i am library: an ode to self-discovery and collective creativity in second life ®
DESCRIPTION
http://www.bridgingworlds.sg/index.html Accompanying video on YouTube: I am Library: an ode to self-discovery and collective creativity in Second Life® Video (machinima): Watch the video on YouTube at: http://www.youtube.com/watch?v=cM5ze9M3AJ4 (be sure to watch the High Quality version – see the link at the bottom of the YouTube video window on the lower right side) Abstract: This paper and its accompanying presentation and video explore the library experience in Second Life and takes us on a visual journey through the virtual environment; meeting some of the librarians and educators, collaborators and partners. It introduces virtual worlds and their increasing significance to the library and educational communities, show-casing the work of the Alliance Virtual Library (AVL) founded and coordinated by the Alliance Library System of Peoria, Illinois, USA. Over the last 2.5 years, AVL has explored what it would be like to provide library services in virtual worlds, beginning with one librarian on a parcel of virtual land to a footprint that now comprises 50 islands, the virtual equivalent of 1.26 square miles, the size of Angel Island, standing proud and strong in the San Francisco Bay. What are some of the issues and ongoing challenges facing libraries as they consider the creation of a virtual presence? What does a library “feel like” in a virtual world? (see accompanying video) How are libraries integrating Second Life with social networking sites such as FaceBook, Twitter, Delicious, YouTube, blogs and their existing web sites? Join us for this virtual world exploration and new media demonstration, I am Library.TRANSCRIPT
I am LibraryI am LibraryBridging Worlds 2008 . Knowing . Learning . SharingBridging Worlds 2008 . Knowing . Learning . Sharing
October 16-17, 2008 . SingaporeOctober 16-17, 2008 . Singapore
Bernadette Daly SwansonBernadette Daly SwansonUniversity of California DavisUniversity of California Davis
An ode to self-discovery & collective creativity in Second Life ®An ode to self-discovery & collective creativity in Second Life ®
View the video at View the video at http://www.youtube.com/watch?v=cM5ze9M3AJ4
(be sure to watch the High Quality version -see the link at the bottom of the YouTube video window on the lower right side)
or Blip.tv: http://blip.tv/file/1375957
Virtual World:Virtual World:A synchronous, persistent network of people, represented as avatars, A synchronous, persistent network of people, represented as avatars,
facilitated by networked computers. facilitated by networked computers. (Bell, 2008)(Bell, 2008)
Virtual World:Virtual World:A synchronous, persistent network of people, represented as avatars, A synchronous, persistent network of people, represented as avatars,
facilitated by networked computers. facilitated by networked computers. (Bell, 2008)(Bell, 2008)
Have you spent any time in a Have you spent any time in a virtual world. virtual world.
Have you spent any time in a Have you spent any time in a virtual world. virtual world. ? ?
Second Life, OpenSim, Kaneva, HiPiHi, There, Whyville, Active Worlds, Everquest
Wonderland, QWAQ: based on Open Croquet
“We are never prepared for what we expect.”James A. Michener, Caravans.
“We are never prepared for what we expect.”James A. Michener, Caravans.
Reuters News in Second LifeReuters News in Second Life
80% of us will be using virtual worlds
80% of us will be using virtual worlds
By 2011By 2011
Raskino, Mark, et.al. The IT Revolution Needs You: The Gartner Symposium Emerging Trends Keynote.
Gartner Research Group: Barcelona. 2007.
20072007 virtual worlds identified as an emerging technology adoption period of 2-3 years into mainstream for educational purposes.
20072007 virtual worlds identified as an emerging technology adoption period of 2-3 years into mainstream for educational purposes.
