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KINGSGROVE CRICKET CLUB Team Handbook web: http://www.kingsgrovecc.nsw.cricket.com.au email [email protected] KEY CONTACTS KCC President Morris Iemma [email protected] 0408 282 573 Vice President Manisha Shirodkar shirodkarmanisha@hotmail .com 0418 256 268 Secretary Michael Venn [email protected] 0478 522 525 Treasurer Manisha Shirodkar shirodkarmanisha@hotmail .com 0418 256 268 Gear Steward Andrew Starks [email protected] 0400403958 Protection Officer Dylan Venn [email protected] 95885530 Coach Coordinator Subodh Shirodkar subodhshirodkar@hotmail. com 0423 326 623 Gear Steward Craig Bashall [email protected] 0411 833 935 Association Junior Competition Michael Venn [email protected] 0478 522 525 Senior Competition Danny Williams [email protected] u 0409 129 190 Contents KEY CONTACTS 1 TEAM CONTACTS 2 COACH/MANAGER ACTIVITIES 3 PARENTS AND GAME DAY 4 GEAR 4 WET WEATHER 4 GAME FORMATS 5 THE SEASON 5 FINALS 6 TEAM IDENTIFICATION 6 PLAYING IN A HIGHER GRADE. 6 REGISTRATION 7 INSURANCES AND INJURIES 7 HOT WEATHER AND HYDRATION GUIDELINES 8

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Page 1: KEY CONTACTS - Kingsgrove Cricket Clubkingsgrovecc.nsw.cricket.com.au/files/4113/files/Club... · Web view13A Blue Craig Bashall Clemton craig@austin.com.au 0411833935 Andrew McNamara

KINGSGROVE CRICKET CLUBTeam Handbook

web: http://www.kingsgrovecc.nsw.cricket.com.auemail [email protected]

KEY CONTACTS

KCCPresident Morris Iemma [email protected] 0408 282 573Vice President Manisha Shirodkar [email protected] 0418 256 268Secretary Michael Venn [email protected] 0478 522 525Treasurer Manisha Shirodkar [email protected] 0418 256 268Gear Steward Andrew Starks [email protected] 0400403958Protection Officer Dylan Venn [email protected] 95885530Coach Coordinator Subodh Shirodkar [email protected] 0423 326 623Gear Steward Craig Bashall [email protected] 0411 833 935AssociationJunior Competition Michael Venn [email protected] 0478 522 525Senior Competition Danny Williams [email protected] 0409 129 190

ContentsKEY CONTACTS 1TEAM CONTACTS 2COACH/MANAGER ACTIVITIES 3PARENTS AND GAME DAY 4GEAR 4WET WEATHER 4GAME FORMATS 5THE SEASON 5FINALS 6TEAM IDENTIFICATION 6PLAYING IN A HIGHER GRADE. 6REGISTRATION 7INSURANCES AND INJURIES 7HOT WEATHER AND HYDRATION GUIDELINES 8GROUND LOCATIONS 9GAME DAY CHECKLIST GUIDELINES (from JTL Sport) 11GAME DAY CHECKLIST 13MyCRICKET USER GUIDE 14MyCRICKET COACH'S/MANAGER's GUIDE 14CLUB ABBREVIATIONS 15THE BASIC LAWS OF CRICKET 16HOW CAN YOU GET OUT? 17

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TEAM CONTACTS

TEAM COACH CAPTAINMANAGER

TRAINING CONTACT

1. 10

2. 11A Sean Myers Bennett [email protected] 0411208133Manoj Shah Friday [email protected] 0404133484

3. 11B Kris Wylie [email protected] 0401542230Bill Cvetkovski [email protected] 0411243708

4. 13A Blue Craig Bashall Clemton [email protected] 0411833935Andrew McNamara Friday [email protected] 0422625039

5. 13A Green Subodh Shirodkar Beverly Hills [email protected] 0423326023Ronnie Khan Friday [email protected] 0469980586

6. 13A Gold Nathan McLoughlin Beverly Hills [email protected] 0407897814Adam Lindberg Thursday [email protected] 0414848261

