jeremy barton's resume

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RESUME Jeremy Barton Sound Engineer / Sound Designer / Sound Educator Street Address: 38 Advance Street, Schofields N.S.W 2762 Home Ph: 8678271 Mobile Ph: 0400795806 WWC No: WWC0519610E E-Mail: [email protected] Career Objective: To advance my knowledge/skills and acquire a high resolution of understanding in all aspects of sound. To be a valuable resource to any situation I am a part of. To provide exceptional service.

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Page 1: Jeremy Barton's resume

RESUME

Jeremy Barton Sound Engineer / Sound Designer / Sound Educator

Street Address: 38 Advance Street, Schofields N.S.W 2762 Home Ph: 8678271

Mobile Ph: 0400795806

WWC No: WWC0519610E E-Mail: [email protected]

Career Objective:

• To advance my knowledge/skills and acquire a high resolution of understanding in

all aspects of sound.

• To be a valuable resource to any situation I am a part of.

• To provide exceptional service.

Page 2: Jeremy Barton's resume

TABLE OF CONTENTSYEARS2015

2014 2013 2012 2011 2010

2005-2007 2006

Demonstrated Skills

Experience – Computer Applications Education

Personal Interest Referees

2015

On the 16th September, I provided sound education at a preschool called 'Playdays' located in Rouse Hill. http://www.playdayspreschool.com.au

This was my first gig of this kind.I introduced many of the kids to the concept of sound.I then recorded their voices, and transformed the voices into a swarm of bees, robots, trapped in a bubble, and various other things.

Key Roles• Educator

• Lesson Designer

• Sound Designer

• Performance Designer

• Audio Systems Designer

Key Achievements• By means of my sound design, I had some kids rolling on the floor with laughter

• In most cases, I made the kids aware of sound, what it is, and what we listen with

(i.e ears)• I gained much insight into how children operate in relation to preference, attention,

and stimulus that triggers a reaction.

Page 3: Jeremy Barton's resume

2015

From the 17-30/07/2015I was involved in a project with the sound production company 'Sounds and Motion'.

The project was for News Corp in relation to their Come Together event held at stage 7, Fox Studios.

This event was organised by the event company Rizer.

Key Roles

• Assembler of the immersive sound system in the content creation studio.

• Source and purchase furniture for the content creation space.

• Creating a network for synchronising audio and video.

• The Interface between Artists in Motion (animation company) and Sounds and Motion, ensuring we are working with the up-to-date and approved versions of content.

• QLab programmer

• Immersive sound system operator at the the event.

Key Achievements

• This was my first event experience, Trial by Fire!!

• The Boss (Des O'Neill) was asking me to do things that I have never done before which was a huge challenge, yet I forged ahead not only learning more skills but also

executing the tasks.

• I spent 4 days working on Video triggering / sync configurations and because of that time spent, I learnt the cue scheduling program 'QLab 3' out of necessity.

This enabled me to be a big asset during prep and rehearsals at the venue.

• I was able to assist my boss with some issues (program functions, key commands) when he was searching for answers.

e.g

The Boss wanted to increase the performance of the computer, so I recalled my knowledge of Virtual Memory and did some research on how to do it in Windows 7

and made it happen.

It worked!!

• As soon as I arrived at the venue I immediately introduced my self to everyone.

I remembered 11 names and their corresponding job descriptions.

Page 4: Jeremy Barton's resume

This helped me become more comfortable with the process, hence I enjoyed the experience.

• I used my 21 systems principles to decode these new environments,

information interchange, and my position.

• Live events are like tight rope walking, but the gig was a success.

• Observing Des create technical solutions was inspirational.

This motivated me to create units for system configurations (topologies)

which can be snapped together to make very complex systems.

See http://www.iosono-sound.com/news/detailansicht/3d-event-sound-for-news-corp/

for the IOSONO news report of the event.

2015

My Sister and I organised my Mum and Dad's 40th wedding anniversary.The event took place at Richmond Club and was for 82 people.

Key Role

Audio / Visual Production

Key Achievements

I used a systems principles model that I devised and applied it to the destination system stage and the creation system stage.This was a complete success!

All expectations my Sister and I had were exceeded and the attendees were moved by the results.I learned a lot about digital image parameters, image processing, image metering, and Final Cut Pro.

