Transcript
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The who you are by your possessions & associations

Phenomenon

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Dr.  Jonathan  A.J.  Wilson  BSc  MBA  PhD  FGMN  MCIM  MAM  MCIPR  MIPRA  MCMI  AssocCIPR  

Senior  Lecturer  &  Course  Leader  AdverAsing  &  MarkeAng  CommunicaAons  

[email protected]  

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Background  to  my  approach  

•  Being  on  the  inside  •  Being  on  the  outside  •  Looking  from  above  •  Swooping  in  

InspiraAon:  Sidney  J.  Levy  Swimming  in  the  Culture  Consumer  Culture  Theory  Conference,  Oxford  Saïd,  August  2012  

Phenomenological Eagle Eye method

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unveiling… unmasking… unpacking… unpicking… mapping…

The Brand Mask The Mask of Cool

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Firstly:  Branding  3.0  

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•  The  American  Marketing  Association  (1960)  defines  a  brand  as  being:    “A  name,  term,  sign,  symbol,  or  design,  or  combination  of  them  which  is  intended  to  identify  the  goods  or  services  of  one  seller  or  group  of  sellers  and  to  differentiate  them  from  those  of  competitors.”  

 •  More  recently,  Brand  Channel  (2009)  defines  brands  as  

being,    “a  mixture  of  attributes,  tangible  and  intangible,  symbolised  in  a  trademark,  which,  if  managed  properly,  creates  value  and  influence.”  

Brand  Definitions  

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•  From  Hard  to  Soft  Power  and  Economics    •  Brand  -­‐  Customer/Consumer  interactions  &  consumption:  

–  Economic  approach                  (pre  80’s)  –  Identity  approach                    (90’s)  –  Consumer-­‐based  approach              (90’s)  –  Personality  approach                  (90’s)  –  Relational  approach                  (90’s)  –  Community  approach                  (oo’s)  –  Cultural  approach                    (00’s)  –  Experience                        (00’s)  –  Cultural  Consumption  &  Social  Networks  (2012)  

Branding:  Schools  of  thought  &  progression  

Jonathan  A.J.  Wilson  (2012)  PhD  Thesis:  The  Brand,  Culture  &  Stakeholder-­‐based  Brand  Management  phenomenon:  An  Interna?onal  Delphi  Study.    

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‘Brands’ are here

But it shouldn’t be about creating Aliens & Ambassadors  

It’s about Authenticity Balance & Communication  

A B C

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The Germans & Japanese changed perceptions and rebranded   By setting universal standards of: High-quality, performance, efficiency, sophistication, and desirability

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One  Brand  –  several  markets  

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Virgin Shopping Mall Jeddah, Saudi Arabia

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Strong or weak theory?

Branding  controls  our  minds  

Branding  doesn’t  affect  me  

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���Creative process – ���Art or Science?���

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Secondly:  Culture  3.0  

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•  “Different  countries,  different  customs”    Peachy:  The  Man  Who  Would  Be  King  

 •  Herskovits  (1948)  is  of  the  view  that  culture    “is  the  man-­‐made  part  of  the  environment”  

•  “A  system  of  values  and  norms  that  are  shared  among  a  group  of  people  and  that  when  taken  together  cons>tute  a  design  for  living”    By:  Hofstede,  Namenwirth  and  Weber  

Defining  Culture  

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The Human Transactional Exchange

Human  Cultural  Experience  Equa>on  =  

[(How  I  see  myself)  +  (How  I  am  seen)]     [(How  they  see  themselves)  +  (How  I  see  them)]  

[(Internal  Me)                    +  (External  Me)]     [(Internal  Them)                                        +  (External  Them)]    

Transac>onal  exchange  Horizontal:  free  exchange,  +ve  outcomes  Horizontal:  free  exchange,  -­‐ve  outcomes  

Asymmetric:  +ve  (dominant),  -­‐ve  (harmful)  Jonathan  A.J.  Wilson  (2012)  PhD  Thesis:  The  Brand,  Culture  &  Stakeholder-­‐based  Brand  Management  phenomenon:  An  Interna?onal  Delphi  Study.    

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Transactional Analysis

Parent  

Adult  

Child  

Parent  

Adult  

Child  

Nurturing  

CriAcal  

Free  

Adapted  

Eric  Berne  (1964)  The  Games  People  Play  

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SupporAng  ‘the  other’  

•  If  it  was  the  football  World  Cup,  or  Olympics,  and  your  first  choice  team/athlete  was  not  compeAng,  who  would  you  support?  

•  What  drives  that  decision?    •  How  do  you  (or  others)  arrive  at  your  choice?  •  What  role  does  branding  play  in  this  process?  

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Wilson,  J.A.J.  &  Liu,  J.  (2012),  "Surrogate  Brands  -­‐  The  pull  to  adopt  and  create  hybrid  idenAAes  -­‐  via  sports  merchandise",  Interna?onal  Journal  of  Sport  Management  and  Marke?ng,  Vol.11  No.3/4,  pp.172-­‐192.  

