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essay in architectural designTRANSCRIPT
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Physical holes in actual space
How can the image of landscape from pinhole be recorded and visualised?
M.Arch
Architectural Design 2010-2011Student: Isik
HongEmail : [email protected]
Blog: http://ishong.blogspot.com/Tutor: Shaun MurrayWords account: 7003
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Contents 5. Design Project
5.1. The trace of image in camera obscura
5.1.1. Direction, Speed
5.1.2. Rotation
5.2. Revealing object in different environment
5.2.1. Living room
5.2.2. St Paul cathedral
5.2.3. The hedge in King Henry's Mound
6. Platform
6.1. Platform
6.2. Drawing
6.3. Narrative
7. Conclusion
1. Definition
2. Premise
3. Introduction
4. Technique
4.1. Technique 1 - Camera Obscura
4.1.1. Camera Obscura
4.1.2. Camera Obscura Experiment
4.1.3. Simultaneous Worlds
4.1.4. Tactics for Calibration (Experiment)
4.1.5. Relationship of Two Pinholes
4.1.6. Vermeer’s Room
4.2. Technique 2 - Observing Through Holes
4.2.1. Peephole
4.2.2. Protected View through the Hedge
4.2.3. Frame
4.2.4. Drawing
4.2.5. Vision Machine
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1. Definition This project uses the meaning of ‘Physical hole’ as the pinhole of a camera obscura as aperture.
1. Physical, adjective (REAL) relating to things you can see or touch, or relating to the laws of
nature
2. Hole, noun (SPACE) an empty space in an object, usually with an opening to the object's
surface, or an opening which goes completely through an object
3. Aperture, noun a small and often narrow opening, especially one that allows light into a
camera
(Cambridge Advanced Learner's Dictionary)
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2. Premise In order to understand the latent needs in the architectural system, a narrative
about a situation in the future is employed. In the future, due to global warming, much
of the land could be covered with water. It is widely accepted that global warming will
increase the sea level over the coming century and beyond. The current sea level rise
has increased at the rate of 1.8 mm per year for the past century. It could trigger a
tragedy for coastal land in the next centuries: for example, many major cities such as
London and New Orleans already need storm-surge defences, and would need more if
the sea level rose further, plus large tracks of coastal land would disappear. (Meehl G.
A., 2005, p. 1769)
“The bulk of the city had long since vanished, and only the steel-supported
buildings of the central commercial and financial areas had survived the encroaching
flood waters. The brick houses and single-storey factories of the suburbs had
disappeared completely below the drifting tides of silt. Where these broke surface giant
forests reared up into the burning dull-green sky, smothering the former wheatfields of
temperate Europe and North America.” (Ballard , 1962)
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This painting illustrates ‘The drowned world’ imagined by J. G. Ballard. Single storey
buildings are ‘drowned’ under water. Only the top of tall buildings remain out of water. The
world submerged under water is illustrated like a tropical rain forest. Although the reason why
the world was drowned in this illustration is different, the result for our environment could be
similar: the reason why the world is drowned in ‘The Drowned World’ is the explosion of a
planet, while the reason in reality might be global warming.
Fig.01 Simon O’Carrigan. Lagoon #2. 2008..
2. Premise
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3. Introduction The project is entitled ‘physical holes in actual space’ is about the movement of the
image in camera obscura. In detail, it explores the trace of the image which is
projected through a pinhole in order to capture and visualise the hidden spaces. It is an
architecture of traces of motion described on a virtual site of projection.
Initially, the project begins with a series of experiments to understand camera
obscura and the characteristic of the pinhole in order to begin to understand it in a
spatial sense and begin to reveal its architectural possibilities
Ways to distort both the real and projected image were explored as a means to
subvert the camera obscura.
Lastly, a series of experiments attempts to show how the landscape can be seen by
the observer through pinholes. This attempts to implicate the position of the viewer
within the camera obscura itself, observing a landscape through a pinhole.
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At the same time, the project explores the movement of the clouds in the sky as viewed
through a pinhole of a camera obscura. Clouds are phenomena which have a dynamic
movement in our environment. This project attempts how the trace, record and visualise their
changes over time on the projection surface of the camera obscura. Moreover, the factors
which affect the shape of trace are investigated and revealed. Through the research,
experiments and drawings, the tactics and method are examined as a way to visualise the trace
of image in differing environments. Through this process a series of ‘calibrating objects’ are
revealed and constructed.
In order to understand the image which is projected by a pinhole in the camera obscura, this
project utilises four different techniques to explore, investigate and subvert the phenomena of
the camera obscura. Additionally, the way to interpret the trace of the image has been
illustrated. It will serve as a basis for a further architectural exploration and visualisation where
the traces of the movements of clouds are seen as ‘choreography’.