7. 13B BennettStephen Carlisle Monday [email protected] 0475085283

8. 15A Blue Salim Khatri Beverly Hills [email protected] 0404014202Bhupendra Singh Wednesday [email protected] 0424135197

9. 15A Green Morris Iemma Bennett [email protected] 0408282573Wednesday

10. 15B Blue Denis King Bennett [email protected] 0412996035Vivek Ramakrishna Thursday [email protected]

11. 15B Green Jim Vrondas Bennett [email protected] 0411604295Rachel Keledjian Thursday [email protected] 0413254480

12. 17A Blue Mahidi Mardini Clemton [email protected] 0416065484Sarah Jones Friday [email protected] 0408246061

13. 17A Green Matt Boland [email protected] 0423643563Morty Kings

14. 1st Robert McDowell [email protected] 0402773687Andrew Starks [email protected] 95796233

15. 3rd Shehraiz Awan [email protected] 0402251330Clint Kitchen [email protected] 0405421776

16. 5th Craig Bashall [email protected] 0411833935

Coach’sCoordinator Subodh Shirodkar [email protected] 0423326023Overseeing Bushy Pillay [email protected] 0413000031

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COACH/MANAGER ACTIVITIES

Each team needs at least two people to be responsible for the team. One role is the coach, and another may be a manager. Usually there is one coach, but multiple people may fill the manager's role to share the load. Don't leave it all to the coach because he or she needs to focus on the players and getting them ready for the game.

TRAINING Advise players of time and location, and any changes Advise, in advance, if training is cancelled Plan training session Bring the kit and training balls Organise replacement coach if you cannot make it Reminder players about time and location of next game Ensure all players have been picked up after training

GAME DAY Arrive early - at least half an hour to set up field Make sure you have the kit and all gear Game Day Checklist to confirm field is fit for play Allocate tasks to players and parents Make sure off field players are supervised Set stumps and boundaries New ball Complete team sheet, declare team on MyCricket Warm up team Allocate scorer Meet other coach Meet independent umpires, if allocated. Agree 'ground rules' Coin toss Retain balls for any hat tricks or 5 wicket hauls Player rotation from game to game to try and give everyone a chance Focus on an player's contribution to the team performance rather than the individual

AFTER GAME Make sure everyone has a lift and leaves the ground Update MyCricket - declare team, results and player scores

SPECIAL EVENTS Organise team for photo day Organise team for bingo night Organise team for Christmas Party Organise team for Presentation Night Organise team for other club functions and activities

END OF SEASON Act as independent umpire in finals games, as required Team report for Yearbook Team awards: All rounder, batting, bowling, coach's/captain's awards Present scorebook for writing up of any centuries Provide balls for any hat tricks or 5 wicket hauls Assist in preparation of Yearbook - review team statistics etc, as requested Organise team attendance at presentation

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Organise team on presentation night

PARENTS AND GAME DAY

Get you player to the game at least half an hour before the game is scheduled to start. This gives the coach time to organise the team, and get players to help set up the field.

Can you give another player a lift? That is a big help for other players and the team.

Help organise the players, especially when your side is batting, or keep them out of trouble.

There are many ways you can help out - managing the team; scoring; organising off field activities; organising social activities; representing the team at club meetings.

GEAR

The club provides a playing shirt, and cap. Sometimes we also provide training gear (shirt and shorts). Coaches and managers get a club polo shirt to wear to matches.

Players have to provide their own pants and shoes. They should also provide their own protector. They should always wear a cap.

The club can provide protective gear such as pads, wicket keeping gear, and bats. Most players end up with their own gear and this provides a better fit and can be better from a health perspective. The same applies for batting helmets. We have them available for sharing, but it is much better to have your own because they fit better and it is better for health and cleanliness reasons.

Things to bring to training and a game: Kit and gear Water (plenty) Food Sunscreen Insect repellent Any special medicines that they may require.

WET WEATHER

Unless you hear from your coach/manager or a club representative, ALWAYS assume that games are ON.

Sometimes weather conditions will be so bad that COUNCILS will CLOSE grounds. This usually occurs on the Friday before a match. Our Association will notify clubs and you will be advised on Friday evening that games have been called off.

