k-12 isd project 11 may2013
TRANSCRIPT
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Running Head: ISD PROJECT 1
Instructional Design Project
Megan Boland, Kyle Gahagan, Olivia Jones, Eric Phillips and Dustin Yaworski
Liberty University
Dr. Jennifer Courduff
April 7, 2013
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ISD PROJECT 2
Needs Assessment: Integrating Tablets into the Classroom
With the Virginia department of education promoting the idea of the 21st
century learner,
school systems need to work toward meeting the needs of these learners (VDOE, 2013). To do so
schools will need to introduce the technology that these learners will be using throughout their
life. The introduction of iPads in education will allow for students to get hands on experience
with the use of these 21st
century technologies as well as allow for direct interaction of the
students with the curriculum that is being taught in these classrooms.
By integrating iPads as supplemental teaching tools the teachers are able to meet the
needs of each students individual learning style. Studies have shown that incorporating
technology in the classroom can effectively bridge the gap that is missed in students learning
styles through standard classroom teaching (Vannata, 2001). Virginia currently ranks 25th
in the
United States when it comes to math test scores (McDonnell, 2013). With this the need to help
bridge the gap in learning of our 5th
grade students in this area is a viable need and the use of
iPads as supplemental learning tool is a possible solution.
Goal Statement
Therefore, using an iPad, the students will be able to complete the Splash Math 5th
grade
math application, which supports Virginia Standards of Learning and students will successfully
submit the results to their instructor. The overarching goal is to complete a transformation of the
classroom environment from a traditional, content-centered delivery format to a student-centered
blended learning environment that maximizes the use of emergent technology and student
potential in preparation for the 21st century demands and continuing faculty professional
development needs.
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ISD PROJECT 3
Task Analysis
Figure 1: Task Analysis. This figure lists the basic steps associated with accomplishment of
class assignment using an iPad.
The goal is to improve Grade 5 proficiency in
educational technology tools in support of Virginia
Standards of Learning in mathematics.
First, select iPad from cart
Secondly, locate Math applications
folder, which include the Splash
Math Icon
Thirdly, Login/sign into
using ID and password
Fourth, locate and navigate
application to choose variety of
lesson, based on current unit.
Fifth, complete and submit assignment
or results
Lastly, Log off and return
iPad to cart
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ISD PROJECT 4
Learner Analysis and Context
The general characteristics of the target population consists of individuals in the 5th
grade, who have entered into a public school in the state of Virginia. The learning environment
will be further narrowed to include only the mathematics courses in which each student will
participate. The environment will be shaped with the inclusion of Mathematics Standards of
Learning for Virginia Public Schools and Computer Technology Standards of Learning for
Virginias Public Schools. The student body, according to Virginia's Department of Education,
will average 2 percent homeless students, 35 percent with limited English abilities, and 23
percent with a disability (VDOE, Stats). Students will have a wide range of abilities regarding
the use of computers and with the use of educational applications. Learners will meet or exceed
proficiency standards in each of the presented lessons with the aid of an iPad.
Thus, the learning environment will consist of a traditional face-to-face delivery format
augmented with technology based learning software utilized on an iPad. Technology inclusion
provides opportunities for learning of all modalities due to its flexibility. The Splash Math
software delivers presentations that include visual, auditory, tactile/kinesthetic modes. The
Splash Math application that will be utilized is the 5th
Grade Splash Math. Each learner will be
provided an iPad for their individual use and the iPads will be pre-loaded with all applications
needed prior to instruction. Internet accessibility, Internet connections, passwords and user IDs
will all completed by faculty and IT Support.
In addition, learner characteristics to consider in relationship to development and ability
include cognitive ability, prior knowledge and experience, self-efficacy and goal orientation
(Chyung, Moll & Berg, 2010). While most students will be at an introductory stage, many of
them will have some basic working abilities with computers. Students will also be at an
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ISD PROJECT 5
introductory stage with subject content. Teachers will have to deliver lessons by utilizing
emergent technologies while assisting students with the basic steps needed to navigate the
software applications. Continuing faculty development will assist teachers in reaching and
exceeding the needed competencies. According to Seel (2006), a persons affective state is
linked to their motivation level, intrinsically motivated learners who are engaged should
demonstrate more engagement andpersistence (p. 281). Seels statement will be considered
with both groups, students and faculty.
The student population includes students from the 5th grade. There is an average of 20
students per classroom. The breakdown within the 5th grade and classroom is as follows:
Fifth Gradeo 5 classeso 100 total students
44 boys/56 girls No students have disabilities that would limit utilization of iPads Socioeconomical factors are mitigated, tablets being issued by school Learning styles equal parts visual, auditory and tactile/ kinesthetic Computer skills: age appropriate, intermediate to advanced
All students will receive, as a part of the lesson, step-by-step instruction on how to
navigate to the appropriate application, use of application and basic computer operations
information to include logon and logoff. As technology skills improve, the teacher will
incrementally reduce the amount of instruction on use of applications and iPads.
