inventor manual

Upload: fcb1138

Post on 03-Jun-2018

236 views

Category:

Documents


0 download

TRANSCRIPT

  • 8/12/2019 Inventor Manual

    1/49

    1

    ByThomas Fenstermacher, Phillip McCoy,

    Michael Grinshpon, Martin Cohen,

    Robert Levy, and Zachary Scharfstein

    Autodesk Inventor 11

    Quick Start Guide

  • 8/12/2019 Inventor Manual

    2/49

    2

    We would like to thank the many people who contributed to the making of this

    guide.

    The Writers

    Martin Cohen

    Zachary Sharfstein

    Thomas Fenstermacher

    Pictures

    All parts are produced in Inventor by Thomas Fenstermacher

    All other graphics found by Robert Levy

    Page Layout and Design

    Phillip Mccoy

    Michael Grinshpon

    Teacher

    Mr. Philip Paspalas

    Copyright Team 1676 June, 2007

  • 8/12/2019 Inventor Manual

    3/49

    3

    Table Of Contents

    Introduction

    Section 1 : Inventor Layout/ Basic Controls

    Section 2 : Tools

    Section 3 : Lead Holder

    Section 4 : Connector

    Section 5 : Pen tip

    Section 6 : Lead Shaft

    Section 7 : Cap

    Section 8 : Basic Assembly

    Section 9 : Stress Analysis

    Section 10: Cable/ Harness

  • 8/12/2019 Inventor Manual

    4/49

    4

    Introduction

    This manual has been created by student for students. While we are

    competitors in this program, it is essential to share a teams gifts and

    talents with other teams whose talents lie elsewhere. While other

    resources for learning this application exist, I have often found myself

    confused by other manuals. This Inventor Guide is designed to be a

    simple but solid foundation for students who wish to learn Inventor.

    It is important to note that this is merely an introductory tutorial for thisapplication and by no means should be considered a complete guide. I

    strongly recommend you continue to experiment with the various tools in

    this program, because my personal experiences have shown to be the

    most efficient learning method.

  • 8/12/2019 Inventor Manual

    5/49

    5

    Section 1

    Inventor Layout/ Basic Controls

    The following sections will give you an excellent introduction

    to Inventor 11.

  • 8/12/2019 Inventor Manual

    6/49

    6

    Section 1: Inventor layout/ basic controls

    In this section, the organization of the Inventor program will be described.

    This is the screen which appears

    when the Inventor application is

    first opened. In the top left

    corner, an arrow is pointing to

    the new project button. To the

    right of that button, the open

    project button can be found.

    These two commands can also be

    found in the file drop-down

    menu, which is located directly

    above the new project button.

    Once the new project button is

    pressed, the new file template

    window will appear. For this

    section of the tutorial, the

    standard.ipt file type will be

    used. Select standard.ipt and

    click ok to continue, as shown

    in picture 1.2.

    Fig 1.2

    Fig 1.1

  • 8/12/2019 Inventor Manual

    7/49

    7

    This is the two dimensional part sketch screen. On the left, indicated by an arrow,

    in the two dimensional sketch tools panel, where the basic operations, such as line-

    making and polygon creation can be found like in fig 1.3.

    Oftentimes in designing, an alternate vantage point of the object must be taken. In

    order to do this, the rotation tool must be used. This tool is indicated by the arrow in

    picture 1.4.

    Fig 1.3

    Fig 1.4

  • 8/12/2019 Inventor Manual

    8/49

    8

    Once the rotationbutton is pressed, a circle

    will appear which can be

    used to determine the axis

    of rotation by clicking in

    the design window and

    holding the left mouse

    button and dragging in the

    wanted direction, like in

    FIG. 1.5.

    If the space bar is

    pressed while the rotation

    circle visible in Fig 1.6, a

    cube will appear with

    green arrows pointing to

    it, and clicking one of

    those arrows will rotate

    the part to that predefined

    angle.