On other occasions it is less clear and you should assume games are on. In these circumstances, the club will be informed on Saturday morning by the Association and you will be notified by your coach/manager, club secretary Michael Venn or other Committee member if games are on or off.

Then there will be circumstances where no ground closures have been made and no advice from the Association has arrived on Saturday morning. In these circumstances you must proceed to the match venue. It will then be a decision for coach/managers of the two teams if play is possible. This occurs once a pitch and outfield inspection has been carried out. The

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guiding principle is always that of player safety. There have been instances where forfeits have occurred because players have assumed games would be off only to find that ground conditions allowed play to proceed.

Please note that ground conditions vary considerably across the venues used in the competition. Some venues recover very quickly from heavy rain and are fit to play. Others do not drain well and are not playable even with small amounts of rain. So even in wet weather play may not be possible at some grounds and yet others it will be.

It is best to ALWAYS check your emails or text messages before heading off to a venue. So please don’t make assumptions and be guided by the advice you get from coach/manager, or club representative.

GAME FORMATS

We play games under different formats designed to match a player's experience, ability, desires, and to encourage participation and enjoyment of cricket. There are two main streams - competition and non competition. Non competition games have modified rules and are also referred to a 'Blast', 'Modified' or 'Mod" games. (Note that we often refer to a 'competition' in a generic way to mean 'organised games'; eg the competition starts next week, means the first scheduled game is next week.)

COMPETITIONThese games are for more experienced players who take their cricket more seriously. There are premierships and Association awards at the end of the season. KCC gives out participation trophies and individual awards at the end of the season. Competition games may be one or two day matches.

In a one day game both sides bat and bowl in order. In a normal two day game one team bats first and then the other.

NON COMPETITIONThese games are designed to encourage participation, enjoyment, and skills development, and are for younger, less experienced players. There are no premierships or Association awards at the end of the season.

Some games may be played as one dayers, but many are played in four quarters over two days. Each day is split in two so there are four quarters over two Saturdays. On day one, the first team bats for the first quarter, and then the other team bats. On day two, the second team continues batting, and then the first team completes its innings. This is the format for Blast and Modified competitions.

THE SEASON

The season generally runs from September to the end of March. There is a main break from just before Christmas to the end of January. There are shorter breaks during the school holidays.

Actual competitions start on the first Saturday in September. Noncompetition games, Blast/Modified, start after the September/October school holidays.

Junior games are played on Saturday mornings. Senior games are played on Saturday afternoons. All finals games are played on both Saturday and Sunday.

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FINALS

DRAWAll final series games are played over Saturday and Sunday of the same weekend. There are 2 semi finals, a preliminary final and a final. The format is:

A Week 1 1 v 2B Week 1 3 v 4C Week 2 Loser A v Winner BD Week 3 Winner A v Winner C

UMPIRINGPlay offs have an independent umpire from another club. This umpire stands at both ends while the coach of the fielding team stands at square leg. The independent umpire is in control of the match.

If your team does not make the finals, or is knocked out during the finals your team has to provide someone to act as an independent umpire in the following week. There is a fine if you cannot meet this Association requirement.

PLAYER QUALIFICATIONSYou can only use players that have qualified to play in your team under Rule 17.

If you need additional players they must be from a team lower than your team. These players must be cleared by the Association in advance. This is done through the club. You must get clearance must be for all games in the playoffs; ie semis, preliminary final and final. You need to get approval for each week. The Association usually meets each Monday night during the finals series. Written submissions are required before a meeting.

TEAM IDENTIFICATION

Each team is classified by its age group and grade. The age group is signified by the actual age, so an under 16 team is 16.Grades are the first letter and may be A, B, C, or M. M stands for modified and is usually called Blast. If there is a second letter it means we have two teams in that age/grade and they are designated as B = blue, G = green, Y = gold.

For example, a 15 year old would be in an under 16 team, graded in the As and in the green team. This is designated as 16AG.

PLAYING IN A HIGHER GRADE.