3. Introduction
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4.1.1. Camera obscura Etymology
camera ob•scu•ra - noun pl. camera ob•scu•ras
A darkened chamber in which the real image of an object is received through a small
opening or lens and focused in natural color onto a facing surface rather than recorded on a film
or plate. (The American Heritage® Dictionary of the English Language)
The camera obscura works by light passing through a pinhole, crossing and re-emerging on
the other side. The divergent image created is reversed when intercepted by an object or
screen and can be viewed when light levels are sufficiently low. For this image to become
adequately visible, it is necessary that the screen be placed in a chamber in which the light
levels are considerably lower than those around the object. (Kemp, M 1990, p. 189)
“What begins in the 1820s and 1830s is a repositioning of the observer, outside of the fixed
relations of interior/exterior presupposed by the camera obscura and into an undemarcated
terrain on which the distinction between internal sensation and external signs is irrevocably
blurred. If there is ever a “liberation” of vision in the nineteenth century, this is when it first
happens. In the absence of the juridical model of the camera obscura, there is a freeing up of
vision, a falling away of the rigid structures that had shaped it and constituted its objects.”
(Crary, J 1990, p. 24)
4. Technique
Fig. 02 Camera Obscura Experiment
4.1. Camera Obscura
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4.1.2. Camera Obscura Experiment Sunrise between Pillows
The experiment attempts to understand
how the camera obscura operates via a
pinhole. It entailed transforming a bed room
into a camera obscura as a spatial tool.
When the tiny hole is made after maintaining
complete darkness, the room turns into a
camera obscura. It is a fundamental step for
understanding how landscape can be
visualised through the pinholes in a camera
obscura. The evocative imagery is
reminiscent of a picturesque landscape.
Fig. 03 Camera Obscura Experiment - Sunrise between pillows
4.1. Camera Obscura
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This dreamlike scene was taken by a tiny pinhole. (Fig. 03) The setting for the experiment is a bedroom. The bedroom in architecture
connotes a fundamental space for shelter. Through the black sheet on the windows, the interior is blocked completely off from the exterior.
When the pinhole is made, the bedroom turns into the box of camera obscura and creates entirely new inverted worlds in a private space.
Through the pinhole, the image of the building and clouds over the window is projected into the interior. As a result, the interior in the
bedroom coexists with the exterior. In short, the pinhole makes new an image and the interior experiences the exterior. Moreover, the
image of the exterior mutates the interior. The colour of the exterior is absorbed into the wall, pillows and all the other objects. This place
which is made by the pinhole might occupy an intermediate position not only between private space and public space but also between
static space and dynamic space. This is manifested through the principles of the camera, the pinhole illustrates a moving landscape
precisely such as the clouds and the sun. Furthermore, the speed of clouds can be read and recorded over time. The colour from the
exterior combines with the colour of objects in the interior. What is more, the objects in the interior adopt anamorphic images from the
exterior images.
The image from the pinhole is surreal, it is displayed on the wall upside-down. In addition, it is provocative and visionary. This abstract
night image coexists with vivid daylight image at the same time.
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The series of coexisting images calls to mind the painting, ‘The Arnolfini Marriage’.
It is an example of simultaneousness in imagery.
“Two different worlds existing in one and the same place at the same time create a
sense of being under a spell. For this is an impossibility; where one body is, there the
other cannot be. We have to think up a new word for this impossibility —"equilocal" —
and this we can define as "occupying the same place simultaneously." (Brigham 1985,
p. 73) It could give us an illusionary sensation and a wholly new sense of experience.
Brigham talks about how two co-existent worlds give the sensation of being ‘under a
spell’. Yet it is impossible for two bodies to occupy the same space at the same time. It
could give us an illusionary sensation and a wholly new experience.
The image from camera obscura shows an unfamiliar harmony with interior and
exterior image. This simultaneousness in the camera obscura produces a visionary
atmosphere like ‘Arnolfini Marriage’. It is a possibility that the feeling of knowing a
space could be replaced with an unfamiliar space.
4.1.3. Simultaneous worlds
Fig. 04 Jan van Eyck, The Arnolfini Marriage (detail) (The National Gallery, London)
4.1. Camera Obscura
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4.1.4. Tactics for Calibration (Experiment)
The ways to distort the realistic and visionary image were examined.
Also, in order to have tactics and understand the characters of the image
from the pinhole, several experiments were attempted.