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ISD PROJECT 6
Instructional Objectives
1) Students will select the IPad from the cart2) Locate Math applications folder, which include the Splash Math Icon3) Students will successfully login/sign-into the iPad.4) Students will locate the Splash Math icon on the iPad and open the application.5) Students will be able to enter name into the Splash Math registration page and
personalize avatar within the application.
6) Students will be able to navigate within the application to choose from a variety oflessons and subsets within the lessons based on the current unit.
7) Students will complete assignments and activities within the application and completeassigned common core homework.
8) Students will submit weekly progress reports to the teacher and successfully log off theiPad.
Assessments
Students will demonstrate competency in each individual learning objective after
accessing and interacting with all learning objectives.
1.0 Objective 1 (Total instruction time: 3 minutes per session)a. Students will successfully sign-on to the iPad, before the mid of week of the first
week of class with 75% of the time, with instructor assistance. With an accuracy rate
of 100% for each lesson, by end of the second week without instructor assistance.
(Figure 2).
2.0 Objective 2 (Total instruction time: 3 minutes per session)
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ISD PROJECT 7
a. Students will identify the appropriate Splash Math icon within a weeks time with75% accuracy and a completed accuracy rate of 100 percent for each lesson in a two
weeks' time frame (Figure 3).
3.0 Objective 3 (Total instruction time: 15 minutes)a. Students will complete Splash Math registration page (Figure 4) and personalize
avatar within the application prior to the second day of class with 75 percent
accuracy, and also, within a five day time period will have mastered the registration
process with 100% accuracy the fifth day of class (Figure 5).
4.0
Objective 4 (Total instruction time: 5 minutes per session first four days)
a. Students will be able to navigate within the application to directed lesson by fifthday of class with 75 percent accuracy (Figure 6) and subsets with an accuracy rate of
100 percent after course completion (Figure 7).
5.0 Objective 5 (Total instruction time: 40 minutes per lesson)a. During the semester of the school term students will complete required assignments
within the allotted period with 85% and with a completion rate of 100 percent at the
end of school term.
b. Students at the end of each week will complete all assigned activities with acompletion rate of 100 percent.
c. Students will complete all homework and submit within allotted period of time witha completion rate of 100%
d. During the first semester, students will complete all homework with an accuracy rateof 95 to 100 percent for each lesson (Figure 8).
6.0 Objective 6 (Total instruction time: 5 minutes per session)
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ISD PROJECT 8
a. Students will submit progress reports to the teacher weekly with a completion rate of95 to 100 percent (Figure 9).
b. Each day, students will successfully log off with an accuracy 85% of the first weekof class and a rate of 100 percent after completion of each lesson the beginning of
the second week of class (Figure 10).
Figure 2: iPad sign in screen
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ISD PROJECT 9
Figure 3: Splash Math icon
Figure 4: Splash Math registration page
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ISD PROJECT 10
Figure 5: Create avatar
Figure 6: Chapter menu
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Figure 7: Chapter subset menu
Figure 8: Completed assignment results
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ISD PROJECT 12
Figure 9: Report card page to email to teacher
Figure 10: Log off page
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ISD PROJECT 13
Instructional Strategy
1. Pre-instructional Activities (prerequisites & objectives):
The activities for the 5th grade math program will be based off of Virginias 5th grade standards
of learning and curriculum framework found at:
http://www.doe.virginia.gov/testing/sol/standards_docs/mathematics/index.shtml
The Splash Math application can be downloaded at:
http://studypadinc.com/splash-math-grade-5/
The prerequisites of this course include prior knowledge of basic math facts presented in earlier
grade levels and learning materials that include math book and school issued iPad. The
objectives of this course are:
Students will demonstrate competency in each individual learning objective after accessing and
interacting with all learning objectives.
1) Objective 1 (Total instruction time: 3 minutes per session)
a. Students will successfully sign-on iPad, before the mid of week of the first week of class
with 75% of the time with instructor assistance, with an accuracy rate of 100% for each lesson by
end of second week without instructor assistance (Figure 2)
2) Objective 2 (Total instruction time: 3 minutes per session)
a. Students will identify the appropriate Splash Math icon within a week time with 75%
accuracy and an accuracy rate of 100 percent for each lesson in a two week time frame (Figrue 3)
http://www.doe.virginia.gov/testing/sol/standards_docs/mathematics/index.shtmlhttp://www.doe.virginia.gov/testing/sol/standards_docs/mathematics/index.shtmlhttp://studypadinc.com/splash-math-grade-5/http://studypadinc.com/splash-math-grade-5/http://studypadinc.com/splash-math-grade-5/http://www.doe.virginia.gov/testing/sol/standards_docs/mathematics/index.shtml -
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ISD PROJECT 14
3) Objective 3 (Total instruction time: 15 minutes)
a. Students will complete Splash Math registration page (Figure 4) and personalize avatarwithin the application prior to the second day of class with 75 percent accuracy, and also,
within a five day time period, will have mastered the registration process with 100%
accuracy the fifth day of class (Figure 5).
