koh_counter-crusade.pdf

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  • 7/25/2019 KoH_Counter-Crusade.pdf

    1/1

    ALEPPO

    CHANGES

    SIDE

    FATIMID

    INVASION

    Place

    Al-Afdal,

    4

    x2-4,2x

    1-4

    Fatimid

    units

    in

    Al-Arish,

    (or

    in

    Cairo).

    Only

    one

    Fatimid

    lnvasion

    may be

    played

    as

    event

    per

    turn

    (yeafl.

    (D):

    Secondarv

    Defenses

    Co

    (MAN=1):

    Play

    after

    opponent

    declares

    assault.

    lncrease

    RF by

    1

    before

    combat

    rolls.

    Eraw

    replacement

    card"

    Darnascus

    switches

    sides

    if

    not

    eurrently

    aligned

    to

    your

    side.

    Gain

    control

    of

    all

    Damascene

    units

    and

    leaders.

    Any

    enemy

    units

    in a

    Damascus-controlled

    space

    are

    removed

    to

    the

    force

    pool

    or

    retreated

    into

    an

    adjacent

    empty

    space,

    if

    any

    (owner's

    choice).

    May

    not

    be

    PlaYed

    on

    the

    last

    turn.

    (A):

    Catapults.

    (MAN=2)

    Reduce

    defender

    RF

    by

    2.

    EARTHQUAKE

    DR for

    each of

    the

    following

    castles:

    Latakia,

    Gaston,

    Alexandretta,

    Ravendel,

    Bira

    and Marash. lf DR 1-4

    flip

    the

    castle

    to its

    reduced

    side. No

    effect on

    already

    reduced castles.

    Remove

    any Defenses lmproved

    markers

    from

    damaged

    castles.

    Remove

    from

    deck when played.

    MANDATORY

    EVENT CARD

    ;--::r ,-:.>n7:n#.:

    M7 ..-.

    a:::i

    FATIMID

    INVASION

    Place

    Al-Afdal,

    4 x2-4,2x

    1-4

    Fatimid

    units

    in

    Al-Arish,

    (or

    in

    Cairo).

    Only one Fatimid

    lnvasion

    may be played

    as

    event

    per

    turn

    (Year).

    (D):

    Secondarv

    Defenses

    Colstructed

    (MAN=1):

    Play after

    opponent

    declares

    assault.

    lncrease

    RF

    by

    1 before

    combat

    rolls.

    D

    raulreBlAcen:rent

    card

    "

    NO

    -?,Y*SENDER

    Play

    upon

    resolving

    Call

    for

    Surrender

    attempt,

    after

    the

    die

    is rolled

    to

    automatically

    negate

    it

    with the

    result

    as

    attempt

    failed;

    Stronghold

    does

    not

    surrender.

    lncrease Failed Call

    for

    Surrender marker'

    (D): Secondarv

    Defenses

    Constructed

    (Unru=l): Play

    after

    opponent

    declares

    assault.

    lncrease

    RF

    by

    1

    before

    combat

    rolls.

    Dr?w

    rePlacement

    card.

    l;

    i'

    1)

    1:j

    :i

    'a

    ..

    -;:-*,.-.:.1

    M2

    ^

    -.'a';

    ...:,:-;.'---t^'t'

    lt'''.

    "

    it;,

    Aleppo

    switches

    sides

    if not

    currently

    aligned

    to

    your

    side.

    Gain

    control

    of

    all

    Aleppo

    units

    and

    leaders.

    Any enemy

    units

    in

    an

    Aleppo-controlled

    space

    are

    removed

    to

    the

    force

    pool

    or

    retreated

    into

    an

    adjacent

    empty

    space,

    if any

    (owner's

    choice).

    May

    not be

    played

    on

    the

    last

    turn.

    (A):

    Catapults.

    (MAN=2)

    Reduce

    defender

    ',

    RFby2

    i

    N

    ,,|4

    ii

    'fi

    i.

    j:..t'L_...:

    i;l

    ,:i