New Media Consortium (NMC) and Educause Learning Initiative (ELI). Horizon Project: 2007 Horizon Report and 2008 Horizon Report. Retrieved February 28, 2008. http://www.nmc.org/horizonreport
New Media Consortium (NMC) and Educause Learning Initiative (ELI). Horizon Project: 2007 Horizon Report and 2008 Horizon Report. Retrieved February 28, 2008. http://www.nmc.org/horizonreport
emerging emerging technology technology emerging emerging technology technology
Second Life: Second Life: 1,834 million square meters of resident owned land*1,834 million square meters of resident owned land*
the virtual equivalent of 708 square milesthe virtual equivalent of 708 square miles
almost 3 times the size ofalmost 3 times the size of
SingaporeSingapore
70% of users from outside the USA
70% of users from outside the USA
over 15.2 million registered accounts
over 15.2 million registered accounts
*Linden Lab. Key Economic Metrics through 2008. Retrieved April 1, 2008:
http://blog.secondlife.com/2008/02/22/key-economic-metrics-through-january-2008/
*Estimates of 6 million unique users
-an early version of the 3D web - still evolving - visually compelling- built-in instant messenger, chat, voice, people-Unfortunately,a new frontier requiring broad-band Internet access and updated computers-should we advocate for access through libraries?
-an early version of the 3D web - still evolving - visually compelling- built-in instant messenger, chat, voice, people-Unfortunately,a new frontier requiring broad-band Internet access and updated computers-should we advocate for access through libraries?
The way I see it…The way I see it…The way I see it…The way I see it…
Why Participate?Why Participate?- I see it as an extension of what I do- a sandbox for trying out new ideas- a cheap way to attend great conferences (held partially or completely in Second Life).- collaborate with colleagues / meetings- document what libraries are doing in SL (movies)
Why Participate?Why Participate?- I see it as an extension of what I do- a sandbox for trying out new ideas- a cheap way to attend great conferences (held partially or completely in Second Life).- collaborate with colleagues / meetings- document what libraries are doing in SL (movies)
““But, I don’t need a Second Life”But, I don’t need a Second Life”““But, I don’t need a Second Life”But, I don’t need a Second Life”
April 1, 2008, Washington D.C. First Congressional Hearing on Virtual Worlds for Educational purposes:
http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
Congressional Hearing…Congressional Hearing…
Congressional HearingCongressional HearingIssues Raised re: web & virtual worlds:Issues Raised re: web & virtual worlds: - child protection concerns - personal privacy - intellectual property protection - consumer protection - online banking issues - online gambling
In Second Life, issues addressed: teen grid / adult grid clearance required for adults to enter teen grid as educators, age verification. Private islands for education/schools & some libraries.Parents page: http://teen.secondlife.com/parentsIntellectual property issues handled by the courts, it is a violation to wager in games in SL & unlicensed banks prohibited from offering interest/return since Jan. 22, 2008
Congressman, Edward J. Markey (D-MA)http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
Congressional HearingCongressional HearingIssues Raised re: web & virtual worlds:Issues Raised re: web & virtual worlds: - child protection concerns - personal privacy - intellectual property protection - consumer protection - online banking issues - online gambling
In Second Life, issues addressed: teen grid / adult grid clearance required for adults to enter teen grid as educators, age verification. Private islands for education/schools & some libraries.Parents page: http://teen.secondlife.com/parentsIntellectual property issues handled by the courts, it is a violation to wager in games in SL & unlicensed banks prohibited from offering interest/return since Jan. 22, 2008
Congressman, Edward J. Markey (D-MA)http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
SL5B Closing Keynote: Mitch Kapor SL5B Closing Keynote: Mitch Kapor
Kapor, Mitch. "SL5B: Mitch Kapor's Closing Keynote.” iTunes: Video Podcast. July 7, 2008. Linden Lab. 1 Oct 2008 (adaption).
??No... it’s a 3D environment...
“A virtual world like Second Life... ...is NOT a game, serious or otherwise, and referring to the work done in these spaces as games LIMITS both the potential for the technology and the work it is enabling. “
No... it’s a 3D environment...
“A virtual world like Second Life... ...is NOT a game, serious or otherwise, and referring to the work done in these spaces as games LIMITS both the potential for the technology and the work it is enabling. “
Testimony at United States Congressional Hearing, April 1, 2008.
http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
Game?
