hea game based learning
DESCRIPTION
Using game-design pedagogies to embed skills in the law or social science curriculum - a 1 day conference held at Staffordshire University on behalf of the Higher Education Academy (HEA). “Horizon-scanning: A brave new world or re-inventing wheels” By Kris Lines, Senior Lecturer & Teaching Fellow, Faculty of Business Education & Law Session outline: This session will explore how feature technologies (MOOCs, Wearable devices, Learning Analytics etc) will impact on the current educational pedagogies, and what implications this will have for learning, teaching and assessment strategiesTRANSCRIPT
Horizon-Scanning: Brave new world or re-inventing wheels?
Kris Lines (Senior Lecturer, Staffordshire University)
Paper presented at the HEA Game-Based Pedagogies workshop: 2nd June (Staffordshire University, UK)
Photo: Paul Bica (Flickr)
Aims• How do we know what is innovative?• What are the implications for
traditional learning and teaching pedagogies?
• What lessons can we learn NOW?
Photo: Oliver Tacke (Flickr)
NMC Horizon Report (2014)• Online, Hybrid and Collaborative Learning• Social Media use in learning• The ‘Creator Society’ (UGC)• Data-driven Learning and Assessment (Learning Analytics)• ‘Agile’ approaches to Change• Making Online Learning Natural• Flipped classrooms• 3d Printing• Games & Gamification• Quantified Self (Wearables)• Virtual assistants
NMC Horizon STEM+ Report (2013)
• Learning Analytics• Mobile learning• Online learning & MOOCs• Virtual & Remote laboratories• 3d Printing• Games & Gamification• Immersive Learning Environments (Simulations)• Wearable Technology & Flexible displays• The ‘Internet of Things’• Machine Learning & Virtual assistants
OU Innovating Pedagogy Report (2013)
• MOOCs• Badges to accredit learning• Learning Analytics• Seamless learning• Crowd-learning• Digital Scholarship (Openness)• Geo-learning• Learning from Gaming• Maker Culture• Citizen inquiry
Photo: Karen(Flickr)
Games
Social Media
User-Generated Content (UGC)
BIG DATA
Photo: Marc Smith(Flickr)
LEAN / AGILE
3d PrintingPhoto: Fdecomite (Flickr)
Virtual Assistant
Photo: Bernard Goldbach (Flickr)
Seamless Computing
Photo: Maria Elena (Flickr)
Immersive
Photo: In-World Professionals (Flickr)
Wearables
WearablesPhoto: Nicola (Flickr)
Conclusions
Questions?