There may be opportunities to play in a higher team, either by age or grade. The coach from a team that needs a player should contact the coach of the player he wants to invite up and then the player. Some teams are one or two players short and may invite players up for round 1. Some players have been placed in a team lower than where they might end up but we have just registered them in a lower level to give flexibility.

You cannot play in a lower grade or age than where you were registered.

If you are in a Blue team, you move across into the Green team in your age/grade, even for a game.

If you are listed in the 8s or Ms you are registered (subject to the next point) and can play in a competition game if needed. A coach will contact you if this happens.

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REGISTRATION

Registration includes paying money, producing proof of age (where needed), lodging with the Association, acceptance by the Association, and activation in MyCricket. Registration is not complete till a player is registered with the Association and in MyCricket under KCC. Playing an unregistered player may result in fines and possible loss of competition points.

INSURANCES AND INJURIES

Cricket NSW provides insurance coverage for the club's players and officials through JTL Insurances www.jtlsport.com.au.

The insurance, arranged through JTL, covers medical items/expenses that are NOT covered by Medicare. The 'gap' between a doctor's fee and the Medicare rebate is NOT covered by the insurances.

To make a claim for personal injury complete the claim for available from the JTL web site. Complete and submit to Echelon Australia within 180 days of the injury. Advise your coach and club secretary, who will advise the Association of the potential claim.

Claims relating to property damage, eg a broken car window, are processed through the Association, and we must advise the Association Secretary as soon as possible after the event.

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HOT WEATHER AND HYDRATION GUIDELINES

Source:

As coaches our major responsibility is Duty of Care. I the case of heat the following guidelines are ffered to assist you on match days to make eductated decisions in the best interests of the welfare of the players. It is also recommended you consult Sports Medicine Ausralia at http://sma.org.au/resources/policies/hot-weather/ for more detail.

WHAT TO LOOK FOR ACTION PLANSDizziness, light headed Before playNausea Extra hydration

Obvious fatigue Lots of sunscreen

Loss of coordination / skill Minimise the warm up

Cessation of sweating Modify playing conditions*

Confusion More / longer breaks

Aggressive / irrational behaviour During playAltered consciousness / collapse Wear a hat

Cool, moist, pale skin Extra drink breaks

Drinks off the field (in shade)

EMERGENCY PLAN Individual hydration at any time

Lie the player down Rotate players off the field

Loosen and remove excess clothing Longer breaks - reapply sunscreen

Apply wrapped ice packs to groin and armpits

Withdrawal of individual players~(Ultimately the right of every parent

Give cool water to drink if conscious Delay of play

SEEK MEDICAL ASSISTANCE Abandonment

* Ideas for amended playing conditions:~ reduce overs~ change hours of pay; earlier / later~ split bating

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GROUND LOCATIONS

Ground Address Hint Parking

Arncliffe Park 1 Wollongong Road, Arncliffe Wollongong Rd; Broc Ave; Mitchell St;

Beverly Hills 1 Vanessa St, Beverly Hills Closest to Kingsgrove

Beverly Hills 2 Vanessa St, Beverly Hills

Beverly Hills 3 Vanessa St, Beverly Hills Closest to old bowling club

Carss Park 1 Cnr Carwar Ave & Carlton Cres, Blakehurst Carlton Cres Carlton Cres

Carss Park 2 Cnr Carwar Ave & Carlton Cres, Blakehurst Swimming Pool Swimming Pool

Carss Park 3 Cnr Carwar Ave & Carlton Cres, Blakehurst Kogarah Bay Either of above

H.V. Evatt Park Forest Road, Lugarno Signed entry off Forest Rd Car park

Gannons Park 1 Roberts Ave, Peakhurst Isaac St & Pindari Rd car park

Gannons Park 2 Roberts Ave, Peakhurst Pindari Rd car park

Gannons Park 3 Roberts Ave, Peakhurst Grandviews Bowling Club car park

Gannons Park 4 Roberts Ave, Peakhurst Boatright Ave car park

Gannons Park 5 Roberts Ave, Peakhurst Jindabyne Cres car park

Gardiner Park 1 Cnr Wolli Creek Rd & Gardiner Ave, Arncliffe Nearest to old pavilion Public access off Gardner Ave

