gamification of everyday life
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cmccoy - DT540-1 - Gamification of everyday lifeTRANSCRIPT
Gamification of everyday life
Gamification of everyday life
Yeah, so... Gamification of everyday life.
1. Shaving (...everything but time)2. Organising shelves / cupboards3. Timed exit & entry4. Guessing Game5. Passers-by
Shaving
• Coin toss to decide which side of your face you must shave (R or L).
• Coin toss to decide which side of your face you must shave (R or L).
• Win by completing a full shaving routine in the quickest time possible...
Tails` Left
Shaving
Shaving• ...and avoid looking like:
Most ‘efficient’ way to pack cupboards / dishes – so as to maximise the use of space – ‘Tetris’ style
Maximise the use of space – ‘Tetris’ style
Most efficient way to pack cupboards / dishes – so as to maximise the use of space – ‘Tetris’ style
May also applied to:
Dishes on drying rack
Clothes on a clothes horse
Or anything really...
Timed Entry / Exit
• Negotiate stairs before the timed-light(s)go out in the stairwell / hall
Timed Entry / Exit
Guessing words used / topics of conversation discussed outside front door (onto street), by smokers gathered outside pub next door.
• Some words/subjects carry more points than others.
• Certain (commonly used or obvious) words – ‘raw language’ - get no points.
• & no points if pub is closed...
Passers-by• On walk to / from work / college / the shops; Blonde-haired person: +2, Black-haired / brunette: -2, Red haired person: +5, Grey/white haired: +1
Passers - by
• On walk to / from work /college / the shops;– Blonde-haired person: +2– Black-haired / brunette: -2– Red haired: +5– Grey haired: +1
• Object score: +10 points
+5
+5
-2
+2
-2
+3+10
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