    Fig 1.5

    Fig 1.6

  • 8/12/2019 Inventor Manual

    9/49

    9

    Sometimes when there are multiple parts or different components of one part,

    such as extrusions, it is important to be able to edit one portion of the part without

    having to entirely redo the part. This is the purpose of the model window in Fig. 1.7,

    which is indicated by the arrow in this picture. Using various techniques which will be

    described later in the tutorial, this model window can make designing an easier andmore efficient process.

    At the top of the screen inFig 1.8, outlined by a rectangle,

    are the pull down menu buttons,

    where various functions for the

    manipulation of both the part

    being designed and the design

    area. These include the saving

    feature, which can be found in

    the file submenu, and the

    measuring tools, which are in

    the tools submenu.

    Fig 1.7

    Fig 1.8

  • 8/12/2019 Inventor Manual

    10/49

    10

    The blue area in which all design processes take place is called the graphics

    window as seen in Fig. 1.9. In this area, the physical representation of the parts being

    designed will appear. At the bottom of the picture where the word ready appears is the

    status bar. This will display the overall condition of the current design and provides

    general instructions on the use of a particular tool.

    Fig 1.9

  • 8/12/2019 Inventor Manual

    11/49

    11

    Section 2

    ToolsThe following sections will give you an excellent description

    of the types of tools that are used in every part.

  • 8/12/2019 Inventor Manual

    12/49

    12

    2.1: Open a new Standard.ipt file as described in Section 1

    2.2: In the 2D Sketch Panel, select the line tool. Click on any point in the graphics

    window and drag the mouse in the direction of the line you want to create. When you are

    satisfied with the length of the line, click again and the line will be created, as shown inpicture 2.2. This process can also be used to create circles, arcs, rectangles, and

    polygons. You can use the General Dimension tool to change the length of the line. This

    tool is also located under the 2D Sketch Panel.

    Fig 2.2

  • 8/12/2019 Inventor Manual

    13/49

    13

    2.3: Create three more lines so that the figure becomes a rectangle. Then in the portion

    of the 2D sketch panel which reads 2D Sketch Panel with a downward arrow next to it,

    click and select Part Features. This panel gives you all of the 3D commands. Click

    revolve and your inventor window should look like the one shown in picture 2.3.

    Fig 2.3

  • 8/12/2019 Inventor Manual

    14/49

    14

    2.4: While profile is selected in the revolve options window, click the rectangle that was

    just created. Then select axis and click the line around which you want the part to be

    revolved. In this case choose either the top or bottom line and select OK. Rotate the part

    as previously instructed and your cylinder should look like the one in Fig 2.4.

    Fig 2.4

  • 8/12/2019 Inventor Manual

    15/49

    15

    2.5: Once Again, open a new sketch. There is another way to change a two dimensional

    figure into a three dimensional part called extrusion, Create a rectangle just like the one

    made in 2.2 and 2.3. Go into the parts feature window again, but his time, select extrude.

    Select the rectangle as your profile, and choose the required distance for your desired

    part. For the purposes of this tutorial, select 1 in, the default option that the programprovides. Click OK and rotate and your part will look like the one in picture 2.5.

    2.6: Both extruding and revolving can be accomplished with any polygon or a circle,

    which can be created by selecting them in the same menu as the line feature.

    2.7: At times throughout the design process, you will want to know the exact measure of

    a line or arc that you create. To accomplish this, either click on the general dimension

    button in the 2D Sketch Panel or simply press the D on your keyboard while the 2D

    Sketch Panel is open. Then click the feature you wish to know the dimension of and

    drag the mouse in the direction you want the measurement to appear. To change the

    dimension of the feature, double click on the measure you want to alter and type in the

    desired quantity. This can only be done in sketches!

    Fig 2.5

  • 8/12/2019 Inventor Manual

    16/49

    16

    Section 3

    Lead HolderFor this tutorial, you will make parts of a pen.

    The first part is the lead holder.

  • 8/12/2019 Inventor Manual

    17/49

    17

    Lead Holder

    Draw two circles. Go to Tools, General dimensions, click and drag from circle. Double

    click on circle and enter one .111in and the other .159in. Select in between the circles.

