etc)

• Can lead to danger when meeting strangers

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WHAT IS A BLOG?

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 collection of links to you. In simple terms, a

og s a we s e, w ere you wr e s u on

an ongoing basis. New stuff shows up at thetop for visitors’ comments. (Susana &

Ser io 2007

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e ace oo p a orm a ows eve opers

to create Web applications that integrate

with Facebook’s social network and are

delivered via the Facebook Web site.

Facebook users can browse available

to use, granting them permission to access

a su se o e r accoun a a enn a e2007).

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WHAT IS GLOGSTER?

A Glo is an interactive visual latform in 

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G o s a te act ve v sua at o

which users create a “poster or web page”

text, audio, video, images, graphics,

raw ngs, an ata

(http://edu.glogster.com/what-is-glogster-edu/). Glogster EDU is the leading global

education latform for the creative ex ression

of knowledge and skills in the classroom and 

Dr. CK Tan, UMS 110

.

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Dr. CK Tan, UMS 111

ttp: c tanums.e u.g ogster.com rc tan

WHAT IS WALLWISHER?

Wallwisher is a collaborative tool that letsd b h

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students be prosumers rather consumers

Sharon Tonner 2011 . Wallwisher is an

Internet application that allows students to

electronic sticky notes on a shared digitalwa . u en s can ype a max mum o

characters per electronic sticky note that can

incorporate an image, audio or video usingthe a ro riate web address link Sharon

Dr. CK Tan, UMS 112Tonner, 2011)

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Dr. CK Tan, UMS 113

 

Y T b i l id h i b it

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YouTube is a popular video sharing website

where users can u load view and share

video clips. YouTube allows users to post and 

,

 post comments. YouTube ties into severalogg ng app ca ons, g v ng users a qu c

way to blog about a particular video and 

include a link to it.

Dr. CK Tan, UMS 114

Other Web 2.0 tools

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• blogspot.com (blog)

.•google docs (sharing)

•n ng soc a ne wor  

• jing (video)•slideshare (sharing)

•sk e video

•twitter (social network)

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Breach of privacy and

security

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Is email secure?

, , Stealing confidential info (HP numbers, etc)

Browser records pages visited

oo es recor

– Times and pages visited

– Other private information

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Privacy Act (1974)

Computer Fraud and Abuse Act

Computer Abuse Amendments Actou aws ransmss on o

virus

Software Copyright Act (1980)

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e s organse crme

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e s organse crme

– Hardware, data, computer time

– Software piracy

“Hackers” (for fun and challenge) and

“ ”

Natural disasters

Dr. CK Tan, UMS 118

 

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– Damage to computers, programs or files

3 types:

– Virus (damage/delete system files)

– -

– Trojan (can be virus or worm)

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Encrypting messages

Restricting access

Anticipating disasterssas er recovery pan

Backin u data

Antivirus

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factors related to things people

use

 

– Avoiding eyestrain and headache– Avoiding back and neck pain

–  

electromagnetic fields

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Isu-isu Semasa ICT

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ISU 1

Keselamatan dan Ancaman ICT

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Jenis Ancaman

• kecurian perkakasan ICT

• ce a rompa per s an

• serangan virus/ulat

• bencana alam

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ISU 1

Keselamatan dan Ancaman ICT

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Langkah yang boleh diambil

• memohon hakcipta untuk perisian

• operas mem an eras ce a rompa per s an

• pasang firewall / anti-virus

• pasang perkakasan komputer di tempat yang bebas

daripada bencana alam

• mengupah pengawal keselamatan

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ISU 2

Pemisahan Digital ( Digital divide)

Pemisahan digital merujuk kepada perbezaan tahap

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Pemisahan digital merujuk kepada perbezaan tahap

kemahiran mengguna komputer di kalangan penduduk 

a am zon-zon geogra yang er eza. a ays a,dianggarkan bahawa hanya 59.0% penduduk sahaja

mempunyai akses internet (Laporan MCMC 2008)

Contoh-contoh pemisahan digital

• bilangan pengguna internet yang besar di bandar 

 berbanding dengan luar bandar 

• bilan an en una memiliki kom uter an besar di 

 bandar berbanding dengan luar bandar • bilangan sekolah mempunyai makmal komputer yang

Dr. CK Tan, UMS 125

 

ISU 2

Pemisahan Digital ( Digital divide)

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Sebab-sebab pemisahan digital