Etymology
an·a·mor·phic
Relating to, having, or producing different optical imaging effects along
mutually perpendicular radii
(The American Heritage® Dictionary of the English Language)
This image is made by the pinhole in camera obscura. (Fig. 05) The
image of the building is usual, whereas the image of the tree is completely
distorted. The reason being that the image of the building is located in
front of the pinhole. However, the position of the tree has an acute angle
between the projected wall and the pinhole. It seems possible that a
pinhole in camera obscura is able to receive a wide angle like a
pantoscope which is known as a wide-angled photographic lens.
Fig. 05 Camera Obscura Experiment – Distortion in Camera Obscura
Angle (Anamorphic)
4.1. Camera Obscura
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Using a camera obscura, this experiment attempts to show how
an image can be distorted by a sheet of paper as a curved medium.
The paper is shaken back and forth to cause divergent angles from
the pinhole. Through the various angles, the image on the divergent
paper is differentiated from the background image on the wall while
becoming an anamorphic image. One of the most widely known
uses of anamorphosis is Hans Holbeins’s ‘The ambassadors’. (Fig.
06)
Fig. 06 Camera Obscura Experiment – Distortion in Camera Obscura
Angle (Anamorphic)
4.1. Camera Obscura
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The classical example of anamorphosis is Hans Holbein’s The Ambassadors of 1533.
(Fig. 07) “The smeared diagonally object is an anamorphic skull which only assumes full
coherence when viewed from a particular position to the right of picture at the level of the
ambassador’s heads, at about one picture’s width from the edge of the painting, and at a
short distance from the plane of the axes along which the viewer would have approached
the picture in its original setting was through a door abutting on the end of the wall on
which the picture was hung.” (Kemp 1990, p. 207) One can only view the diagonal object
from a particular position on the right of the painting.
Fig. 07 Hans Holbeins, The ambassadors, 1533, London, National Gallery
Angle (Anamorphic)
4.1. Camera Obscura
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According to the distance from pinhole to
the medium on which the projection occurs,
the image can be differentiated. However,
when the viewpoint is identified with the
position of the pinhole, an observer can
view a usual image. This diagram explains
how a distorted image is created. (Fig. 08)
Through V, the original image is
projected to AG. (Fig. 00) If there is no
medium, AG can be perceived to E.
However, due to the 3 medium, image is
projected to HI, BC, JK, DF and LM.
However, E can observe HI, CD and LM.
(Fig. 09)
Distance
Fig. 09 Projection Diagram for the Calibration of Distortion
Fig. 08 Projection Experiment for Distortion
E : ObserverV : Pinhole
4.1. Camera Obscura
A
EV
CB D F G
H IJ K
L M
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Through the speed of a medium, the image is shown differently. On the back of a
curtain in the theatre, the curtain is kicked quickly and then the recorded scene is made
much more quickly and slowly. The flicker of an image breaks up the image of the
curtain in one’s perception. (Fig. 10) When the speed of flicker increases, the eye of a
human can’t perceive the minute changes. As a result, the image appears as
overlapped pictures which have varying degrees of transparency.
Fig. 10 Experiment for Distortion in different Speed
Speed
4.1. Camera Obscura
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For the purpose of this experiment, patterns were projected onto three dimensional
volumes arranged in a scene in order to examine the depth of perception. This
experiment utilises a ‘perception calibrator’ which attempts to calibrate the strength of
distortion in conjunction with a particular point of view as inspired by the anamorphic in
the ambassador. Moreover, this examines a maximum limitation which can be
perceived in correspondance with the strength of image distortion. Obviously, the
perception of human beings tends to simplify the shape of objects. However, the focus
of this experiment is the limitation of the image which can be perceived. Each
individual has a different limitation. The results of the experiment are about perceived
limitation which will be different in accordance to what the start point is; when the start
point is a perfect circle, an observer can perceive the image as a circle for a much
longer time due to the fact that the image would remain in the observers field of view.
Fig. 11 Experiment for Perception Calibrator
4.1. Camera Obscura
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4.1.5. The relationship of two pinholes
4.1. Camera Obscura
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The purpose of this experiment is to explore how the images are correlated with each other through two apertures. The goal of introducing a secondary pinhole is adding another variable factor in the experiment. Moreover, this experiment attempts to subvert the image in the camera obscura by using two pinholes. The mannequin is chosen as a projection surface in order to introduce a human scale within the camera obscura.
Two pinholes are made on each window perpendicularly. The virtual intersection point of those directions is on the mannequin. Through each aperture, an exterior image is projected into the interior.