Gardiner Park 2 Cnr Wolli Creek Rd & Gardiner Ave, Arncliffe Closest to Wolli Creek Rd Wolli Creek Rd

Gifford Park Cnr Arcadia St & Young St, Penshurst Arcadia St

Gilchrist Reserve Bounded by West Drive & East Drive, Bexley North West Drive; East Drive

Hughes Oval Westfield St, Earlwood

Oatley Park Oatley Park Ave, Oatley Car park inside main gate

Olds Park 1 Forest Road, Peakhurst Closest to Forest Rd Library car park off Forest Rd

Olds Park 2 Forest Road, Peakhurst Off Holey Rd past Peakhurst Bowling Club

Car park beyond Peakhurst Bowling Club

Peakhurst Park 1 Trafalgar St, Peakhurst Trafalgar & Gover Sts Trafalgar St

Peakhurst Park 2 Trafalgar St, Peakhurst Gover & Lawrence Sts Gover Rd

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Ground Address Hint Parking

Penshurst Park Cambridge St, Penshurst Closest to Aquatic Centre Cambridge St

Penshurst Park Cambridge St, Penshurst Cambridge St

Quarry Reserve Hurstville Road, Hurstville Hurstville Rd

Renown Park 1 Judd St, Penshurst Closest to Mortdale; Judd & Panorama Sts Judd & Panorama Sts

Renown Park 2 Judd St, Penshurst Closest to Forest Rd Park Ave

Riverwood Park 1 Coleridge St, Riverwood At end of Coleridge St Coleridge St,

Riverwood Park 2 Coleridge St, Riverwood Closest to Riverwood Coleridge St, Bennet Lane

Scarborough Park 1 Barton Ave, Kogarah City side of Barton St Barton St

Scarborough Park 2 Barton Ave, Kogarah City side of Barton St Barton St

Scarborough Park 3 Scarborough St, Kogarah Scarborough St, Monterey Scarborough St, Monterey

Scarborough Park 4 Barton Ave, Kogarah Next to creek, closest to Barton St Barton St

Scarborough Park 5 Barton Ave, Kogarah Next to creek, one up from 4 Barton St, Scarborough Lane

Scarborough Park 6 Barton Ave, Kogarah Next to creek, one up from 5 Scarborough Lane

Scarborough Park 7 Barton Ave, Kogarah Next to creek, one up from 6 Production Ave car park

Scarborough Park 8 Barton Ave, Kogarah Next to creek, closest to bush-land at southern end Production Ave car park

Scarborough Park 9 Barton Ave, Kogarah Furthest from creek, closest to Barton St

Scarborough Lane

Scarborough Park 10 Barton Ave, Kogarah Furthest from creek, one up from 9

Scarborough Lane

Scarborough Park 11 Barton Ave, Kogarah Furthest from creek, most south-erly

Production Ave car park

Todd Park Cnr Princess Hwy & Bunyala St, Blakehurst

Bunyala St

Tonbridge Park cnr Hawthorne Ave & Chuter Ave, Ramsgate

Hawthorne Ave, Chuter Ave

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GAME DAY CHECKLIST GUIDELINES (from JTL Sport)

A simple tool. This checklist is a basic pre game inspection tool that helps to identify safety concerns and record your actions on game day.

No formal training. The checklist has been designed specifically for club volunteers. No formal training or expertise is required prior to using it.

Insurance. An important part of your Public Liability Insurance is that your club supports the use of Game Day Checklist. By addressing risk before games commence, you can reduce your club's exposure to injuries and/or legal action. Recording your actions on the Checklist may also assist in the defence of legal action against the club.

Who's responsible? All teams competing at the ground on game day should take part in the completion of the Checklist. If the conditions are acceptable, an authorised representative from each team should sign the Declaration.

Authorised Representative. This term refers to any individual over 18 years of age, authorised to act on behalf of the nominated clubs/teams.

When should the Checklist be completed? You should complete the Checklist before the first game of the day. If conditions change, the Checklist should be reviewed again (even if the Checklist has been completed earlier).