• penduduk di bandar mempunyai pendapatan yang

lebih tinggi berbanding dengan luar bandar 

• penduduk di bandar mempunyai kemudahan infrastruktur 

yang lebih (contoh talian telefon) berbanding dengan luar an ar  

• taraf pendidikan penduduk di bandar yang lebih tinggi

 

dengan luar bandar (lebih suka bertani)• kurikulum sekolah

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ISU 2

Pemisahan Digital ( Digital divide)

Langkah langkah yang boleh diambil

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Langkah-langkah yang boleh diambil

• kerajaan memasang lebih banyak kemudahan infrastruktur telekomunikasi di luar bandar seperti telefon, kemudahan

nternet tanpa wayar, mo e nternet os , etc

• Kementerian Pendidikan tingkatkan program literasi-

• tingkatkan promosi pemilikan komputer jenis jenama

murah untuk enduduk di luar bandar melalui skema

mudah bayar, etc• ubahsuai kurikulum sekolah untuk mewajibkan pendidikan

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untu men ng at an teras omputer pe a ar 

ISU 3

Traditional Learning versus E-Learning

Scenario

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Scenario

• Traditional learning merangkumi proses penyampaianmaklumat/isi kandungan secara bersemuka di bilik darjah/

ewan u a

• E-learning atau online/mobile learning merupakan proses.

 juga lebih dikenali sebagai pembelajaran tanpa sempadan

• Serin didebatkan bahawa traditional learnin lebih o ular 

dan efektif manakala e-learning pula lebih menjimatkan kosdan kuasa penyebaran maklumat yang meliputi kawasan

Dr. CK Tan, UMS 128

geogra yang e uas

ISU 3

Traditional Learning versus E-Learning

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Tradisional Learning E-Learning

 pelajar meningkat  pelajar serentak mengikutkapasiti Pelayan Komputer

Merupakan pembelajaransynchronous

Pembelajaranasynchronous (nota + forum

synchronous (chat / videoconferencing)

s an ungan pem e aarankurang menarik

s an ungan pem e a aranmenarik seperti multimedia

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ISU 3

Traditional Learning versus E-Learning

Perbandingan

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g

ra s ona earn ng - earn ngSatu kaedah pembelajaran Kaedah pembelajaran

guru kepada pelajar sahaja 

kaedah latih tubi,

multimedias an ungan s a s an ungan eranmas

Bilangan graduan dihasilkankurang

Bilangan graduan dihasilkanramai

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ISU 4

Penggunaan komputer merosakkan kesihatan

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Jenis-jenis ancaman kepada kesihatan

• Bekerja berjam-jam lama di hadapan komputer akan:

Æ merosakkan mata (extensive ray emitted from

monitor 

Æ menyakitkan tulang leher/belakang jika kerusi

kurang sesuai dipakai

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ISU 4

Penggunaan komputer merosakkan kesihatan

J i j i k d k ih

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Jenis-jenis ancaman kepada kesihatan

Æ kepenatan tangan dan jari kerana menaip jika

a an kekunci tidak selesa di unakan 

Æ mengalami ‘bahu bongkok’ jika ketinggianmeja komputer tidak sesuai

 ang pengga an yang cu a menga as masa a

 kesihatan akibat penggunaan komputer

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ISU 5

Masalah kecapaian internet secara broadband 

Antara masalah yang dihadapi ialah:

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Æ broadband penetration rate yang rendah (<daripada 25% daripada penduduk)

Æ broadband penetration rate untuk sekolah

adalah tin i 7474 dari ada 9176 sekolah di 

Malaysia) (Sumber: NST, 30 Mac 2005)

Æ berapa ramai guru mempunyai akses internet broadband ?

Dr. CK Tan, UMS 133

ISU 5

Antara kebaikan broadband ialah:

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Æ pencapaian bahan pembelajaran multimedia yangcepat

Æ dapat muat turun bahan-bahan multimedia (audio,

video rafik  

Æ dapat guna kemudahan 3G dan 4G

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ISU 5Langkah menggalakan penggunaan internet ialah:

 

RM 66 sebulan hanya mampu diguna oleh penduduk

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RM 66 sebulan hanya mampu diguna oleh penduduk 

 bandar 

Æ turunkan harga PC atau laptop

Æwajibkan aktiviti P & P berasaskan komputer  

web 2.0)

Æ Banyak kemudahan talian telefon di luar bandar atau turunkan kadar bulanan internet tanpa wayar 

Dr. CK Tan, UMS 135

(Contoh: DIGI, Celcom, Maxis)