Firstly, opening one pinhole triggers the projection of an image from one-side: the image of the building from the east. The mannequin is smeared with the projected image from the exterior. (Fig. 14)
Secondly, when another aperture is created, the southern landscape is projected onto the mannequin and the wall. (Fig. 13)
Lastly, when both apertures are open, two different images are overlapped. In detail, part of the image is blurred and the other part of the image remains. In the other part of the image, one projected image overwhelms the other one. (Fig. 12)
Fig. 14 the experiment with double pinhole: East Pinhole Open
Fig. 13 the experiment with double pinhole: South Pinhole Open
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4.1.6. Vermeer’s room Further exploring the camera obscura, the references of Vermeer and the analysis of Vermeer’s room is
employed to reveal the architectural potential of the camera obscura. It is an effort to spatialise the architecture
of a camera obscura.
It is believed that Dutch painter Johannes Vermeer used the camera obscura to draw his paintings thanks to
the development of 17th century optical science. Philip Steadman reconstructed ‘Vermeer’s room’ completely.
He analyzed the paintings from a thorough perspective owing to the fact that a dozen paintings do indeed show
one and the same room. Moreover, it was possible to work out and compare the widths and heights of the
rooms, and the size and shapes of their various architectural features. (Steadman 2001, p. 59) Although 2
dimensional images are given, 3 dimensional space can be reconstructed.
”These drawings show plans, side views and bird’s-eye views (axonometrics) of the spaces. Ten of these
seem to depict the very same room - although the tile patterns vary. Each picture’s viewpoint is labelled V. Only
those parts of the tiled floors that are visible in the paintings are shown in the plans. In some instances the
positions of objects or parts of objects which are not wholly visible but can be located with confidence, as for
example the legs of chairs or the feet of tables, are shown in dotted lines. The scale of the reconstructions can
be gauged by the floor tiles: the small tiles in 'The Glass of Wine' and 'The Girl with the Wineglass' are 14.6cm
square. The larger tiles in all the other paintings are 29.3cm square.” (Steadman 2001, p.73)Fig. 15 Vermeer’s Room (Steadman 2001, p. 102)
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4.2.1. Peephole A series of experiments are undertaken which attempt to show how landscape
can be seen by observer through holes. These voyeuristic pictures were taken with a
tiny peephole. This experiment is about viewing the exterior through a pinhole. It is
as if one is within the camera obscura looking through the pinhole to the landscape
outside. The aperture of the pinhole frames the landscape.
Fig. 16 Observing through peephole
4.2. Technique 2. - Observing through holes
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4.2.2. Protected view through the Hedge
This is linked to the previous idea of framing a landscape through aperture.
However, it deals with a real view, which is protected view from King Henry VIII’s
Mound in Richmond Park to St Paul cathedral with a telescope. The protected view is
“a planning restriction that requires a particular feature of the landscape or built
heritage to be visible from a set vantage point.” (The London Views Management
Framework 2009)
An aperture is single an opening that frame, a particular view, in this case the
hedge which frames the view could be described as an aperture.
Although, there is a long distance over 16 km, this view of the cathedral through a
special gap in holly hedging is provided. This framing by the hedge is a way to
emphasise the landscape.
Fig. 17 Vista through telescope in King Henry VIII's Mound in Richmond Park
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4.2.3. Frame “This framing is one potential way of using a camera. It does highlight the role of the frame in
making a picture. The frame, whether used conventionally or not, is a rhetorical device that
makes connections where none necessarily exist.” (Edwards 2006, p. 105) The frame plays a
crucial role in the photograph, perhaps even more than it does in the paintings shown
previously. It can be distinguished between the ‘object-frame’ and the ‘limit-frame’.
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4.2.4. Drawing
Fig. 18 Observing from King Henry VIII's Mound to St. Paul’s Cathedral
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This is a composite drawing describing, conceptually, the view from King Henry VIII’s Mound
in Richmond Park to St Paul cathedral. It seeks to evoke diagrams of vision, and viewing
pathways illustrated in an architectural construct.
The purpose of this drawing is to understand the meaning of the protected view. As
established, the protected view is a way to emphasize landscape. The pinhole mechanism
cannot enlarge images so that the images are hard to emphasize. However, if landscape as a
frame could be adopted, there is a way to emphasize landscape.
On the King Henry VIII’s Mound, an anamorphic image is projected to St. Paul’s Cathedral.
Next step, the projected image is trapped by landscape as the frame. The landscape can move
and change slightly.
