full stack development (vr, film, animation)

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Igor Boshoer Linum.io @iboshoer FULL STACK DEVELOPMENT vr / film /animation

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Page 1: Full Stack Development (VR, Film, Animation)

Igor BoshoerLinum.io@iboshoer

FULL STACK DEVELOPMENTvr / film /animation

Page 2: Full Stack Development (VR, Film, Animation)

HELLO!

WHAT DO I DO: co-founder, LINUM.IO

o creative technologisto studio tech (infrastructure)o build products & teamso blog

[email protected]@iboshoer

Page 3: Full Stack Development (VR, Film, Animation)

@iboshoer

LINUM.IO

Our set of connected cloud services allow artists to focus on their core competency: content creation and storytelling.

Page 4: Full Stack Development (VR, Film, Animation)

@iboshoer

why are we here today?

Page 5: Full Stack Development (VR, Film, Animation)

@iboshoer

o immersive storytelling

o interactive experineces

o photo-realism

MEDIA INDUSTRY TRENDS

@iboshoer

o global collaboration

Page 6: Full Stack Development (VR, Film, Animation)

@iboshoer

o on-set lighting

o improved motion capture

o cloud processing

o realtime rendering

TECHNOLOGY TRENDS

@iboshoer

Page 7: Full Stack Development (VR, Film, Animation)

@iboshoer

what is a VR/FILM fullstack developer?

Page 8: Full Stack Development (VR, Film, Animation)

@iboshoer

a full stack developer is someone who familiar with the entire stack and knows how to make

life easier for those around him.

Page 9: Full Stack Development (VR, Film, Animation)

@iboshoer

how does a studio stack look like?

Page 10: Full Stack Development (VR, Film, Animation)

@iboshoer

STUDIO PIPELINE

Ideas Story Storyboard

Rigging VFX Lighting

Modelling

Design

R&D Layout

Animation

Final Output RenderingColour Correction

o ingestiono magico delivery

Page 11: Full Stack Development (VR, Film, Animation)

@iboshoer

INGESTION

Page 12: Full Stack Development (VR, Film, Animation)

@iboshoer

o multiple file formatso file & folder structureo stitchingo color space

INGESTION

Page 13: Full Stack Development (VR, Film, Animation)

@iboshoer

MAGIC

@iboshoer

Page 14: Full Stack Development (VR, Film, Animation)

@iboshoer

CONTENT APPS

Page 15: Full Stack Development (VR, Film, Animation)

@iboshoer

STUDIO INFRASTRUCTURE

Page 16: Full Stack Development (VR, Film, Animation)

@iboshoer

OS

@iboshoer

Page 17: Full Stack Development (VR, Film, Animation)

@iboshoer

BACKEND

Page 18: Full Stack Development (VR, Film, Animation)

@iboshoer

FRONTEND

Page 19: Full Stack Development (VR, Film, Animation)

@iboshoer

VERSION CONTROL / BUG TRACKING

Page 20: Full Stack Development (VR, Film, Animation)

@iboshoer

TECHNOLOGIES

Page 21: Full Stack Development (VR, Film, Animation)

@iboshoer

DELIVERY

Page 22: Full Stack Development (VR, Film, Animation)

@iboshoer

CHALLANGES

o VR is still an undefined mediumo data, data, more datao expensive to build and manage infrastructureo data flowo multiple APIs.o multiple formats and platforms

Page 23: Full Stack Development (VR, Film, Animation)

@iboshoer

what do studios look for in talent?

Page 24: Full Stack Development (VR, Film, Animation)

@iboshoer

SKILLS

o ability to learn and interact with multiple APIs.

o cloud infrastructructure - aws, gcp

o video formats and color

o production process & business needs

Page 25: Full Stack Development (VR, Film, Animation)

QUESTIONS?

Igor Boshoer ¬ [email protected] ¬ @iboshoer