Dr. Larry Johnson Chief Executive Officer
New Media Consortium
!!“Virtual space extends our notions of the real world just as the web extends out notions of the network.”
“Virtual space extends our notions of the real world just as the web extends out notions of the network.”
Testimony at United States Congressional Hearing, April 1, 2008.http://energycommerce.house.gov/cmte_mtgs/110-ti-hrg.040108.VirtualWorlds.shtml
Not a Game
Dr. Larry Johnson, Chief Executive Officer, New Media
Consortium
Top 20 Top 20
Countries Countries
by by active user
active user
hours hours
& by age& by age
During the week of During the week of September 19th, 2008September 19th, 2008there were there were 505,839 unique log-ins 505,839 unique log-ins ……another Second Life record.another Second Life record.
Alliance Virtual Library (AVL)Alliance Virtual Library (AVL)Alliance Library System, Peoria, Illinois, USAAlliance Library System, Peoria, Illinois, USA
1. New Partnerships (library-related & non-profits2. In world conferences3. In world instruction (University of Illinois Urbana Champaign &
Alliance Virtual Library)
in the San Francisco Bay (1.2 square miles)in the San Francisco Bay (1.2 square miles)
Alliance Virtual Library in Second Life: Alliance Virtual Library in Second Life: covering 3,276,800 square meterscovering 3,276,800 square meters
the virtual equivalent of 1.26 square milesthe virtual equivalent of 1.26 square miles
50 virtual islands = 1.2 square miles50 virtual islands = 1.2 square miles
Angel IslandAngel Island
1500 Friends of the Library “in world” group1500 Friends of the Library “in world” group755+ declared Librarians on the google group:755+ declared Librarians on the google group:
http://groups.google.com/group/alliancesecondlife http://groups.google.com/group/alliancesecondlife 800+ “in world” groups of Second Life800+ “in world” groups of Second Life
Directory of Libraries & OrganizationsDirectory of Libraries & Organizations
Funded by grants from the National Library of Medicine, Washington DC
Healthinfo Island Blog: Healthinfo Island Blog: http://healthinfoisland.blogspot.comhttp://healthinfoisland.blogspot.com
Latest grant (4th):National Library of MedicineUS $60,000.
http://www.lis.uiuc.edu/programs/cpd/VWhttp://www.lis.uiuc.edu/programs/cpd/VW
Intro to Virtual World Librarianship – Intro to Virtual World Librarianship – 173173Intermediate VWL – Intermediate VWL – 3535Second Life 101 – Second Life 101 – 3131Technical Skills for Virtual Worlds – Technical Skills for Virtual Worlds – 2424Immersive Learning in 3D Virtual Environments – Immersive Learning in 3D Virtual Environments – 4444Setting up an Educational presence in Second Life – Setting up an Educational presence in Second Life – 2121Working with a Class in Second Life – Working with a Class in Second Life – 3232
Total = 360 students/librarians/educatorsTotal = 360 students/librarians/educators
Non-Credit Classes in SLNon-Credit Classes in SLSince May 2007Since May 2007
““in world” Conferences: Go Green!in world” Conferences: Go Green!Broadcast conferences into SL or go fully virtualBroadcast conferences into SL or go fully virtual
Virtual Worlds: Libraries, Education, Museums 2008 Conference, March Virtual Worlds: Libraries, Education, Museums 2008 Conference, March 8, 20088, 2008Stepping into History, Stepping into Health… series with Stepping into History, Stepping into Health… series with LearningTimes.comLearningTimes.com
Virtual Worlds: Libraries, Education, Museums 2008 Conference, March Virtual Worlds: Libraries, Education, Museums 2008 Conference, March 8, 20088, 2008Stepping into History, Stepping into Health… series with Stepping into History, Stepping into Health… series with LearningTimes.comLearningTimes.com
Virtual Virtual ReferenceReference
Reference Statistics for 2007Reference Statistics for 20076769 patrons6769 patrons1921 directional questions related to Second Life 1921 directional questions related to Second Life 2292 reference questions in Second Life2292 reference questions in Second Life186 directional questions related to the “real world” 186 directional questions related to the “real world” 287 reference questions related to the “real world”287 reference questions related to the “real world”46 reported voice questions46 reported voice questions37 patrons who spoke/typed no English 37 patrons who spoke/typed no English 78 scheduled hours per week78 scheduled hours per week 32 librarians working on reference service 32 librarians working on reference service
Reference Cool… fly in & teleport out!Reference Cool… fly in & teleport out!