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An architect who was very much concerned with vision, optics and the architectural
implications therein was Frederic Kiesler. One of the most influential works dealing
with these optical ideas was ‘the vision machine’. Kiesler wanted to advance human
knowledge and experience. He worked within the design of space and discussed the
‘vision machine. Kesler explains about the ‘vision machine,’ stating that “I will only add
that the machine itself, apart from its theatre, gallery, museum setting, is an analog
computer of the type.” (Woods 2009) In brief, the “vision machine demonstrates, first,
the flow of sight. It also portrays the origin and flow of visionary images. All parts of this
machine are connected mechanically, except the object, which remains a separate
unit.” (Woods 2009)
In detail, the system of the vision machine is made up of the object, the eye, the
dividing partition between outside and the inside, a cycle system of man’s physiology,
and a base. It can be triggered by touching an electronic button.
On the other hand, the output of the vision machine needs the interpretation of
users. Kiesler asks us not to ‘see seeing,’ but as with seeing itself, the understanding
of this phenomenon’s consequences is highly personal. (Woods 2009) It is one of the
most crucial parts in this project, and something explored in the previous experiments.
4.2.5. Vision machine
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This chapter explores the trace of cloud in the scene of camera obscura due to the fact that
cloud is one of the objects which have a dynamic movement in our environment. It is not just
the image which is projected from exterior landscape into interior through the pinhole, but the
invisible trace of image over time.
Next, the projected phenomena will be examined, where the two dimensional image
projected in camera obscura is translated into visualised three dimensional objects. Moreover,
the factors which affect the formation of objects are investigated.
5. Design Project
5.1. The trace of image in camera obscura
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5.1.1. Direction, Speed This is a series of images taken inside the camera obscura at 10 second
intervals. (Fig. 19) Each image shows the outline of cloud projected from the
pinhole, which can be seen by the observer. The next to last and last image are
more blurred than the first and second images, while each image has slightly
different brightness.
This is the over-lapped image made which is taken at each 10 second interval.
Each point which is chosen on the outline of the cloud is connected to another
point. Each line is illustrated with both a direction and a length. The length of lines
shows the distance travelled in a certain period of time, from which one can work
out the velocity. The position of travel also shows the direction of the wind. (Fig.
20)
Fig.20 experiment for the trace of image
Fig.19 the camera obscura experiment in the living room
5.1. The trace of image in camera obscura
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This is a more simplified result for the general
movement of the outside trace through several images in
order to estimate velocity and location of trace. (Fig. 21)
This drawing shows the tracing pattern of cloud movement
and illustrates the changing velocity and the direction of
travel within the projection.
Fig. 21 experiment for the trace of image
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This is an experiment to explore the trace of
image from camera obscura in detail through
visualising the cloud motion in the projected image
of the camera obscura. Each of the cloud images
could be divided into 2 parts; there is a core part
and blurred outside part which occurs from multiple
scattering. This is similar to the previous experiment.
The low velocity of the cloud movement produces
more delicate results over a period of 50 images.
(Fig. 22)
Each line illustrates the multiple scattering parts
of cloud and core parts at the same time through 50
traces. The significance of this image is
meteorological data which illustrates a certain time
and place as a kind of graph. The process of
revealing shape is similar to Rapid Prototyping. This
is an example about three dimensionalising, re-
spatialising and abstracting the cloud form to create
a new architectural object. (Fig. 23)
Fig.23 the outline and inline of the cloud’s traces
Fig. 22 the outline and inline of cloud in camera obscura image
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This work could be an appropriate reference on motion of spatialising traces,
visualising and tracing movement. (fig. 25) This image shows the sketch onto space
could reveal an object. (fig. 24) The four FRONT members have developed a method
which can materialise hand sketches. They make it possible by using a unique
method where two advanced techniques are combined. Pen strokes made in the air
are recorded with Motion Capture and become 3D digital files; these are then
materialised through Rapid Prototyping into real pieces of furniture.
Fig.24 the process of sketch furniture by FRONT
Fig.25 the result through Rapid Prototyping
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5.1.2. Rotation The trace of cloud moves from one point to another
point with different direction and velocity. However, the
real movement of cloud is different from a visible portion
of the air. This diagram shows the movement of cloud.
(Fig. 26) When air moves, it is called ‘wind’. All the motion
of cloud is in a rotating system which is subject to coriolis
force. That wind at higher altitudes usually has another
direction than the surface wind thanks to Ballots law.
(Harris and Lastra 2003)
On the whole, the movement of cloud shows certain
direction. However, in detail, local part of cloud will rotate
with movement in a certain direction.
Fig. 26. Cloud diagram by Harris, M & Lastra
5.1. The trace of image in camera obscura
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The image made by the pinhole in camera obscura is different from real image. The image from pinhole could be
distorted by many kinds of environmental factors before it is projected on the screen.
