human factors in mobile computing by: ed leland eel 6788 11
DESCRIPTION
Introduction The advantages of ubiquitous mobile computing are only accessible if systems are easy to use. The current expansion in smart phone usage began with the iPhone and its radically new user interface. Mobile computing systems place a premium on good human factors design due to the reduced size of displays. 3TRANSCRIPT
Human Factors in Mobile Computing
By: Ed Leland
EEL 6788
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Agenda
• Introduction• Current Areas of Research– Multimedia Information Systems– User Interfaces– Group and Organization Interfaces– Hypertext/Hypermedia– Sound and Music Computing– Miscellaneous
• Conclusions
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Introduction
• The advantages of ubiquitous mobile computing are only accessible if systems are easy to use.
• The current expansion in smart phone usage began with the iPhone and its radically new user interface.
• Mobile computing systems place a premium on good human factors design due to the reduced size of displays.
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Definitions
• Human Factors is a discipline of study that deals with human-machine interface. Human Factors deals with the psychological, social, physical, biological and safety characteristics of a user and the system the user is in.
• Human-computer interaction is a discipline concerned with the design, evaluation and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them.
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HCI Areas of Study
• Multimedia Information Systems (H.5.1)• User Interfaces (H.5.2)• Group and Organization Interfaces (H.5.3)• Hypertext/Hypermedia (H.5.4)• Sound and Music Computing (H.5.5)• Miscellaneous (H.5.m)
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Multimedia Information Systems• Augmented Reality
• Mapping and Navigation
• Mobile Video and TV
• Mobile Gaming
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Multimedia Information Systems• Location Coded Multimedia
• Mobile Web
• Collaborative Music and Photo
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User Interfaces
• Input Methods– Gesture Based Methods
– Camera Based Methods
– Pen Based Methods
– Speech Based Methods
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User Interfaces
• Input Methods– Tactile Based Methods– External Object Based Methods– Touch Screen Based Methods
• Output Methods– Haptic I/O– External device (Glasses)– Projector Based Method
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User Interfaces
• Pedestrian Navigation
• Usability Metrics for the Mobile Web
• Text Entry methods for International Character sets
• Social Networking
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User Interfaces
• Using Mobile Phones to Interact with Other Devices
• Accommodations for Special Populations– Elderly– Visually Impaired– Children
• In-Vehicle Interaction
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Others
• Group and Organization Interfaces– Collaborative Mobile Video– Multi-User Audio
• Hypertext/Hypermedia– Location and Context Aware Browsing
• Sound and Music Computing– Ambient Localization– Collaborative Music
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Miscellaneous• Mobile Computing in the Developing World
• Mobile Environmental Data Collection
• Motivation and Emotional Attachment in Mobile Phone Usage
• Bikes, Subways and Shopping Carts
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Conclusions• The Human Computer Interface (HCI) in
mobile devices and smart phones is a vibrant and varied field of research.
• Research into mobile HCI has grown very quickly over the past four years.
• Augmented reality and various improvements to input and output methods are the areas of greatest activity.
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Questions• If you have any questions regarding the
presentation please don’t hesitate to send me an email at [email protected]
• Thanks for your time!
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