evans & sutherland. for more than 30 years, evans & sutherland has been the power behind the...
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Evans & SutherlandEvans & Sutherland
For more than 30 years,
Evans & Sutherland has been
the power behind the scenes,
providing complete
visualization solutions for a
wide variety of applications.
Whether it's for training
simulation, education,
entertainment, or business,
E&S creates the technology
that makes it come alive.
Our History
E&S’s principal offices and operations are located on a 36-acre campus in the University of Utah Research Park in Salt Lake City.
Other office locations include Orlando, Florida; Beijing, China; Dubai, United Arab Emirates; and Horsham, England.
Locations
Business Groups
E&S
Strategic Visualization
Simulation Systems
Digital Theater
Commercial Simulation
ProductsEvans & Sutherland produces professional hardware and software to create highly realistic visual images for simulation, training, engineering, and other applications throughout the world.
Symphony A complete range of compatible visual system products
IntegratorSimulation software for Symphony products
The most powerful image generator in the world
Harmony 2
The complete, turnkey PC-based image generator solution
Ensemble II
simFUSIONThe open, PC-based simulation solution
Commercial Simulation Complete, turnkey solution to civil airlines
EP-1000CT
Strategic Visualization Rapid database creation for dynamic 3D visualization for planning and security
Digital Theater Ultimate systems and content for ultimate theaters
What I do
• Infrared Sensors on the IG’s– UKAH support
• Sea Surface effects– Snorting Sub, localized wakes
What I used to do
• PP’s-– Infrared Post-Processors (IRPP’s) –various
debugging – Night Vision Goggle Post-Processors
(NVG’s) – debugging, halo/bloom algorithm
• Documentation wench– Post-Processor Operations and
Maintenance manual– Misc Integrator sensor stuff
Balancing Polygon Budget—Levels Fidelity in Models
UK MoD Databases
Architecture vs. Capacity
Front-endComputer
DatabaseManager
GeometricProcessor
DisplayProcessor
Disk
HOST
DisplayDevice
DisplayDevice
DisplayDevice
DisplayDevice
DisplayDevice
DisplayProcessor
DisplayProcessor
DisplayProcessor
DisplayDevice
DisplayProcessor
DisplayDevice
GeometricProcessor
GeometricProcessor
GeometricProcessor
DisplayDevice
DisplayDeviceDisplayDevice
DisplayDevice
DisplayProcessor
DisplayProcessor
DisplayProcessor
DisplayDevice
GeometricProcessor
GeometricProcessor
GeometricProcessor
DisplayDevice
DisplayDevice
DisplayProcessor
DisplayProcessor
DisplayProcessor
DisplayDevice
GeometricProcessor
GeometricProcessor
GeometricProcessor
DatabaseManager
DatabaseManager
DatabaseManager
DisplayDevice
DisplayDevice
DisplayProcessor
DisplayProcessor
DisplayProcessor
DisplayDevice
GeometricProcessor
GeometricProcessor
GeometricProcessor
DatabaseManager
DatabaseManager
DatabaseManager
Front-endComputer
Disk
Front-endComputer
Disk
• Scaling parts or all of one processing channel
• Multiple processing channels
• Independent or flyaway eyepoints• Capacity/update rate relationship• Multiple viewports (windows)/capacity
Commercial vs Military
• Calligraphic lights– Required by FAA
• Paging – Terrain vs Airports
Internship Program
What We Offer
•Challenging, “real” projects
•Housing Provided
•Relocation
•Transportation Assistance
•Activities sponsored by alumni
Qualifications•Junior status (+)
•3.0 and above
•CS or EE majors for software positions
•IE,EE or ME for manufacturing positions
•Graphics class is highly recommended!
Contact Information*HR Recruiter, Melissa Mackie [email protected]
(801)588-1679
*Duke Alumnus, Pete Maniloff
(801)588-7171
Q & A