In order to perform a more realistic experiment, three sites which have different environmental conditions were
chosen. These are the interior of Living room, the interior of St Paul cathedral and King Henry’s Mound in Richmond
park in London.’ Each site deals with a different architectural scale.
Firstly, there is the living room. Its features are a flat wall that acts as a projection screen. There is no distortion
by the environment.
The second site is the interior of St Paul’s Cathedral in London. The image will be projected onto the interior of
the dome surface. And it will consequently be distorted by the curvature of the dome in the cathedral.
Lastly, King Henry’s Mound has vista which frames St Paul’s cathedral through a hole in the hedge. The image
will be projected on the bumpy, uneven surface of the hedge.
Every resultant object manifested from the projections in each different environment is materialised through the
process of Rapid Prototyping. The trace of cloud image in camera obscura as is used as the basis for the
projections.
5.2. Revealing object in different environment
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5.2.1. Living room This is the experiment of
the camera obscura in the
living room. The exterior
landscape is projected into
the living room through the
tiny pinhole. On the canvas,
the outline of cloud is drawn
at 20 second intervals. The
lines are archived and
abstracted. The drawing
illustrates the movement of
the cloud projection over
time within the camera
obscura. Moreover, the
main reason for selecting
living room as a site and
doing the drawing as a 1:1
canvas is to engage with an
architectural scale.
Fig. 27 camera obscura 1:1 drawing in living room
5.2. Revealing object in different environment
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39Fig. 28 camera obscura 1:1 drawing in living room
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This drawing is
an abstracted cloud
pattern from within
camera obscura.
This is a diagram
attempting to
understand the
direction and speed
of clouds. In order to
visualise the trace of
cloud, it is connected
by differing sizes and
shapes of bars.
Fig. 29 camera obscura 1:1 drawing in living room
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In order to examine the trace in a 3 dimensional space, a
virtual section on another axis is chosen. (fig. 31) If P is a real
point located on the canvas (projection surface), then P’is a
virtual point beyond the canvas. This attempts to visualise and
spatialise the movement of cloud on an invisible surface.
Fig.31 diagram for virtual point P’
P’
P
In order to simplify, five points on the same axis are
chosen. And then, the trace is con-nected by a line. The
series of clouds move from left to right side with different
speeds.
Fig. 30 camera obscura 1:1 drawing in living room
visible surface
Invisible surface.
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PHASE 1 PHASE 2 PHASE 3 PHASE 4 PHASE 5
3 POINT FOR TRACE MOVEMENT ROTATE Multiple Scattering
MOVEMENT
MOVEMENT
Fig.32 the process of revealing object from trace
The purpose of this diagram is to create an object from the cloud traces. Objects are
revealed in living room like a 3 dimensional prototyping through the visualisation of the cloud
traces. Firstly, there are three connected points. The traces move to the left with differing
directions and velocities. At the same time, the trace of cloud rotates slightly. Correspondingly,
the outside of cloud is subject to multiple scattering. This process can be regarded as a
translation and transformation owing to the fact that it transfers the information from the cloud
traces and manifests it through 3 dimensional computer techniques.
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43Fig.33 The resultant object from the previous step
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44 Fig.34 the object from trace in living room
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45Fig.35 the object from trace in living room
These calibrating objects are made in the living room. 3 objects are revealed through the
previous steps. Certain objects are combined into one object. The shape of objects is not
concerned with the shape of cloud, only the movement of the cloud’s traces over time.
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46Fig.36 the object from trace in living room
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5.2.2. St Paul cathedral The site is St Paul cathedral in London is used in order to
adopt a spherical environment. (fig.37) The virtual image of cloud
projected by pinhole is projected onto the curved interior surface
of the dome in St Paul’s cathedral. Consequently the image is
distorted. (fig. 38) From this distortion on the interior surface of
the cathedral, objects are revealed.
Fig.37 inside dome in St Paul cathedral Fig. 38 the trace on dome.
5.2. Revealing object in different environment
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If image is projected into flat surface, the image will be
made like fig. 39. However, if the image is projected onto
a spherical surface the image is distorted like fig. 40
4. Design Project
Fig.40 the distorted object in St Paul cathedral
Fig.39 the object in flat place
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Fig.41 the distorted object in St Paul cathedral
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4. Design Project
Fig.42 the idea for St Paul cathedral
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5.2.3. The hedge in King Henry's Mound
This last site is King Henry’s
Mound in Richmond Park in London.
