fossa2012- l grisoni - collbaoration between art and science
TRANSCRIPT
![Page 1: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/1.jpg)
1
Art and research: open source, open minds
Pr. L. Grisoni, MINT research team,Univ. Lille 1, INRIA/CNRS
FoSSa, Open-art track, dec. 5th 2012
![Page 2: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/2.jpg)
2
‣ MINT: Methods and tools for INTeraction
‣ 6 permanent members (1DR, 2 PR, 3 ass. prof), 6 associated, between 10 and 15 post-doc/PhD/young engineers
‣ Research project: methods and tools for gestural interaction. In the direction of continuous space interaction
‣ Multi-touch techniques
‣ Small-scale depth interaction
‣ Continuous space interaction
MINT Research team
![Page 3: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/3.jpg)
3
‣ two specificities:
‣ multi-disciplinar: computer science (HCI, numerical computing), electrical engineering, psychology
‣ multi-application:
‣ serious game (retail, rehabilitation): 3 funded projects on the run : Interreg SHIVA, ANR Instinct,
FUI Smart-Store, FUI Touch-it
‣ numerical art (Le Fresnoy National art studio)4 art installations in two years, one on the run
MINT Research team
![Page 4: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/4.jpg)
4
‣ Other specificities:
‣ close link between scientific activity and technological transfert (ex: collaboration with ST microelectronics on tactile pads)
‣ Close link between application domains (ex: Health and Art, Interreg European project SHIVA)
MINT Research team
![Page 5: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/5.jpg)
5
‣ academic research : goal is threefold:
‣ contribute to global knowledge (through publication/code),
‣ contribute to national economical competitivity
‣ widespread this knowledge in society
‣ artistic field provides a nice society visibility context for us, as well as a challenging application field
‣ for some part of the team activity: art is a nice testbed for potentially new knowledge and develop software through artistic installations: as soon as done, as soon as shown
‣ We try to interleave research and technological work: e.g. of a current process, the mockup builder
‣ inclusion of activity/knowledge transfert into the scientific process
MINT Research team: why this art stuff ?
B. De Araujo, G. Casiez, J. Jorge, Graphics Interface‘2012
![Page 6: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/6.jpg)
6
MINT art-science work 1: RoadSide Attractions (Jacques Loeil 2010)
![Page 7: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/7.jpg)
7
MINT art-science work 2: Monades (Alexandre Maubert, 2011)
![Page 8: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/8.jpg)
8
MINT art-science work 3: Damassama (léonore mercier, 2011)
‣ Collaboration in 2012 with Le Fresnoy art school
‣ Damassama: 24 tibetan bowls, one single Kinect
‣ Request for rich interaction:
‣ few commands, both single-hand and two-hands
‣ «hammer» each bowl, and allow user to control the intensity
‣ parameterized gesture
‣ two parameters:
‣ first one is discreet (bowl id)
‣ second is floating point (intensity)
‣ proposed tools has great potential in other applications fields
![Page 9: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/9.jpg)
9
MINT art-science work 3: Damassama (léonore mercier, 2011)
![Page 10: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/10.jpg)
10
MINT art-science work 4: Ez3kiel, Lille concert, feb.2012
‣ Ez3kiel welcomed in 2011-2012 in Lille
‣ orchestra leader gesture captured using kinect and leads numerical content
‣ for us: same software tool as in previous works
![Page 11: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/11.jpg)
11
MINT art-science work 5: Tempo Scaduto, Vincent Ciciliato, 2012)
‣ shown at Panorama 2012
‣ multi-camera system: combination of gesture and hand posture
‣ two computer science teams involved: MINT (distant gesture) and FOX (vision features extraction)
![Page 12: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/12.jpg)
12
‣ use piezo-electric actuators: much more dynamic
‣ enrich gesture commands: make installation become a programmable musical instrument
‣ currently trying to use piezo-electric ceramics to launch bowls natural vibrations (ideally including harmonics)
‣ use of gesture for programming and using installation
‣ continuum between artistic installation and musical instrument
‣ revisited relation to ancien objects using technology
MINT art-science work 6: Damassama 2.0 (léonore mercier, 2013?)
![Page 13: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/13.jpg)
13
‣ Being a researcher is not being an engineer; being an artist is not being a beautifier
( -> each part has both a primary goal, and shareable knowledge)
‣ artists and scientists: different worlds, same identities(-> need to understand each other goal and constraints)
‣ collaboration between artists and scientists : two intellectual freedoms made compatible
(-> how to have both freedoms fully exist?)
MINT art-science feedback: few (everlasting?) questions
‣ what makes the value of the work? how to create virtuous circles?
-> utopic (non-)answer : fund valuable people, not valuable projects
![Page 14: fOSSa2012- l grisoni - collbaoration between art and science](https://reader033.vdocuments.site/reader033/viewer/2022052823/5559266cd8b42a88038b54e7/html5/thumbnails/14.jpg)
14
Otto Scharmer (MIT), «Blind Spot of Institutional Leadership, how to create Deep Innovation Through Moving from Egosystem to Ecosystem Awareness», World Economic Forum, Tianjin, sept. 2010.
some nice, recent, idea: smart art: making smart things with existing devices ... (see Sm(art)^2 IP proposal)
One possible way to deep innovation: Theory U