I am real. I am virtual.
Healthinfo Island: Teleport around the islands Healthinfo Island: Teleport around the islands by clicking on the map to get a landmarkby clicking on the map to get a landmark
Info International IslandInfo International IslandInfo International IslandInfo International IslandReference PatioReference Patio
Bell LibraryBell Library
Alliance Virtual LibraryAlliance Virtual Library
Surveys Surveys && Publications Publications
Kim Holmberg’s Survey Results: Libraries in Second LifeKim Holmberg’s Survey Results: Libraries in Second Lifehttp://www.slideshare.net/kholmberhttp://www.slideshare.net/kholmber
Slide 78:Slide 78:
What kind of expectations do you have?What kind of expectations do you have?
““Learn about SL and new ways to Learn about SL and new ways to provide information.”provide information.”““Support pedagogy and research”Support pedagogy and research”““Networking”Networking”““To create a presence in SL”To create a presence in SL”““Incorporate virtual technologies on Incorporate virtual technologies on library web site”library web site”
See: slides 66-84 to see if expectations See: slides 66-84 to see if expectations have been met in Second Life.have been met in Second Life.
Why is virtual librarianship so Why is virtual librarianship so controversial?controversial?“Using an avatar is a very different way to meet and serve a library customer. It takes time and effort to master the skills needed to be effective in this brave new world!”
“Every new technology or format has been controversial or threatening when first presented and virtual librarianship is no different.”“Second Life requires a huge learning curve, great bandwidth and very new hardware.”
“Virtual librarianship is truly a global community. It does not serve the traditional geographic boundaries of a public library.”
“The controversy owes much to a lack of understanding. There are fears that this “game” will compete with traditional services.”
“Fears have been fed by some sensationalistic journalism and political motivations – they like to highlight the radical fringes that exist in virtual and real world librarianship.”
2008 Trends Report2008 Trends ReportPope, Kitty. Trends Report 2008. Alliance Library System. Peoria, IL.
http://www.alliancelibrarysystem.com/pdf08/TrendsReport2008.pdf
New Book: New Book: Virtual Worlds Real LibrariesVirtual Worlds Real LibrariesNew Web Magazine: New Web Magazine: RezlibrisRezlibris
Oct. 2008Oct. 2008
I am sharing, collaboration and learning. I am Library.
www.infoisland.orgwww.infoisland.org
Tour Tour byby PowerPoint PowerPoint
Renaissance Island: Jousting Competitions Renaissance Island: Jousting Competitions
Imagination and creativity…I am part of a simulated 3D environment created by its users.
Share the Health” – consumer health information – US $35,000 Share the Health” – consumer health information – US $35,000 National Library of Medicine Grant National Library of Medicine Grant
orientation & advanced tutorials for people orientation & advanced tutorials for people with real life disabilities or chronic health conditions.with real life disabilities or chronic health conditions.
Yet I am more. I am global. I am local. I am Community. I am social.
Ramapo Ramapo Islands, Ramapo School District, New York Islands, Ramapo School District, New York (800(800+ students: grade 8-9 – 6 private islands)+ students: grade 8-9 – 6 private islands)
Ramapo Ramapo Islands, Ramapo School District, New York Islands, Ramapo School District, New York (800(800+ students: grade 8-9 – 6 private islands)+ students: grade 8-9 – 6 private islands)
streaming video into Second Life
I am part of a trans-media journey where destination is experience.