(fig.43) The place is surrounded by
hedgerow and has a protected view
of St Paul’s Cathedral framed
through a hole in the hedge. The
crucial condition of environment is
rugged qualities.
In order to examine the image
distortion when projected onto the
hedge, a uniform grid image is
projected on the leaf surface. (Fig.
44) Due to the differing distances and
angles from observer to leaf, the
projected grid is distorted completely,
similar to the earlier experiments
exploring the anamorphic distortion
of the tree in the camera obscura.
Fig.43 King Henry's Mound in Richmond Park
Fig. 44 the experiment for distortion on hedge
5. Design Project
5.2. Revealing object in different environment
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This gray scale image is used for calculating height through the differing tonal
qualities of the image. (fig.45)
This is for examining the curvature which is made by the projection (fig. 46)
Fig. 45 the surface of hedge Fig. 46 the curvature of hedge
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53Fig. 50 the distorted object from the hedge
Fig. 47 trace of cloud on hedge
Fig. 48 perspective view of traces
This is the trace of the cloud projection on the hedge, shown as a plan view. (Fig. 47)
However, the shape of trace is completely distorted by the curvature of the hedge when shown
as a perspective view. (Fig. 48)
Through the previous step, the shape of object is revealed. The object is a result of the
traces of images passing along bumpy hedge surface.
The significance of this image is the use of meteorological data which illustrates certain time
and place in narrow place as another kind of graph. The process of revealing the shape is
similar to Rapid Prototyping.
Fig.49 the distorted object from the hedge
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Fig.51 the idea for The hedge in Kings Henry Mound
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For the next stage, the objects are manifested in the different environment and will be
combined into floating island as a platform. The objects are recast as an architecture in the
landscape and will be used as an observatory made by the camera obscura upon the platform
for recording the archived image of surrounding environment. It becomes an observatory,
through a coalescing of an number of parts of the project thus far. All the time-based images will
reside and be archived in the observatory. The method of archiving is not digital recording as
modern technology but an analogue plan chest.
Each technique throughout the previous chapters explored how the image can be archived
and recorded visually with physical holes, and how the information would be interpreted in the
future.
The main idea is how the image of landscape can be recorded and archived through
pinholes. I am designing a hovering platform to record and archive the image of a landscape. It
is not simply a recording of certain objects in detail but archiving objects and the context of
landscape through time. Moreover, it can be a vision machine in London to support a system of
future landscape as a propositional event space.
6.1 Platform
6. Platform
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The main purpose of the platform is to help landscape reconstruction due to
preserving the flow of sight through time in order to prepare for natural disasters such
as earthquakes and floods.
That is to say, the platform will archive the everyday landscape before London is
covered under water. When natural disaster occurs, the image in the platform could
support the reconstruction of the landscape. Moreover, the preserved time-based
image might be used in a museum as a London landscape history.
The platform consists of both a recording part and observing part. In the recording
part, there will be a rolling object to which a light sensitive chemical is applied like a
rolling curtain, and a supporting device.
In the recording system, due to the weather, many parts in the archived image
might be absent so that it will be dependent on the interpretation of the perceiver. The
dynamic change of weather and the strength of daylight have an influence on various
images: clear, blur and smear. Even the speed and direction of wind can be examined.
Fig. 52 Context Map
6.1 Platform
6. Platform
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Fig. 53 Context Map
6.2. Drawing
6. Platform
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Through the drawing, the system of the platform is examined. The platform as a
vision machine that hovers in the sky from St Paul’s cathedral to 3 different sites: King
Henry VIII’s Mound in Richmond Park, Parliament Hill in Hampstead Heath and
Greenwich Park. This platform will not record the image of our experienced perception
but instead will archive the flow of the images over a time period. The archiving image
is the data which is able to construct landscape system in reality. It can be a
cornerstone from 2 dimensional paintings to a 3 dimensional real world, like the work
of Philip Steadman. Even though the pinhole is not a 3 dimensional scanner such as
LIDAR system but is a basic system, one which works with the fundamental principle
of light.
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“All the way down the creek, perched in the windows of the office blocks and department stores, the
iguanas watched them go past, their hard frozen heads jerking stiffly… Without the reptiles, the lagoons and
the creeks of office blocks half-submerged in the immense heat would have had a strange dream-like beauty,
but the iguanas and basilisks brought the fantasy down to earth. As their seats in the one-time board-rooms
indicated, the reptiles had taken over the city. Once again they were the dominant form of life.” (Ballard 1962 p.
18)
The narrative of this project comes from ‘The Drowned World’ of JG ballard. In the book, London has been
‘drowned’ by water which is illustrated with ‘dream-like beauty’ or ‘Eden’. However, it is different from reality.