4) Objective 4 (Total instruction time: 5 minutes per session first four days)
a. Students will be able to navigate within the application to directed lesson by fifth day ofclass with 75 percent accuracy (Figure 6) and subsets with an accuracy rate of 100
percent after course completion (Figure 7).
5) Objective 5 (Total instruction time: 40 minutes per lesson)
a. During the semester of the school term students will complete requiredassignments within the allotted period with 85% and with a completion rate of
100 percent at the end of school term.
b. Students at the end of each week will complete all assigned activities with acompletion rate of 100 percent.
c. Students will complete all homework and submit within allotted period of timewith a completion rate of 100%
d. During the first semester, students will complete all homework with an accuracyrate of 95 to 100 percent for each lesson (Figure 8).
6) Objective 6 (Total instruction time: 5 minutes per session)
a. Students will submit progress reports to the teacher weekly with a completion rate of 95 to 100
percent (Figure 9).
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ISD PROJECT 15
b. Each day, students will successfully log off with accuracy 85% of the first week of class and a
rate of 100 percent after completion of each lesson the beginning of the second week of class
(Figure 10).
2. Information Presentation (content): (Total instruction time: 45 minutes per session)
The information in this course will be presented using multiple forms of instruction. The teacher
will provide oral presentation and visual presentations as well as in class assignments using
different media to include bookwork, worksheets and instruction using the Apple iPad with the
Splash math applications. The content presented is based off of the Virginia standards of
learning.
3. Learner Participation (practice): (Total instruction time: 25 minutes per session)
Learner participation will include in class participation during oral and visual instruction
(answering questions when asked orally or working them on the board), completing in class
assignments, peer participation in group work assignments, and iPad based learning activities).
Students will also engage in games prior to the lesson and conduct a baseline assessment of
current level of knowledge. Students will then participate in a post lesson game that will assess
the level of knowledge gained from the lesson.
4. Assessment (based on objectives): (Total instruction time: 30 minutes per assessment)
Assessment will be based on the activities and will be presented in the form of in class
participation, class work, quizzes, and test. Standard learning assessments will be based off of
the Virginia standards of Learning while iPad assessments will be based off of Virginia's
Standards of Learning as well as the students' ability to:
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ISD PROJECT 16
1) Successfully login/sign-into the iPad.
2) Locate the Splash Math icon on the iPad and open the application.
3) Enter name into the Splash Math registration page and personalize avatar within the
application.
4) Navigate within the application to choose from a variety of lessons and subsets within the
lessons based on the current unit.
5) Complete assignments and activities within the application and complete assigned
common core homework.
6) Submit weekly progress reports to the teacher and successfully log off the iPad.
5. Follow-Through (summary, review): (Total instruction time: 45 minutes per review)
At the end of each learning objective the teacher will provide follow up of the material taught to
summarize and review the material covered. During this process if the instructor feels that there
is still need for additional time in certain areas of the material covered they will cover those areas
of need until they feel that the material has been covered satisfactorily. The review process will
be a time for students to ask questions on any material covered that they feel they need additional
instruction time in.
Media Selection
The way the materials are presented in a learning environment is important and our media
selection takes into consideration operability, mobility, and effectiveness. Learners at varying
ages can operate an iPad as it takes into account ease of use and the Splash Math application that
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ISD PROJECT 17
a 5th
grader can use and learn from is a great media we can utilize. The iPad is portable and can
be taken from class to class and students can take their assignments home.
Lastly, there are no additional supports needed with the Splash Math application and the
iPad. As long as the students have wifi available for submitting their completed assignments,
they will be able to complete all tasks dealing with download and submission. The Splash Math
application is already an application that exists within the iPad Apple App store. The math
application and the iPad are a two in one solution for preparing students to excel according to the
Virginia Standards of Learning.
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ISD PROJECT 19
The student will log into the iPad, locate the application within the iPad, login and create avatar.
After the application has loaded, the student will have three options to choose from: (a) Practice
room, (b) Game room and (c) Control Room. Each option has a subsection that is affiliated with
each task.
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ISD PROJECT 20
The Practice room has ten subjects that the student can choose from that focus on each area of the
common core standards of learning. Each areas have various activities that the students can engage
in that allow them to earn points toward being able to play a game in Option 2.
Option 2 consists of various games that adheres to a point policy. Each student must acquire a
certain number of points in order to play a certain game. Each activity completed in Option 1 is
worth a certain number of points and as each assignment is completed successfully, a student is
rewarded with the ability to play a game.