Working together. If conditions change significantly (eg extreme heat or lightning), the teams should meet to decide if it is too dangerous to continue. Ultimately, these decisions will rest with both teams collaboratively.

The Checklist does not identify everything. The Checklist does not take into account subjective concepts such as ground hardness, drought conditions, player fitness or player fatigue. You should seek further consultation in regard to these areas.

Protection for club officials. Legislation and insurance exists to protect club officials who complete the checklist. By signing the declaration, you are stating that you have inspected the conditions and declare them to be acceptable.

Duty of care. Clubs owe a duty of care to players, spectators and volunteers on game day. Insurance cover may not exist for clubs and/or officials who show deliberate negligence or disregard for these responsibilities.

Signing the Declaration. The declaration should be signed by both teams when they agree the conditions are safe and acceptable. If one team does not sign the declaration, further discussion should take place. All concerns should be addressed to an agreed standard.

Council restrictions. In extreme circumstances, your council may restrict access to your grounds. JTL Sport recommends that you adhere to such advice. Insurance cover may not exist if your club fails to comply with council restrictions.

Storage of completed Checklists. JTL Sport recommend original checklists are retained on file by the home club (or association where required)for a minimum of seven years for future reference. Complete Checklists may be returned to your Club Secretary.

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YES If you are satisfied the conditions are safe to start play please tick the YES column.

Acceptable

NO If you find a safety concern please tick the NO column and record your actions in the space provided.

Action required

What are you looking for?The checklist is a visual inspection tool only. It will help you to identify safety concerns, such as:

Extreme weather HazardsSuch as lightning, heat rain, visibility (for,) etc.

On or near pathways, exits or change rooms such as debris, protrusions, etc.

Playing surfaces First aidSuch as holes, cracks, debris (glass, syringes), etc.

Including qualified personnel, first aid kits, ice, etc.

Game formats Other factorsAs per Cricket Australia's policies and guidelines.www.cricket.com.au

Such as sun protection, spectator behaviour, signs, etc.

Action stationsSafety concerns should be addresses to an acceptable level and recorded before you start play. Here's some examples of actions you might take: Control/reduce the outcome with caution signs, withes hats, roping off hazards,

modifying the rules/game. Avoid harm by removing the risk/hazard/object from the area, delay/postpone the

game. Transfer responsibility by written notice to players, spectators, the Council or

insurer. Ultimately, this should e done prior to the game day. Accept and monitor when there is little chance an incident will occur. All safety

concerns should be monitored throughout the day.

Important note. If safety concerns cannot be addressed to an acceptable level, the checklist should not be signed. Play should not commence until conditions are acceptable to both teams.

This information is of a general nature and does not constitute legal advice.

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GAME DAY CHECKLIST

Venue.................................................. Opponent................................... Date....................

1 WEATHER Y N1.1 In regard to player safety, are the weather conditions satisfactory for play to commence?

2 FIELD OF PLAY2.1 In regard player safety, are the playing surfaces (including the field and pitch) satisfactory for play

to commence?

2.2 Has all visible debris, that may affect player safety, been removed?

2.3 Are the game formats and ground markings in line with Cricket Australia's Playing Policy and Guidelines ("Well Played")?

2.4 Are all sprinkler covers intact and level with the playing field?

2.5 In regard to player safety, are the perimeter fences and/or signs free from visible hazards?

3 FACILITIES3.1 In regard to safety, are the public areas (eg seating, and walkways) free of visible hazards?

3.2 In regard to safety, are the players' areas (eg change rooms) free of visible hazards?

3.3 Are First Aid facilities (eg First Aid Kit, qualified personnel and ice) on site and accessible?

3.4 Are there shaded areas, sunscreen and clean drinking water available?

4 OTHER FACTORS4.1 Are the following area/s (below) satisfactory for play to commence?

5 DETAILS OF CORRECTIVE ACTIONS TAKEN

6 DECLARATIONS

Authorised Representative Name (print) Authorised Representative Name (print)"Home" Team "Away" Team

I declare that I am an authorised representative of the nominated team.I declare that after reasonable inquiry, the following statements are accurate:

A. The above inspection (Game Day Checklist) was completed as per the above date and time.

B. All hazards, risks and safety concerns have been addressed to an acceptable level and recorded on this form (Section 5).