    This should make a ring or doughnut shape. Extrude that shape 3.166 inches.

    HOW TO EXTRUDE

    Click the flat end of the extrusion and select 2D Sketch. Draw two circles with the same

    center point of the cylinder and dimension one .111in. and the other .159in. The select

    the ring and extrude .420in.

    Click the flat surface of the extrusion you just created and enter 2D sketch mode. Draw

    two circles and dimension them .111in. and the other .159in. Again select the ring and

    Extrude 1.11 in.

    If you wish to practice the revolve feature, it is possible to be created using revolve.

  • 8/12/2019 Inventor Manual

    18/49

    18

    Section 4

    ConnectorThe second part of the pen

  • 8/12/2019 Inventor Manual

    19/49

    19

    1. Create a two concentric circles with a diameter of 0.207 inches and a smaller

    circle with a diameter of 0.165 inches.

    Extrude the area in between the circles 0.471 inches

    2. Select the end of the cylinder and create a 6 sided polygon with an apothem

    of .1105 inches and a circle with a .139 inch diameterExtrude the area in-between the two sketches 0.092 inches

    3. From the newly extruded side, create two concentric circles sharing a center the

    center point with the hexagon. One circle with a diameter of 0.139 inches and the

    other with a diameter of 0.165 inches.

    Again select the area in-between and extrude 0.179 inches

    4. Create a sketch on the YZ Plane. Select Project Geometry and select the outside

    cylindrical surface is shown and draw what is pictured in 4.1 (The Project Geometry

    tool is very useful. It takes a 3D edge or face and projects it to the current sketch.

    This enables you to create precise sketches.) Select the coil feature under Part

    Features select the object you made as the profile and for the axis select XZ Axis.

    5. Now select the coil tab in the coil box. Under Type use the drop down to have it

    read Revolution and Height. Make the height, 0.190 inches and the revolution 20.0

    ul. Now click OK. You have just created a coil. NOTE: DO NOT USE THIS

    FEATURE TO MAKE SPRINGS! THERE IS A SPRING GENERATOR THAT

    CAN ONLY BE ACTIVATED IN ASSEMBLIES!

    Fig 4.1

  • 8/12/2019 Inventor Manual

    20/49

    20

    Section 5Pen tip

  • 8/12/2019 Inventor Manual

    21/49

    21

    1: Create a rectangle with a length of 0.711 in and a width of 0.158 in, but use the line

    feature and not the two point rectangle in order to insure that you will be able to alter

    one line without changing the others. This step is shown in 5.1.

    2: Shorten the left side of this rectangle to a length of .031in, as shown in the Picture 5.2

    3: Draw a horizontal line off of the recently shortened side having a measure of .080, as

    displayed in 5.3.

    Fig 5.2

    Fig 5.1

  • 8/12/2019 Inventor Manual

    22/49

    22

    4: Off of the line created

    in step 3, create a

    downward line with the

    dimension of .020. Shown

    in figure 5.4.

    Fig 5.3

    Fig 5.4

  • 8/12/2019 Inventor Manual

    23/49

    23

    5: Now shorten the right side of

    the rectangle to a length of .038.

    6: From the downwardline, make a horizontal

    line measuring .253.

    Fig 5.6

    Fig 5.5

  • 8/12/2019 Inventor Manual

    24/49

    24

    7: At the top of the right

    side of the rectangle, make a

    horizontal line measuring

    0.080 in.

    8: Select the three point arc

    tool and click on the end of

    the last horizontal line

    made. Then click on the top

    left corner of the part, are

    alter the curve of the arcuntil the symbol in the

    picture below appears. Then

    click, finishing the arc, and

    delete the non-curved

    portion of the top of the

    part. Create a fillet of 1.00in

    between on the newly

    created curve.

    Fig 5.8

    Fig 5.7

  • 8/12/2019 Inventor Manual

    25/49

    25

    9: On the bottom right of

    the part, create a new

    line 0.011in off of the

    base having a length of

    0.055in. It should look

    like figure 5.9.

