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Industrial Revolution: Urbanization Simulation History

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Industrial Revolution:Urbanization Simulation

History

Industrialization: The process of going from

hand-made goods to machine-made goods.

Urbanization: The process of people moving from the countryside (rural) to cities (urban).

Industrialization and Urbanization:

Draw a river across your paper connecting

east to west, the river should be about 1 inch wide, draw a wooden bridge across the river, and draw 4 roads originating from each direction. Mark off a portion of the land in your village as the commons (land that can be used by all in the village).

Draw 10 houses, 1 church, 1 cemetery, 1 store, 1 pub, 1 coal-mine and lots of trees.

Round 1: Your Town in 1750

A canal is constructed in the town. It is very

profitable and allows for more trade with other parts of the country and to the world. This occurs at the same time that a population explosion occurs because of improved sanitation.

Add a canal that must run parallel to the river. Build one nice home for the owner of the canal. Add 5 houses and 2 stores to your village.

Round 2: The Canal

Due to inventions like the seed drill and new

farming methods, like crop rotation and fertilizers, farming is more productive.

Take away half of your commons and add 5 houses and 1 more nice house.

Round 3: Agricultural Revolution

Richard Arkwright invents a machine that can

spin and weave cloth 100 times faster than by hand. Since the machine was so large, it was stored in a factory. Poor families move to your town to work in the factories.

Add 1 factory. It must be placed on the river bank. This factory is smoke free. Add 5 houses, 1 church, 1 pub, and 1 store. Draw 1 additional road and 1 additional bridge.

Round 4: The Water Frame

Due to the success of factories, more

“capitalists” invest their money in factories. Of course, even more workers come to live in your town. Because they cannot afford houses, people build tenements, housing in which dozens of families reside under one roof. Workers work long, hard hours in the factories and need places to relax and eat, drink, and worship.

Add 5 factories next to the river and 5 tenements. Add 1 store, 3 pubs, 1 church, and 1 school for the wealthy.

Round 5: Rise of Factories, Support Services and Leisure Time

James Watt invents the steam engine, a more

efficient machine than the water loom that powers machines through air pressure rather than water.

Add 5 new factories with smoke anywhere in your town and add smoke to all preexisting factories. Add 2 special homes for the owners of these new factories.

Round 6: The Steam Engine

Henry Cort invents the “puddling process”

which allows for Coal to be used as the primary fuel in making iron. This creates a huge demand for coal. The work in the new coal-mines, however, is dangerous and unhealthy. Casualty rates, especially for children, sky rocket.

Draw 1 new coal mine, an iron bridge, 2 hospitals, 2 nice houses, 2 tenements, and 2 new cemeteries.

Round 7: The Puddling Process and the Age of Iron. 1800

Because existing roads and canals cannot

accommodate the heavy industrial traffic, new experiments in transportation lead to the invention of a steam engine that pulls a series of wagons or cars on an iron track (The Railroad). This transportation revolution allows more workers to come to your city, creating a surplus of workers. Capitalist now begin hiring women and children over men because they can pay them less. Depressed, ashamed and angry, men turn to alcohol at alarming rates.

Add a railroad station with tracks that run parallel the river. Add 1 major railroad line connecting every factory to your coal-mining region. Draw 1 jail and 2 pubs.

Round 8: Railroads- 1830

With no government regulations or laws

protecting workers, conditions in factories become increasingly dangerous and unhealthy. Cancer is first diagnosed and a variety of lung ailments increase. Owners are unwilling to help workers because it is easy to find replacements. A fire destroys two tenements, one factory, and a nice house.

Add 1 police station, 1 fire station, 2 hospitals and 1 more cemetery. Place gas lamps on the streets surrounding the railroad station.

Round 9: Factory Conditions 1835

Due to a devastating potato famine, hundreds

of thousands of Irish move to the United States. Therefore, wages again fall and it is harder to find a job.

Add 20 houses, 5 tenements, 1 church, 5 factories, 1 pub and 1 nice house.

Round 10: The Irish Potato Famine 1840

The wealthy have excess cash and time to

delve into cultural activities. Museums, theaters, operas, restaurants, and concerts are made available.

For the poor, however, the pollution of the river has led to an outbreak of cancer. The average life expectancy drops to 30, there is lots of noise, no privacy, and suicide rates double, then triple.

Add 2 theaters and 2 private schools. Add 1 cemetery, 1 jail, and 1 hospital.

Round 11: The Great Divide: Owners v. Workers

1845