animation & animation techniques

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ANIMATION TECHNIQUES Presented By : Narendra P. Bhavsar Sayali U. Mayekar Roll No : 03 and 22

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Page 1: Animation & Animation Techniques

ANIMATION TECHNIQUESPresented By : Narendra P. Bhavsar

Sayali U. MayekarRoll No : 03 and 22

Page 2: Animation & Animation Techniques

CONTENT Definition : Animation History of Animation Software used for Animation History of Animation Uses of Animation Advantages & Disadvantages of

Animation

Page 3: Animation & Animation Techniques

WHATS IS ANIMATION? Animation is the process of making

the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other.

A simulation of movement created by displaying a series of pictures, or frames.

These pictures can be hand drawn, computer generated, or pictures of 3D objects. 

Page 4: Animation & Animation Techniques

HISTORY OF ANIMATION The phenakistoscope was an early

animation device invented in 1831.

Page 5: Animation & Animation Techniques

Continue… John Barnes Linnett patented the

first flip book in 1868 as the kineograph.

Page 6: Animation & Animation Techniques

SOFTWARES USED IN ANIMATION Adobe Photoshop Toon Boom Anime Studio Adobe Flash Adobe After Effects Adobe Premiere Pro Autodesk 3DS Max Cinemas 4D, etc.

Page 7: Animation & Animation Techniques

TYPES OF ANIMATION Traditional Animation

› Traditional animation is an animation technique where each frame is drawn by hand.

› The technique was the dominant form of animation in cinema until the rise of computer animation.

Page 8: Animation & Animation Techniques

2D VECTOR BASED ANIMATION

2D animation figures are created or edited on the computer using 2D bitmap graphics or created and edited using 2D vector graphics.

2D animation has many applications, including Analog Computer Animation, Flash Animation and PowerPoint Animation.

Page 9: Animation & Animation Techniques

Example :

Page 10: Animation & Animation Techniques

3D ANIMATION 3D Animation is digitally Modeled and

Manipulated by an Animator. It is also referred to as CGI animation, is

made by generating images using computer graphics that create a series of images that forms an animation.

Characters in 3D animations are digitally modeled on screen, and then fitted with a ‘skeleton’ that allows animators to animate the models for their use.

Page 11: Animation & Animation Techniques

Continue… Toy Story (1995) was the first feature-

length computer animation film. Example :

3D Mesh 3D Model

Page 12: Animation & Animation Techniques

MOTION GRAPHICS It’s the art of creatively moving graphic

elements or texts, usually for Commercial or Promotional purposes.

Example : Animated Logos, Explainer Videos, App Commercials, Television Promos or Film opening titles.

It is basically points in 3D and 2D space that is shown as texts, images or visual effects.

Page 13: Animation & Animation Techniques

Continue… Motion Graphics are simply flat-based

images or 3D objects that are given the illusion of motion, accompanied with music or sound effects.

Page 14: Animation & Animation Techniques

STOP MOTION ANIMATION Stop Motion is done by taking a photo of

an object, and then moving it just a little bit and taking another photo.

 The process is repeated and when the photos are played back one after another they give the illusion of movement.

This is similar to traditional animation but it uses real life materials instead of drawings.

Page 15: Animation & Animation Techniques

Continue… The process of Stop-Motion animation is

very long, as each object has to be carefully moved inch by inch.

We can Use Material Like Clay, Puppets, Cut-Outs, Lego, Silhouette, etc.

Page 16: Animation & Animation Techniques

ExamplesLEGO Animation

Claymation

Silhouette Animation

CUTOUT

Page 17: Animation & Animation Techniques

USES OF ANIMATION Primarily for Entertainment in Movies,

TV Shows, and Video Games. Used in Educational Videos and

Advertisements both on TV and on the Internet.

Used in the process of R&D to create simulations of how a machine or process would work.

Page 18: Animation & Animation Techniques

ADVANTAGE OF ANIMATION Skill and Ability Improvement Interactivity Flexibility and Safety Motivation Practicality Consistent

Page 19: Animation & Animation Techniques

DISADVANTAGES OF ANIMATION Some information of real-life learning

will be lost. Require extensive memory and storage

space. Cannot depict actuality like video.

Page 20: Animation & Animation Techniques

CONCLUSION Animation is nothing but a simulation of

movement created by displaying a series of pictures, or frames.

Types of Animation are –i. Traditional Animationii. 2D Vector Based Animationiii. 3D Animationiv. Motion Graphicsv. Stop Motion

Uses of Animation Advantage & Disadvantages of Animation

Page 21: Animation & Animation Techniques

RESOURCESGoogle.Com

Wikipedia.Org

Adobe.com