Before organising photos into FCP I wrote a broad event sequence.

This directly influenced my storage structures in FCP and the result was a low stress, enjoyable process.I became very good at making Scenes, Colour / Texture Convolutions and Story-lines.I also was able to utilise my music composition, sound design, and sound editing skills.

See video at: https://vimeo.com/123274489

Press to return to TABLE of CONTENTS

Page 5: Jeremy Barton's resume

2014-present I am currently a casual at Sounds and Motion and I assist with setting up and

operating the IOSONO immersive sound system (3D Audio) for demonstrations topotential clients.

2014-PresentI am currently working with the A&R director of LMFMusic and I recently provided EDM Sound Design for a 1st release pop song that was released in early November of 2014.LMF Music work with Sony Music Producers and I liaise with Sony Music Australia in relationto criteria. I attend the artist sessions at Sony Music Recording Studios with LMFMusic artists to assist with the sound process when needed. The song positioned at #20 on the iTunes Charts.http://lmfmusic.com/

Key Roles:

• Sound Designer

Key Achievements:

• I refined my procedures (Communications and Sound Design).

• I refined my creative skills.

• I refined my time management skills

• I extended my career network

2014On the 23-27/09/2014 Sounds & Motion hired me for the Matrix Live events at the Sydney Opera House.

Key Role

To setup, test and manage the IOSONO IPC100 Spatial Audio Processor.

Key Achievements

I learnt so much that week, some of the more finer details of the IOSONO system(i.e UpMix Module), theatre terminology, and witnessed first hand a fantastic crew and theirprocedures and I extended my career network.It was a privileged to be a part of this event.

Page 6: Jeremy Barton's resume

2014I did work experience at Sounds and Motion under the direction of Des O'Neill , being exposed to and educated in 3D audio operations.http://www.soundsandmotion.com.au/http://www.iosono-sound.com/home/

Key roles:

• Assemble/disassemble speaker configurations.

• Assist in the creation of Loudspeaker files.

• IOSONO IPC Operator.

Key Achievements:

• Exposure to and the comprehension of the basic concepts of 3D audio

• Understanding aspects of the systems that enable 3D audio sound emission

• Operating IOSONO spatial audio processor IPC100

• Operating Spatial Audio Workstation 2

Press to return to TABLE of CONTENTS

2013I provided a service for an AIM student's final music recital (i.e Reece Davis).The theme was a hybrid of iconic video game pieces and heavy metal.The pieces included were Mario Bros, Zelda, Tetris plus another set containing iconic film/series pieces including Doctor Who, Pirates of the Caribbean.

Key Roles:

• Sound Designer

• Synthesiser programmer for the live event

• Mainstage programming

Key Achievements:

Having the opportunity to analyse/create famous video game sounds was a challenging yet exciting task.

Page 7: Jeremy Barton's resume

I delved further into FM synthesis and developed various re-synthesis techniques.I also learnt about Mainstage's many quirks.I became very good at arranging these kinds of multi-bank sessions.

In the entire mainstage session there were close to 100 software channels, and a keytar, so creating a creating a stable system was nothing short of a nightmare, but the show rolled on without a a glitch.

2013 – Present

I am a Jehovah's Witness, and an aspect of my total activity is being a part of a school for public speaking.

The school's purpose is to develop effective communication skills.

I have verbally delivered material to a crowd of up to 140 people.

2012I have worked as Technical Advisor and Musical Director for performances by an artist that I was co-developing named Brendan Jacquet. https://www.youtube.com/watch?v=XBIBAYIHo70

Key Roles:

• Pre-production

• Organising rehearsal sessions

• Selection of backing musicians / performers

• Hire of equipment and venues

• Oversight of production operations

Key Achievements:Working in this role, I continued to increase my understanding of what is needed and the skills required when dealing with production and people.The largest technical challenge was creating solutions for synthesizer configurationsin turn I acquired a cohesive understanding of MIDI.

Press to return to TABLE of CONTENTS

Page 8: Jeremy Barton's resume

2011I co-wrote and produced an EP for Brendan Jacquet entitled, Dirty Horney Rocker https://soundcloud.com/d-ville990

I worked with Chris Gray (Sound Engineer) on this project.I chose Mark Needham (Chris Isaac, The Killers and Neon Trees) to mix the project.

Key Achievements:The experience I gained from working with Chris Gray and communicating with Mark Needham influenced my growth and knowledge of what is required in the entertainment industry.

2010My band and I travelled to the USA in 2010 and recorded a song entitled 'Strange'

Key Roles:

• Hire of Technicians

• Instrument hire

• Pre-Production

• Song Writing

• Musical Direction

• Oversight of budgets

Key Achievements:During my time in the US I worked with Eddie Galan and saw firsthand how producers and engineers operate in the US to produce a positive performance for a demanding audience.

Press to return to TABLE of CONTENTS

2006I performed with my band Enspier on the pilot of MTV's The Lair

Page 9: Jeremy Barton's resume

Key Roles:• Bass Player

Key Achievements:• I gained insights into TV production and the procedures involved in producing a TV

show, such as Cueing & Retakes.I also gained more performance experience in a demanding environment.

2005-2007I recorded and co-produced an album with Enspier entitled The Hall of Mirrors. https://soundcloud.com/d-ville990

Key Achievements:This venture exposed me to what is involved in the process of production, running sessions, the mix stage and mastering and what not to do through hands-on experience.In the mix stage I got to work with Anton Hagop (Silverchair, Powderfinger, Missy Higgins)at Studios 301 Sydney.Through direct conversation and observation he gave me insights into music arrangingand some production techniques (for eg. recording a room response post-production)

2005-2007I was the fill-in bass player for a sydney Bon Jovi tribute band called Keep The Faith.

Key Achievements:• I learnt how to be musically adaptable

• I became very good at learning new songs with short notice

• I developed a good reputation in those circles

Press to return to TABLE of CONTENTS

Demonstrated Skills

Page 10: Jeremy Barton's resume

• Musicianship

• Music Composition

• Song Writing

• Audio Production

• Electronics

• Sound Design

• MIDI

Press to return to TABLE of CONTENTS

Experience – Computer Applications

• Mac Platform

• Pro Tools 9

• OpenOffice

• Logic Pro 9

• Nuendo 5

• Mainstage

• Ableton Live 9

• Melodyne 3.2

• Massive

• Absynth

• Kontakt 4

• Battery 3

• Reaktor 5

• FM8

• Trilian

• Omnishpere

• Camel Audio's Alchemy

• Kaoss Pad KP3+

• SoundHack products

• IOSONO SAW

• Best Audio's Service Engine

• Galaxy X (convolution synthesiser)

• Final Cut Pro

• Keynote

• Quicktime

• QLab

Page 11: Jeremy Barton's resume

Waves• Sound Designer Suite

• SSL collection

• API collection

Press to return to TABLE of CONTENTS

Education

2014 Certificate IV Training and Assessment

• TAE40110 including TAELLN401A Address adult language, literacy and numeracy skills.

2014 Certificate IV First Aid

• Provide CPR HLTAID001

• Provide First Aid HLTAID003

2013-Present Master of Acoustics Handbook (Book)

• Fundamentals of Sound

• Sound in a Free Field

• Perception of Sound (Psychoacoustics)

• Reflection

• Refraction

• Reverberation

Page 12: Jeremy Barton's resume

2013-Present The Computer Music Tutorial (Book)

• Digital Audio Concepts

• Digital Sound Synthesis

• Sampling and Additive Synthesis

• Wavetable, Granular, Subtractive Synthesis

• Modulation Synthesis (AM, FM, Waveshaping Synthesis)

• Basic concepts of signal processing (Digital Filters, Convolution)

• Sound Spatialization and Reverberation

• Spectrum Analysis/ Sound Analysis

• Psychoacoustics in Computer Music

2012 Certificate IV Sound Production CUS40209

Press to return to TABLE of CONTENTS

Personal Interest

• the natural world

• sound design

• human physiology and the mind

Referees

Lynda Wehipeihana

Page 13: Jeremy Barton's resume

LMF Music

0422 633 048

E-Mail: [email protected]

Chris Gray

Graylabel

0404 046 410

Email : [email protected]

Costa Lambiris

Enspier Music

0416 141 512

Email : [email protected]

Des O'Neill

Sounds and Motion

0416 025 127

E-Mail: [email protected]

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