C. Both teams are satisfied that the playing conditions are acceptable prior to the commencement of play.

Signature Signature

Y = Yes = Acceptable N = No = Action required

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MyCRICKET USER GUIDE

Go to the Kingsgrove Cricket Club website: www.kingsgrovecc.nsw.cricket.com.au. Point at MyCricket on the left menu and hold down the left button. You have three main options:

Fixtures: Select this to see the draw and results of games. Tables: Select this to see a points table. You can also see a 'round by round' view. Statistics: Select this to view team and player statistics.

When selecting one of these options check: that the season is the current one, or a previous one you want to view. Select the

season from the pull down menu. that the team is your team. Select the team from the pull down menu. There is a

check box to just show Kingsgrove teams.

The Fixtures page lets you see previous results and ground locations.

You can also lint to our Association's website, which has lots of useful information as well.

MyCRICKET COACH'S/MANAGER's GUIDE

LOGONGo to our website and click on Administration on the top right. Login with the ID and pass-word provided in an email from MyCricket.. Select the Teams tab.

SELECT and DECLARE A TEAMYou need to select and declare a team for each game. Point at Matches from the menu that runs across the page, and click on Select Team. Then select the team from the pull down list under Grade. Click on Go. (Make sure you select the correct team if we have more than one team in a grade. These are designated by colours - blue, green, white, gold).

You then pick the player from the list of club players and click on the Add button. Select the full team. You can nominate a captain and wicket keeper if you want but that is not neces-sary. Click on Update at the bottom of the page (scroll down). You have selected your team.

The listed players must match those on the written team sheet exchanged at the start of the game.

ENTERING A RESULTYou need to enter a result before you can enter player scores. Point at Matches from the menu that runs across the page, and click on Enter Match Results.

Complete the Toss, Batted First and Follow On details. Click on the box for Innings Commenced and a panel appears. Here you enter the basic score details - it is pretty straight forward. You can do this for both teams. Click on Save. You should do this at the end of the first day, with a status of 'Match in Progress', and complete it with the final result and the end of the game.

If everything is OK it will give you a message that it worked.

ENTERING PLAYER SCORESPoint at Matches from the menu that runs across the page, and click on Enter Player Scores.

There will then be a table with the selected players listed. You can change the batting order and put in the runs scored and how they were out. If the opposition team has entered a team,

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their names will appear on the pull down list for catches and bowlers. For non comp teams the runs scored are the important things for the players to look at later.

Similarly you can enter bowling and fielding figures.

DEADLINESThe team needs to be declared and the progress 'result' entered by 6 pm on the first Saturday of the match. The final result has to be in by 6 pm on the Friday after the match.

The player scores need to be entered by 6 pm on the Friday following the end of the game. Points may be deducted if these deadlines are missed.

You should check opposition dismissals as well because if there is a missing detail about one of our players (who took a catch or who was bowler) we can be penalised because it is a KCC detail that is missing.

STATISTICSDetails entered in MyCricket create the statistics used by KCC and the Association for end of season awards. Please make sure they are accurate.

CLUB ABBREVIATIONS

ARN Arncliffe ScottsBHE Beverly Hills EaglesBYE byeDLS De La SalleICC Illawarra Catholic ClubKCC Kingsgrove Cricket ClubLUG Lugarno SportsMHT Mortdale HeightsPRS Penshurst RSL (juniors)PRL Penshurst RSL (seniors)PWS Penshurst WestRAM Ramsgate RSL (juniors)RRL Ramsgate RSL (seniors)RWL Riverwood LegionRRS Rockdale RSLROC Rockdale Tennis ClubSGL St George LeaguesSPK South Hurstville Carss ParkSTJ St Josephs

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THE BASIC LAWS OF CRICKET

This is designed to be a very simple ad quick overview of the main laws of our game. They should be read in conjunction with our local Rules.