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Universals?  e.g.  aMrac>veness  •  Situa>on  specific  interpreta>ons  as  to  what  cons>tutes  beauty,  

aMrac>veness  and  desirability  exist  within  cultures  

•  e.g.  TradiAonal  Japanese  culture  craves  porcelain-­‐white  flawless  skin,  hidden  from  the  sun;  whilst  popular  Japanese  culture  encourages  some  of  the  younger  generaAons  to  chase  golden  brown  sun  tans,  or  even  obviously  fake  ‘orange’  tans  from  a  bomle  

•  Conversely  the  Japanese  aestheAc  concept  of  wabi  sabi  is  lauded  when  appreciaAng  gardens  and  ceramics.  Wabi  sabi  guides  observers  towards  assessing  beauty  in  terms  of  the  impermanent,  imperfect  and  incomplete  

•  Campaigns  are  evaluated  and  defined  according  to  human  characterisAcs  

•  Therefore,  as  branding  tends  towards  such  values,  it  is  suggested  the  tradiAonal  markeAng  constructs  need  added  depth,  texture,  context  and  refinement  

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Thirdly:  Stakeholders  3.0  

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Stakeholder analysis

Wilson,  J.A.J.  (2011),  “The  Brand  Stakeholder  Approach  –  Broad  and  Narrow-­‐based  views  to  managing  consumer-­‐centric  brands”,    [Chapter],  in  (2011),  Branding  and  Sustainable  Compe??ve  Advantage:  Building  Virtual  Presence,  Ed.  Kapoor,  A.  and  Kulshrestha,  C.,  Hershey,  PA:  IGI  Global.  

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Brand & Cultural Leadership 3.0 Finale: Roadmaps & Crossroads:

 

 

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The  8C’s  of  Hermeneutics    

Brand  

Jonathan  A.J.  Wilson  (2012)  PhD  Thesis:  The  Brand,  Culture  &  Stakeholder-­‐based  Brand  Management  phenomenon:  An  Interna?onal  Delphi  Study.    

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Wilson,  J.A.J.  (2013),  “Why  culture  mamers  in  markeAng  and  where?”,  The  Marketeers,  June,  Indonesia:  MarkPlus  Inc.,  pp.78-­‐84.  

Overlapping  petals  of  Culture  Venn diagram  

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An emerging Emo Dual Cool of

Wilson,  J.A.J.  (2013),  “Emo-­‐Indonesian  Youth  –  A  New  School  of  Dual  Cool”,  The  Marketeers,  April,  Indonesia:  MarkPlus  Inc.,  pp.82-­‐87.  

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Wilson,  J.A.J.  (2013),  “Emo-­‐Indonesian  Youth  –  A  New  School  of  Dual  Cool”,  The  Marketeers,  April,  Indonesia:  MarkPlus  Inc.,  pp.82-­‐87.  

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C10REAM3

• The 10 Cs • Reciprocity • Emotion • Authenticity • Messaging… Myths… Meaning

Wilson,  J.A.J.  (2013),  “Emo-­‐Indonesian  Youth  –  A  New  School  of  Dual  Cool”,  The  Marketeers,  April,  Indonesia:  MarkPlus  Inc.,  pp.82-­‐87.  

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Wilson,  J.A.J.  (2013),  “I-­‐MarkeAng  3.0”,  The  Marketeers,  September,  Indonesia:  MarkPlus  Inc.,  pp.80-­‐83.  

Being me means we reciprocate in order to differentiate  

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Wilson,  J.A.J.  (2013),  “MarkeAng  –  the  new  core  skill  for  all?”,  The  Marketeers,  August,  Indonesia:  MarkPlus  Inc.,  pp.82-­‐87.  

Attributes  

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Audience  

Abracadabra  approach  to  creaAvity  and  creaAng  

Wilson,  J.A.J.  (2011),  “New-­‐School  Brand  CreaAon  and  CreaAvity  –  lessons  from  Hip-­‐Hop  and  the  Global  Branded  GeneraAon”,  Journal  of  Brand  Management,  Vol.19  Issue  2,  Oct/Nov,  pp.91-­‐111.  

Micro view  

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C.H.A.N.G.E.S.

Wilson,  J.A.J.  (2011),  “New-­‐School  Brand  CreaAon  and  CreaAvity  –  lessons  from  Hip-­‐Hop  and  the  Global  Branded  GeneraAon”,  Journal  of  Brand  Management,  Vol.19  Issue  2,  Oct/Nov,  pp.91-­‐111.  

Macro view  

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What  is  Surrogacy  ?  Literally:  It  is  the  adoption  process  where  a  mother  and/or  father  takes  

ownership  and  responsibility  of  a  child  –  like  their  own  blood  Or  the  grafting  of  two  plants  together    And  that  the  concept:    •  Applies  to  brands  •  Applies  to  their  stakeholders  •  Is  the  consumption  of  culture,  which  creates  social  

networks  &  communities  •  Offers  a  means  to  generate  social  capital  •  Seeks  the  humanisation  of  brands  and  commodities  …and  •  Is  a  ratification  of  authentic  and  credible  cultural-­‐centric  

brand  successes    

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Looking to the stars: Summary

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Brands are the meaning Creators, language Shapers,

and game Changers

joining branding messages and meaning, across territories and boundaries  

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Jonathan  A.J.  Wilson  (2012)  PhD  Thesis:  The  Brand,  Culture  &  Stakeholder-­‐based  Brand  Management  phenomenon:  An  Interna?onal  Delphi  Study.    

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Space…Time…Strategy…Story…

Controlling and building…

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Thank  You  \(^_^)/  


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