    10: Create another arc

    between the horizontal

    line underneath the first

    arc and the line created

    in the last step. Then

    place a fillet with the

    measure of 1.25 on this

    new arc. This will look

    like 5.10.

    Fig 5.9

    Fig 5.10

  • 8/12/2019 Inventor Manual

    26/49

    26

    11: Revolve this part using the bottom line as the axis of revolution. This will result in

    the part shown in 5.11.

    12: Congratulations! You have completed the tip of the pen. Save and close the sketch.

    Fig 5.11

  • 8/12/2019 Inventor Manual

    27/49

    27

    Section 6

    Shaft

  • 8/12/2019 Inventor Manual

    28/49

    28

    1. Create a new sketch

    and create what isshown in fig.

    Create a new work

    plane by selecting the

    work plane button under

    Part Features and drag.

    Make the offset

    distance .165in. create a

    new sketch and create

    what is shown below in

    figure 6.1

    2. Create a sketch on the

    XZ plane. Use Project

    Geometry to help youdraw the following

    sketch using circles and

    lines.

    Once that is completed,

    select the revolve

    command and select the

    object you have made.

    Change the type of

    revolve from join to cut

    and select OK as seen in

    6.2.

    Fig 6.1

    Fig 6.2

  • 8/12/2019 Inventor Manual

    29/49

    29

    Section 7

    Cap

  • 8/12/2019 Inventor Manual

    30/49

    30

    1. Draw figure 7.1 and draw image to specifications then revolve.

    2.

    Select the YZ plane and scroll down under the parts features until you see this work

    plane. You may have to

    create a new work

    plane.

    Fig 7.1

    Fig 7.2

  • 8/12/2019 Inventor Manual

    31/49

    31

    3. Create a sketch on the YZ Plane and select project geometry. Then, select the top

    cylindrical face. Make a line at 47.5. Draw according to figure 7.3.This time, change

    the type of extrusion to Surface. The line is your profile . This type of extrusion acts as a

    plane. For distance select All.

    4. Select the YZ plane when the work plane tool is selected and drag. Enter an offset of

    0.092 and click the check.

    Fig 7.3

    Fig 7.4

  • 8/12/2019 Inventor Manual

    32/49

    32

    5. Select the first work plane you created and make a sketch on it. Select the ellipse tool

    to create ellipse to these dimensions. Once that is done select return. Create a new sketch

    on the plane that you usedin fig 7.5.

    6. Select the Project

    Geometry tool and project

    the ellipse you made. These

    guidelines will appear

    purple. Then take the line

    tool and draw a vertical line

    from the center of the

    ellipse. The length shouldbe 0.141in. See fig. 7.6

    Fig 7.5

    Fig 7.6

  • 8/12/2019 Inventor Manual

    33/49

    33

    7. Select sweep under the part features menu. Select the Profile and select the ellipse.

    Then select path you made in figure 7.6. See figure 7.9 for help. Select OK.

  • 8/12/2019 Inventor Manual

    34/49

    34

    8. Select the top flat surface of the pen cap and select new sketch. Select project

    geometry and select the outside most ellipse. Create a box as shown. NOTE: Make sure

    to have the box perfectly centered on the pen edge.

    9. To do this simply create a

    line and use the constraints available

    to center the rectangle. Select extrude.

    Select the cut extrude option and for

    distance choose All. Use the

    rectangle as the profile if not already

    selected. See 7.10 for example.

    10. Then find the center point of the

    rectangle and place a point there.

    Fig 7.9

    Fig. 7.8

  • 8/12/2019 Inventor Manual

    35/49

    35

    11. Select the flat edge you just created using the cut extrusion. Then create a square the

    exact same size.

    After this, select return.

  • 8/12/2019 Inventor Manual

    36/49

    36

    12. Select the XZ plane and create new plane and space them appropriately. On each

    plane create a sketch that looks similar to figure 10. Within each sketch use the circles

    center point as the center point of the shape. Once you have created the sketches selectfinish sketch.