Law 1 – The Players A cricket match is normally played between two teams of 11 players with each team nominating a captain before the start of the match.

Law 2 – The Umpires The umpires must be satisfied the game is being conducted satisfactorily and are the sole judges of fair and unfair play. They also decide whether the ground is fit for play – due to rain or bad light – and have a code of signals that convey their decisions to the players and scorers.

Law 17 – The Over An over consists of six legal deliveries. In most forms of cricket, if either a wide or a no-ball is bowled the delivery needs to be re-bowled. After six balls are delivered the umpire shall call over. (In Australia, games involving players aged between five and 12 aim for six-ball overs, usually with a maximum of eight deliveries per over, including wides and no-balls.)

Law 18 – Scoring runs A run is generally scored when either a boundary – a four or a six – is hit or when both batters have crossed and made their ground from end to end. As an umpire, you should be aware of the various ways the batting team can score runs – off the bat, wides, byes, leg byes, no-balls etc - and know how to signal them.

Law 21 – No-ball There are a number of ways in which a bowler can bowl a no-ball, but the two most common are the front-foot no-ball, and a delivery that reaches the batter above the waist without hitting the pitch. A bowler’s front foot must land with some part of the foot, whether grounded or raised, behind the popping crease. If some part of the foot does not land behind the line, the umpire should call and signal no-ball.

The delivery will need to be re-bowled as it does not count as part of the six-ball over. From a no-ball a batter can only be dismissed run out, hit the ball twice or obstructing the field.

Law 22 – Wide Ball The umpire will call and signal a wide if the ball is not sufficiently within reach of the batter so that they are able to hit the ball with a normal cricket stroke. The delivery will need to be re-bowled as it does not count as part of the six-ball over.

Law 23 – Bye and Leg bye If the ball passes the batter without either hitting them or the bat and the batters have crossed for a run or runs, they shall be credited to the batting side as byes.

If the ball strikes the batter on any part of their body (and they are playing a shot) and the batters cross for a run or runs, they shall be credited to the batting side as leg byes.

Law 41 – Fair and Unfair Play The umpires are the sole judges of fair and unfair play and they should be aware of the content of Law 42. Actions which may constitute unfair play include changing the condition of the ball, deliberately trying to distract the striker, obstructing the batter, dangerous and unfair bowling, and time wasting.

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Law 42 – Players’ Conduct This allows the umpires to deal with misconduct during a match and has a series of trails and sanctions that can be applied on the field. In extreme cases, players may be suspended for a number of overs, or even removed from the field for the remainder of the match. HOW CAN YOU GET OUT?

There are nine ways a batter can be dismissed in a match, but almost half of those are hardly ever used. The most common dismissals are bowled, caught, run out, leg before wicket, stumped and hit wicket. A batter can also be given out hit the ball twice, timed out, and obstructing the field.

Law 32 – Bowled The striker is out bowled if their wicket is put down by a ball delivered by the bowler, not being a no-ball, even if it first touches their bat or person.

Law 33 – Caught The striker is out caught if a ball delivered by the bowler, not being a no-ball, touches their bat and is subsequently held by a fielder as a fair catch before it touches the ground.

Law 35 – Hit Wicket The striker is out hit wicket if, after the bowler has entered the delivery stride and while the ball is in play, the wicket is put down by the bat or their person prior to the taking off for a run.

Law 36 - Leg before wicket (LBW) The striker shall be out LBW if, in the opinion of the umpire, the ball first hits the batter on the pads or person and is going on to hit the stumps. There are exceptions to this, such as the ball first pitching (or landing or bouncing) outside the line of leg stump, or the batter playing a shot when the ball pitches outside the line of off stump and being hit on the pads or person whilst still outside off stump. In both these situations the batter cannot be given out, even if the ball is going on to hit the stumps.

Law 38 - Run out A batter shall be out run-out unless their bat or some part of their person is grounded behind the popping crease at the end where the bails are dislodged.

Law 39 – Stumped The striker is out stumped if they are out of their ground, after receiving a delivery which is not a no-ball, and the wicket is fairly put down by the wicketkeeper and the striker is not attempting a run.

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