history of by: chantel simon. historical background of nintendo

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History of By: Chantel Simon

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Page 1: History of By: Chantel Simon. Historical Background of Nintendo

History of

By: Chantel Simon

Page 2: History of By: Chantel Simon. Historical Background of Nintendo

Historical Backgroundof

Nintendo

Page 3: History of By: Chantel Simon. Historical Background of Nintendo

1889-1956

1960’s

1970’s

Present

Founded September 23, 1889 by Fusajiro Yamauchi in order to create

handmade Hanafuda cards

NIN-TEN-DONin: responsibilityten: heavendo: temple (figuratively: firm)temple of celestial responsibility

“Leave Luck to Heaven”

1980’s

SEKIRYO KANEDA

Marufuku Company Ltd.

Chantel
On this slide looking at it in editing view you can see basically a bunch of task that seems complicated, but in actuallity it is basically a set of commands.These commands are numbered according to cues for the animation (as in what animation command should go first).
Chantel
The lines that you see are Motions Paths that can be found in the animation sections. These motion paths are used on the pictures as a way to move the image around to any position that you want. The reason why I decided to use it because in this particular presentation I wanted to inform and keep the focus of my audience on my presentation and also I wanted it to be fun and interesting.
Chantel
Amazingly, images are not the only object that you can use animation on, as you can see text can also be animated and move around the slide using one of the motions path animation.
Chantel
Lastly, you can have as much animations as you want on one slide, keeping in mind that if you have alot of animations on one slide you must be able to time each animation in order to make your slide perfect. If animations are not timed in and acceptable order then your animations can seem to be "all over the place" and very uncomfortable for your audience that you may end up losing their attention.
Page 4: History of By: Chantel Simon. Historical Background of Nintendo

1889-1956

1960’s

1970’s Present1980’s

Nintendo Company Limited

Page 5: History of By: Chantel Simon. Historical Background of Nintendo

1889-1956 1960’s

1970’s

1980’s Present

Gunpei Yokoi

Ultra Hand

Love TesterMagnavox Odyssey

Color TV 6 Game

Chantel
I wanted to show the audience the Background of Nitendo's, but wanted to do it a very fun and appropriate way. I thought the best way to get the audience attention is to do it in a TIMELINE theme. With the help of a few animations I did a timeline theme where as each year I showed what was created or the development process of Nintendo. From playing around with a few animation I decided to make each year bolder and making it red so the audience knows right aways that I am talking about that year. Of course I used some motions path from the animation tab and the colors and bounce in effect also from the animation tab. By clicking the 'Animation Pane' tab you can see all the animations/ effects that is on that slide. In the animation Pane you can edit the timing and transitions of each animation in order to make your effects run smoothly.
Page 6: History of By: Chantel Simon. Historical Background of Nintendo

1889-1956 1960’s 1970’s1980’s

Present

Donkey KongSuper Mario Brothers

Page 7: History of By: Chantel Simon. Historical Background of Nintendo

1889-1956 1960’s 1970’s 1980’s

Present

Page 8: History of By: Chantel Simon. Historical Background of Nintendo

Marketing & Product Tends

Page 9: History of By: Chantel Simon. Historical Background of Nintendo

Release of Donkey Kong , geared towards elements of fantasy

Release of Super Mario Bros. continuing emphasis on family

Introduction of Game Boy – compact, accessible, engulfed children around the world

Chantel
I used large images and a text box as a way to catch the audience interests or focus into what my presentation is about. I made sure to use an image that is relatable to the information that is placed in the text box.
Page 10: History of By: Chantel Simon. Historical Background of Nintendo

The Wii console is introduced, 5.84 units sold in first five months

Removed the traditional barrier between children and parents alike

Involved women, teens, young girls, elderly, even those who like to watch- greatly expanded market

Page 11: History of By: Chantel Simon. Historical Background of Nintendo

Logos

Red color meant to grab immediate attention, and distinguished from “blue” and “green” competitors

Brand name in capsule representing something not to be “fooled” with

Focused on psychological impact vs. Visual

New under toned logo targets casual and broader range of consumers

Page 12: History of By: Chantel Simon. Historical Background of Nintendo

Nintendo official seal promotes quality, and targets consumers concerned with safety and durability

Nintendo has taken steps to attract this audience by setting up their Wii system to be internet accessible and have the ability to update content

Page 13: History of By: Chantel Simon. Historical Background of Nintendo

Gaming Statistics (online included)

Page 14: History of By: Chantel Simon. Historical Background of Nintendo

Early Nintendo Commercials

Nintendo- Early 80's Nintendo- Recent Wii

Chantel
On this particular slide I wanted to show the audience two specific videos that shows the comparison of Nintendo's commericals in the early 80's and the present day commerical. I wanted to show the video without exiting out of my presentation and going on webpage of which the video is on. I decided to create a HYPERLINK within the presentation. So that, whiles the presentation is playing and i meet to this slide i can just click on the link and it will direct me to the slide where the video of the specific comericals is on. From using this feature, it allowed me to keep my presentation in motion without any problems of internet interference or the slow moving pace of loading the video.
Page 15: History of By: Chantel Simon. Historical Background of Nintendo

Nintendo- Early 80's

Chantel
I added videos into my presentation as a way to draw my audience closer to my presentation and also in some instants it is used as proof, more of a visual information on topic that is being presented.
Page 16: History of By: Chantel Simon. Historical Background of Nintendo

Nintendo- Recent Wii

Page 17: History of By: Chantel Simon. Historical Background of Nintendo

Any Questions/Comments?