    13. Under the Part Features menu, select the

    loft command. Under sections, select the

    sketches consecutively . And select OK. This

    is a basic loft and you have not completed the

    pen cap

    Fig. 10 Fig. 11

    Fig. 12

  • 8/12/2019 Inventor Manual

    37/49

    37

    Section 8

    Assembly

  • 8/12/2019 Inventor Manual

    38/49

    38

    In this section, you will learn how to assembly parts.

    1. First, open an assembly and select Place Component under the Assembly Panel.

    Choose the pen tip to open.

    2. The first piece that appears solid will not move. The second peace that is transparent

    will move. You can place as many as you want. For this tutorial, you will only place one.Once you have the desired amount of part select the Esc key on your keyboard.

    Fig 8.1

  • 8/12/2019 Inventor Manual

    39/49

    39

    3. To constrain, simply select the constrain key. When you go roll over a cylindrical

    surface the center axis is highlighted in dashed red lines. This allows you to create a

    concentric constraint. Our result is a pen so you need to make every part concentric with

    one another. As seen in 8.3

    Fig 8.3

  • 8/12/2019 Inventor Manual

    40/49

    40

    4. For the next part, you will make the parts fit together and fix them into a specific

    position.

    Fig 8.3

    Fig 8.4

  • 8/12/2019 Inventor Manual

    41/49

    41

    Section 9

    Stress Analysis

  • 8/12/2019 Inventor Manual

    42/49

    42

    1. First, make an object and extrude it. Pictured here is an I-beam I created. I suggest

    creating an I-Beam.

    2. Once you have created select the Part Features drop down menu. There, you will see

    Stress Analysis, select it. As soon as the screen changes, a smaller menu appears asking

    you to choose the material. I chose Alloy Steel. Once that is done you can now choosewhich forces are acting on what.

    3. Select a force and a screen appears. First, select the face you want the force to be

    acting on. You can change the amount of lbs/force. Select OK.

    4. Next is to select the places that the object is locked into. In my example, I

    constrained the two ends and used the center as force. Select OK then select stress

    analysis update on the left panel. This will give you what is pictured below.

    NOTE: This is a simple introduction to stress analysis. I highly recommend

    experimenting with stress analysis to obtain a deeper understanding.

    Fig 9.1

  • 8/12/2019 Inventor Manual

    43/49

    43

    Section 10

    Cable/ Harness

  • 8/12/2019 Inventor Manual

    44/49

    44

    Open the part(s) that you want the wire to start from and end at. Then go to the part

    features menu and select Harness Part Features, as seen in 10.1

    Select Place Pin. Then select where you want the wire to start

    Fig 10.1

    Fig 10.2

  • 8/12/2019 Inventor Manual

    45/49

    45

    Fig 10.3

    Fig 10.4

    Click OK and you will then be asked to name the pin. Name it and select the

    checkmark. Then save the part.

    Open or put together the assembly that you want to place wires in. Then click Create

    Harness. Name the file and save it where you want. Then click OK.

  • 8/12/2019 Inventor Manual

    46/49

    46

    Select Create wire. Select where you want the first pin to go (start) and then select

    where you want the second pin to go (finish). Change the category of the wire and the

    name of the wire. Then click Apply. For looking at the specifications of wires and to

    make your own wires select the Cable and Harness Library.

    To position the wire you would right click on the center of the wire and select Add

    Points. You can add points where ever you would like to bend the wire.

    Fig 10.5

    Fig 10.6

  • 8/12/2019 Inventor Manual

    47/49

    47

    To bend a wire at a point right click on one of the points that you have just added and

    select 3D Move/Rotate. Move the point to the location you want it and click Apply.

    Fig 10.7

    Fig 10.8

  • 8/12/2019 Inventor Manual

    48/49

    48

    If you have multiple wires running long the same route you may want to use the

    segment tool.

    First select Create Segment. Then route the segment.

    Fig 10.9

    Fig 10.10

  • 8/12/2019 Inventor Manual

    49/49

    To get the wires to follow the segment you must select the Route Tool. You will first

    have to select all the wires that you want to follow the Segment. Then select the

    first segment. Then check the Single Segment box. Then click Apply.

    Fig 10.11