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Co-op Gaming agile retrospective From individuals to team Alexandre QUACH, 2017

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Co-op Gaming agile retrospective From individuals to team

Alexandre QUACH, 2017

WHY ?

WHY ?

We love videogames and practice co-op gaming

We feel good in “just work” and we want to be better through teamwork

We think Roles and ResponsIbilities May be BOTH too Rigid and too boring

HOW ?

HOW ?

LOOK at ourselves in the mirror as a TEAM (not as individuals)

Through Videogame References and elements we all know

ThEN Build our WORK behavior together for ONe Sprint

WHAT?

WHAT?

STEP 1 : EXPRESS OURSELVES ABOUT the pRevious sprint (1 by 1)on THE FOLLOWING ELEMENTS

Health Bar LevelAMMO LevelFlagS We capturedFlags we missedRoles We TOOK

HEALTH BAR : EAch team Member draws how much Health he or ShE HAs RIGHT NOW, At the END Of PREVIOUS SPRINT

YOUR Health is a measure that mixes your motivation, Energy level, Self Confidence, actual health…

One can quickly share why there is such level

HealthBar

STEP 1 DETAILS

AMMO LEVEL /5 : EAch team Member draws how much AMMO he or ShE HAs RIGHT NOW, At the END Of PREVIOUS SPRINT

YOUR AMMO is a measure that mixes How much you feel able to work, the advancement of your tools, logistics etc… Scale 0 to 5

One can quickly share why there is such level

AmmoLevel

STEP 1 DETAILS

CAPTURED AND MISSED FLAGS : EACH TEAM MEMBER EXPRESSES

ONE OBJECTIVE THE TEAM GOT IN THE PREVIOUS SPRINT

ONE OBJECTIVE WHICH THE TEAM HAS MISSED

Purpose is BOTH PRIDe AND GROUP ACKNOWLEDGEMENT

FLAGS

STEP 1 DETAILS

ROLES : EACH TEAM MEMBER PLACES HIM/HERSELF ON THE ROLE MAP TO DEFINE THE ROLE THEY TOOK IN THE PREVIOUS SPRINT (SELF VIEW)

ROles does not mean exclusivity but main focus

Others CAn Agree or Disagree and quickly discuss about it

ROLES

STEP 1 DETAILS

HEALER : MY MAIN FOCUS/POWER ON THE SPRINT WAS TO HELP OTHERS (CODE REVIEW, SUPPORT, QUESTIONS & ANSWERS, MOTIVATION…)

ROLE MAPSTEP 1 DETAILS

SPELLCASTER : MY MAIN FOCUS/POWER ON THE SPRINT WAS TO BOOST TEAM AND WORK through common effects (architecture, process, efficiency actions…)

GENERALIST : I DID NOT HAVE A SPECIFIC FOCUS ON THE PREVIOUS SPRINT, I HELPEd, BOOSTED, CODED, PROTECTED… IN THE SAME PROPORTIONS

DAMAGE DEALER : MY MAIN/FOCUS POWER ON THE SPRINT WAS TO FINISH AS MANY TICKETS AS POSSIBLE

SCOUT : MY MAIN FOCUS WAS TO EXPLORE A LOT THE FUTURE TERRAIN AND OTHER INFO TO MAKE THE FUTURE WORK EASIER

TANK : MY MAIN FOCUS WAS TO PROTECT THE TEAM FROM EXTERNAL ANNOYANCES AND OBSTACLES

WHAT?

STEP 2 : OPEN PROPOSALS ON DEFINING THE UPCOMING SPRINT, EXPRESSED IN THESE ELEMENTS

Health CRATESAMMO CRATESFlagS TO CAPTUREFlags TO LEAVERoles We CHOOSE

HEALTH CRATES : TEAM DISCUSSES ON WHAT WOULD BE THE HEALTH CRATES (MOTIVATORS, ENERGY SOURCES...) FOR THE UPCOMING SPRINT

MENtioning a Health crate does not mean team will pursue it

HealthCRATES

STEP 2 DETAILS

AMMO CRATES : TEAM SHARES ON WHAT WOULD BE THE AMMO CRATES IN UPCOMING SPRINT : SOURCES OF IDEAS, TOOLS, OR WHATEVER CAN HELP THE WORK GET DONE

MENTIONING AN AMMO CRATE DOES NOT MEAN TEAM WILL NECESSARILY TRY TO GET IT

AMMOCRATES

STEP 2 DETAILS

AMMO CRATES : TEAM SHARES ON WHAT WOULD BE THE AMMO CRATES IN UPCOMING SPRINT : SOURCES OF IDEAS, TOOLS, OR WHATEVER CAN HELP THE WORK GET DONE

MENTIONING AN AMMO CRATE DOES NOT MEAN TEAM WILL NECESSARILY TRY TO GET IT

AMMOCRATES

STEP 2 DETAILS

FLAGS TO CAPTURE, FLAGS TO LEAVE: WHAT SHOULD WE TARGET AS A TEAM IN THE UPCOMING SPRINT, WHAT SHOULD WE LEAVE.

LIMIT TO 3 FLAGS IN TOTAL TO MAKE THE EXERCISE A REAL FOCUS

FLAGS

STEP 2 DETAILS

ROLES : EACH TEAM MEMBER PLACES HIM/HERSELF ON THE ROLE MAP TO DEFINE THE ROLE THEY TOOK IN THE PREVIOUS SPRINT (SELF VIEW)

ROles does not mean exclusivity but main focus

Others CAn Agree or Disagree and quickly discuss about it

ROLES

STEP 2 DETAILS

ENJOY GAMING !ENJOY REAL LIFE !

ENJOY YOUR TEAM !

2017Alexandre QUACH