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The Bibliography of Chess
The fundamental concepts
Andreas Saremba
Forchheim, 18. September 2004
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Andreas Saremba The Bibliography of Chess (Slide 2) Forchheim, Sept. 2004
A problem of quantity
The human brain is not well suited towork with many facts
But the world consists of many facts
Even a bibliography on a topic as limi-ted as chess contains too many!
What is the silver bullet that solves this
problem?
Organization!
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Andreas Saremba The Bibliography of Chess (Slide 3) Forchheim, Sept. 2004
From Chaos to Order, or:How to organize Knowledge
Abstraction Find general concepts that help you to get a better
understanding of your objects of interest.
Terminology Find good names for your objects of interest, de-
fine them precisely and and use them consistently.
Structure Organize objects into hierarchies. Identify relations between the objects.
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4/20Andreas Saremba The Bibliography of Chess (Slide 4) Forchheim, Sept. 2004
The Need for Abstractions
What do I mean when I talk aboutDufresne's Kleines Lehrbuch desSchachspiels ? The one book that sits on my bookshelf? All the books that have been printed together with
mine?
All the editions of the book with exactly the same
content as mine? Including translations?
All the editions of the book ever produced, regard-less of variations in content?
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5/20Andreas Saremba The Bibliography of Chess (Slide 5) Forchheim, Sept. 2004
The Need for Terminology
We form our abstractions by assigningnames to them: The one book that sits on my bookshelf is an item.
All the books that have been printed together withmine form a manifestation.
All the editions of the book with exactly the samecontent as mine (in the same language) form an
expression. All the editions of the book ever produced, regard-
less of variations in content, form a work.
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6/20Andreas Saremba The Bibliography of Chess (Slide 6) Forchheim, Sept. 2004
Hierarchy (of Group 1 objects)
Work
Expression
Manifestation
Item
is realized through
is embodied in
is exemplified by
Intellectual/artisticcontent
Physical recordingof content
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7/20Andreas Saremba The Bibliography of Chess (Slide 7) Forchheim, Sept. 2004
Group 2: Actors
Our second group of abstractions consistsof actors, who create, produce and/or ownthe Group 1 entities:
Persons Organizational Bodies
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8/20Andreas Saremba The Bibliography of Chess (Slide 8) Forchheim, Sept. 2004
Relations between Group 1and Group 2 entities
Is created by
Is owned by
Is realized by
Person
Corporate Body
Work
Expression
Manifestation
Item
Is produced by
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Group 3: Subjects
In addition to books and their creators, wehave to consider their contents.What are the subjects of books (in addition
to the Group 1 and 2 entities) ? Concepts
Objects
Events Places
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10/20Andreas Saremba The Bibliography of Chess (Slide 10) Forchheim, Sept. 2004
The Subject Relation betweenGroup 1 and other entities
Work
Person
Corporate BodyExpression
Manifestation
Item
Work
Object
Event
Place
Concept
has as subjecthas as subject
has as subject
?
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Andreas Saremba The Bibliography of Chess (Slide 11) Forchheim, Sept. 2004
A Benefit of Hierarchy:Inheritance
If a work has some entity as its subject,the same applies to each derived entity!
Jean Dufresne:Kleines Lehrbuchdes Schachspiels
Concept:
Illustrating opening theoryby sample master games
14th edition
1937 printing
My copy
W
E
M
I
has as subject
original relationship
derived relationships
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Andreas Saremba The Bibliography of Chess (Slide 12) Forchheim, Sept. 2004
Supporting Entities(only in BoC, not in FRBR)
In addition to the three main groups, thereare five more supporting entities in BoC Category
Role Comment
Language
Country
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Andreas Saremba The Bibliography of Chess (Slide 13) Forchheim, Sept. 2004
Overview: BoC Entities
Person
Role
Expression
Manifestation
Item
Work
Event
Concept
Group 1 Group 2 Group 3
Comment Language Country
Supporting Entities
Category
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Andreas Saremba The Bibliography of Chess (Slide 14) Forchheim, Sept. 2004
Tasks and Challenges
Before we can start, there area few things to be done!
Define attributes for the entities Implement the data model
Get data for an initial database upload
Define clear and precise cataloguing rulesDefine and establish an editorial process
Build a good user interface
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Andreas Saremba The Bibliography of Chess (Slide 15) Forchheim, Sept. 2004
Task 1:Define attributes for the Entities
Try to capture everything that is essential
Be realistic!
Every attribute has to be implemented inboth the database and the user interface
Don't overwhelm the users! They have to
provide the content for the attributes!
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Andreas Saremba The Bibliography of Chess (Slide 16) Forchheim, Sept. 2004
Task 2:Implement the Data Model
This is a task for the technical experts,not the user community
We are in a lucky situation: There isexcellent free software, in particulardatabases.
The challenge here is not toover-normalize
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Andreas Saremba The Bibliography of Chess (Slide 17) Forchheim, Sept. 2004
Task 3:Get Data for an initial DB Upload
This is a big problem
Reason is not a lack of data, but ...
A library catalog is not a bibliography Most existing data are inconsistent
Data don't fit our FRBR model
Jurgen will tell you more about this topic
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Andreas Saremba The Bibliography of Chess (Slide 18) Forchheim, Sept. 2004
Task 4:Define clear and precise Rules
Consistency will suffer if everybody is onhis own when entering data
It is not too easy to define rules (takesexperience)
We need to agree to compromises
(opinions may differ) This is a (non-technical) task that callsfor the experienced bibliographers in thecommunity
T k 5
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Andreas Saremba The Bibliography of Chess (Slide 19) Forchheim, Sept. 2004
Task 5:The Editorial Process
Everybody will be welcome to providedata for the bibliography, but...
For really good quality, all informationwill need to be checked and confirmedby experts
Therefore, we need people who Check new entries
Coordinate the work
We need a good infrastructure for this!
T k 6
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Andreas Saremba The Bibliography of Chess (Slide 20) Forchheim, Sept. 2004
Task 6:Build a good User Interface
Every data entry involves a search in theexisting data, so it has be done online!
Fortunately, the basic infrastructure isavailable: The ubiquitious Internet
There is no realistic alternative to a WebInterface (which means a browser like In-ternet Explorer or Mozilla)
My plan is to implement it as OpenSource SW (which might attract helpers)