What does a virtual library “feel like”?What does a virtual library “feel like”?
I am the structures and open space, brought to life by the residents of the virtual world.
Up-to-date computer/video card, broad-band Internet accessUp-to-date computer/video card, broad-band Internet accesshttp://secondlife.com/support/sysreqs.phphttp://secondlife.com/support/sysreqs.php
relying on broadband and accelerated graphics.
Your library associations: Your library associations: mentoring, publishing in a virtual world, events, streaming to mentoring, publishing in a virtual world, events, streaming to Second Life, continuing education, virtual library associationsSecond Life, continuing education, virtual library associations
I am an extension of the physical world
I am here. I am real. I can help.I am here. I am real. I can help.
I am here.. I am real.
They don’t replace physical spaces & services… They don’t replace physical spaces & services… but extend our optionsbut extend our options
We can prepare… We can prepare… learn, share & build new communitieslearn, share & build new communities
Imagination Island: Children’s Literature Imagination Island: Children’s Literature The Secret Garden The Secret Garden
!!
Virtually physical ~ immersive bookVirtually physical ~ immersive book
Ray Bradbury’s Fahrenheit 451: Ray Bradbury’s Fahrenheit 451: Immerse Yourself in the scenes!Immerse Yourself in the scenes!
Replica of Shakespeare’s Globe Theatre (1599)Replica of Shakespeare’s Globe Theatre (1599)
I am LibraryI am Libraryvoyageurs, educators, students, creatives voyageurs, educators, students, creatives
lots of librarians & lots of librarians & GoldGoldfishfish
Sheila Webber/ Sheila Yoshikawa Sheila Webber/ Sheila Yoshikawa Infolit iSchool Island: Sheffield UniversityInfolit iSchool Island: Sheffield University
Discussing Briefing Paper by SCONUL
Different… it doesn’t replace… only extends our optionsDifferent… it doesn’t replace… only extends our options
Blogging, Micro-blogging from SL to RLBlogging, Micro-blogging from SL to RLFacebook apps for your Second LifeFacebook apps for your Second Life
Open Source SL viewer & FacebookOpen Source SL viewer & Facebook
Send posts to Twitter from SLSend posts to Twitter from SL
Integrating SL presence
Integrating SL presence
with your website, etc.
with your website, etc.
Second Life introduction page
Slurls on web pages
Facebook & Slurls as an SL gateway
Flickr (in the photo description)
Bookmarking the Slurls using Delicious
Twitter (with tiny URLs) feed into your web site
Embed SL machinima (video) into web pages
Host on video sites (YouTube, Jumpcut)with a link to your web page http://www.plcmc.org/Teens/secondLife.asp
Second Life-Related Activities on the Second Life-Related Activities on the Web and streamed to SL or viewed in SLWeb and streamed to SL or viewed in SL
Working DifferentlyWorking DifferentlyTesting out ideasTesting out ideas
Working DifferentlyWorking DifferentlyTesting out ideasTesting out ideas
collaborationproject management
3D modeling
simulations
distance work
new media real-time video
open source Second Life vieweropen source Second Life viewer
distance education
publishinggroup management
Marketing & outreach
Professional developmentProfessional development
Music events
Steep, but Steep, but funfun learning curve for some… learning curve for some…
Fresh air!Fresh air!
• BlBlog: og: http://machinimalibrarians.blogspot.comhttp://machinimalibrarians.blogspot.com• Machinima: Machinima: http://www.youtube.com/hvxsilverstarhttp://www.youtube.com/hvxsilverstar• Blip.tv: http://libraryfamous.blip.tvBlip.tv: http://libraryfamous.blip.tv• Bernadette Daly Swanson: Bernadette Daly Swanson: [email protected]@lib.ucdavis.edu • HVX Silverstar: HVX Silverstar: [email protected]@gmail.com