Human beings can accept the situation similarly to the way the environment does in the water covered city
after the occurrence of a natural disaster.
”Huge pools of water still lay about everywhere, leaking from the ground floors of the buildings, but they
were little more than two or three feet deep. There were clear stretches of pavement over a hundred yards long,
and many of the further streets were completely drained. Dying fish and marine plants expired in the centre of
the roadways, and huge banks of black sludge were silted up into the gutters and over the sidewalks, but
fortunately the escaping waters had cut long pathways through them.
J.G. Ballard.” (Ballard 1962)
6.3. Narrative
6. Platform
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It is possible that this environment is not a disastrous landscape. Human beings can adapt to the situation. One day, the
archived image which includes the flow of London's time will be released from the platform. They will be in the confusion of
current values due to realising the reality. There are two possibilities; the restoration to the past or the adherence to the
present. Obviously, there is a common perception which is represented in the period. The common perception of the
present can be differentiated with it from the past, due to the fact that common perception can be dissimilar according to
each period. For instance, people usually see the object through their perception, which does not ‘see seeing’ but perceives
something from ‘previous experience’.
Schopenhauer commented that viewing beautiful things was not only a question of all people seeing the same but was
also dependent on the kind and quality of the brain which is perceiving them. (Crary 1990, p. 84)
Moreover, the interpretation of the recorded image is distinct to each individual. The image is visionary and abstract like
the output which is made by the ‘Vision machine’ of Kiesler. The interpreter might try not to make the same as the
landscape of the past but instead try to make the ideal city fit to the current situation. If they deny the current situation and
return to the past, then they try to drain the water as in the plot of ‘The Drowned World,’ and then they will reconstruct their
city according to the revealed reality. It is the middle between the past and present owing to the fact that they reside within
different ideology and environment.
6. Platform
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This project began with an interest in the camera obscura, and the phenomena of the real
exterior image being transmitted into an interior surface by a pinhole. The project has explored
the traces of images made by pinhole in the camera obscura through several experiments and
drawings. Various tactics were employed as an exploration of the architectural potentials of the
camera obscura. Through an architectural analysis of the relationship between projected
environment and its trace, different ‘calibrating objects’ are revealed across three different sites.
The trace-generated objects form part of the landscape, representing meteorological data
which illustrates certain times and places. The objects from each site are adopted into platform
and appropriate functions which correspond with the three sites; a house, church and
observatory. These revealed objects operate as an architecture in a landscape and will be
imagined as an observatory, using the camera obscura in the platform for recording an archived
image of the landscape. The observatory is a facility in the floating platform, where the camera
obscura is employed for recording a time-based image of landscape.
Fig. 54 Tactic Drawing
7. Conclusion
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Through these investigations, what needs to extend further is the development of
the work. The system of the platform will be constructed. In detail, the system inside
the platform will be constructed visually. Additionally, the shape of platform and more
specific narrative will be attempted. The purpose of this platform is as a vision machine
to record and archive the image of landscape, for the reason that it could help
landscape reconstruction if or when London is submerged under water. This platform
will archive the everyday landscape through the pinhole of a camera obscura.
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Ballard, J 1962, The Drowned World, Harper Perennial, London.
Barthes, R 1980, Camera Lucida, Jonathan Cape Ltd, London.
Brigham, J 1985, The magic mirror of M.C. Escher, Tarquin Publications, Stradbroke.
Crary, J 1990, Techniques of the Observer, The MIT Press, Cambridge.
Edwards, S 2006, photography, Oxford University press Inc., New York
Harris, M & Lastra, A 2003, Real-Time Cloud Rendering, University of North Carolina, North Carolina
Kemp, M 1990, The science of art, Yale university press, New Haven.
Meehl, GA, Warren, M, Washington, William, D, Collins, Julie ,M, Arblaster, Aixue, H, Lawrence, E, Buja, Warren, G,
Strand & Haiyan, T 2005, ‘How Much More Global Warming and Sea Level Rise?’, Science, vol. 307, no. 5716, pp.
1769 – 1772, March 18, 2005
Steadman, P 2001, Vermeer’s Camera, Oxford University press Inc, Oxford.
The London Views Management Framework 2009, Retrieved June 3, 2010, from
http://legacy.london.gov.uk/mayor/strategies/sds/spg.jsp
Woods, L 2009, Kiesler’s Double Vision, Retrieved June 3, 2010, from
http://lebbeuswoods.wordpress.com/2009/12/22/kieslers-double-vision/
Zakia, R 2007, Perception and imaging, Elsevier, Oxford.
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