Both the teacher and the student can access the control room. The summary portion of the tab
keeps track of (a) all the data of the worksheets that the student has completed in Option 1, (b)
the total number of correct answers, (c) points earned, (d) need[ed] attention areas, (e) grade
levels of work completed and (f) gives the student the ability to send weekly progress reports to
teacher. The homework tab allows the students to complete assigned homework worksheets by
the teacher. The common core tab allows the teachers to assign various common core
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ISD PROJECT 21
worksheets that tailor the common core standards of learning. The history feature keeps track of
all completed assignments and keeps a record. The settings feature simply allows the user to
have the option of backing up data as needed.
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ISD PROJECT 22
References
Chyung, S., Moll, A., and Berg, S. (2010). The role of intrinsic goal orientation, self-efficacy,
and e-learning practice in engineering education. The Journal of Effective Teaching, Vol.
10, No. 1, 2010, 22-37
McDonnell, B. (2013). McDonnell says U.S. education is "slipping" behind other nations.
PolitiFact.com. Retrieved
from:http://www.politifact.com/virginia/statements/2013/feb/08/bob-
mcdonnell/mcdonnell-says-us-education-slipping-behind-other-/
Seel, N.M., Darabi, A.A., and Nelson, D.W. (2006). A dynamic mental model approach to
examine schema development in performing a complex troubleshooting task: retention of
mental models. Technology, Instruction, Cognition, and Learning. 4(4), 273-299.
Vannatta, R, Beyerbach, B. & Walsh, C. (2001). From Teaching Technology to Using
Technology to Enhance Student Learning: Preservice Teachers Changing Perceptions of
Technology Infusion.Journal of Technology and Teacher Education, 9(1), 105-127.
Norfolk, VA: AACE.
Virginia Department of Education. (2013) Standards of Learning. Virginia.gov. Retrieved from:
http://www.doe.virginia.gov/testing/sol/standards_docs/
Virginia Department of Education. (2013). Statistics and Reports. Virginia.gov. Retrieved from:
http://www.doe.virginia.gov/statistics_reports/
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ISD PROJECT 23
Appendix A
I. Math: Grade 5
II. Standards of Learning: Government (Standards based on Virginia State Standards. Thereare no accompanying common core national standards)
A. The student will identify orally and in writing the place value for each digit in a whole
number expressed through millions
B.Recognize that in a multidigit number, a digit in one place represents 10 times as
much as it represents in the place to its right and 1/10 of what it represents in the place to
its left
III. Objective: This project includes the student using an iPad and following the prompts tosection 2 of the application. Student must start the section, complete all exercises and
complete the post-exercise assessment for the section.
IV. List of materials:a. iPadb. Internet
V. Description of class diversity and its connection to the instructional considerations.(Learning styles; male/female ratio; exceptionalities; cultural/social/economic diversities,
etc.)
VI. Technology inclusion:a. Laptopsb. Headphonesc. Internet Accessd. Splash Math Application
VII. Procedures (includes anticipatory set, direct instruction. Guided practice, and independentpractice)
VIII. Evaluation/ Assessment:a. Evaluation will be conducted using the built in Splash Math assessment tool.b. Student will complete assessment and forward results to instructor
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ISD PROJECT 24
IX. Risk Analysisa. The student will begin the presentation by defining the risks involved with using
technology based equipment in presentations.
b. The student will define safety practices and procedures in case of emergency prior to
beginning the presentation.
c. All students will require accounts to varying online based resources and connectivity
prior to and during application use is critical.
d. Online accounts must be sanitized in order to mitigate risk of students being exposed
to people outside of the student body.
X. Diversity.a. The student body within the classroom of 20 students encompasses 13 females and 7males.
b. There are 4 Asian students, 13 white students and 3 black students.
c. Learning style include primarily visual and aural.
d. There are no special needs that need addressed.
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ISD PROJECT 25
Grading Rubric
Name: ________________________ Teacher: Dustin Yaworski
Date of Presentation: ____________ Title of Work: ___________________
Criteria Points
1 2 3 4
Logon Student cannot log onStudent logged on
with assistance
from instructor
Student logged inwith less than
two attempts
Student loggedon in first
attempt____
Locating
Application
Student could not
identify application
icon
Student needed
instructor
assistance to
locate application
icon
Student needed
only verbal
instruction to
find application
icon
Student locatedapplication icon
without
assistance
____
Use and
completion of
application
Student could not
imitate use of
application
Student initiated
application but did
not finish in
allotted time
Student initiated
use and finish in
allotted time with
errors.
Student initiated
and finish
application
____
Log off Student did not logoff
Student neededassistance to log
off
Student loggedoff after
reminder
Studentimmediately
logged off
____
Total----> ____
Teacher Comments: