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    Running Head: IRESEARCH MOBILE 1

    iResearch Mobile

    Douglas A. Sewell

    Queens University of Charlotte

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    IRESEARCH MOBILE 2

    Abstract

    Smartphones have become a significant large part of peoples lives. Phones are

    used for work, games, communication, reference, and more. As a device that people use

    daily, consumers must choose which device they purchase carefully. Smartphones evolve

    through new hardware components and software features. The purpose of this study is to

    understand whether or not consumers care for software enhancements when purchasing a

    smartphone. Students at Queens University of Charlotte were recruited to participate in

    focus groups that questioned them about their thoughts on their own smartphone,

    competing smartphones, and their smartphone usage. Seven focus groups were

    conducted, and each focus group contained between four and seven participants.

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    IRESEARCH MOBILE 3

    Introduction

    Smartphones have become a large part of peoples daily lives. Whether it is to

    text a friend or send an important e-mail to a coworker, smartphones can be used for a

    variety of purposes. In addition to the variety of purposes a smartphone can serve, there

    are also many different smartphones available to purchase. They run different software,

    and companies create different user experiences for consumers through their devices.

    This study seeks to understand the extent to which a smartphones pre-installed software

    affects consumers purchase choices. This study is not only helpful in determining

    whether or not the software plays a significant role in the purchase process, but also

    shows the thought process a consumer goes through to choose a specific smartphone over

    another. The open nature of the focus groups allowed participants to speak freely as

    opposed to being constrained through quantitative questionnaires. Information arose that

    may not have been possible through quantitative research, and more topics for future

    research have been made apparent because of it.

    The following question is the research question in which this study seeks to

    examine:

    To what extent does pre-installed software on smartphones influence consumers choices

    when purchasing them?

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    IRESEARCH MOBILE 4

    Literature Review

    Theoretical Framework :: Uses and Gratifications Theory

    The Uses and Gratifications Theory, while not always specifically defined, has

    been used since studies of mass communication research began (Katz, Blumler &

    Gurevitch, 1974). Examining mediums such as comic books, operas, newspapers, etc.,

    researchers sought to learn what gratifications consumers gained from these forms of

    information. Whether it is specific content or an entire medium of information, the

    different research was all about forms of media. Instead of connecting this research into a

    unified theory, the research stayed separate (Katz et al., 1974). Eventually, studies

    became more uniform:

    These more recent studies have a number or differing points, but each

    attempts to press toward a greater systematization of what is involved in

    conducting research in this field. Taken together, they make operational

    many of the logical steps there were only implicit in the earlier work. They

    are concerned with: (1) the social and psychological origins of (2) needs,

    which generate (3) expectations of (4) the mass media or other sources,

    which lead to (5) differential patterns of media exposure (or engagement

    in other activities), resulting in (6) need gratifications and (7) other

    consequences, perhaps mostly unintended ones. Some of these

    investigations begin by specifying needs and then attempt to trace the

    extent to which they are gratified by the media or other sources (Katz,

    Blumler & Gurevitch, 1974, p.509-510).

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    IRESEARCH MOBILE 5

    Researchers take different approaches within Uses and Gratifications Theory

    (Katz et al., 1974). Some research seeks to understand the gratifications which different

    mediums solve, while other research observes the gratifications acquired through

    mediums, and seeks to understand the need (Katz et al., 1974). Either way, both are

    similar in nature as they relate to both uses and gratifications.

    Gratifications Through Belonging

    In 2008, researcher Isabel Pedersen explored the idea that new electronics change

    social interactions (Pedersen, 2008). In 2007, the first iPhone was released in the United

    States. Despite its release, Canada did not initially have the iPhone for sale. While iPods

    were available, the iPhone was absent from Apples product line in Canada. The press

    was reporting on the lack of iPhones in the country, and the press expressed

    disappointment to not be included in the launch. Pedersen argued that to report on

    products not being released would mean that there is a line of inclusion (Pedersen, 2008).

    It is possible that consumers may want a product because others have it, or the marketing

    is good enough to drive new social interactions.

    This analysis also supports the Uses and Gratifications Theory because it is about

    consumers wanting a device to consume media in a way that was new at the time. When

    the population of Canada could not have the gratification they wanted, it caused many

    people to become upset with Apple.Other research shows consumers also want what others have due to envy.

    Through envy, consumers will purchase products they are envious of (Van De Ven,

    Zeelenberg & Pieters, 2011). For example, if someone envies another person with a

    certain smartphone, then that person is likely to pay a premium price to close the gap

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    IRESEARCH MOBILE 7

    Not About Having A Smart Phone

    In 2012, a study conducted with Chinese youths revealed their top four uses of

    mobile devices:

    1. Text Messaging2. Voice Calling3. Camera4. Alarm Clock (Zhen, Honglei & Sen, 2012)Also within the study, 50.5% of mobile device owners said they would not

    upgrade their phones within the next one to two years for advanced functionality (Zhen et

    al., 2012). 33.7% of the participants wrote that they would upgrade within the next two

    years (Zhen et al., 2012). 15.8% of all respondents felt unsure about whether or not to

    upgrade (Zhen et al., 2012). The functionality used the most by participants within this

    study are features that have been in smartphones for years. The purchase choices among

    consumers may not be about the software installed based off of this study.

    A study conducted in 2009 had similar results to the study previously mentioned.

    Instead of being conducted on Chinese youths though, this study was conducted on young

    Latinos in different countries. The following list is applications that are used the most

    among young Latinos across several countries:

    1. Text messaging2. Clock/Alarm3. Calendar4. Games5. Note/Memo Pad (Albarran, 2009)

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    IRESEARCH MOBILE 8

    Unlike the previously mentioned study with Chinese youths, these results show

    some differences in their mobile device usage. However, text messaging was the most

    used feature in both studies. It may support that despite geographical and social

    differences, there could be underlying similarities between cultures regarding mobile use.

    Personality

    A study conducted in 2011 sought to learn about personality types and

    smartphone ownership. However, the results showed that personality traits were not the

    best way to predict smartphone ownership (Lane & Manner, 2011). Despite this, the

    study did find that males are more likely to own a smartphone than females (Lane &

    Manner, 2011). Smartphone ownership is also correlated with age and education (Lane &

    Manner, 2011). Younger and higher educated people are more likely to own smartphones

    than older and less educated people (Lane & Manner, 2011).

    Smartphone Owner Statistics

    In 2013, the Pew Research Center found that over half of all American adults own

    smartphones (Smith, 2013). During his study, researcher Aaron Smith found that 56% of

    all adults in the United States own a smartphone (Smith, 2013). It shows that there are

    more smartphone adopters than before, and the industry is still growing.

    Despite there being several smartphone operating systems, Android and iOS are

    the two largest mobile operating systems (Paul, 2013). Nokia, a company that releases

    Windows Phone devices is not in the top five smartphone vendors (Paul, 2013).

    Blackberry, another large phone maker, is also not in the top five smartphone vendors

    (Paul, 2013). The top five smartphone vendors are Apple and four companies that release

    mostly Android devices (Paul, 2013).

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    Literature Conclusion

    Based on the literature, it seems that most reasoning behind consumer purchase

    choices for smartphones is socially driven. Software has little effect on swaying

    consumers to purchase other smartphones. This is reflected in the hypothesis below.

    Hypothesis: Pre-installed software on smartphones has little influence on consumers

    choices when purchasing them.

    Sub Research Question

    Does the manufacturers software (or lack of software) put on top of Android affect

    which Android smartphones consumers purchase?

    Hypothesis: Software put on top of Android has little effect on what Android

    smartphones consumers purchase.

    Methodology

    Objective

    Smartphones have become a large part of peoples lives. Phones can be used for

    work, games, communication, reference, and more. As a device that people use daily,

    consumers must choose what device they purchase carefully. Smartphones evolve

    through new hardware components and software features. However, the purpose of this

    study is to understand whether or not consumers care for software enhancements when

    purchasing a smartphone. This study will analyze the way in which consumers make the

    decision of what device they will knowingly carry with them everyday until they make

    another smartphone purchase in the future. The purpose of this study is to analyze the

    extent to which the software that comes with a device affects the decision-making

    process.

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    IRESEARCH MOBILE 10

    Participants

    Due to the study being focused on smartphones, the participants were current

    owners of a smartphone device. They are at least eighteen years of age, and are current

    students of Queens University of Charlotte. Each focus group had between four and

    seven participants, and there were seven focus groups.

    Focus Group Questions

    To help address the objective of the study, participants were asked to discuss the

    following questions:

    1. What attracted you to your phone?

    2. What made you pick that phone over another phone?

    3. What do you feel was unattractive about competing smartphones?

    4. How do you feel the experience can be improved in your phone?

    5. If the features you enjoy most on your smartphone were present in other smartphones,

    would that have possibly changed your opinion of which phone to purchase?

    6. Do you see yourself ever switching phones that run different software, such as going

    from an iPhone to an Android device or vice versa?

    7. What features within your phone do you use the most?

    8. What features within your phone do you use the least, or not at all?

    9. Is it difficult to switch from one smartphone to another?

    10. How would an ideal smartphone work?

    Results and Analysis

    Rather than have an exhaustive list of all responses from each focus group for

    each question, results are recorded based on merit. Within the results of each question, all

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    IRESEARCH MOBILE 12

    used Windows Phone for her mobile operating system. See Appendix A, Table 2 for a

    visual representation of this data.

    Platform by Male Gender

    Out of all male participants, nine male participants (75% of all male participants)

    used Android for their mobile platform. Three male participants (25% of all male

    participants) used iOS as their mobile platform. See Appendix A, Table 3 for a visual

    representation of this data.

    Participants with iOS

    Of all participants with iOS as their mobile platform, 85.7% (18 participants)

    were female. 14.3% (3 participants) were male with iOS as their mobile platform. See

    Appendix A, Table 4 for a visual representation of this data.

    Participants with Android

    There was an even split for males and females with Android. Of all participants

    using Android as their mobile platform, nine participants were male and nine participants

    were female. Each gender made up 50% of all Android participants. See Appendix A,

    Table 5 for a visual representation of this data.

    Question 1: What attracted you to your phone?

    Windows1. Dislikes Apple.

    2. Good customization

    iPhone

    1. Everyone had one.

    2. Mac compatibility

    Android

    1.Cost (either cheap, could not afford an iPhone, store had good deal)

    2. PersonalizationMore customizable than iPhone3. Physical keyboards

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    Overlap

    1. Convenience for information2. Social media

    3. E-mail

    Question 2: What made you pick that phone over another phone?

    Windows1. Dont like Apple.

    2. Wanted to be different.

    iPhone1. Simplicity

    2. Easily syncs with MacBook/other devices

    3. To fit in with others4. Android had lots of glitches.

    5. Loyalty to Apple

    6. Android is too complicated.

    Android

    1. Too many people had iPhones. Wanted something new.

    2. Better for driving. Great navigation3. Physical Keyboard

    4. Android has more functionality

    Overlap (iOS/Android)Good Pricing

    Question 3: What do you feel was unattractive about competing smartphones?

    Android (self dislike)

    1. Preloaded apps

    iPhone (self dislike)

    1. Square shape

    2. Cant delete certain apps such as stocks, newsstand, compass3. Expensive. Bought an older iPhone to keep it cheap

    iPhone

    1. Android too big2. Android phones crack easier.

    3. Dont know anything about competitors

    Android

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    1. iPhones crack easier

    2. Price (iPhones too expensive)

    3. Size (iPhones are too small)4. Doesnt like Apple as a company

    5. More features than the iPhone

    6. Likes Samsung Android over HTC Android phones

    Question 4: How do you feel the experience can be improved in your phone?

    Overlap1. Better battery life

    2. Stronger screen

    3. Pre-loaded apps you cant deleteshould be able to be deleted

    Android

    1. Wants speakers like the front facing ones on the HTC One

    2. More storage3. More user friendly

    4. Better phone service

    iPhone1. Verizon wont unlock phone. Needs different phone when abroad

    2. Too many firmware updates

    3. Cursor is annoying to control when typing4. Better speakers

    5. Better camera

    6. Ability to use FaceTime with everyone (included non-iPhone owners)

    Question 5: If the features you enjoy the most on your smartphone were present in other

    smartphones, would that have possibly changed your opinion of which phone to

    purchase?

    Android

    1. Yes, because most Android owners are getting iPhones

    2. Will get whatever is cheapest3. No, because of certain hardware features that Apple doesnt do (such as expandable

    memory)

    4. Only if it doesnt contain software additions from the manufacturer

    5. No, loyal to Samsung6. No, because everyone has an iPhone

    7. No, because iPhones are too expensive

    8. No, because Nexus 4 looks prettier than other phones

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    iPhone

    1. No because used to Apples layouts2. No because of loyalty to Apple

    3. No because of look of iPhone

    4. No because iPhones are user friendly5. No because owns other Apple products.6. No because of great customer service from Apple

    Windows

    1. Maybe. Just needs to function well

    Question 6: Do you see yourself ever switching phones that run different software, such

    as going from an iPhone to an Android device or vice versa?

    iPhone

    1. No. Loves it too much

    2. Maybe, if devices/services can still integrate with each other in an easy way3. Yes, but only if there is some familiarity to iOS.

    4. Unsure

    5. Depends on price6.No, Apples products are reliable and easy to use.

    7.No, too used to Apples system.

    8.No, doesnt want to complicate life by switching to something new.

    Android

    1. No, too big of a switch

    2. Yes b/c all Android users are getting iPhones3. Would like to try Ubuntu in the future, but wants to stick with Android

    4. No, iPhones are overrated.

    5. No, first smartphone was Android. Android is easier to use than iOS 7.

    6. Yes, just switched from an iPhone to Android. Enjoying it more.

    Windows

    1. Will try Android, but will probably still use Windows2. Wont use the iPhone b/c of dislike of design

    Question 7: What features within your phone do you use the most?

    Android

    1. Google Now2. Touchless screen controls (exclusive to their Android devices)

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    iPhone

    1. Music2. Camera

    Windows

    Nothing that doesnt overlap with iOS/Android

    Overlap

    1. Navigation

    2. Alarm (with Windows)3. Email (with windows)

    4. Texting

    5. Voice to text

    6. Calendar7. Notes

    8. Internet browsing

    9. Phone calls

    Question 8: What features within your phone do you use the least, or not at all?

    iPhone

    1.Passbook

    2. Stocks3. Compass

    4. Siri

    5. Game Center

    6. Face Time7. News Stand

    Android1. Voice recorder

    2. Google Shopper

    3. Hangouts

    4. Play Magazine5. Google Plus

    6. Carrier apps

    7. Music8. Radio

    9. NFC

    10. Talk

    11. ChatOn (Samsung software)12. Game Hub (Samsung)

    13. QR Code reader

    Windows

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    1. Wallet

    Overlap1. Almost every pre-installed apps the user cant get rid of

    Question 9: Is it difficult to switch from one smartphone to another?

    Android

    1.Yes, still uses iPhone for music

    2. Yes. Enjoys Android more than iOS, but took time to adjust3. No, all smartphones are similar

    4. Its only difficult to switch brands

    5. Yes, it feels weird.

    iPhone

    1.No, its easy.

    2. Yes, still learning iPhone stuff.3. Switching from iOS 6 to iOS 7 was difficult

    Windows

    1. Took some getting used to, but caught on.

    Question 10: How would an ideal smartphone work?

    Android

    1. All phones should look the same. A standard look for all.

    2. More storage3. Good signal

    4. Never have to manually close an app

    iPhone

    1. Better camera

    2. Interface of an iPhone with functionality of an Android

    3. Touchless controls

    Windows

    Didnt mention anything that wasnt already mentioned

    Overlap

    1. Delete pre-installed apps

    2. Indestructible3. Better battery life (crossover with Windows)

    Analysis

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    Question 1 Analysis

    Android and iOS users in almost every focus group started with similar answers

    for Question 1 before giving explanations that are exclusive to their own operating

    system. It was essentially about information. Users were attracted to their phones because

    of what they could do without having to be at a computer.

    What was mentioned the most by iPhone users as to what attracted them to their

    phones was that everyone else had one. Purchasing an iPhone was more about fitting in

    with others than the device itself. Social reasons led to users purchasing their devices.

    However, many of the iPhone owners also own a MacBook. Another reason many users

    wanted an iPhone was because it would allow for different data to sync across devices

    with ease. Without specifically asking about mobile software, the ability to sync data

    cross devices was the first software-related reasoning for purchasing an iPhone amongst

    participants.

    Some Android users felt similar to those purchasing an iPhone to fit in, but could

    not get one due to different circumstances. Some Android users could not afford one

    while other Android users purchased their device because it was the cheapest they could

    find, or it was free with a contract. Aside from cost, personalization was a large reason

    for Android users to prefer the mobile platform over iOS. Participants felt that users

    could make their devices stand out from iOS users. Without specifically asking about

    mobile software, personalization was the first reason that was software-related which

    pleased Android consumers.

    The participant with Windows Phone disliked Apple. The participant also wished

    to be different from others. Windows Phone was also attractive to the participant because

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    press physical keys. Participants also felt that Android had more functionality than other

    mobile platforms. Navigation was also well liked by Android participants as they used

    the GPS functionality when driving. Software was a large factor in purchasing an

    Android device, but social reasons and hardware (such as the physical keyboard) was

    emphasized more than the appreciation of software.

    Question 3 Analysis

    When asked about what participants disliked about competing phones, many

    participants also included reasons as to why they disliked certain aspects of their own

    devices.

    iOS users disliked that certain apps such as Stocks, News Stand, and Compass

    could not be deleted. They also felt that iPhones were expensive. One participant

    explained that she bought an older iPhone model because the newest model was too

    expensive. iOS participants disliked Android though because they felt that Android

    devices were too big when compared to the size of the iPhone. They also felt that

    Android phones crack easier. Another common response was that they purchased an

    iPhone because they didnt know anything about competing phones. By not knowing

    anything about competitors, it was not that they were disliked, but it was because they

    only knew positive aspects about the iPhone. With keeping software in focus, it was

    apparent that nothing within the software was a contributing factor to purchasing an

    iPhone over an Android device.

    While iPhone users felt that Android devices crack too easily, many Android

    participants felt that iPhones crack too easily. Android users also, like earlier, felt that

    iPhones are too expensive. Participants felt iPhones are also too small. Some Android

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    participants do not like Apple as a company. They also felt that Android devices have

    more features than the iPhone. Some Android users like specific brands over others. One

    user likes Samsung devices over HTC devices because of the overall user interface.

    Software was not a large factor in these responses either. However, some Android users

    like specific Android phones over other Android phones. No iPhone users mentioned

    enjoying a specific iPhone over another iPhone model. In regard to software, Android

    users mentioned that their devices had more functionality over an iPhone.

    Android users, like iPhone users, also disliked a lot of pre-installed software on

    their phones. According to participants, carrier software (such as Sprint or Verizon

    applications) could not be uninstalled. Both iPhone and Android users disliked that they

    did not have control over some of the applications installed on their devices. The

    applications were different, but the reasoning was the same. When asked if any

    participants use the carriers software that comes pre-installed on Android devices, no

    participants said they did. With iOS, some participants used apps such as News Stand.

    However, most did not and wanted to remove them. An application that all iOS

    participants did not use was the Stocks application. All iOS users within the focus groups

    wished they could uninstall the Stocks application.

    Question 4 Analysis

    Android users did not have any suggestions for software improvements on their

    devices with the exception of wanting the system to be more user friendly. While it was

    not emphasized, it was mentioned in several focus groups. Better phone service, better

    speakers, and more storage on Android devices were also common responses.

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    Participants with iPhones also did not have too many improvements they wanted

    to see within their phones in regard to software. Some users complained of too many

    firmware updates, and many users wanted to have the ability to utilize Apples video

    calling service (Face Time) with non-iPhone owners. Participants also wanted a better

    camera, speakers, and even complained about Verizon not allowing their phones to be

    used abroad.

    Both Android and iOS participants wanted better battery life. This was the most-

    discussed improvement from both iOS and Android in all focus groups. Battery life was

    highly emphasized. Having a stronger screen was also heavily emphasized. In terms of

    software though, both iOS and Android participants want the ability to delete pre-

    installed applications. According to participants, neither mobile platform allows for this.

    Question 5 Analysis

    Almost every iPhone user within the study would not be willing to switch to

    another mobile platform. Familiarity, brand loyalty, and customer service were the

    reasoning. Some participants said that they would consider looking into some Android

    phones, but would most likely not switch. Software was not a major factor as to why

    users would not switch. However, familiarity to Apples system was a contributing factor

    to the small possibility of a switch to another platform.

    Most Android users would not switch either. One participant felt too loyal to

    Samsung to switch to another brand. Another user felt that the cost of Apples iPhone

    would also prevent them from switching. In one focus group, three Android users were

    planning to switch to the iOS platform because they felt that everybody was getting an

    iPhone. Similar to previous questions, software was not a major component as to why

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    consumers purchase certain phones. It is more about social factors that push consumers

    into purchasing a certain phone. Price is also another factor. Some Android users said that

    they would purchase the cheapest phone they could, regardless of the platform.

    The participant with Windows Phone was open to any platform other than iOS.

    She said that as long as the phone functioned well, it could be a potential device. As long

    as the software worked well, then she would be open to it.

    Question 6 Analysis

    Question 6 was meant to be similar to Question 5. Both ask if participants would

    be willing to switch mobile platforms. Many responses were similar. However, some iOS

    users discussed the possibility of switching if their services could easily sync with each

    other like their iPhone and MacBook. Another factor into switching is familiarity. The

    iOS participants did not want to have a completely different system, and they would

    switch if there were some familiarity to iOS on Android.

    Most Android users also would not be willing to switch. However, some were

    open to the idea. One participant wanted to try Ubuntu, another operating system, in the

    future. Similar to iOS users though, most Android participants felt that switching to

    another platform would be too much of a change.

    The participant with a Windows Phone said she would try Android, but most

    likely stay with Windows Phone. She also dislikes the design of the iPhone.

    With software as the focus, services and familiarity are the two largest factors for

    users to switch platforms. iOS participants want the ability to have their devices sync

    easily. Both Android and iOS would want a sense of familiarity when changing platforms

    too.

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    Question 7 Analysis

    The responses to this question had a lot of overlap across mobile platforms. iOS,

    Android, and Windows users all use the software within their phones to accomplish

    similar tasks. Despite complaints of how the differently the operating system works, they

    are all used by the participants for similar purposes. Not every participant uses all of the

    features mentioned in the results, but multiple participants from differing mobile

    platforms suggested they use the same tasks. This shows that regardless of the mobile

    platform being used, most users are going to do the same tasks with their devices through

    different software.

    Question 8 Analysis

    Participants all mentioned features on their specific mobile platform that they

    dont use, but its also all similarbetween responses. It is about pre-installed applications.

    Whether it is Passbook on the iPhone or any of the carrier applications on Android, users

    are frustrated that they cannot remove different features from their phones that they do

    not use. The Windows Phone participant did not mention many features she did not use,

    but she said there was an app called Wallet that she did not use. She also could not

    uninstall it.

    Question 9 Analysis

    Many opinions varied. Some Android users felt it would be easy to switch

    platforms while others felt it would be difficult. Participants using iOS also had varying

    opinions. There were no large themes within this question that appeared. Each participant

    either felt it was easy or that it was difficult. The participant with Windows Phone

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    explained that it took some time to adjust to Windows Phone, but she managed to learn

    how to use it over a few days.

    Question 10

    While all three mobile platforms have their differences, there were three items

    that were discussed for an ideal platform. Participants on Android and iOS want the

    ability to delete pre-installed applications, want a phone that wont break, and want better

    battery life. The Windows Phone user agreed with wanting better battery life. With the

    exception of having the ability to delete software, there were no shared views among

    platforms as to how an ideal smartphone should work. However, neither iOS or Android

    participants emphasized changes to their mobile operating system. Having a better

    camera, more storage, better signal, and other enhancements were discussed. However,

    the operating system itself was fine for everyone. One iPhone participant felt that having

    better control over a phone by speaking to it, such as the Moto X phone that it was

    compared to, would be a great feature for iOS. However, iOS users, Android users, and

    the Windows Phone user seemed satisfied with how the phones already operate within

    their systems. One iOS participant mentioned that she wished she could have the

    functionality of an Android device with the user experience of an iPhone, but the other

    iPhone owners in that focus group disagreed.

    Conclusion

    Pre-installed software has does not have a large effect on consumer smartphone

    purchases. Android and iOS participants in this study used their phones for mostly the

    same tasks. Android users generally enjoyed having more personalization than iOS users,

    and they purchased their phones to be different from consumers purchasing iPhones. The

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    iOS participants were loyal to Apple, enjoyed having their Apple products sync together,

    liked Apples simplistic operating system, and purchased iPhones to fit in with others. It

    was interesting that both iOS and Android participants responses supported each other in

    terms of social differences. The results support themselves because Android users

    purchased their phones to be different, and iOS users purchased their phones to be like

    others. Rather than software, it was the social aspects of smartphone ownership that

    pushed many participants to purchase the phones they did.

    The users feel a sense of belonging, depending on which smartphone they

    purchased. They are also treated as intimate items. In one of the early focus groups, two

    participants had a Samsung Galaxy S IV smartphone. When they both realized they

    shared the same phone, they talked to each other a lot throughout the focus group.

    Together, they worked as a team to make their phones appear better than everyone elses

    through Samsungs Android features. In several other focus groups, it was almost a battle

    to make the other mobile platform appear worse than their own. In one of the focus

    groups, an iOS user explained that Android phones break too easily when dropped.

    Immediately after that, an Android user said the same thing about iPhones as a counter

    point. In some focus groups, participants occasionally apologized before saying a

    negative statement about the other platform to make sure no one would be offended. One

    participant said to me at the start of one of the focus groups that they were going to only

    say positive things about Apple. It was as though this participant came to my focus group

    to win a battle for Apple as opposed to helping the legitimate research this study seeks to

    gain.

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    Unfortunately, the sub research question was not answered in this study. Android

    users did not discuss much of the features specific to their Android device. That could

    imply it does not matter what features each Android device has because Android users

    just want an Android phone. However, that inference does not have much support, and

    more research is required to support that possibility. The sub research question was not

    answered.

    Limitations

    Demographics were not ideal for this study. They were included within the results

    because they are worth taking them into consideration for gender roles and which

    platforms males and females are each more likely to use, but the demographics left a lot

    of questions unanswered. Different topics and points of interest may have been brought

    up if more users of other mobile operating systems were present. That is why

    demographics were not discussed in the analysis of this study. With only one Windows

    Phone user, most of the study was centered around Android and iOS. If there was more

    variation in the mobile platforms, the results may have been very different.

    Due to the social issues that arose during the focus groups, the outcome of the

    results may have changed. Focus groups with only Android users and only iOS users may

    have given different results than having focus groups with mixed platforms. Due to the

    nature of how users were being careful not to offend others or to make their phone seem

    better than others, different focus groups with various platform configurations may have

    not only better answered the research question, but open the opportunity for more

    research.

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    If the focus groups were varied, such as having a focus group of all Android

    users, then the sub research question could have been supported. Due to the focus groups

    having both iOS and Android (and one focus group having a Windows Phone user),

    focusing on the Android users to answer the sub research question would have made the

    researcher appear to be biased towards Android devices. To avoid the appearance of

    personal bias, all participants needed to have equality in regards to what questions were

    asked.

    In some focus groups, participants were friends. They felt comfortable talking to

    each other. This may have alienated other participants that were not friends with the other

    participants. The social issues may have also affected what participants were saying or

    how they did it based on their comfort level. While no discomfort was visually apparent,

    it is possible that certain individuals did not speak out of fear of a group of other

    participants attacking them.

    Suggestions for Future Research

    The limitations of this study held the results back, and its correctable through

    future research. Focus groups should be conducted with various methods. A focus group

    of all iOS users, a focus group of all Android users, and a focus group with both Android

    an iOS users could have very different results than the results of this study.

    Having focus groups with specific platform demographics opens the opportunity

    to have research conducted for individual platforms. Research could be conducted on all

    Android users for one purpose, and a study on all iOS users could allow researchers and

    mobile companies to recognize the ways consumers think on a platform-by-platform

    basis.

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    Having more mobile platforms is crucial. It does not matter if the platforms are

    not considered to be as big compared to platforms like iOS and Android. Having more

    mobile platforms could show why some participants choose a platform that most people

    do not have, and it also allows for more points of interest to be raised in focus groups

    with large amounts of platforms as opposed to having two or three mobile platforms.

    Social complications were not expected to be a big problem with this study, but

    they may have been. Research on the way people interact with their phones, why they

    interact the way they do, how they interact with others using the same mobile platform,

    and how they interact with others using different mobile platforms are all areas of

    interest. Despite having possible negative effects in this study, future research may

    benefit from researching into these topics.

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    Table 3

    Table 4

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    Table 5

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